From 9d15b886cf251dc61a07fb30702e0a342827cae7 Mon Sep 17 00:00:00 2001 From: curt Date: Mon, 21 Jun 1999 19:59:03 +0000 Subject: [PATCH] Updated for 0.6.1 --- NEWS | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/NEWS b/NEWS index 6fcc14802..0f5d47563 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,29 @@ +New in 0.6.1 +* Tony Peden contributed a c172 flight model replacement for the + Navion. Still needs to be debugged a bit before it is usable. +* More MacOS portability fixes. +* More Borland C++ fixes. +* More IRIX fixes. +* Fixed a bug in handling windows drive letter, colon "C:" notation. +* Minor tweaks to the Astro sub section contributed by Durk Talsma. +* GUI updated contributed by Norman Vine. +* Fixed a problem with ambiguous constructors in the fgText class. +* Updates to JSBsim contributed by Jon Berndt. +* Created a tile load queue so that we only load one tile per frame. + This isn't entirely satisfactory, but it reduces the length of the + pause when crossing a tile boundary with several shorter pauses. +* Fixed bug with passing PUI keystrokes on to glut. +* Fixed a bug in tilecache size which caused occasional tiles to drop + out when more than one row is scheduled "simultaneously". +* Changes to scenery building tools to handle sliver detection and + resolution. +* Fixed several other minor bugs in the scenery creation tools. +* Added urban area support to scenery creation tools. +* Made the parallel scenery building tools a bit more robust if a + requested client machine happens to be offline by pinging it first + to see if it is alive. +* Added support for libgpc's new hole tracking interface. + New in 0.6.0 * Tons of improvements with scenery creation. Inter-tile gaps have been fixed, distorted textures have been fixed, real coastlines have been added, -- 2.39.2