From 829c729ee9ebafa7dcb7d12ded1fd5ed8f960d94 Mon Sep 17 00:00:00 2001
From: fredb <fredb>
Date: Mon, 6 Nov 2006 21:59:02 +0000
Subject: [PATCH] Don't try to load textures when no name is given

---
 simgear/scene/model/animation.cxx | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/simgear/scene/model/animation.cxx b/simgear/scene/model/animation.cxx
index 716cc546..47bee355 100644
--- a/simgear/scene/model/animation.cxx
+++ b/simgear/scene/model/animation.cxx
@@ -1123,6 +1123,7 @@ SGMaterialAnimation::SGMaterialAnimation( SGPropertyNode *prop_root,
     if (!_texture_str.empty()) {
         _texture = _texture_base;
         _texture.append(_texture_str);
+        _texture2D = SGLoadTexture2D(_texture);
         _update |= TEXTURE;
     }
 
@@ -1136,7 +1137,6 @@ SGMaterialAnimation::SGMaterialAnimation( SGPropertyNode *prop_root,
     _static_update = _update;
 
     _alphaFunc = new osg::AlphaFunc(osg::AlphaFunc::GREATER, 0);
-    _texture2D = SGLoadTexture2D(_texture);
 }
 
 void SGMaterialAnimation::initColorGroup(SGPropertyNode_ptr group, ColorSpec *col, int flag)
-- 
2.39.5