From 88592bfe71ce002e1f07eae68f135ccac8c6558c Mon Sep 17 00:00:00 2001 From: ThorstenB Date: Fri, 21 Sep 2012 19:36:25 +0200 Subject: [PATCH] splash screen: use language resource for translation Also pimp the progress spinner. --- src/Main/locale.cxx | 4 ++++ src/Main/main.cxx | 29 +++++++++++++---------------- src/Viewer/splash.cxx | 37 ++++++++++++++++++++++++++++++++++--- src/Viewer/splash.hxx | 9 +++++---- 4 files changed, 56 insertions(+), 23 deletions(-) diff --git a/src/Main/locale.cxx b/src/Main/locale.cxx index ae4cedf07..43ff26ef3 100644 --- a/src/Main/locale.cxx +++ b/src/Main/locale.cxx @@ -161,6 +161,10 @@ FGLocale::selectLanguage(const char *language) } _currentLocale = locale; + + // load resource for system messages (translations for fgfs internal messages) + loadResource("sys"); + return true; } diff --git a/src/Main/main.cxx b/src/Main/main.cxx index 8bc9fd32b..4dc123c27 100644 --- a/src/Main/main.cxx +++ b/src/Main/main.cxx @@ -98,9 +98,9 @@ static void fgLoadInitialScenery() } else { - fgSplashProgress("loading scenery"); - // be nice to loader threads while waiting for initial scenery, reduce to 2fps - SGTimeStamp::sleepForMSec(500); + fgSplashProgress("loading-scenery"); + // be nice to loader threads while waiting for initial scenery, reduce to 20fps + SGTimeStamp::sleepForMSec(50); } } } @@ -183,7 +183,6 @@ static void fgIdleFunction ( void ) { // our initializations out of the idle callback so that we can get a // splash screen up and running right away. static int idle_state = 0; - static int spin_count = 0; static osg::ref_ptr genOp; if ( idle_state == 0 ) { @@ -212,17 +211,17 @@ static void fgIdleFunction ( void ) { if (!guiFinishInit()) return; idle_state++; - fgSplashProgress("loading aircraft list"); + fgSplashProgress("loading-aircraft-list"); } else if ( idle_state == 2 ) { idle_state++; - fgSplashProgress("loading navigation data"); + fgSplashProgress("loading-nav-data"); } else if ( idle_state == 3 ) { idle_state++; fgInitNav(); - fgSplashProgress("initializing scenery system"); + fgSplashProgress("init-scenery"); } else if ( idle_state == 4 ) { idle_state+=2; @@ -264,11 +263,11 @@ static void fgIdleFunction ( void ) { globals->get_scenery()->bind(); globals->set_tile_mgr( new FGTileMgr ); - fgSplashProgress("loading aircraft"); + fgSplashProgress("loading-aircraft"); } else if ( idle_state == 6 ) { idle_state++; - fgSplashProgress("creating subsystems"); + fgSplashProgress("creating-subsystems"); } else if ( idle_state == 7 ) { idle_state++; @@ -276,7 +275,7 @@ static void fgIdleFunction ( void ) { st.stamp(); fgCreateSubsystems(); SG_LOG(SG_GENERAL, SG_INFO, "Creating subsystems took:" << st.elapsedMSec()); - fgSplashProgress("binding subsystems"); + fgSplashProgress("binding-subsystems"); } else if ( idle_state == 8 ) { idle_state++; @@ -285,16 +284,14 @@ static void fgIdleFunction ( void ) { globals->get_subsystem_mgr()->bind(); SG_LOG(SG_GENERAL, SG_INFO, "Binding subsystems took:" << st.elapsedMSec()); - fgSplashProgress("initing subsystems"); + fgSplashProgress("init-subsystems"); } else if ( idle_state == 9 ) { SGSubsystem::InitStatus status = globals->get_subsystem_mgr()->incrementalInit(); if ( status == SGSubsystem::INIT_DONE) { ++idle_state; - fgSplashProgress("finishing subsystem init"); + fgSplashProgress("finishing-subsystems"); } else { - const char* spinChars = "-\\|/"; - string msg = string("initing subsystems ") + spinChars[spin_count++ % 4]; - fgSplashProgress(msg.c_str()); + fgSplashProgress("init-subsystems"); } } else if ( idle_state == 10 ) { @@ -329,7 +326,7 @@ static void fgIdleFunction ( void ) { "No METAR available to pick active runway" ); } - fgSplashProgress("initializing graphics engine"); + fgSplashProgress("init-graphics"); } else if ( idle_state == 900 ) { idle_state = 1000; diff --git a/src/Viewer/splash.cxx b/src/Viewer/splash.cxx index 06adfccb5..65dfce1b9 100644 --- a/src/Viewer/splash.cxx +++ b/src/Viewer/splash.cxx @@ -54,6 +54,7 @@ #include
#include
#include
+#include
#include "splash.hxx" #include "renderer.hxx" @@ -307,10 +308,21 @@ static osg::Node* fgCreateSplashCamera() text->setPosition(osg::Vec3(0, -0.92, 0)); text->setAlignment(osgText::Text::CENTER_CENTER); SGPropertyNode* prop = fgGetNode("/sim/startup/splash-progress-text", true); - prop->setStringValue("initializing"); + prop->setStringValue(""); text->setUpdateCallback(new FGSplashTextUpdateCallback(prop)); geode->addDrawable(text); + osgText::Text* spinnertext = new osgText::Text; + spinnertext->setFont(globals->get_fontcache()->getfntpath(fn.c_str()).str()); + spinnertext->setCharacterSize(0.06); + spinnertext->setColor(osg::Vec4(1, 1, 1, 1)); + spinnertext->setPosition(osg::Vec3(0, -0.97, 0)); + spinnertext->setAlignment(osgText::Text::CENTER_CENTER); + prop = fgGetNode("/sim/startup/splash-progress-spinner", true); + prop->setStringValue(""); + spinnertext->setUpdateCallback(new FGSplashTextUpdateCallback(prop)); + geode->addDrawable(spinnertext); + text = new osgText::Text; text->setFont(globals->get_fontcache()->getfntpath(fn.c_str()).str()); text->setCharacterSize(0.08); @@ -332,6 +344,8 @@ static osg::Node* fgCreateSplashCamera() text->setUpdateCallback(new FGSplashTextUpdateCallback(prop)); geode->addDrawable(text); + fgSplashProgress("init"); + return camera; } @@ -370,11 +384,28 @@ void fgSplashInit () { globals->get_renderer()->splashinit(); } -void fgSplashProgress ( const char *text ) { +void fgSplashProgress( const char *identifier ) { + const char* spinChars = "-\\|/"; + static int spin_count = 0; + string spin_status = string(""); + + if (identifier[0] != 0) + spin_status += spinChars[spin_count++ % 4]; + + fgSetString("/sim/startup/splash-progress-spinner", spin_status); + + const char* text = ""; + if (identifier[0] != 0) + { + string id = string("splash/") + identifier; + text = globals->get_locale()->getLocalizedString(id.c_str(), + "sys", ""); + } + if (!strcmp(fgGetString("/sim/startup/splash-progress-text"), text)) { return; } - SG_LOG( SG_VIEW, SG_INFO, "Splash screen progress " << text ); + SG_LOG( SG_VIEW, SG_INFO, "Splash screen progress " << identifier ); fgSetString("/sim/startup/splash-progress-text", text); } diff --git a/src/Viewer/splash.hxx b/src/Viewer/splash.hxx index 30643c2ab..d6c054dfb 100644 --- a/src/Viewer/splash.hxx +++ b/src/Viewer/splash.hxx @@ -31,13 +31,14 @@ # error This library requires C++ #endif -// Initialize the splash screen +/** Initialize the splash screen */ void fgSplashInit (); -// Set progress information -void fgSplashProgress ( const char *text ); +/** Set progress information. + * "identifier" references an element of the language resource. */ +void fgSplashProgress ( const char *identifier ); -// Retrieve the splash screen node ... +/** Retrieve the splash screen node */ osg::Node* fgCreateSplashNode(); #endif // _SPLASH_HXX -- 2.39.5