From 5abe6dffdb3258491a367243d06e0f6a0cca7812 Mon Sep 17 00:00:00 2001 From: mfranz Date: Sun, 24 Jun 2007 08:30:55 +0000 Subject: [PATCH] degrade "Warning: catching up on tile delete queue" from SG_ALERT to SG_WARN. * it says it's a warning (while in fact it's just saying what it's doing) * the user can't do much here (yes, flying slower, but it doesn't say that :-) * scrolling those countless messages in the terminal puts stress on the CPU in a time when it's apparently already struggling --- src/Scenery/tilemgr.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx index 1b6196f7a..16104e612 100644 --- a/src/Scenery/tilemgr.cxx +++ b/src/Scenery/tilemgr.cxx @@ -363,7 +363,7 @@ void FGTileMgr::update_queues() // get real serious and agressively free up some tiles so // we don't explode our memory usage. - SG_LOG( SG_TERRAIN, SG_ALERT, + SG_LOG( SG_TERRAIN, SG_WARN, "Warning: catching up on tile delete queue" ); } -- 2.39.5