From 5b9af0c0aaa3dc9caa43344b49e9626732694d2c Mon Sep 17 00:00:00 2001 From: Torsten Dreyer Date: Fri, 5 Sep 2014 11:28:28 +0200 Subject: [PATCH] Revert "Partial fix for crash in SGPropertyNode::fireValueChanged" This reverts commit f33ad357e928b5210c87cb8977d3cc88deba811b. --- simgear/scene/material/Effect.cxx | 22 ---------------------- simgear/scene/material/Effect.hxx | 22 ---------------------- simgear/scene/material/EffectBuilder.hxx | 22 ++++++++++------------ simgear/scene/material/EffectGeode.cxx | 2 -- 4 files changed, 10 insertions(+), 58 deletions(-) diff --git a/simgear/scene/material/Effect.cxx b/simgear/scene/material/Effect.cxx index f94be67a..7d961af4 100644 --- a/simgear/scene/material/Effect.cxx +++ b/simgear/scene/material/Effect.cxx @@ -1356,28 +1356,6 @@ void Effect::InitializeCallback::doUpdate(osg::Node* node, osg::NodeVisitor* nv) } } -void Effect::UpdateCallback::operator()(osg::Node* node, osg::NodeVisitor* nv) -{ - EffectGeode* eg = dynamic_cast(node); - if (!eg) - return; - Effect* effect = eg->getEffect(); - if (!effect) - return; - - for (vector >::iterator itr = effect->_extraData.begin(), - end = effect->_extraData.end(); - itr != end; - ++itr) { - PropertyPoller * poller - = dynamic_cast(itr->ptr()); - if (poller) - poller->pollProperties(effect); - } - - traverse(node, nv); -} - bool Effect::Key::EqualTo::operator()(const Effect::Key& lhs, const Effect::Key& rhs) const { diff --git a/simgear/scene/material/Effect.hxx b/simgear/scene/material/Effect.hxx index 346c52c2..0966dc1a 100644 --- a/simgear/scene/material/Effect.hxx +++ b/simgear/scene/material/Effect.hxx @@ -73,17 +73,6 @@ private: bool _initialized; }; -class PropertyPoller -{ -public: - PropertyPoller() {}; - virtual ~PropertyPoller() {}; - virtual void pollProperties(Effect* effect) - { - } -private: -}; - class Effect : public osg::Object { public: @@ -132,17 +121,6 @@ public: { void doUpdate(osg::Node* node, osg::NodeVisitor* nv); }; - friend struct UpdateCallback; - struct UpdateCallback : public osg::NodeCallback - { - UpdateCallback() {} - UpdateCallback(const UpdateCallback& nc, const osg::CopyOp& copyop) - : osg::NodeCallback(nc, copyop) - { - } - - virtual void operator()(osg::Node* node, osg::NodeVisitor* nv); - }; protected: std::vector > _extraData; ~Effect(); diff --git a/simgear/scene/material/EffectBuilder.hxx b/simgear/scene/material/EffectBuilder.hxx index 52e2cf1c..a919f10b 100644 --- a/simgear/scene/material/EffectBuilder.hxx +++ b/simgear/scene/material/EffectBuilder.hxx @@ -496,17 +496,19 @@ make_OSGFunctor(Obj* obj, void (Obj::*const func)(const OSGParam&)) template class ScalarChangeListener : public SGPropertyChangeListener, public InitializeWhenAdded, - public PropertyPoller, public Effect::Updater { public: ScalarChangeListener(ObjType* obj, const F& setter, const std::string& propName) - : _obj(obj), _setter(setter), _propName(propName) + : _obj(obj), _setter(setter) { + _propName = new std::string(propName); } virtual ~ScalarChangeListener() { + delete _propName; + _propName = 0; } void valueChanged(SGPropertyNode* node) { @@ -514,20 +516,16 @@ public: } void initOnAddImpl(Effect* effect, SGPropertyNode* propRoot) { - _listenProp = makeNode(propRoot, _propName); -// if ( _listenProp.valid() ) -// _listenProp->addChangeListener(this, true); - } - void pollProperties(Effect* effect) - { - if( false == _listenProp.valid() ) return; - valueChanged(_listenProp); + SGPropertyNode* listenProp = makeNode(propRoot, *_propName); + delete _propName; + _propName = 0; + if (listenProp) + listenProp->addChangeListener(this, true); } private: - SGPropertyNode_ptr _listenProp; osg::ref_ptr _obj; F _setter; - std::string _propName; + std::string* _propName; }; template diff --git a/simgear/scene/material/EffectGeode.cxx b/simgear/scene/material/EffectGeode.cxx index 2355bb67..c2967639 100644 --- a/simgear/scene/material/EffectGeode.cxx +++ b/simgear/scene/material/EffectGeode.cxx @@ -52,9 +52,7 @@ void EffectGeode::setEffect(Effect* effect) _effect = effect; if (!_effect) return; - //TODO: do we leak the callbacks or does the geode own pointer afterwards? addUpdateCallback(new Effect::InitializeCallback); - addUpdateCallback(new Effect::UpdateCallback); } void EffectGeode::resizeGLObjectBuffers(unsigned int maxSize) -- 2.39.5