From 5f0066c4c2475674c02776def1035fc09067d46d Mon Sep 17 00:00:00 2001 From: Erik Hofman Date: Sun, 8 Jan 2012 16:28:43 +0100 Subject: [PATCH] Fix the sun position and fog/ambient coloring misalignment --- src/Time/light.cxx | 32 +++++++++++++++++--------------- src/Time/sunsolver.cxx | 2 +- src/Time/sunsolver.hxx | 1 + 3 files changed, 19 insertions(+), 16 deletions(-) diff --git a/src/Time/light.cxx b/src/Time/light.cxx index 14ae6c9df..7c502d70e 100644 --- a/src/Time/light.cxx +++ b/src/Time/light.cxx @@ -348,11 +348,8 @@ void FGLight::update_adj_fog_color () { // first determine the difference between our view angle and local // direction to the sun //double vert_rotation = pitch + pitch_offset; - double hor_rotation = -(_sun_rotation + SGD_PI) - heading + heading_offset; - if (hor_rotation < 0 ) - hor_rotation = fmod(hor_rotation, SGD_2PI) + SGD_2PI; - else - hor_rotation = fmod(hor_rotation, SGD_2PI); + + double hor_rotation = -_sun_rotation + SGD_PI - heading + heading_offset; // revert to unmodified values before using them. // @@ -382,7 +379,7 @@ void FGLight::update_adj_fog_color () { if (sif < 1e-4) sif = 1e-4; - float rf1 = fabs((hor_rotation - SGD_PI) / SGD_PI); // 0.0 .. 1.0 + float rf1 = fabs(fmod(hor_rotation, SGD_2PI) - SGD_PI) / SGD_PI; float rf2 = avf * pow(rf1*rf1, 1/sif) * 1.0639 * _saturation * _scattering; float rf3 = 1.0 - rf2; @@ -405,13 +402,14 @@ void FGLight::updateSunPos() SG_LOG( SG_EVENT, SG_DEBUG, " Gst = " << t->getGst() ); fgSunPositionGST(t->getGst(), &_sun_lon, &_sun_lat); + // It might seem that sun_gc_lat needs to be converted to geodetic // latitude here, but it doesn't. The sun latitude is the latitude // of the point on the earth where the up vector has the same // angle from geocentric Z as the sun direction. But geodetic // latitude is defined as 90 - angle of up vector from Z! - SGVec3d sunpos(SGVec3d::fromGeoc(SGGeoc::fromRadM(_sun_lon, _sun_lat, - SGGeodesy::EQURAD))); + SGVec3d sunpos = SGVec3d::fromGeoc(SGGeoc::fromRadM(_sun_lon, _sun_lat, + SGGeodesy::EQURAD)); SG_LOG( SG_EVENT, SG_DEBUG, " t->cur_time = " << t->get_cur_time() ); SG_LOG( SG_EVENT, SG_DEBUG, @@ -424,24 +422,28 @@ void FGLight::updateSunPos() // calculate the sun's relative angle to local up FGViewer *v = globals->get_current_view(); - SGVec3d viewPos = v->get_view_pos(); - SGQuatd hlOr = SGQuatd::fromLonLat(SGGeod::fromCart(viewPos)); - SGVec3d world_up = hlOr.backTransform(-SGVec3d::e3()); - SGVec3d nsun = normalize(sunpos); + SGQuatd hlOr = SGQuatd::fromLonLat( v->getPosition() ); + SGVec3d world_up = hlOr.backTransform( -SGVec3d::e3() ); // cout << "nup = " << nup[0] << "," << nup[1] << "," // << nup[2] << endl; // cout << "nsun = " << nsun[0] << "," << nsun[1] << "," // << nsun[2] << endl; - _sun_angle = acos( dot ( world_up, nsun ) ); + SGVec3d nsun = normalize(sunpos); + SGVec3d nup = normalize(world_up); + _sun_angle = acos( dot( nup, nsun ) ); + + double signnedPI = (_sun_angle < 0.0) ? -SGD_PI : SGD_PI; + _sun_angle = fmod(_sun_angle+signnedPI, SGD_2PI) - signnedPI; + SG_LOG( SG_EVENT, SG_DEBUG, "sun angle relative to current location = " << get_sun_angle() ); // Get direction to the sun in the local frame. SGVec3d local_sun_vec = hlOr.transform(nsun); - // Angle from south. XXX Is this correct in the southern hemisphere? - _sun_rotation = atan2(local_sun_vec.x(), -local_sun_vec.y()); + // Angle from south. + _sun_rotation = 2.0 * atan2(local_sun_vec.x(), -local_sun_vec.y()); // cout << " Sky needs to rotate = " << _sun_rotation << " rads = " // << _sun_rotation * SGD_RADIANS_TO_DEGREES << " degrees." << endl; diff --git a/src/Time/sunsolver.cxx b/src/Time/sunsolver.cxx index 4bad897c9..6306f65ef 100644 --- a/src/Time/sunsolver.cxx +++ b/src/Time/sunsolver.cxx @@ -102,7 +102,7 @@ static double sun_angle( const SGTime &t, const SGVec3d& world_up, double sun_angle_deg = sun_angle * SG_RADIANS_TO_DEGREES; SG_LOG( SG_EVENT, SG_DEBUG, "sun angle relative to current location = " - << sun_anglei_deg ); + << sun_angle_deg ); return sun_angle_deg; } diff --git a/src/Time/sunsolver.hxx b/src/Time/sunsolver.hxx index 9c984b71f..8c98812dc 100644 --- a/src/Time/sunsolver.hxx +++ b/src/Time/sunsolver.hxx @@ -57,4 +57,5 @@ time_t fgTimeSecondsUntilSunAngle( time_t cur_time, */ void fgSunPositionGST(double gst, double *lon, double *lat); + #endif /* _SUNSOLVER_HXX */ -- 2.39.5