From f3eafe1007d356f9c37985828d3968ae6a162e32 Mon Sep 17 00:00:00 2001 From: david Date: Sat, 11 May 2002 00:59:26 +0000 Subject: [PATCH] Property patches from Frederic Bouvier: The FlightGear patch is to take account the change in the getChildren function that now returns a vector. If the removeChild functionnality is to be added in FlightGear, all those SGPropertyNode * floating around should be changed to SGPropertyNode_ptr. --- src/Cockpit/panel_io.cxx | 2 +- src/Input/input.cxx | 4 ++-- src/Main/logger.cxx | 4 ++-- src/Model/model.cxx | 6 +++--- src/Model/modelmgr.cxx | 2 +- src/Objects/matlib.cxx | 2 +- src/Sound/fg_sound.cxx | 2 +- 7 files changed, 11 insertions(+), 11 deletions(-) diff --git a/src/Cockpit/panel_io.cxx b/src/Cockpit/panel_io.cxx index ed72c47eb..14f4358af 100644 --- a/src/Cockpit/panel_io.cxx +++ b/src/Cockpit/panel_io.cxx @@ -183,7 +183,7 @@ readAction (const SGPropertyNode * node, float w_scale, float h_scale) FGPanelAction * action = new FGPanelAction(button, x, y, w, h); - vectorbindings = node->getChildren("binding"); + vectorbindings = node->getChildren("binding"); for (unsigned int i = 0; i < bindings.size(); i++) { SG_LOG(SG_INPUT, SG_INFO, "Reading binding " << bindings[i]->getStringValue("command")); diff --git a/src/Input/input.cxx b/src/Input/input.cxx index 41edac95a..bf6f44617 100644 --- a/src/Input/input.cxx +++ b/src/Input/input.cxx @@ -451,7 +451,7 @@ FGInput::_init_keyboard () key_nodes = fgGetNode("/input/keyboard", true); } - vector keys = key_nodes->getChildren("key"); + vector keys = key_nodes->getChildren("key"); for (unsigned int i = 0; i < keys.size(); i++) { int index = keys[i]->getIndex(); SG_LOG(SG_INPUT, SG_DEBUG, "Binding key " << index); @@ -810,7 +810,7 @@ FGInput::_read_bindings (const SGPropertyNode * node, int modifiers) { SG_LOG(SG_INPUT, SG_DEBUG, "Reading all bindings"); - vector bindings = node->getChildren("binding"); + vector bindings = node->getChildren("binding"); for (unsigned int i = 0; i < bindings.size(); i++) { SG_LOG(SG_INPUT, SG_DEBUG, "Reading binding " << bindings[i]->getStringValue("command")); diff --git a/src/Main/logger.cxx b/src/Main/logger.cxx index 7958300bb..250b4b053 100644 --- a/src/Main/logger.cxx +++ b/src/Main/logger.cxx @@ -39,7 +39,7 @@ FGLogger::init () if (logging == 0) return; - vector children = logging->getChildren("log"); + vector children = logging->getChildren("log"); for (unsigned int i = 0; i < children.size(); i++) { _logs.push_back(Log()); Log &log = _logs[_logs.size()-1]; @@ -52,7 +52,7 @@ FGLogger::init () SG_LOG(SG_INPUT, SG_ALERT, "Cannot write log to " << filename); continue; } - vector entries = child->getChildren("entry"); + vector entries = child->getChildren("entry"); (*log.output) << "Time"; for (unsigned int j = 0; j < entries.size(); j++) { SGPropertyNode * entry = entries[j]; diff --git a/src/Model/model.cxx b/src/Model/model.cxx index 087380128..1baf88673 100644 --- a/src/Model/model.cxx +++ b/src/Model/model.cxx @@ -134,7 +134,7 @@ read_interpolation_table (const SGPropertyNode * props) const SGPropertyNode * table_node = props->getNode("interpolation"); if (table_node != 0) { SGInterpTable * table = new SGInterpTable(); - vector entries = table_node->getChildren("entry"); + vector entries = table_node->getChildren("entry"); for (int i = 0; i < entries.size(); i++) table->addEntry(entries[i]->getDoubleValue("ind", 0.0), entries[i]->getDoubleValue("dep", 0.0)); @@ -223,10 +223,10 @@ FG3DModel::init (const string &path) _location = (FGLocation *) new FGLocation; // Load animations - vector animation_nodes = props.getChildren("animation"); + vector animation_nodes = props.getChildren("animation"); unsigned int i; for (i = 0; i < animation_nodes.size(); i++) { - vector name_nodes = + vector name_nodes = animation_nodes[i]->getChildren("object-name"); if (name_nodes.size() < 1) { Animation * animation = make_animation(0, animation_nodes[i]); diff --git a/src/Model/modelmgr.cxx b/src/Model/modelmgr.cxx index 2a0ecc570..680230897 100644 --- a/src/Model/modelmgr.cxx +++ b/src/Model/modelmgr.cxx @@ -28,7 +28,7 @@ FGModelMgr::~FGModelMgr () void FGModelMgr::init () { - vector model_nodes = + vector model_nodes = fgGetNode("/models", true)->getChildren("model"); for (int i = 0; i < model_nodes.size(); i++) { SGPropertyNode * node = model_nodes[i]; diff --git a/src/Objects/matlib.cxx b/src/Objects/matlib.cxx index 37128ef54..82f496eef 100644 --- a/src/Objects/matlib.cxx +++ b/src/Objects/matlib.cxx @@ -86,7 +86,7 @@ bool FGMaterialLib::load( const string& mpath ) { if (!strcmp(node->getName(), "material")) { FGNewMat * m = new FGNewMat(node); - vectornames = node->getChildren("name"); + vectornames = node->getChildren("name"); for (unsigned int j = 0; j < names.size(); j++) { string name = names[j]->getStringValue(); m->ref(); diff --git a/src/Sound/fg_sound.cxx b/src/Sound/fg_sound.cxx index 3701766c1..51b7ecb72 100644 --- a/src/Sound/fg_sound.cxx +++ b/src/Sound/fg_sound.cxx @@ -116,7 +116,7 @@ FGSound::init(SGPropertyNode *node) // unsigned int i; float v = 0.0; - vector kids = node->getChildren("volume"); + vector kids = node->getChildren("volume"); for (i = 0; (i < kids.size()) && (i < FGSound::MAXPROP); i++) { _snd_prop volume; -- 2.39.5