From d0b19c0ce18c931cce0d45a24cc04335ca362396 Mon Sep 17 00:00:00 2001 From: curt Date: Sat, 6 Jun 1998 01:09:31 +0000 Subject: [PATCH] I goofed on the log message in the last commit ... now fixed. --- Scenery/material.hxx | 4 ++++ Scenery/obj.cxx | 4 ++++ Scenery/tile.hxx | 4 ++++ Scenery/tilemgr.cxx | 4 ++++ 4 files changed, 16 insertions(+) diff --git a/Scenery/material.hxx b/Scenery/material.hxx index ca28aeb21..83a882042 100644 --- a/Scenery/material.hxx +++ b/Scenery/material.hxx @@ -108,8 +108,12 @@ extern fgMATERIAL_MGR material_mgr; // $Log$ +// Revision 1.6 1998/06/06 01:09:31 curt +// I goofed on the log message in the last commit ... now fixed. +// // Revision 1.5 1998/06/06 01:07:17 curt // Increased per material fragment list size from 100 to 400. +// Now correctly draw viewable fragments in per material order. // // Revision 1.4 1998/06/05 22:39:53 curt // Working on sorting by, and rendering by material properties. diff --git a/Scenery/obj.cxx b/Scenery/obj.cxx index 3a106af39..8a03e2e2e 100644 --- a/Scenery/obj.cxx +++ b/Scenery/obj.cxx @@ -422,8 +422,12 @@ int fgObjLoad(char *path, fgTILE *tile) { // $Log$ +// Revision 1.11 1998/06/06 01:09:31 curt +// I goofed on the log message in the last commit ... now fixed. +// // Revision 1.10 1998/06/06 01:07:17 curt // Increased per material fragment list size from 100 to 400. +// Now correctly draw viewable fragments in per material order. // // Revision 1.9 1998/06/05 22:39:54 curt // Working on sorting by, and rendering by material properties. diff --git a/Scenery/tile.hxx b/Scenery/tile.hxx index b7449da12..0ef1b7537 100644 --- a/Scenery/tile.hxx +++ b/Scenery/tile.hxx @@ -102,8 +102,12 @@ public: // $Log$ +// Revision 1.5 1998/06/06 01:09:32 curt +// I goofed on the log message in the last commit ... now fixed. +// // Revision 1.4 1998/06/06 01:07:18 curt // Increased per material fragment list size from 100 to 400. +// Now correctly draw viewable fragments in per material order. // // Revision 1.3 1998/06/05 22:39:54 curt // Working on sorting by, and rendering by material properties. diff --git a/Scenery/tilemgr.cxx b/Scenery/tilemgr.cxx index f381257a7..5b4b41964 100644 --- a/Scenery/tilemgr.cxx +++ b/Scenery/tilemgr.cxx @@ -459,8 +459,12 @@ void fgTileMgrRender( void ) { // $Log$ +// Revision 1.18 1998/06/06 01:09:32 curt +// I goofed on the log message in the last commit ... now fixed. +// // Revision 1.17 1998/06/06 01:07:18 curt // Increased per material fragment list size from 100 to 400. +// Now correctly draw viewable fragments in per material order. // // Revision 1.16 1998/06/05 22:39:55 curt // Working on sorting by, and rendering by material properties. -- 2.39.2