From 90e39d537ff92215a58b7ce21a013c7f18deea91 Mon Sep 17 00:00:00 2001 From: curt Date: Mon, 25 Aug 1997 20:27:21 +0000 Subject: [PATCH] Merged in initial HUD and Joystick code. --- Main/GLUTkey.c | 16 ++++++++++++---- Main/GLUTmain.c | 44 +++++++++++++++++++++++++++++++++++--------- Main/Makefile | 8 ++++++-- Main/fg_init.c | 21 +++++++++++++++++++-- Scenery/scenery.c | 9 ++++++--- Simulator/Makefile | 5 ++++- Simulator/make.inc | 5 ++++- Time/depend | 1 + 8 files changed, 87 insertions(+), 22 deletions(-) diff --git a/Main/GLUTkey.c b/Main/GLUTkey.c index 3eeebd737..5a89d200e 100644 --- a/Main/GLUTkey.c +++ b/Main/GLUTkey.c @@ -40,6 +40,8 @@ #include "../Weather/weather.h" extern double goal_view_offset; +extern int show_hud; /* HUD state */ + /* Handle keyboard events */ void GLUTkey(unsigned char k, int x, int y) { @@ -78,7 +80,10 @@ void GLUTkey(unsigned char k, int x, int y) { case 57: /* numeric keypad 9 */ goal_view_offset = FG_PI * 1.75; return; - case 90: /* Z */ + case 72: /* H key */ + show_hud = !show_hud; + return; + case 90: /* Z key */ w->visibility /= 1.10; glFogf(GL_FOG_END, w->visibility); printf("Fog density = %.4f\n", w->visibility); @@ -122,7 +127,7 @@ void GLUTkey(unsigned char k, int x, int y) { case 51: /* numeric keypad 3 (Pg Dn) */ fgThrottleMove(0, -0.01); return; - case 122: /* z */ + case 122: /* z key */ w->visibility *= 1.10; glFogf(GL_FOG_END, w->visibility); printf("Fog density = %.4f\n", w->visibility); @@ -215,9 +220,12 @@ void GLUTspecialkey(int k, int x, int y) { /* $Log$ -/* Revision 1.18 1997/08/22 21:34:38 curt -/* Doing a bit of reorganizing and house cleaning. +/* Revision 1.19 1997/08/25 20:27:21 curt +/* Merged in initial HUD and Joystick code. /* + * Revision 1.18 1997/08/22 21:34:38 curt + * Doing a bit of reorganizing and house cleaning. + * * Revision 1.17 1997/07/19 22:34:02 curt * Moved PI definitions to ../constants.h * Moved random() stuff to ../Utils/ and renamed fg_random() diff --git a/Main/GLUTmain.c b/Main/GLUTmain.c index 6d88360ce..312da1a73 100644 --- a/Main/GLUTmain.c +++ b/Main/GLUTmain.c @@ -41,6 +41,8 @@ #include "../general.h" #include "../Aircraft/aircraft.h" +#include "../Cockpit/cockpit.h" +#include "../Joystick/joystick.h" #include "../Math/fg_geodesy.h" #include "../Math/mat3.h" #include "../Math/polar.h" @@ -92,6 +94,9 @@ double Simtime; /* Another hack */ int use_signals = 0; +/* Yet another hack. This one used by the HUD code. Michele */ +int show_hud; + /************************************************************************** * fgInitVisuals() -- Initialize various GL/view parameters @@ -308,6 +313,12 @@ static void fgUpdateVisuals( void ) { /* draw scenery */ fgSceneryRender(); + /* display HUD */ + if( show_hud ) { + fgCockpitUpdate(); + /* fgUpdateHUD(); */ + } + #ifdef GLUT glutSwapBuffers(); #endif @@ -474,10 +485,25 @@ static void fgMainLoop( void ) { static int remainder = 0; int elapsed, multi_loop; double cur_elev; + double joy_x, joy_y; + int joy_b1, joy_b2; struct flight_params *f; f = ¤t_aircraft.flight; + /* Read joystick */ + /* fgJoystickRead( &joy_x, &joy_y, &joy_b1, &joy_b2 ); */ + /* printf( "Joystick X %f Y %f B1 %d B2 %d\n", + joy_x, joy_y, joy_b1, joy_b2 ); + fgElevSet( -joy_y ); + fgAileronSet( joy_x ); */ + + /* update the weather for our current position */ + fgWeatherUpdate(FG_Longitude * RAD_TO_ARCSEC, + FG_Latitude * RAD_TO_ARCSEC, + FG_Altitude * FEET_TO_METER); + + /* Calculate model iterations needed */ elapsed = fgGetTimeInterval(); printf("Time interval is = %d, previous remainder is = %d\n", elapsed, remainder); @@ -489,9 +515,6 @@ static void fgMainLoop( void ) { printf("Model iterations needed = %d, new remainder = %d\n", multi_loop, remainder); - aircraft_debug(1); - fgUpdateVisuals(); - if ( ! use_signals ) { /* flight model */ fgUpdateTimeDepCalcs(multi_loop); @@ -515,10 +538,10 @@ static void fgMainLoop( void ) { FG_Altitude * FEET_TO_METER); } - /* update the weather for our current position */ - fgWeatherUpdate(FG_Longitude * RAD_TO_ARCSEC, - FG_Latitude * RAD_TO_ARCSEC, - FG_Altitude * FEET_TO_METER); + aircraft_debug(1); + + /* redraw display */ + fgUpdateVisuals(); } @@ -623,9 +646,12 @@ int main( int argc, char *argv[] ) { /* $Log$ -/* Revision 1.9 1997/08/22 21:34:39 curt -/* Doing a bit of reorganizing and house cleaning. +/* Revision 1.10 1997/08/25 20:27:22 curt +/* Merged in initial HUD and Joystick code. /* + * Revision 1.9 1997/08/22 21:34:39 curt + * Doing a bit of reorganizing and house cleaning. + * * Revision 1.8 1997/08/19 23:55:03 curt * Worked on better simulating real lighting. * diff --git a/Main/Makefile b/Main/Makefile index 40c101efd..0355124e1 100644 --- a/Main/Makefile +++ b/Main/Makefile @@ -28,8 +28,9 @@ TARGET=fg0 CFILES = fg_init.c $(INTERFACE_FILES) OFILES = $(CFILES:.c=.o) -AFILES = ../Aircraft/libAircraft.a ../Controls/libControls.a \ - ../Flight/libFlight.a ../Flight/LaRCsim/libLaRCsim.a \ +AFILES = ../Aircraft/libAircraft.a ../Cockpit/libCockpit.a \ + ../Controls/libControls.a ../Flight/libFlight.a \ + ../Joystick/libJoystick.a ../Flight/LaRCsim/libLaRCsim.a \ ../Flight/Slew/libSlew.a ../Scenery/libScenery.a \ ../Time/libTime.a ../Weather/libWeather.a ../Math/libMath.a @@ -72,6 +73,9 @@ GLTKkey.o: #--------------------------------------------------------------------------- # $Log$ +# Revision 1.31 1997/08/25 20:27:23 curt +# Merged in initial HUD and Joystick code. +# # Revision 1.30 1997/08/22 21:34:40 curt # Doing a bit of reorganizing and house cleaning. # diff --git a/Main/fg_init.c b/Main/fg_init.c index 933cfc259..973cbf99f 100644 --- a/Main/fg_init.c +++ b/Main/fg_init.c @@ -33,6 +33,8 @@ #include "../general.h" #include "../Aircraft/aircraft.h" +#include "../Cockpit/cockpit.h" +#include "../Joystick/joystick.h" #include "../Math/fg_random.h" #include "../Scenery/mesh.h" #include "../Scenery/scenery.h" @@ -40,6 +42,9 @@ #include "../Weather/weather.h" +extern int show_hud; /* HUD state */ + + /* General house keeping initializations */ void fgInitGeneral( void ) { @@ -137,6 +142,9 @@ void fgInitSubsystems( void ) { /* Initialize the weather modeling subsystem */ fgWeatherInit(); + /* Initialize the Cockpit subsystem */ + fgCockpitInit( current_aircraft ); + /* Initialize the Scenery Management subsystem */ fgSceneryInit(); @@ -166,11 +174,20 @@ void fgInitSubsystems( void ) { /* Initialize the flight model subsystem data structures base on * above values */ fgFlightModelInit( FG_LARCSIM, f, 1.0 / DEFAULT_MODEL_HZ ); + + /* To HUD or not to HUD */ + show_hud = 1; + + /* Joystick support */ + fgJoystickInit( 0 ); } /* $Log$ -/* Revision 1.1 1997/08/23 01:46:20 curt -/* Initial revision. +/* Revision 1.2 1997/08/25 20:27:23 curt +/* Merged in initial HUD and Joystick code. /* + * Revision 1.1 1997/08/23 01:46:20 curt + * Initial revision. + * */ diff --git a/Scenery/scenery.c b/Scenery/scenery.c index eb8dd0c9f..3fb045097 100644 --- a/Scenery/scenery.c +++ b/Scenery/scenery.c @@ -48,7 +48,7 @@ struct scenery_params scenery; /* Initialize the Scenery Management system */ void fgSceneryInit() { /* set the default terrain detail level */ - scenery.terrain_skip = 10; + scenery.terrain_skip = 4; } @@ -81,9 +81,12 @@ void fgSceneryRender() { /* $Log$ -/* Revision 1.13 1997/08/22 21:34:41 curt -/* Doing a bit of reorganizing and house cleaning. +/* Revision 1.14 1997/08/25 20:27:24 curt +/* Merged in initial HUD and Joystick code. /* + * Revision 1.13 1997/08/22 21:34:41 curt + * Doing a bit of reorganizing and house cleaning. + * * Revision 1.12 1997/08/19 23:55:08 curt * Worked on better simulating real lighting. * diff --git a/Simulator/Makefile b/Simulator/Makefile index 84c7e7f29..1919e021c 100644 --- a/Simulator/Makefile +++ b/Simulator/Makefile @@ -28,7 +28,7 @@ include make.inc SUBSUBDIRS = Flight/LaRCsim Flight/Slew -SUBDIRS = Aircraft Controls Flight Math Scenery Time Weather +SUBDIRS = Aircraft Cockpit Controls Flight Joystick Math Scenery Time Weather MAIN = GLUT @@ -71,6 +71,9 @@ zip: clean #--------------------------------------------------------------------------- # $Log$ +# Revision 1.25 1997/08/25 20:27:21 curt +# Merged in initial HUD and Joystick code. +# # Revision 1.24 1997/08/16 12:22:17 curt # Tweaks for new version. # diff --git a/Simulator/make.inc b/Simulator/make.inc index e5f008146..d72c2ea5a 100644 --- a/Simulator/make.inc +++ b/Simulator/make.inc @@ -25,7 +25,7 @@ #--------------------------------------------------------------------------- -VERSION = 0.09 +VERSION = 0.10 #--------------------------------------------------------------------------- # Choose your weapons @@ -120,6 +120,9 @@ FG_CFLAGS = $(GLOBAL_CFLAGS) #--------------------------------------------------------------------------- # $Log$ +# Revision 1.12 1997/08/25 20:27:21 curt +# Merged in initial HUD and Joystick code. +# # Revision 1.11 1997/08/22 21:34:33 curt # Doing a bit of reorganizing and house cleaning. # diff --git a/Time/depend b/Time/depend index e73736bdc..e641d9328 100644 --- a/Time/depend +++ b/Time/depend @@ -1,4 +1,5 @@ fg_time.o: fg_time.c fg_time.h ../types.h fg_timer.o: fg_timer.c fg_timer.h +sptest.o: sptest.c sunpos.h ../constants.h sunpos.o: sunpos.c sunpos.h fg_time.h ../types.h ../constants.h \ ../Math/fg_geodesy.h ../Math/polar.h ../Math/../types.h -- 2.39.2