From dbd0b136b81be7eb124535b2628cedcc14e69f0c Mon Sep 17 00:00:00 2001 From: mfranz Date: Tue, 16 Oct 2007 15:01:19 +0000 Subject: [PATCH] - use refcounted node pointers, so that no subsystem (nasal!) can invalidate them - add frame signal for debugging purposes --- src/Main/main.cxx | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/src/Main/main.cxx b/src/Main/main.cxx index cd6b71b30..ebb0230a8 100644 --- a/src/Main/main.cxx +++ b/src/Main/main.cxx @@ -205,19 +205,22 @@ static const double alt_adjust_m = alt_adjust_ft * SG_FEET_TO_METER; static void fgMainLoop( void ) { int model_hz = fgGetInt("/sim/model-hz"); - static const SGPropertyNode *longitude + static SGConstPropertyNode_ptr longitude = fgGetNode("/position/longitude-deg"); - static const SGPropertyNode *latitude + static SGConstPropertyNode_ptr latitude = fgGetNode("/position/latitude-deg"); - static const SGPropertyNode *altitude + static SGConstPropertyNode_ptr altitude = fgGetNode("/position/altitude-ft"); - static const SGPropertyNode *clock_freeze + static SGConstPropertyNode_ptr clock_freeze = fgGetNode("/sim/freeze/clock", true); - static const SGPropertyNode *cur_time_override + static SGConstPropertyNode_ptr cur_time_override = fgGetNode("/sim/time/cur-time-override", true); - static const SGPropertyNode *max_simtime_per_frame + static SGConstPropertyNode_ptr max_simtime_per_frame = fgGetNode("/sim/max-simtime-per-frame", true); + static SGPropertyNode_ptr frame_signal + = fgGetNode("/sim/signals/frame", true); + frame_signal->setBoolValue(true); SGCloudLayer::enable_bump_mapping = fgGetBool("/sim/rendering/bump-mapping"); bool scenery_loaded = fgGetBool("sim/sceneryloaded"); -- 2.39.5