From d535c7c6b1cc53b3f7e822fa17086774a445fea9 Mon Sep 17 00:00:00 2001 From: david Date: Fri, 27 Feb 2004 16:48:27 +0000 Subject: [PATCH] Reverted recent changes -- the dependencies are badly (and unnecessarily) tangled. --- src/Main/fg_init.cxx | 32 -------------------------------- src/Main/main.cxx | 38 ++++++++++++++++++++++++++++++++++++++ 2 files changed, 38 insertions(+), 32 deletions(-) diff --git a/src/Main/fg_init.cxx b/src/Main/fg_init.cxx index bf3fc0c3d..d2ff2eea2 100644 --- a/src/Main/fg_init.cxx +++ b/src/Main/fg_init.cxx @@ -97,7 +97,6 @@ #include #include #include -#include #include #include #include @@ -1482,37 +1481,6 @@ bool fgInitSubsystems() { // Initialize the scenery management subsystem. //////////////////////////////////////////////////////////////////// - //////////////////////////////////////////////////////////////////// - // Initialize the TG scenery subsystem. - //////////////////////////////////////////////////////////////////// - FGScenery * scenery = new FGScenery; - globals->set_scenery(scenery); - globals->add_subsystem("scenery", scenery); - - globals->set_tile_mgr( new FGTileMgr ); - - //////////////////////////////////////////////////////////////////// - // Initialize the general model subsystem. - //////////////////////////////////////////////////////////////////// - FGModelMgr * manager = new FGModelMgr; - globals->set_model_mgr(manager); - globals->add_subsystem("model-manager", manager); - - //////////////////////////////////////////////////////////////////// - // Initialize the 3D aircraft model subsystem (has a dependency on - // the scenery subsystem.) - //////////////////////////////////////////////////////////////////// - FGAircraftModel * aircraft = new FGAircraftModel; - globals->set_aircraft_model(aircraft); - globals->add_subsystem("aircraft-model", aircraft); - - //////////////////////////////////////////////////////////////////// - // Initialize the view manager subsystem. - //////////////////////////////////////////////////////////////////// - FGViewMgr *viewmgr = new FGViewMgr; - globals->set_viewmgr( viewmgr ); - globals->add_subsystem("view-manager", viewmgr); - if ( globals->get_tile_mgr()->init() ) { // Load the local scenery data double visibility_meters = fgGetDouble("/environment/visibility-m"); diff --git a/src/Main/main.cxx b/src/Main/main.cxx index 0fefcc777..0f7d536e9 100644 --- a/src/Main/main.cxx +++ b/src/Main/main.cxx @@ -892,6 +892,12 @@ void fgUpdateTimeDepCalcs() { // do nothing, fdm isn't inited yet } + globals->get_model_mgr()->update(delta_time_sec); + globals->get_aircraft_model()->update(delta_time_sec); + + // update the view angle + globals->get_viewmgr()->update(delta_time_sec); + // Update solar system globals->get_ephem()->update( globals->get_time_params()->getMjd(), globals->get_time_params()->getLst(), @@ -1602,6 +1608,38 @@ bool fgMainInit( int argc, char **argv ) { globals->set_model_lib(new SGModelLib); + //////////////////////////////////////////////////////////////////// + // Initialize the TG scenery subsystem. + //////////////////////////////////////////////////////////////////// + globals->set_scenery( new FGScenery ); + globals->get_scenery()->init(); + globals->get_scenery()->bind(); + globals->set_tile_mgr( new FGTileMgr ); + + //////////////////////////////////////////////////////////////////// + // Initialize the general model subsystem. + //////////////////////////////////////////////////////////////////// + globals->set_model_mgr(new FGModelMgr); + globals->get_model_mgr()->init(); + globals->get_model_mgr()->bind(); + + //////////////////////////////////////////////////////////////////// + // Initialize the 3D aircraft model subsystem (has a dependency on + // the scenery subsystem.) + //////////////////////////////////////////////////////////////////// + globals->set_aircraft_model(new FGAircraftModel); + globals->get_aircraft_model()->init(); + globals->get_aircraft_model()->bind(); + + //////////////////////////////////////////////////////////////////// + // Initialize the view manager subsystem. + //////////////////////////////////////////////////////////////////// + FGViewMgr *viewmgr = new FGViewMgr; + globals->set_viewmgr( viewmgr ); + viewmgr->init(); + viewmgr->bind(); + + // Initialize the sky SGPath ephem_data_path( globals->get_fg_root() ); ephem_data_path.append( "Astro" ); -- 2.39.5