From 6b007dd7cab371afad726c4bab36f69dc41bf73c Mon Sep 17 00:00:00 2001 From: Guus Sliepen Date: Thu, 6 Aug 2015 17:15:56 +0200 Subject: [PATCH] Fix compiling blobwars without SDL1 headers present. --- src/CMedalServer.cpp | 1 - src/init.h | 1 - src/player.h | 1 - 3 files changed, 3 deletions(-) diff --git a/src/CMedalServer.cpp b/src/CMedalServer.cpp index aba5778..3a0296d 100644 --- a/src/CMedalServer.cpp +++ b/src/CMedalServer.cpp @@ -19,7 +19,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "headers.h" -#include MedalServer::MedalServer() { diff --git a/src/init.h b/src/init.h index e04a003..eb5c8f2 100644 --- a/src/init.h +++ b/src/init.h @@ -26,7 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #endif #include #include "headers.h" -#include extern SDL_Surface *loadImage(const char *filename); diff --git a/src/player.h b/src/player.h index bb2dc5f..a45b39f 100644 --- a/src/player.h +++ b/src/player.h @@ -19,7 +19,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "headers.h" -#include extern void throwAndDamageEntity(Entity *ent, int damage, int minDX, int maxDX, int DY); extern void moveEntity(Entity *ent); -- 2.39.5