From 65177d27f5edb1a7fbb939a8b62c19ed51eee95e Mon Sep 17 00:00:00 2001 From: david Date: Wed, 1 Oct 2003 22:38:53 +0000 Subject: [PATCH] Don't make SG_SCENERY into an SGPath before splitting, to avoid normalizing ':' to '/'. --- src/Scenery/FGTileLoader.cxx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Scenery/FGTileLoader.cxx b/src/Scenery/FGTileLoader.cxx index d229ed33c..32cad6ead 100644 --- a/src/Scenery/FGTileLoader.cxx +++ b/src/Scenery/FGTileLoader.cxx @@ -92,14 +92,14 @@ FGTileLoader::add( FGTileEntry* tile ) static bool beenhere = false; if (!beenhere) { - SGPath tmp; if ( !globals->get_fg_scenery().empty() ) { - tmp.set( globals->get_fg_scenery() ); + tile_path = globals->get_fg_scenery(); } else { + SGPath tmp; tmp.set( globals->get_fg_root() ); tmp.append( "Scenery" ); + tile_path = tmp.str(); } - tile_path = tmp.str(); beenhere = true; } -- 2.39.5