From f5067f82cb597cb2117444018cd1f7787f2e277d Mon Sep 17 00:00:00 2001 From: curt Date: Tue, 6 Apr 1999 23:37:07 +0000 Subject: [PATCH] Removed in-src cvs logs. --- Docs/Autopilot/AltitudeHold.tex | 7 - Docs/Autopilot/HeadingHold.tex | 7 - Docs/InstallGuide/SOURCE/building.tex | 1 - Docs/InstallGuide/SOURCE/flight.tex | 1 - Docs/InstallGuide/SOURCE/free.tex | 1 - Docs/InstallGuide/SOURCE/getstart.tex | 1 - Docs/InstallGuide/SOURCE/index.tex | 1 - Docs/InstallGuide/SOURCE/landing.tex | 1 - Docs/InstallGuide/SOURCE/missed.tex | 1 - Docs/InstallGuide/SOURCE/opengl.tex | 1 - Docs/InstallGuide/SOURCE/prefligh.tex | 1 - Docs/InstallGuide/SOURCE/takeoff.tex | 1 - Docs/InstallGuide/SOURCE/title.tex | 1 - Docs/Scenery/Astro/Stars.tex | 7 - .../SceneGeneration/SceneryGeneration.tex | 16 - Docs/Scenery/Sky/Sky.tex | 7 - Docs/Time/Events/Events.tex | 4 - Include/auto_ptr.hxx | 35 - Include/cmdargs.h | 11 - Include/compiler.h | 67 -- Include/fg_callback.hxx | 28 - Include/fg_constants.h | 92 -- Include/fg_memory.h | 11 - Include/fg_zlib.h | 9 - Include/general.hxx | 51 -- Lib/Bucket/newbucket.cxx | 20 - Lib/Bucket/newbucket.hxx | 33 - Lib/Debug/fg_debug.c | 31 - Lib/Debug/fg_debug.h | 1 - Lib/Debug/logstream.cxx | 11 - Lib/Debug/logstream.hxx | 19 - Lib/Math/fg_geodesy.cxx | 97 --- Lib/Math/fg_geodesy.hxx | 66 -- Lib/Math/fg_random.c | 46 - Lib/Math/fg_random.h | 25 - Lib/Math/interpolater.cxx | 31 - Lib/Math/interpolater.hxx | 28 - Lib/Math/leastsqs.cxx | 20 - Lib/Math/leastsqs.hxx | 20 - Lib/Math/point3d.hxx | 37 - Lib/Math/polar3d.cxx | 52 -- Lib/Math/polar3d.hxx | 56 -- Lib/Math/vector.cxx | 36 - Lib/Math/vector.hxx | 34 - Lib/Misc/fgstream.cxx | 14 - Lib/Misc/fgstream.hxx | 32 - Lib/Misc/stopwatch.hxx | 23 - Lib/Misc/strutils.cxx | 11 - Lib/Misc/strutils.hxx | 23 - Lib/Misc/zfstream.cxx | 11 - Lib/Misc/zfstream.hxx | 26 - Lib/Serial/serial.cxx | 48 -- Lib/Serial/serial.hxx | 35 - Simulator/Aircraft/aircraft.cxx | 93 -- Simulator/Aircraft/aircraft.hxx | 64 -- Simulator/Airports/genapt.cxx | 54 -- Simulator/Airports/genapt.hxx | 15 - Simulator/Airports/simple.cxx | 129 --- Simulator/Airports/simple.hxx | 130 --- Simulator/Astro/celestialBody.cxx | 1 - Simulator/Astro/celestialBody.hxx | 1 - Simulator/Astro/jupiter.cxx | 1 - Simulator/Astro/jupiter.hxx | 1 - Simulator/Astro/mars.cxx | 1 - Simulator/Astro/mars.hxx | 1 - Simulator/Astro/mercury.cxx | 1 - Simulator/Astro/mercury.hxx | 1 - Simulator/Astro/moon.cxx | 1 - Simulator/Astro/moon.hxx | 1 - Simulator/Astro/neptune.cxx | 1 - Simulator/Astro/neptune.hxx | 1 - Simulator/Astro/pluto.hxx | 1 - Simulator/Astro/saturn.cxx | 1 - Simulator/Astro/saturn.hxx | 1 - Simulator/Astro/sky.cxx | 157 ---- Simulator/Astro/sky.hxx | 31 - Simulator/Astro/solarsystem.cxx | 1 - Simulator/Astro/solarsystem.hxx | 1 - Simulator/Astro/star.cxx | 1 - Simulator/Astro/star.hxx | 1 - Simulator/Astro/stars.cxx | 284 ------- Simulator/Astro/stars.hxx | 69 -- Simulator/Astro/uranus.cxx | 1 - Simulator/Astro/uranus.hxx | 1 - Simulator/Astro/venus.cxx | 1 - Simulator/Astro/venus.hxx | 1 - Simulator/Autopilot/autopilot.cxx | 12 - Simulator/Autopilot/autopilot.hxx | 12 - Simulator/Cockpit/cockpit.cxx | 162 ---- Simulator/Cockpit/cockpit.hxx | 54 -- Simulator/Cockpit/hud.cxx | 176 ---- Simulator/Cockpit/hud.hxx | 117 --- Simulator/Cockpit/panel.cxx | 41 - Simulator/Cockpit/panel.hxx | 29 - Simulator/Cockpit/proposed-navaids.hpp | 1 - Simulator/Controls/controls.cxx | 43 - Simulator/Controls/controls.hxx | 73 -- Simulator/FDM/External/external.cxx | 22 - Simulator/FDM/External/external.hxx | 24 - Simulator/FDM/JSBsim.cxx | 18 - Simulator/FDM/JSBsim.hxx | 11 - Simulator/FDM/JSBsim/FGControls.cpp | 49 -- Simulator/FDM/JSBsim/FGControls.h | 73 -- Simulator/FDM/LaRCsim.cxx | 53 -- Simulator/FDM/LaRCsim.hxx | 20 - Simulator/FDM/Slew/slew.cxx | 75 -- Simulator/FDM/Slew/slew.hxx | 31 - Simulator/FDM/flight.cxx | 134 --- Simulator/FDM/flight.hxx | 121 --- Simulator/GUI/gui.cxx | 1 - Simulator/GUI/gui.h | 1 - Simulator/Joystick/joystick.cxx | 59 -- Simulator/Joystick/joystick.hxx | 25 - Simulator/Main/GLUTkey.cxx | 309 ------- Simulator/Main/GLUTkey.hxx | 61 -- Simulator/Main/GLUTmain.cxx | 804 ------------------ Simulator/Main/fg_init.cxx | 541 ------------ Simulator/Main/fg_init.hxx | 25 - Simulator/Main/fg_serial.cxx | 46 - Simulator/Main/fg_serial.hxx | 21 - Simulator/Main/options.cxx | 224 ----- Simulator/Main/options.hxx | 151 ---- Simulator/Main/runfgfs.in | 33 - Simulator/Main/splash.cxx | 49 -- Simulator/Main/splash.hxx | 9 - Simulator/Main/views.cxx | 216 ----- Simulator/Main/views.hxx | 161 ---- Simulator/Objects/fragment.cxx | 86 -- Simulator/Objects/fragment.hxx | 126 --- Simulator/Objects/obj.cxx | 341 -------- Simulator/Objects/obj.hxx | 122 --- Simulator/Scenery/scenery.cxx | 183 ---- Simulator/Scenery/scenery.hxx | 97 --- Simulator/Scenery/tile.cxx | 111 --- Simulator/Scenery/tile.hxx | 152 ---- Simulator/Scenery/tilecache.cxx | 165 ---- Simulator/Scenery/tilecache.hxx | 120 --- Simulator/Scenery/tilemgr.cxx | 363 -------- Simulator/Scenery/tilemgr.hxx | 57 -- Simulator/Time/event.cxx | 159 ---- Simulator/Time/event.hxx | 127 --- Simulator/Time/fg_time.cxx | 301 ------- Simulator/Time/fg_time.hxx | 129 --- Simulator/Time/fg_timer.cxx | 74 -- Simulator/Time/fg_timer.hxx | 37 - Simulator/Time/light.cxx | 127 --- Simulator/Time/light.hxx | 74 -- Simulator/Time/moonpos.cxx | 174 ---- Simulator/Time/sunpos.cxx | 185 ---- Simulator/Time/timestamp.hxx | 34 - Simulator/Weather/weather.cxx | 88 -- Simulator/Weather/weather.hxx | 47 - Tools/Areas/Makefile.am | 28 - Tools/Areas/area.cxx | 9 - Tools/Areas/area.hxx | 9 - Tools/Areas/main.cxx | 3 - Tools/Construct/Array/array.cxx | 33 - Tools/Construct/Array/array.hxx | 26 - Tools/Construct/Clipper/clipper.cxx | 34 - Tools/Construct/Clipper/clipper.hxx | 23 - Tools/Construct/Clipper/testclipper.cxx | 12 - Tools/Construct/Combine/genfans.cxx | 25 - Tools/Construct/Combine/genfans.hxx | 8 - Tools/Construct/GenOutput/genobj.cxx | 40 - Tools/Construct/GenOutput/genobj.hxx | 37 - Tools/Construct/Main/construct_types.hxx | 8 - Tools/Construct/Triangulate/triangle.cxx | 74 -- Tools/Construct/Triangulate/triangle.hxx | 51 -- Tools/Construct/Triangulate/trieles.cxx | 8 - Tools/Construct/Triangulate/trieles.hxx | 22 - Tools/Construct/Triangulate/trinodes.cxx | 34 - Tools/Construct/Triangulate/trinodes.hxx | 40 - Tools/Construct/Triangulate/tripoly.cxx | 12 - Tools/Construct/Triangulate/tripoly.hxx | 27 - Tools/Construct/Triangulate/trisegs.cxx | 35 - Tools/Construct/Triangulate/trisegs.hxx | 27 - Tools/Lib/DEM/dem.cxx | 115 --- Tools/Lib/DEM/dem.hxx | 59 -- Tools/Lib/Polygon/index.cxx | 11 - Tools/Lib/Polygon/index.hxx | 11 - Tools/Lib/Polygon/names.cxx | 33 - Tools/Lib/Polygon/names.hxx | 25 - Tools/Prep/DemChop/Makefile.am | 14 - Tools/Prep/DemChop/demchop.cxx | 14 - Tools/Prep/DemChop/point2d.cxx | 8 - Tools/Prep/DemChop/point2d.hxx | 12 - Tools/Prep/DemInfo/Makefile.am | 27 - Tools/Prep/DemInfo/deminfo.cxx | 14 - Tools/Prep/DemInfo/gather-dem-info.pl | 8 - Tools/Prep/DemRaw2ascii/Makefile.am | 15 - Tools/Prep/DemRaw2ascii/main.c | 15 - Tools/Prep/DemRaw2ascii/rawdem.c | 26 - Tools/Prep/DemRaw2ascii/rawdem.h | 12 - Tools/Prep/GenAirports/Makefile.am | 44 - Tools/Prep/GenAirports/area.cxx | 26 - Tools/Prep/GenAirports/area.hxx | 15 - Tools/Prep/GenAirports/convex_hull.cxx | 24 - Tools/Prep/GenAirports/convex_hull.hxx | 12 - Tools/Prep/GenAirports/main.cxx | 33 - Tools/Prep/GenAirports/point2d.cxx | 9 - Tools/Prep/GenAirports/point2d.hxx | 9 - Tools/Prep/ShapeFile/main.cxx | 30 - Tools/Prep/ShapeFile/shape.cxx | 14 - Tools/Prep/ShapeFile/shape.hxx | 11 - Tools/process-dem.pl | 114 --- Tools/scenery_version.hxx | 8 - 206 files changed, 11257 deletions(-) diff --git a/Docs/Autopilot/AltitudeHold.tex b/Docs/Autopilot/AltitudeHold.tex index 8727e520d..b066f27cb 100644 --- a/Docs/Autopilot/AltitudeHold.tex +++ b/Docs/Autopilot/AltitudeHold.tex @@ -204,10 +204,3 @@ effectiveness of your controller. %------------------------------------------------------------------------ -% $Log$ -% Revision 1.1 1999/04/05 21:32:34 curt -% Initial revision -% -% Revision 1.1 1999/03/09 19:09:41 curt -% Initial revision. -% diff --git a/Docs/Autopilot/HeadingHold.tex b/Docs/Autopilot/HeadingHold.tex index de2b106b5..94d1a9281 100644 --- a/Docs/Autopilot/HeadingHold.tex +++ b/Docs/Autopilot/HeadingHold.tex @@ -101,10 +101,3 @@ built this system, feel free to e-mail me at %------------------------------------------------------------------------ -% $Log$ -% Revision 1.1 1999/04/05 21:32:34 curt -% Initial revision -% -% Revision 1.1 1999/03/09 19:09:41 curt -% Initial revision. -% diff --git a/Docs/InstallGuide/SOURCE/building.tex b/Docs/InstallGuide/SOURCE/building.tex index 73bec333f..5f313d1bf 100644 --- a/Docs/InstallGuide/SOURCE/building.tex +++ b/Docs/InstallGuide/SOURCE/building.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Building the plane: Compiling\index{compiling} the program\label{building}} diff --git a/Docs/InstallGuide/SOURCE/flight.tex b/Docs/InstallGuide/SOURCE/flight.tex index df2096b76..5e4c4b7e6 100644 --- a/Docs/InstallGuide/SOURCE/flight.tex +++ b/Docs/InstallGuide/SOURCE/flight.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Flight: Keystrokes,\index{keystrokes} the \Index{HUD} and all that\label{flight}} diff --git a/Docs/InstallGuide/SOURCE/free.tex b/Docs/InstallGuide/SOURCE/free.tex index c52a1eb01..a85f125e8 100644 --- a/Docs/InstallGuide/SOURCE/free.tex +++ b/Docs/InstallGuide/SOURCE/free.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Want to have a free flight? Take {\FlightGear}!\label{free}} diff --git a/Docs/InstallGuide/SOURCE/getstart.tex b/Docs/InstallGuide/SOURCE/getstart.tex index acac13ac1..2323704bc 100644 --- a/Docs/InstallGuide/SOURCE/getstart.tex +++ b/Docs/InstallGuide/SOURCE/getstart.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) \documentclass[11pt,openany]{book} \usepackage{makeidx} diff --git a/Docs/InstallGuide/SOURCE/index.tex b/Docs/InstallGuide/SOURCE/index.tex index 4023164a9..f0e1f8953 100644 --- a/Docs/InstallGuide/SOURCE/index.tex +++ b/Docs/InstallGuide/SOURCE/index.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \eject diff --git a/Docs/InstallGuide/SOURCE/landing.tex b/Docs/InstallGuide/SOURCE/landing.tex index 34c0b5ff0..54ec9db2c 100644 --- a/Docs/InstallGuide/SOURCE/landing.tex +++ b/Docs/InstallGuide/SOURCE/landing.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Landing: Some further thoughts before leaving the plane\label{landing}} diff --git a/Docs/InstallGuide/SOURCE/missed.tex b/Docs/InstallGuide/SOURCE/missed.tex index fb394b7f9..d900ae661 100644 --- a/Docs/InstallGuide/SOURCE/missed.tex +++ b/Docs/InstallGuide/SOURCE/missed.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Missed approach: If anything refuses to work\label{missed}} diff --git a/Docs/InstallGuide/SOURCE/opengl.tex b/Docs/InstallGuide/SOURCE/opengl.tex index b8af34bfc..b8d81d25b 100644 --- a/Docs/InstallGuide/SOURCE/opengl.tex +++ b/Docs/InstallGuide/SOURCE/opengl.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Getting the engine: Installing \Index{OpenGL} \Index{graphics drivers}\label{opengl}} diff --git a/Docs/InstallGuide/SOURCE/prefligh.tex b/Docs/InstallGuide/SOURCE/prefligh.tex index 72a2da722..4b73e156d 100644 --- a/Docs/InstallGuide/SOURCE/prefligh.tex +++ b/Docs/InstallGuide/SOURCE/prefligh.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{Preflight: Installing \FlightGear \label{prefligh}} diff --git a/Docs/InstallGuide/SOURCE/takeoff.tex b/Docs/InstallGuide/SOURCE/takeoff.tex index 0ba230339..26635d754 100644 --- a/Docs/InstallGuide/SOURCE/takeoff.tex +++ b/Docs/InstallGuide/SOURCE/takeoff.tex @@ -21,7 +21,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% diff --git a/Docs/InstallGuide/SOURCE/title.tex b/Docs/InstallGuide/SOURCE/title.tex index 8c3512ae1..03561ea13 100644 --- a/Docs/InstallGuide/SOURCE/title.tex +++ b/Docs/InstallGuide/SOURCE/title.tex @@ -22,7 +22,6 @@ %% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %% %% $Id: getstart.tex,v 0.12 1999/03/07 michael -%% (Log is kept at end of this file) %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \title{FlightGear Flight Simulator -- Installation and Getting Started} diff --git a/Docs/Scenery/Astro/Stars.tex b/Docs/Scenery/Astro/Stars.tex index 0471afdcb..4f97cd410 100644 --- a/Docs/Scenery/Astro/Stars.tex +++ b/Docs/Scenery/Astro/Stars.tex @@ -201,10 +201,3 @@ so that you can never fly any closer to them. %------------------------------------------------------------------------ -% $Log$ -% Revision 1.1 1999/04/05 21:32:34 curt -% Initial revision -% -% Revision 1.1 1999/02/14 19:10:47 curt -% Initial revisions. -% diff --git a/Docs/Scenery/SceneGeneration/SceneryGeneration.tex b/Docs/Scenery/SceneGeneration/SceneryGeneration.tex index 0d84beacd..93503f7b5 100644 --- a/Docs/Scenery/SceneGeneration/SceneryGeneration.tex +++ b/Docs/Scenery/SceneGeneration/SceneryGeneration.tex @@ -548,19 +548,3 @@ Generates the width of a 1/8 x 1/8 degree tile at various latitudes. %------------------------------------------------------------------------ -% $Log$ -% Revision 1.1 1999/04/05 21:32:34 curt -% Initial revision -% -% Revision 1.4 1999/03/21 15:12:51 curt -% Updated to reflect current scenery progress. -% -% Revision 1.3 1999/03/13 21:42:37 curt -% Updated to match current scenery generation tools progress. -% -% Revision 1.2 1999/03/08 21:59:52 curt -% Updated based on current efforts. -% -% Revision 1.1 1999/02/15 00:38:46 curt -% Initial revision. -% diff --git a/Docs/Scenery/Sky/Sky.tex b/Docs/Scenery/Sky/Sky.tex index da39e9b2a..acdca87fd 100644 --- a/Docs/Scenery/Sky/Sky.tex +++ b/Docs/Scenery/Sky/Sky.tex @@ -222,10 +222,3 @@ determine the proper angle for the sky dome rotation. %------------------------------------------------------------------------ -% $Log$ -% Revision 1.1 1999/04/05 21:32:34 curt -% Initial revision -% -% Revision 1.1 1999/02/14 19:12:21 curt -% Initial revisions. -% diff --git a/Docs/Time/Events/Events.tex b/Docs/Time/Events/Events.tex index fa9308fad..e250acd5b 100644 --- a/Docs/Time/Events/Events.tex +++ b/Docs/Time/Events/Events.tex @@ -146,7 +146,3 @@ for a perceived hesitation or pause in the flow of the simulation. %------------------------------------------------------------------------ -% $Log$ -% Revision 1.1 1999/04/05 21:32:34 curt -% Initial revision -% diff --git a/Include/auto_ptr.hxx b/Include/auto_ptr.hxx index 0f7864768..732129227 100644 --- a/Include/auto_ptr.hxx +++ b/Include/auto_ptr.hxx @@ -16,7 +16,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _AUTO_PTR_HXX @@ -88,37 +87,3 @@ public: #endif /* _AUTO_PTR_HXX */ -// $Log$ -// Revision 1.1 1999/04/05 21:32:41 curt -// Initial revision -// -// Revision 1.2 1998/09/10 19:07:03 curt -// /Simulator/Objects/fragment.hxx -// Nested fgFACE inside fgFRAGMENT since its not used anywhere else. -// -// ./Simulator/Objects/material.cxx -// ./Simulator/Objects/material.hxx -// Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private -// data members - that should keep the rabble happy :) -// -// ./Simulator/Scenery/tilemgr.cxx -// In viewable() delay evaluation of eye[0] and eye[1] in until they're -// actually needed. -// Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments() -// method. -// -// ./Include/fg_stl_config.h -// ./Include/auto_ptr.hxx -// Added support for g++ 2.7. -// Further changes to other files are forthcoming. -// -// Brief summary of changes required for g++ 2.7. -// operator->() not supported by iterators: use (*i).x instead of i->x -// default template arguments not supported, -// doesn't have mem_fun_ref() needed by callbacks. -// some std include files have different names. -// template member functions not supported. -// -// Revision 1.1 1998/08/30 14:12:45 curt -// Initial revision. Contributed by Bernie Bright. -// diff --git a/Include/cmdargs.h b/Include/cmdargs.h index 21c6c27f6..fd7127b21 100644 --- a/Include/cmdargs.h +++ b/Include/cmdargs.h @@ -14,7 +14,6 @@ // CHotchkiss 10 Feb 98 // // $Id$ -// (Log is kept at end of this file) #ifndef _CMDARGS_H @@ -41,13 +40,3 @@ extern const int DefaultViewMode; // end of cmdargs.h -// $Log$ -// Revision 1.1 1999/04/05 21:32:41 curt -// Initial revision -// -// Revision 1.2 1998/02/16 16:17:36 curt -// Minor tweaks. -// -// Revision 1.1 1998/02/13 00:18:46 curt -// Initial revision. -// diff --git a/Include/compiler.h b/Include/compiler.h index dd9b87b87..3d1971c8d 100644 --- a/Include/compiler.h +++ b/Include/compiler.h @@ -16,7 +16,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _COMPILER_H @@ -300,69 +299,3 @@ inline const_mem_fun_ref_t<_Ret,_Tp> mem_fun_ref(_Ret (_Tp::*__f)() const) #endif // _COMPILER_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:40 curt -// Initial revision -// -// Revision 1.9 1999/03/02 00:36:31 curt -// Tweaks for native SGI compilers. -// -// Revision 1.8 1999/02/26 22:07:10 curt -// Added initial support for native SGI compilers. -// -// Revision 1.7 1999/02/05 21:27:41 curt -// Tweaks for the solaris platform. -// -// Revision 1.6 1999/01/27 04:45:17 curt -// Tweak for solaris. -// -// Revision 1.5 1999/01/19 20:41:25 curt -// Added support for MacOS (Metrowerks) -// -// Revision 1.4 1999/01/06 21:47:37 curt -// renamed general.h to general.hxx -// More portability enhancements to compiler.h -// -// Revision 1.3 1998/11/06 14:04:09 curt -// More portability improvements by Bernie Bright. -// -// Revision 1.2 1998/11/02 18:28:08 curt -// Portability updates from Bernie Bright -// -// Revision 1.1 1998/10/16 00:49:04 curt -// fg_stl_config.h -> compiler.h, fg_stl_config.h maintained for backwards -// compatibility. -// -// Revision 1.3 1998/09/29 02:00:16 curt -// Start of some borland c support -// -// Revision 1.2 1998/09/10 19:07:04 curt -// /Simulator/Objects/fragment.hxx -// Nested fgFACE inside fgFRAGMENT since its not used anywhere else. -// -// ./Simulator/Objects/material.cxx -// ./Simulator/Objects/material.hxx -// Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private -// data members - that should keep the rabble happy :) -// -// ./Simulator/Scenery/tilemgr.cxx -// In viewable() delay evaluation of eye[0] and eye[1] in until they're -// actually needed. -// Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments() -// method. -// -// ./Include/fg_stl_config.h -// ./Include/auto_ptr.hxx -// Added support for g++ 2.7. -// Further changes to other files are forthcoming. -// -// Brief summary of changes required for g++ 2.7. -// operator->() not supported by iterators: use (*i).x instead of i->x -// default template arguments not supported, -// doesn't have mem_fun_ref() needed by callbacks. -// some std include files have different names. -// template member functions not supported. -// -// Revision 1.1 1998/08/30 14:13:49 curt -// Initial revision. Contributed by Bernie Bright. -// diff --git a/Include/fg_callback.hxx b/Include/fg_callback.hxx index def7fb277..6b25102a7 100644 --- a/Include/fg_callback.hxx +++ b/Include/fg_callback.hxx @@ -17,7 +17,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _FG_CALLBACK_HXX @@ -169,30 +168,3 @@ fgMethodCallback::call0v( void** ) #endif // _FG_CALLBACK_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:41 curt -// Initial revision -// -// Revision 1.2 1998/09/15 02:09:04 curt -// Include/fg_callback.hxx -// Moved code inline to stop g++ 2.7 from complaining. -// -// Simulator/Time/event.[ch]xx -// Changed return type of fgEVENT::printStat(). void caused g++ 2.7 to -// complain bitterly. -// -// Minor bugfix and changes. -// -// Simulator/Main/GLUTmain.cxx -// Added missing type to idle_state definition - eliminates a warning. -// -// Simulator/Main/fg_init.cxx -// Changes to airport lookup. -// -// Simulator/Main/options.cxx -// Uses fg_gzifstream when loading config file. -// -// Revision 1.1 1998/08/30 14:13:48 curt -// Initial revision. Contributed by Bernie Bright. -// - diff --git a/Include/fg_constants.h b/Include/fg_constants.h index f15b4e185..ed88b50fa 100644 --- a/Include/fg_constants.h +++ b/Include/fg_constants.h @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_CONSTANTS_H @@ -172,94 +171,3 @@ #endif // _FG_CONSTANTS_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:40 curt -// Initial revision -// -// Revision 1.13 1999/04/05 02:12:59 curt -// Define maximum nodes for a tile here. -// -// Revision 1.12 1999/03/01 15:33:43 curt -// Truth in advertising. -// -// Revision 1.11 1999/02/01 21:14:10 curt -// Converted to C++ style comments. -// -// Revision 1.10 1999/01/27 04:45:19 curt -// Tweak for solaris. -// -// Revision 1.9 1998/08/24 20:02:35 curt -// Added ONE_SECOND (in radians) -// -// Revision 1.8 1998/07/12 03:07:13 curt -// Added #ifdef HAVE_CONFIG_H ... -// -// Revision 1.7 1998/07/08 14:36:29 curt -// Changed name of EQUATORIAL_RADIUS_KM and RESQ_KM to "M" since they were -// in meters anyways. -// -// Unified fgCartesianPoint3d and fgPolarPoint3d in a single struct called -// fgPoint3d. -// -// Revision 1.6 1998/07/03 14:36:11 curt -// Added conversion constants to fg_constants.h to assist with converting -// between various world units and coordinate systems. -// Added gl vendor/renderer/version info to general structure. Initialized -// in fg_init.cxx -// -// Revision 1.5 1998/05/17 16:56:47 curt -// Re-organized PI related constants. -// -// Revision 1.4 1998/05/16 13:03:10 curt -// Defined field of view max/min limits. -// -// Revision 1.3 1998/04/08 23:35:32 curt -// Tweaks to Gnu automake/autoconf system. -// -// Revision 1.2 1998/03/23 21:18:37 curt -// Made FG_EPSILON smaller. -// -// Revision 1.1 1998/01/27 00:46:50 curt -// prepended "fg_" on the front of these to avoid potential conflicts with -// system include files. -// -// Revision 1.3 1998/01/22 02:59:35 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.2 1998/01/07 03:31:26 curt -// Miscellaneous tweaks. -// -// Revision 1.1 1997/12/15 21:02:15 curt -// Moved to .../FlightGear/Src/Include/ -// -// Revision 1.10 1997/09/13 01:59:45 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.9 1997/08/22 21:34:32 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.8 1997/07/31 22:52:22 curt -// Working on redoing internal coordinate systems & scenery transformations. -// -// Revision 1.7 1997/07/23 21:52:10 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.6 1997/07/21 14:45:01 curt -// Minor tweaks. -// -// Revision 1.5 1997/07/19 23:04:46 curt -// Added an initial weather section. -// -// Revision 1.4 1997/07/19 22:37:03 curt -// Added various PI definitions. -// -// Revision 1.3 1997/07/14 16:26:03 curt -// Testing/playing -- placed objects randomly across the entire terrain. -// -// Revision 1.2 1997/07/08 18:20:11 curt -// Working on establishing a hard ground. -// -// Revision 1.1 1997/07/07 21:02:36 curt -// Initial revision. - diff --git a/Include/fg_memory.h b/Include/fg_memory.h index 4ff20fb0b..711eb107b 100644 --- a/Include/fg_memory.h +++ b/Include/fg_memory.h @@ -15,7 +15,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_MEMORY_H @@ -58,13 +57,3 @@ #endif // _FG_MEMORY_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:40 curt -// Initial revision -// -// Revision 1.2 1998/12/09 18:47:39 curt -// Use C++ style comments. -// -// Revision 1.1 1998/12/07 21:07:25 curt -// Memory related portability improvements. -// diff --git a/Include/fg_zlib.h b/Include/fg_zlib.h index 8fe7848c5..d0dba9150 100644 --- a/Include/fg_zlib.h +++ b/Include/fg_zlib.h @@ -21,7 +21,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ @@ -81,11 +80,3 @@ #endif /* _FG_ZLIB_H */ -/* $Log$ -/* Revision 1.1 1999/04/05 21:32:41 curt -/* Initial revision -/* - * Revision 1.1 1998/04/28 21:41:39 curt - * Initial revision of fg_zlib.h - * - */ diff --git a/Include/general.hxx b/Include/general.hxx index 455e1e446..99b28ad30 100644 --- a/Include/general.hxx +++ b/Include/general.hxx @@ -21,7 +21,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _GENERAL_HXX @@ -64,53 +63,3 @@ extern FGGeneral general; #endif // _GENERAL_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:40 curt -// Initial revision -// -// Revision 1.1 1999/01/06 21:47:39 curt -// renamed general.h to general.hxx -// More portability enhancements to compiler.h -// -// Revision 1.9 1998/12/18 23:34:42 curt -// Converted to a simpler frame rate calculation method. -// -// Revision 1.8 1998/08/20 15:09:46 curt -// Added a status flat for instrument panel use. -// -// Revision 1.7 1998/07/03 14:36:11 curt -// Added conversion constants to fg_constants.h to assist with converting -// between various world units and coordinate systems. -// Added gl vendor/renderer/version info to general structure. Initialized -// in fg_init.cxx -// -// Revision 1.6 1998/05/13 18:23:46 curt -// fg_typedefs.h: updated version by Charlie Hotchkiss -// general.h: moved fg_root info to fgOPTIONS structure. -// -// Revision 1.5 1998/05/07 23:03:17 curt -// Lowered size of frame rate history buffer. -// -// Revision 1.4 1998/05/06 03:14:30 curt -// Added a shared frame rate counter. -// -// Revision 1.3 1998/03/14 00:27:58 curt -// Promoted fgGENERAL to a "type" of struct. -// -// Revision 1.2 1998/01/22 02:59:35 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.1 1997/12/15 21:02:16 curt -// Moved to .../FlightGear/Src/Include/ -// -// Revision 1.3 1997/12/10 22:37:34 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.2 1997/08/27 03:29:38 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.1 1997/08/23 11:37:12 curt -// Initial revision. -// - diff --git a/Lib/Bucket/newbucket.cxx b/Lib/Bucket/newbucket.cxx index b17103fb0..af95b4abc 100644 --- a/Lib/Bucket/newbucket.cxx +++ b/Lib/Bucket/newbucket.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ @@ -145,22 +144,3 @@ void fgBucketDiff( const FGBucket& b1, const FGBucket& b2, int *dx, int *dy ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:34 curt -// Initial revision -// -// Revision 1.4 1999/03/27 05:34:05 curt -// Elimitated some const warnings from the compiler. -// -// Revision 1.3 1999/02/26 22:07:54 curt -// Added initial support for native SGI compilers. -// -// Revision 1.2 1999/02/11 01:09:33 curt -// Added a routine to calculate the offset in bucket units between two buckets. -// -// Revision 1.1 1999/02/08 23:52:16 curt -// Added a new "newbucket.[ch]xx" FGBucket class to replace the old -// fgBUCKET struct and C routines. This FGBucket class adjusts the tile -// width towards the poles to ensure the tiles are at least 8 miles wide. -// - diff --git a/Lib/Bucket/newbucket.hxx b/Lib/Bucket/newbucket.hxx index 91a19342e..a616677e3 100644 --- a/Lib/Bucket/newbucket.hxx +++ b/Lib/Bucket/newbucket.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ @@ -329,35 +328,3 @@ operator== ( const FGBucket& b1, const FGBucket& b2 ) #endif // _NEWBUCKET_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:34 curt -// Initial revision -// -// Revision 1.8 1999/03/27 05:34:06 curt -// Elimitated some const warnings from the compiler. -// -// Revision 1.7 1999/03/25 19:01:51 curt -// Jettisoned old bucketutils.[ch] for newbucket.[ch]xx -// -// Revision 1.6 1999/03/15 17:58:41 curt -// MSVC++ portability tweaks contributed by Bernie Bright. -// Added using std::ostream declaration. -// Added forward declarations to work around a MSVC bug. -// -// Revision 1.5 1999/03/12 22:51:18 curt -// Added some informational methods. -// -// Revision 1.4 1999/03/02 01:01:43 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.3 1999/02/26 22:07:55 curt -// Added initial support for native SGI compilers. -// -// Revision 1.2 1999/02/11 01:09:34 curt -// Added a routine to calculate the offset in bucket units between two buckets. -// -// Revision 1.1 1999/02/08 23:52:16 curt -// Added a new "newbucket.[ch]xx" FGBucket class to replace the old -// fgBUCKET struct and C routines. This FGBucket class adjusts the tile -// width towards the poles to ensure the tiles are at least 8 miles wide. -// diff --git a/Lib/Debug/fg_debug.c b/Lib/Debug/fg_debug.c index 9224d9c25..24d2552f3 100644 --- a/Lib/Debug/fg_debug.c +++ b/Lib/Debug/fg_debug.c @@ -21,7 +21,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ @@ -281,33 +280,3 @@ int fgPrintf( fgDebugClass dbg_class, fgDebugPriority prio, char *fmt, ... ) { } -/* $Log$ -/* Revision 1.1 1999/04/05 21:32:33 curt -/* Initial revision -/* - * Revision 1.4 1998/06/01 17:49:44 curt - * Rewrote a slightly ambiguous code fragment (contributed by Charlie Hotchkiss) - * - * Revision 1.3 1998/05/07 23:03:54 curt - * Added an entry for AUTOPILOT. - * - * Revision 1.2 1998/04/21 17:03:45 curt - * Prepairing for C++ integration. - * - * Revision 1.1 1998/04/18 03:52:04 curt - * Moved to Lib directory and created a libDebug. - * - * Revision 1.10 1998/03/14 00:31:21 curt - * Beginning initial terrain texturing experiments. - * - * Revision 1.9 1998/03/09 22:44:58 curt - * Modified so that you can specify FG_DEBUGCLASS ***or*** FG_DEBUG_PRIORITY - * - * Revision 1.8 1998/03/09 22:11:00 curt - * Processed through the format-o-matic. - * - * Revision 1.7 1998/02/16 13:39:43 curt - * Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole - * tiles to occasionally be missing. - * - */ diff --git a/Lib/Debug/fg_debug.h b/Lib/Debug/fg_debug.h index 22adb912a..2e6c490f9 100644 --- a/Lib/Debug/fg_debug.h +++ b/Lib/Debug/fg_debug.h @@ -20,7 +20,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * - * (Log is kept at end of this file) **************************************************************************/ #error "use logstream" diff --git a/Lib/Debug/logstream.cxx b/Lib/Debug/logstream.cxx index 6431f3461..669406292 100644 --- a/Lib/Debug/logstream.cxx +++ b/Lib/Debug/logstream.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "logstream.hxx" @@ -62,13 +61,3 @@ logstream::setLogLevels( fgDebugClass c, fgDebugPriority p ) logbuf::set_log_level( c, p ); } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.2 1999/01/19 20:53:34 curt -// Portability updates by Bernie Bright. -// -// Revision 1.1 1998/11/06 21:20:41 curt -// Initial revision. -// diff --git a/Lib/Debug/logstream.hxx b/Lib/Debug/logstream.hxx index 63d7e2d17..306193abb 100644 --- a/Lib/Debug/logstream.hxx +++ b/Lib/Debug/logstream.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _LOGSTREAM_H #define _LOGSTREAM_H @@ -211,21 +210,3 @@ fglog() #endif // _LOGSTREAM_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.4 1999/03/02 01:01:47 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.3 1999/01/19 20:53:35 curt -// Portability updates by Bernie Bright. -// -// Revision 1.2 1998/11/07 19:07:02 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.1 1998/11/06 21:20:42 curt -// Initial revision. -// diff --git a/Lib/Math/fg_geodesy.cxx b/Lib/Math/fg_geodesy.cxx index 4dd73be77..53d94ebfc 100644 --- a/Lib/Math/fg_geodesy.cxx +++ b/Lib/Math/fg_geodesy.cxx @@ -6,7 +6,6 @@ // See below for the complete original LaRCsim comments. // // $Id$ -// (Log is kept at end of this file) #include "Include/compiler.h" #ifdef FG_HAVE_STD_INCLUDES @@ -163,55 +162,6 @@ void fgGeodToGeoc( double lat_geod, double alt, double *sl_radius, CURRENT RCS HEADER: $Header$ -$Log$ -Revision 1.1 1999/04/05 21:32:33 curt -Initial revision - -Revision 1.6 1999/03/02 01:01:49 curt -Tweaks for compiling with native SGI compilers. - -Revision 1.5 1999/01/27 04:46:14 curt -Portability tweaks by Bernie Bright. - -Revision 1.4 1998/11/20 01:00:36 curt -Patch in fgGeoc2Geod() to avoid a floating explosion. -point3d.hxx include math.h for FreeBSD - -Revision 1.3 1998/11/11 00:18:36 curt -Check for domain error in fgGeoctoGeod() - -Revision 1.2 1998/10/16 23:36:36 curt -c++-ifying. - -Revision 1.1 1998/10/16 19:30:40 curt -Renamed .c -> .h so we can start adding c++ supporting routines. - -Revision 1.6 1998/07/08 14:40:07 curt -polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -Updated fg_geodesy comments to reflect that routines expect and produce - meters. - -Revision 1.5 1998/04/25 22:06:23 curt -Edited cvs log messages in source files ... bad bad bad! - -Revision 1.4 1998/01/27 00:47:59 curt -Incorporated Paul Bleisch's new debug message -system and commandline/config file processing code. - -Revision 1.3 1998/01/19 19:27:12 curt -Merged in make system changes from Bob Kuehne -This should simplify things tremendously. - -Revision 1.2 1997/12/15 23:54:54 curt -Add xgl wrappers for debugging. -Generate terrain normals on the fly. - -Revision 1.1 1997/07/31 23:13:14 curt -Initial revision. - -Revision 1.1 1997/05/29 00:09:56 curt -Initial Flight Gear revision. - * Revision 1.5 1994/01/11 18:47:05 bjax * Changed include files to use types and constants, not ls_eom.h * Also changed DATA type to SCALAR type. @@ -258,50 +208,3 @@ Initial Flight Gear revision. --------------------------------------------------------------------------*/ -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.6 1999/03/02 01:01:49 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.5 1999/01/27 04:46:14 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.4 1998/11/20 01:00:36 curt -// Patch in fgGeoc2Geod() to avoid a floating explosion. -// point3d.hxx include math.h for FreeBSD -// -// Revision 1.3 1998/11/11 00:18:36 curt -// Check for domain error in fgGeoctoGeod() -// -// Revision 1.2 1998/10/16 23:36:36 curt -// c++-ifying. -// -// Revision 1.1 1998/10/16 19:30:40 curt -// Renamed .c -> .h so we can start adding c++ supporting routines. -// -// Revision 1.6 1998/07/08 14:40:07 curt -// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -// Updated fg_geodesy comments to reflect that routines expect and produce -// meters. -// -// Revision 1.5 1998/04/25 22:06:23 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.4 1998/01/27 00:47:59 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.3 1998/01/19 19:27:12 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.2 1997/12/15 23:54:54 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.1 1997/07/31 23:13:14 curt -// Initial revision. -// - diff --git a/Lib/Math/fg_geodesy.hxx b/Lib/Math/fg_geodesy.hxx index 8b20a22c1..c740cb5fd 100644 --- a/Lib/Math/fg_geodesy.hxx +++ b/Lib/Math/fg_geodesy.hxx @@ -6,7 +6,6 @@ // See below for the complete original LaRCsim comments. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_GEODESY_HXX @@ -113,38 +112,6 @@ inline Point3D fgGeodToCart(const Point3D& geod) { CURRENT RCS HEADER: $Header$ -$Log$ -Revision 1.1 1999/04/05 21:32:33 curt -Initial revision - -Revision 1.4 1999/01/27 04:46:15 curt -Portability tweaks by Bernie Bright. - -Revision 1.3 1998/10/18 01:17:11 curt -Point3D tweaks. - -Revision 1.2 1998/10/16 23:36:37 curt -c++-ifying. - -Revision 1.1 1998/10/16 19:30:42 curt -Renamed .c -> .h so we can start adding c++ supporting routines. - -Revision 1.4 1998/07/08 14:40:08 curt -polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -Updated fg_geodesy comments to reflect that routines expect and produce - meters. - -Revision 1.3 1998/04/21 17:03:48 curt -Prepairing for C++ integration. - -Revision 1.2 1998/01/22 02:59:38 curt -Changed #ifdef FILE_H to #ifdef _FILE_H - -Revision 1.1 1997/07/31 23:13:14 curt -Initial revision. - -Revision 1.1 1997/05/29 00:09:56 curt -Initial Flight Gear revision. * Revision 1.5 1994/01/11 18:47:05 bjax * Changed include files to use types and constants, not ls_eom.h @@ -193,36 +160,3 @@ Initial Flight Gear revision. #endif // _FG_GEODESY_HXX - - -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.4 1999/01/27 04:46:15 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.3 1998/10/18 01:17:11 curt -// Point3D tweaks. -// -// Revision 1.2 1998/10/16 23:36:37 curt -// c++-ifying. -// -// Revision 1.1 1998/10/16 19:30:42 curt -// Renamed .c -> .h so we can start adding c++ supporting routines. -// -// Revision 1.4 1998/07/08 14:40:08 curt -// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -// Updated fg_geodesy comments to reflect that routines expect and produce -// meters. -// -// Revision 1.3 1998/04/21 17:03:48 curt -// Prepairing for C++ integration. -// -// Revision 1.2 1998/01/22 02:59:38 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.1 1997/07/31 23:13:14 curt -// Initial revision. -// - diff --git a/Lib/Math/fg_random.c b/Lib/Math/fg_random.c index add3ac437..d6c13c303 100644 --- a/Lib/Math/fg_random.c +++ b/Lib/Math/fg_random.c @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -70,48 +69,3 @@ double fg_random(void) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.10 1998/11/07 19:07:03 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.9 1998/11/06 21:17:26 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.8 1998/04/25 22:06:23 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.7 1998/04/24 00:43:13 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// -// Revision 1.6 1998/04/18 03:53:42 curt -// Miscellaneous Tweaks. -// -// Revision 1.5 1998/04/03 22:10:29 curt -// Converting to Gnu autoconf system. -// -// Revision 1.4 1998/02/03 23:20:28 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.3 1998/01/27 00:47:59 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.2 1997/12/30 20:47:48 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.1 1997/07/30 16:04:09 curt -// Moved random routines from Utils/ to Math/ -// -// Revision 1.1 1997/07/19 22:31:57 curt -// Initial revision. -// diff --git a/Lib/Math/fg_random.h b/Lib/Math/fg_random.h index e633ce46d..25a2b4633 100644 --- a/Lib/Math/fg_random.h +++ b/Lib/Math/fg_random.h @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_RANDOM_H @@ -47,27 +46,3 @@ double fg_random(void); #endif // _FG_RANDOM_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.4 1998/11/07 19:07:04 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.3 1998/04/21 17:03:48 curt -// Prepairing for C++ integration. -// -// Revision 1.2 1998/01/22 02:59:38 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.1 1997/07/30 16:04:09 curt -// Moved random routines from Utils/ to Math/ -// -// Revision 1.2 1997/07/23 21:52:28 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.1 1997/07/19 22:31:57 curt -// Initial revision. -// diff --git a/Lib/Math/interpolater.cxx b/Lib/Math/interpolater.cxx index c0ebc3f27..11b8d10f1 100644 --- a/Lib/Math/interpolater.cxx +++ b/Lib/Math/interpolater.cxx @@ -21,7 +21,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -102,33 +101,3 @@ fgINTERPTABLE::~fgINTERPTABLE( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.7 1999/02/26 22:08:03 curt -// Added initial support for native SGI compilers. -// -// Revision 1.6 1999/01/27 04:46:16 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.5 1998/11/06 21:17:27 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.4 1998/05/13 18:24:25 curt -// Wrapped zlib calls so zlib can be optionally disabled. -// -// Revision 1.3 1998/04/25 15:05:01 curt -// Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32. -// -// Revision 1.2 1998/04/22 13:18:10 curt -// C++ - ified comments. Make file open errors fatal. -// -// Revision 1.1 1998/04/21 19:14:23 curt -// Modified Files: -// Makefile.am Makefile.in -// Added Files: -// interpolater.cxx interpolater.hxx -// diff --git a/Lib/Math/interpolater.hxx b/Lib/Math/interpolater.hxx index dd0adac5a..7650946d0 100644 --- a/Lib/Math/interpolater.hxx +++ b/Lib/Math/interpolater.hxx @@ -21,7 +21,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _INTERPOLATER_H @@ -61,30 +60,3 @@ public: #endif // _INTERPOLATER_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.6 1999/03/02 01:01:50 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.5 1999/02/26 22:08:05 curt -// Added initial support for native SGI compilers. -// -// Revision 1.4 1999/01/27 04:46:17 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.3 1998/11/06 21:17:28 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.2 1998/04/22 13:18:10 curt -// C++ - ified comments. Make file open errors fatal. -// -// Revision 1.1 1998/04/21 19:14:23 curt -// Modified Files: -// Makefile.am Makefile.in -// Added Files: -// interpolater.cxx interpolater.hxx -// diff --git a/Lib/Math/leastsqs.cxx b/Lib/Math/leastsqs.cxx index 20fc331bf..dfa8bdf96 100644 --- a/Lib/Math/leastsqs.cxx +++ b/Lib/Math/leastsqs.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -134,22 +133,3 @@ double least_squares_max_error(double *x, double *y, int n, double m, double b){ } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.1 1999/03/13 17:34:45 curt -// Moved to math subdirectory. -// -// Revision 1.2 1998/04/21 17:03:41 curt -// Prepairing for C++ integration. -// -// Revision 1.1 1998/04/08 22:57:24 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.1 1998/03/19 02:54:47 curt -// Reorganized into a class lib called fgDEM. -// -// Revision 1.1 1997/10/13 17:02:35 curt -// Initial revision. -// diff --git a/Lib/Math/leastsqs.hxx b/Lib/Math/leastsqs.hxx index 5e1ae4615..16d6ad096 100644 --- a/Lib/Math/leastsqs.hxx +++ b/Lib/Math/leastsqs.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) /// @@ -72,22 +71,3 @@ double least_squares_max_error(double *x, double *y, int n, double m, double b); #endif // _LEASTSQS_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.1 1999/03/13 17:34:45 curt -// Moved to math subdirectory. -// -// Revision 1.2 1998/04/21 17:03:42 curt -// Prepairing for C++ integration. -// -// Revision 1.1 1998/04/08 22:57:25 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.1 1998/03/19 02:54:48 curt -// Reorganized into a class lib called fgDEM. -// -// Revision 1.1 1997/10/13 17:02:35 curt -// Initial revision. -// diff --git a/Lib/Math/point3d.hxx b/Lib/Math/point3d.hxx index d6fabc057..83f8de04e 100644 --- a/Lib/Math/point3d.hxx +++ b/Lib/Math/point3d.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _POINT3D_HXX @@ -336,39 +335,3 @@ Point3D::distance3Dsquared(const Point3D& a ) const #endif // _POINT3D_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.10 1999/03/02 01:01:52 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.9 1999/02/01 21:08:28 curt -// Optimizations from Norman Vine. -// -// Revision 1.8 1999/01/27 04:46:18 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.7 1999/01/19 20:56:58 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.6 1998/11/23 21:46:37 curt -// Borland portability tweaks. -// -// Revision 1.5 1998/11/20 01:00:38 curt -// Patch in fgGeoc2Geod() to avoid a floating explosion. -// point3d.hxx include math.h for FreeBSD -// -// Revision 1.4 1998/11/11 00:18:38 curt -// Check for domain error in fgGeoctoGeod() -// -// Revision 1.3 1998/10/20 18:21:49 curt -// Tweaks from Bernie Bright. -// -// Revision 1.2 1998/10/18 01:17:12 curt -// Point3D tweaks. -// -// Revision 1.1 1998/10/16 00:50:29 curt -// Added point3d.hxx to replace cheezy fgPoint3d struct. -// -// diff --git a/Lib/Math/polar3d.cxx b/Lib/Math/polar3d.cxx index 45b25e215..fc51b02d4 100644 --- a/Lib/Math/polar3d.cxx +++ b/Lib/Math/polar3d.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -60,54 +59,3 @@ double fgGeodAltFromCart(const Point3D& cp) } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.6 1999/01/27 04:46:19 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.5 1998/10/18 01:17:13 curt -// Point3D tweaks. -// -// Revision 1.4 1998/10/16 19:30:09 curt -// C++-ified the comments. -// -// Revision 1.3 1998/10/16 00:50:29 curt -// Added point3d.hxx to replace cheezy fgPoint3d struct. -// -// Revision 1.2 1998/08/24 20:04:11 curt -// Various "inline" code optimizations contributed by Norman Vine. -// -// Revision 1.1 1998/07/08 14:40:08 curt -// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -// Updated fg_geodesy comments to reflect that routines expect and produce -// meters. -// -// Revision 1.2 1998/05/03 00:45:49 curt -// Commented out a debugging printf. -// -// Revision 1.1 1998/05/02 01:50:11 curt -// polar.[ch] renamed to polar3d.[ch] -// -// Revision 1.6 1998/04/25 22:06:23 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.5 1998/01/27 00:48:00 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.4 1998/01/19 19:27:12 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.3 1997/12/15 23:54:54 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.2 1997/07/31 22:52:27 curt -// Working on redoing internal coordinate systems & scenery transformations. -// -// Revision 1.1 1997/07/07 21:02:36 curt -// Initial revision. - diff --git a/Lib/Math/polar3d.hxx b/Lib/Math/polar3d.hxx index 7839a32e5..303bb55bd 100644 --- a/Lib/Math/polar3d.hxx +++ b/Lib/Math/polar3d.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _POLAR_HXX @@ -66,58 +65,3 @@ inline Point3D fgCartToPolar3d(const Point3D& cp) { #endif // _POLAR_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.5 1999/01/27 04:46:20 curt -// Portability tweaks by Bernie Bright. -// -// Revision 1.4 1998/10/16 19:30:07 curt -// C++-ified the comments. -// -// Revision 1.3 1998/10/16 00:50:30 curt -// Added point3d.hxx to replace cheezy fgPoint3d struct. -// -// Revision 1.2 1998/08/24 20:04:12 curt -// Various "inline" code optimizations contributed by Norman Vine. -// -// Revision 1.1 1998/07/08 14:40:09 curt -// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -// Updated fg_geodesy comments to reflect that routines expect and produce -// meters. -// -// Revision 1.1 1998/05/02 01:50:11 curt -// polar.[ch] renamed to polar3d.[ch] -// -// Revision 1.9 1998/04/25 22:06:23 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.8 1998/04/21 17:03:50 curt -// Prepairing for C++ integration. -// -// Revision 1.7 1998/01/27 00:48:00 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.6 1998/01/22 02:59:39 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.5 1998/01/19 19:27:13 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.4 1997/12/15 23:54:55 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.3 1997/07/31 22:52:28 curt -// Working on redoing internal coordinate systems & scenery transformations. -// -// Revision 1.2 1997/07/23 21:52:21 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.1 1997/07/07 21:02:37 curt -// Initial revision. -// - diff --git a/Lib/Math/vector.cxx b/Lib/Math/vector.cxx index c27f8c0b1..46ed967c2 100644 --- a/Lib/Math/vector.cxx +++ b/Lib/Math/vector.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -128,38 +127,3 @@ double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.6 1999/03/25 19:02:28 curt -// Minor optimization tweaks. -// -// Revision 1.5 1998/10/16 23:36:38 curt -// c++-ifying. -// -// Revision 1.4 1998/10/16 00:50:31 curt -// Added point3d.hxx to replace cheezy fgPoint3d struct. -// -// Revision 1.3 1998/08/24 20:04:12 curt -// Various "inline" code optimizations contributed by Norman Vine. -// -// Revision 1.2 1998/07/24 21:34:38 curt -// fgPointLine() rewritten into fgPointLineSquared() ... this ultimately saves -// us from doing a sqrt(). -// -// Revision 1.1 1998/07/08 14:40:10 curt -// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -// Updated fg_geodesy comments to reflect that routines expect and produce -// meters. -// -// Revision 1.3 1998/05/07 23:04:28 curt -// Added a blank formating line! -// -// Revision 1.2 1998/01/19 19:27:13 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.1 1997/12/22 04:13:17 curt -// Initial revision. -// diff --git a/Lib/Math/vector.hxx b/Lib/Math/vector.hxx index 61a2ca5a6..a20dd2597 100644 --- a/Lib/Math/vector.hxx +++ b/Lib/Math/vector.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _VECTOR_HXX @@ -62,36 +61,3 @@ double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d); #endif // _VECTOR_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.4 1998/10/16 23:36:39 curt -// c++-ifying. -// -// Revision 1.3 1998/08/24 20:04:13 curt -// Various "inline" code optimizations contributed by Norman Vine. -// -// Revision 1.2 1998/07/24 21:34:38 curt -// fgPointLine() rewritten into fgPointLineSquared() ... this ultimately saves -// us from doing a sqrt(). -// -// Revision 1.1 1998/07/08 14:40:10 curt -// polar3d.[ch] renamed to polar3d.[ch]xx, vector.[ch] renamed to vector.[ch]xx -// Updated fg_geodesy comments to reflect that routines expect and produce -// meters. -// -// Revision 1.4 1998/04/21 17:03:51 curt -// Prepairing for C++ integration. -// -// Revision 1.3 1998/01/22 02:59:39 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.2 1998/01/19 19:27:14 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.1 1997/12/22 04:13:18 curt -// Initial revision. -// - diff --git a/Lib/Misc/fgstream.cxx b/Lib/Misc/fgstream.cxx index e474937f2..f45d45e3b 100644 --- a/Lib/Misc/fgstream.cxx +++ b/Lib/Misc/fgstream.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include // isspace() #include @@ -139,16 +138,3 @@ skipcomment( istream& in ) return in; } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.3 1998/11/06 14:05:12 curt -// More portability improvements by Bernie Bright. -// -// Revision 1.2 1998/09/24 15:22:17 curt -// Additional enhancements. -// -// Revision 1.1 1998/09/01 19:06:29 curt -// Initial revision. -// diff --git a/Lib/Misc/fgstream.hxx b/Lib/Misc/fgstream.hxx index 10007b2d0..fc9e18e27 100644 --- a/Lib/Misc/fgstream.hxx +++ b/Lib/Misc/fgstream.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FGSTREAM_HXX #define _FGSTREAM_HXX @@ -99,34 +98,3 @@ istream& skipcomment( istream& in ); #endif /* _FGSTREAM_HXX */ -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.9 1999/03/27 14:04:25 curt -// Added is_open() so we can check if the open() succeeded. -// -// Revision 1.8 1999/03/02 01:01:55 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.7 1999/02/26 22:08:08 curt -// Added initial support for native SGI compilers. -// -// Revision 1.6 1999/01/19 20:41:46 curt -// Portability updates contributed by Bernie Bright. -// -// Revision 1.5 1998/11/06 14:05:13 curt -// More portability improvements by Bernie Bright. -// -// Revision 1.4 1998/10/16 00:50:56 curt -// Remove leading _ from a couple defines. -// -// Revision 1.3 1998/10/13 00:10:06 curt -// More portability changes to help with windoze compilation problems. -// -// Revision 1.2 1998/09/24 15:22:18 curt -// Additional enhancements. -// -// Revision 1.1 1998/09/01 19:06:29 curt -// Initial revision. -// diff --git a/Lib/Misc/stopwatch.hxx b/Lib/Misc/stopwatch.hxx index 2b40bba15..2bdeb4b4d 100644 --- a/Lib/Misc/stopwatch.hxx +++ b/Lib/Misc/stopwatch.hxx @@ -23,29 +23,6 @@ * For more information, please see the Blitz++ Home Page: * http://seurat.uwaterloo.ca/blitz/ * - *************************************************************************** - * $Log$ - * Revision 1.1 1999/04/05 21:32:33 curt - * Initial revision - * - * Revision 1.3 1998/11/20 01:01:03 curt - * FreeBSD support. - * - * Revision 1.2 1998/11/02 18:28:31 curt - * Additional win32 support. - * - * Revision 1.1 1998/09/01 19:06:30 curt - * Initial revision. - * - * Revision 1.4 1998/03/14 00:04:47 tveldhui - * 0.2-alpha-05 - * - * Revision 1.3 1997/07/16 14:51:20 tveldhui - * Update: Alpha release 0.2 (Arrays) - * - * Revision 1.2 1997/01/24 14:42:00 tveldhui - * Periodic RCS update - * */ // This class is not portable to non System V platforms. diff --git a/Lib/Misc/strutils.cxx b/Lib/Misc/strutils.cxx index c9a348259..4f6e9c1f4 100644 --- a/Lib/Misc/strutils.cxx +++ b/Lib/Misc/strutils.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H # include "config.h" @@ -70,13 +69,3 @@ trim( const string& s, const string& trimmings ) return trimright( trimleft( s, trimmings ), trimmings ); } -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.2 1998/10/18 01:17:15 curt -// Point3D tweaks. -// -// Revision 1.1 1998/09/01 19:06:30 curt -// Initial revision. -// diff --git a/Lib/Misc/strutils.hxx b/Lib/Misc/strutils.hxx index 291df5d15..08392f455 100644 --- a/Lib/Misc/strutils.hxx +++ b/Lib/Misc/strutils.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef STRUTILS_H #define STRUTILS_H @@ -63,25 +62,3 @@ atoi( const string& str ) #endif // STRUTILS_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.6 1999/03/02 01:01:56 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.5 1999/02/26 22:08:09 curt -// Added initial support for native SGI compilers. -// -// Revision 1.4 1999/01/19 20:41:47 curt -// Portability updates contributed by Bernie Bright. -// -// Revision 1.3 1998/10/16 00:50:57 curt -// Remove leading _ from a couple defines. -// -// Revision 1.2 1998/10/13 00:10:07 curt -// More portability changes to help with windoze compilation problems. -// -// Revision 1.1 1998/09/01 19:06:31 curt -// Initial revision. -// diff --git a/Lib/Misc/zfstream.cxx b/Lib/Misc/zfstream.cxx index 9c4d213ca..28b6dadc3 100644 --- a/Lib/Misc/zfstream.cxx +++ b/Lib/Misc/zfstream.cxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include #include "zfstream.hxx" @@ -308,13 +307,3 @@ gzifstream::close() } #endif -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.3 1999/01/19 20:41:48 curt -// Portability updates contributed by Bernie Bright. -// -// Revision 1.2 1998/11/06 14:05:14 curt -// More portability improvements by Bernie Bright. -// diff --git a/Lib/Misc/zfstream.hxx b/Lib/Misc/zfstream.hxx index 1c081aab8..d2341b659 100644 --- a/Lib/Misc/zfstream.hxx +++ b/Lib/Misc/zfstream.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _zfstream_hxx #define _zfstream_hxx @@ -153,28 +152,3 @@ struct gzifstream_base #endif // _zfstream_hxx -// $Log$ -// Revision 1.1 1999/04/05 21:32:33 curt -// Initial revision -// -// Revision 1.9 1999/03/08 22:00:12 curt -// Tweak for native SGI compilers. -// -// Revision 1.8 1999/02/26 22:08:10 curt -// Added initial support for native SGI compilers. -// -// Revision 1.7 1999/01/19 20:41:49 curt -// Portability updates contributed by Bernie Bright. -// -// Revision 1.6 1998/12/07 21:10:26 curt -// Portability improvements. -// -// Revision 1.5 1998/11/06 21:17:29 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.4 1998/11/06 14:05:16 curt -// More portability improvements by Bernie Bright. -// - diff --git a/Lib/Serial/serial.cxx b/Lib/Serial/serial.cxx index 15527b3ea..d623b15e6 100644 --- a/Lib/Serial/serial.cxx +++ b/Lib/Serial/serial.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -335,50 +334,3 @@ int fgSERIAL::write_port(const string& value) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:34 curt -// Initial revision -// -// Revision 1.9 1999/02/02 20:13:23 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.8 1999/01/20 13:42:21 curt -// Tweaked FDM interface. -// Testing check sum support for NMEA serial output. -// -// Revision 1.7 1998/12/04 01:24:35 curt -// Tweak for SGI portability. -// -// Revision 1.6 1998/11/30 17:15:29 curt -// Having the class destructor close the fd was a bad idea ... especially if you -// ever make a copy of the instance and then subsequently destroy either. -// close_port() is now a separate member function. -// -// Revision 1.5 1998/11/25 01:33:23 curt -// Remove call to cfmakeraw() -// -// Revision 1.4 1998/11/23 21:47:00 curt -// Cygnus tools compatibility tweaks. -// -// Revision 1.3 1998/11/19 13:52:54 curt -// port configuration tweaks & experiments. -// -// Revision 1.2 1998/11/19 03:35:43 curt -// Updates ... -// -// Revision 1.1 1998/11/16 13:53:02 curt -// Initial revision. -// diff --git a/Lib/Serial/serial.hxx b/Lib/Serial/serial.hxx index 6f763bce8..075f80036 100644 --- a/Lib/Serial/serial.hxx +++ b/Lib/Serial/serial.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _SERIAL_HXX @@ -79,37 +78,3 @@ public: #endif // _SERIAL_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:34 curt -// Initial revision -// -// Revision 1.5 1999/03/02 01:01:58 curt -// Tweaks for compiling with native SGI compilers. -// -// Revision 1.4 1999/02/26 22:08:13 curt -// Added initial support for native SGI compilers. -// -// Revision 1.3 1999/02/02 20:13:24 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.2 1998/11/30 17:15:30 curt -// Having the class destructor close the fd was a bad idea ... especially if you -// ever make a copy of the instance and then subsequently destroy either. -// close_port() is now a separate member function. -// -// Revision 1.1 1998/11/16 13:53:02 curt -// Initial revision. -// diff --git a/Simulator/Aircraft/aircraft.cxx b/Simulator/Aircraft/aircraft.cxx index b3b78b83b..e48aefbb6 100644 --- a/Simulator/Aircraft/aircraft.cxx +++ b/Simulator/Aircraft/aircraft.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -67,95 +66,3 @@ void fgAircraftOutputCurrent(fgAIRCRAFT *a) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.7 1999/02/05 21:28:09 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.6 1998/12/05 15:53:59 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.5 1998/12/03 01:14:58 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.4 1998/11/06 21:17:31 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.3 1998/10/25 14:08:37 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.2 1998/10/17 01:33:52 curt -// C++ ifying ... -// -// Revision 1.1 1998/10/16 23:26:47 curt -// C++-ifying. -// -// Revision 1.19 1998/04/25 22:06:24 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.18 1998/04/18 04:13:56 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.17 1998/02/12 21:59:31 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.16 1998/02/07 15:29:31 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.15 1998/01/27 00:47:46 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.14 1998/01/19 19:26:56 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.13 1997/12/15 23:54:30 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.12 1997/12/10 22:37:37 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.11 1997/09/13 02:00:05 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.10 1997/08/27 03:29:56 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.9 1997/07/19 22:39:08 curt -// Moved PI to ../constants.h -// -// Revision 1.8 1997/06/25 15:39:45 curt -// Minor changes to compile with rsxnt/win32. -// -// Revision 1.7 1997/06/02 03:01:39 curt -// Working on views (side, front, back, transitions, etc.) -// -// Revision 1.6 1997/05/31 19:16:26 curt -// Elevator trim added. -// -// Revision 1.5 1997/05/30 19:30:14 curt -// The LaRCsim flight model is starting to look like it is working. -// -// Revision 1.4 1997/05/30 03:54:11 curt -// Made a bit more progress towards integrating the LaRCsim flight model. -// -// Revision 1.3 1997/05/29 22:39:56 curt -// Working on incorporating the LaRCsim flight model. -// -// Revision 1.2 1997/05/23 15:40:29 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 15:58:24 curt -// Initial revision. -// - diff --git a/Simulator/Aircraft/aircraft.hxx b/Simulator/Aircraft/aircraft.hxx index b97d1d034..1ef175ad1 100644 --- a/Simulator/Aircraft/aircraft.hxx +++ b/Simulator/Aircraft/aircraft.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) //*************************************************************************/ @@ -60,66 +59,3 @@ void fgAircraftOutputCurrent(fgAIRCRAFT *a); #endif // _AIRCRAFT_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.6 1999/02/05 21:28:10 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.5 1999/02/01 21:33:24 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.4 1998/12/05 16:13:10 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.3 1998/12/05 15:54:01 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.2 1998/10/17 01:33:54 curt -// C++ ifying ... -// -// Revision 1.1 1998/10/16 23:26:49 curt -// C++-ifying. -// -// Revision 1.12 1998/04/22 13:26:15 curt -// C++ - ifing the code a bit. -// -// Revision 1.11 1998/04/21 17:02:27 curt -// Prepairing for C++ integration. -// -// Revision 1.10 1998/02/07 15:29:32 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.9 1998/01/22 02:59:23 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.8 1998/01/19 19:26:57 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.7 1997/12/10 22:37:38 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.6 1997/09/13 02:00:06 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.5 1997/08/27 03:29:58 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.4 1997/07/23 21:52:17 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.3 1997/06/21 17:12:42 curt -// Capitalized subdirectory names. -// -// Revision 1.2 1997/05/23 15:40:30 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 15:58:25 curt -// Initial revision. -// diff --git a/Simulator/Airports/genapt.cxx b/Simulator/Airports/genapt.cxx index 7292cc4ae..02528633b 100644 --- a/Simulator/Airports/genapt.cxx +++ b/Simulator/Airports/genapt.cxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -293,56 +292,3 @@ fgAptGenerate(const string& path, fgTILE *tile) } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.14 1999/03/02 01:02:31 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.13 1999/02/26 22:08:34 curt -// Added initial support for native SGI compilers. -// -// Revision 1.12 1999/02/01 21:08:33 curt -// Optimizations from Norman Vine. -// -// Revision 1.11 1998/11/23 21:48:09 curt -// Borland portability tweaks. -// -// Revision 1.10 1998/11/07 19:07:06 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.9 1998/11/06 21:17:32 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.8 1998/11/06 14:46:59 curt -// Changes to track Bernie's updates to fgstream. -// -// Revision 1.7 1998/10/20 18:26:06 curt -// Updates to point3d.hxx -// -// Revision 1.6 1998/10/18 01:17:16 curt -// Point3D tweaks. -// -// Revision 1.5 1998/10/16 23:27:14 curt -// C++-ifying. -// -// Revision 1.4 1998/10/16 00:51:46 curt -// Converted to Point3D class. -// -// Revision 1.3 1998/09/21 20:55:00 curt -// Used the cartesian form of the airport area coordinates to determine the -// center. -// -// Revision 1.2 1998/09/14 12:44:30 curt -// Don't recalculate perimeter points since it is not likely that they will match -// exactly with the previously calculated points, which will leave an ugly gap -// around the airport area. -// -// Revision 1.1 1998/09/14 02:14:01 curt -// Initial revision of genapt.[ch]xx for generating airport scenery. -// diff --git a/Simulator/Airports/genapt.hxx b/Simulator/Airports/genapt.hxx index ac3a8df6e..5ec18e2be 100644 --- a/Simulator/Airports/genapt.hxx +++ b/Simulator/Airports/genapt.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _GENAPT_HXX @@ -64,17 +63,3 @@ fgAptGenerate(const string& path, fgTILE *tile); #endif /* _AIRPORTS_HXX */ -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.3 1999/03/02 01:02:32 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.2 1998/11/23 21:48:10 curt -// Borland portability tweaks. -// -// Revision 1.1 1998/09/14 02:14:01 curt -// Initial revision of genapt.[ch]xx for generating airport scenery. -// -// diff --git a/Simulator/Airports/simple.cxx b/Simulator/Airports/simple.cxx index 3dfdfa7bc..1e5d9a694 100644 --- a/Simulator/Airports/simple.cxx +++ b/Simulator/Airports/simple.cxx @@ -22,7 +22,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -109,131 +108,3 @@ fgAIRPORTS::~fgAIRPORTS( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.10 1999/02/26 22:08:35 curt -// Added initial support for native SGI compilers. -// -// Revision 1.9 1998/11/06 21:17:34 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.8 1998/11/06 14:47:01 curt -// Changes to track Bernie's updates to fgstream. -// -// Revision 1.7 1998/09/08 21:38:41 curt -// Changes by Bernie Bright. -// -// Revision 1.6 1998/09/03 21:25:02 curt -// tweaked in data file comment handling. -// -// Revision 1.5 1998/09/02 14:35:38 curt -// Rewrote simple airport loader so it can deal with comments and blank lines. -// -// Revision 1.4 1998/09/01 19:02:53 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.3 1998/08/27 17:01:55 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.2 1998/08/25 20:53:24 curt -// Shuffled $FG_ROOT file layout. -// -// Revision 1.1 1998/08/25 17:19:13 curt -// Moved from ../Main/ -// -// Revision 1.8 1998/07/13 21:01:37 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.7 1998/06/03 22:01:07 curt -// Tweaking sound library usage. -// -// Revision 1.6 1998/06/03 00:47:13 curt -// Updated to compile in audio support if OSS available. -// Updated for new version of Steve's audio library. -// STL includes don't use .h -// Small view optimizations. -// -// Revision 1.5 1998/05/29 20:37:22 curt -// Tweaked material properties & lighting a bit in GLUTmain.cxx. -// Read airport list into a "map" STL for dynamic list sizing and fast tree -// based lookups. -// -// Revision 1.4 1998/05/13 18:26:25 curt -// Root path info moved to fgOPTIONS. -// -// Revision 1.3 1998/05/06 03:16:24 curt -// Added an averaged global frame rate counter. -// Added an option to control tile radius. -// -// Revision 1.2 1998/04/28 21:42:50 curt -// Wrapped zlib calls up so we can conditionally comment out zlib support. -// -// Revision 1.1 1998/04/25 15:11:11 curt -// Added an command line option to set starting position based on airport ID. -// -// diff --git a/Simulator/Airports/simple.hxx b/Simulator/Airports/simple.hxx index 8240f6d3c..d125fdb13 100644 --- a/Simulator/Airports/simple.hxx +++ b/Simulator/Airports/simple.hxx @@ -22,7 +22,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _AIRPORTS_HXX @@ -110,132 +109,3 @@ public: #endif /* _AIRPORTS_HXX */ -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.8 1999/03/15 17:58:57 curt -// MSVC++ portability tweaks contributed by Bernie Bright. -// Added using std::istream declaration. -// -// Revision 1.7 1999/03/02 01:02:33 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.6 1999/02/26 22:08:36 curt -// Added initial support for native SGI compilers. -// -// Revision 1.5 1998/11/02 18:25:34 curt -// Check for __CYGWIN__ (b20) as well as __CYGWIN32__ (pre b20 compilers) -// Other misc. tweaks. -// -// Revision 1.4 1998/09/08 21:38:43 curt -// Changes by Bernie Bright. -// -// Revision 1.3 1998/09/01 19:02:54 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.2 1998/08/27 17:01:56 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.1 1998/08/25 17:19:14 curt -// Moved from ../Main/ -// -// Revision 1.7 1998/07/24 21:39:09 curt -// Debugging output tweaks. -// Cast glGetString to (char *) to avoid compiler errors. -// Optimizations to fgGluLookAt() by Norman Vine. -// -// Revision 1.6 1998/07/06 21:34:19 curt -// Added an enable/disable splash screen option. -// Added an enable/disable intro music option. -// Added an enable/disable instrument panel option. -// Added an enable/disable mouse pointer option. -// Added using namespace std for compilers that support this. -// -// Revision 1.5 1998/06/17 21:35:11 curt -// Refined conditional audio support compilation. -// Moved texture parameter setup calls to ../Scenery/materials.cxx -// #include before various STL includes. -// Make HUD default state be enabled. -// -// Revision 1.4 1998/06/03 00:47:14 curt -// Updated to compile in audio support if OSS available. -// Updated for new version of Steve's audio library. -// STL includes don't use .h -// Small view optimizations. -// -// Revision 1.3 1998/06/01 17:54:42 curt -// Added Linux audio support. -// avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color. -// map stl tweaks. -// -// Revision 1.2 1998/05/29 20:37:22 curt -// Tweaked material properties & lighting a bit in GLUTmain.cxx. -// Read airport list into a "map" STL for dynamic list sizing and fast tree -// based lookups. -// -// Revision 1.1 1998/04/25 15:11:11 curt -// Added an command line option to set starting position based on airport ID. -// -// diff --git a/Simulator/Astro/celestialBody.cxx b/Simulator/Astro/celestialBody.cxx index 8af66d78b..5f13edb5f 100644 --- a/Simulator/Astro/celestialBody.cxx +++ b/Simulator/Astro/celestialBody.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #include "celestialBody.hxx" diff --git a/Simulator/Astro/celestialBody.hxx b/Simulator/Astro/celestialBody.hxx index 946226d2e..31eaa5cc5 100644 --- a/Simulator/Astro/celestialBody.hxx +++ b/Simulator/Astro/celestialBody.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ diff --git a/Simulator/Astro/jupiter.cxx b/Simulator/Astro/jupiter.cxx index caa0e5075..2f65504d4 100644 --- a/Simulator/Astro/jupiter.cxx +++ b/Simulator/Astro/jupiter.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ diff --git a/Simulator/Astro/jupiter.hxx b/Simulator/Astro/jupiter.hxx index 13cdd7642..d230b5679 100644 --- a/Simulator/Astro/jupiter.hxx +++ b/Simulator/Astro/jupiter.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _JUPITER_HXX_ #define _JUPITER_HXX_ diff --git a/Simulator/Astro/mars.cxx b/Simulator/Astro/mars.cxx index 5f430c870..1e2d79103 100644 --- a/Simulator/Astro/mars.cxx +++ b/Simulator/Astro/mars.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/mars.hxx b/Simulator/Astro/mars.hxx index 8b7c3264d..678a2fc35 100644 --- a/Simulator/Astro/mars.hxx +++ b/Simulator/Astro/mars.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _MARS_HXX_ #define _MARS_HXX_ diff --git a/Simulator/Astro/mercury.cxx b/Simulator/Astro/mercury.cxx index f8c3d6726..d58db1b74 100644 --- a/Simulator/Astro/mercury.cxx +++ b/Simulator/Astro/mercury.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/mercury.hxx b/Simulator/Astro/mercury.hxx index c7fea4bdd..b2d97c67d 100644 --- a/Simulator/Astro/mercury.hxx +++ b/Simulator/Astro/mercury.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _MERCURY_HXX_ #define _MERCURY_HXX_ diff --git a/Simulator/Astro/moon.cxx b/Simulator/Astro/moon.cxx index 005f3b9d1..a29c64c8d 100644 --- a/Simulator/Astro/moon.cxx +++ b/Simulator/Astro/moon.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #include diff --git a/Simulator/Astro/moon.hxx b/Simulator/Astro/moon.hxx index e69b3ff62..c27cbd3d8 100644 --- a/Simulator/Astro/moon.hxx +++ b/Simulator/Astro/moon.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _MOON_HXX_ #define _MOON_HXX_ diff --git a/Simulator/Astro/neptune.cxx b/Simulator/Astro/neptune.cxx index dce719000..cd4d2d71d 100644 --- a/Simulator/Astro/neptune.cxx +++ b/Simulator/Astro/neptune.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/neptune.hxx b/Simulator/Astro/neptune.hxx index 6d23b9541..98390c71e 100644 --- a/Simulator/Astro/neptune.hxx +++ b/Simulator/Astro/neptune.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _NEPTUNE_HXX_ #define _NEPTUNE_HXX_ diff --git a/Simulator/Astro/pluto.hxx b/Simulator/Astro/pluto.hxx index 03a37e91c..282e8684f 100644 --- a/Simulator/Astro/pluto.hxx +++ b/Simulator/Astro/pluto.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _PLUTO_HXX_ #define _PLUTO_HXX_ diff --git a/Simulator/Astro/saturn.cxx b/Simulator/Astro/saturn.cxx index 5f643dc14..6a8a43cbb 100644 --- a/Simulator/Astro/saturn.cxx +++ b/Simulator/Astro/saturn.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/saturn.hxx b/Simulator/Astro/saturn.hxx index 621ddf879..22bce6ccb 100644 --- a/Simulator/Astro/saturn.hxx +++ b/Simulator/Astro/saturn.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _SATURN_HXX_ #define _SATURN_HXX_ diff --git a/Simulator/Astro/sky.cxx b/Simulator/Astro/sky.cxx index f5305faf9..1758117ad 100644 --- a/Simulator/Astro/sky.cxx +++ b/Simulator/Astro/sky.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -361,159 +360,3 @@ void fgSkyRender( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.21 1999/02/05 21:28:50 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.20 1999/02/02 20:13:29 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.19 1999/02/01 21:33:26 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.18 1999/02/01 21:09:00 curt -// Bug fix in vertex order of inner disk (fan) of the sky dome. -// -// Revision 1.17 1998/12/09 18:50:12 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.16 1998/12/05 15:54:03 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.15 1998/12/03 01:15:36 curt -// Converted fgFLIGHT to a class. -// Tweaks for Sun portability. -// -// Revision 1.14 1998/11/06 21:17:39 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.13 1998/10/20 18:28:30 curt -// Tweaked sunset/sunrise colors. -// -// Revision 1.12 1998/10/16 23:27:18 curt -// C++-ifying. -// -// Revision 1.11 1998/10/16 00:52:19 curt -// Converted to Point3D class. -// -// Revision 1.10 1998/08/29 13:07:16 curt -// Rewrite of event manager thanks to Bernie Bright. -// -// Revision 1.9 1998/08/22 01:18:59 curt -// Minor tweaks to avoid using unitialized memory. -// -// Revision 1.8 1998/08/12 21:40:44 curt -// Sky now tracks adjusted fog color so it blends well with terrain. -// -// Revision 1.7 1998/07/22 21:39:21 curt -// Lower skirt tracks adjusted fog color, not fog color. -// -// Revision 1.6 1998/05/23 14:07:14 curt -// Use new C++ events class. -// -// Revision 1.5 1998/04/28 01:19:02 curt -// Type-ified fgTIME and fgVIEW -// -// Revision 1.4 1998/04/26 05:10:01 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.3 1998/04/25 22:06:25 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/24 00:45:03 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fixed a bug when generating sky colors. -// -// Revision 1.1 1998/04/22 13:21:32 curt -// C++ - ifing the code a bit. -// -// Revision 1.9 1998/04/03 21:52:50 curt -// Converting to Gnu autoconf system. -// -// Revision 1.8 1998/03/09 22:47:25 curt -// Incorporated Durk's updates. -// -// Revision 1.7 1998/02/19 13:05:49 curt -// Incorporated some HUD tweaks from Michelle America. -// Tweaked the sky's sunset/rise colors. -// Other misc. tweaks. -// -// Revision 1.6 1998/02/07 15:29:32 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.5 1998/01/27 00:47:48 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.4 1998/01/26 15:54:28 curt -// Added a "skirt" to try to help hide gaps between scenery and sky. This will -// have to be revisited in the future. -// -// Revision 1.3 1998/01/19 19:26:59 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.2 1998/01/19 18:40:17 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.1 1998/01/07 03:16:19 curt -// Moved from .../Src/Scenery/ to .../Src/Astro/ -// -// Revision 1.11 1997/12/30 22:22:38 curt -// Further integration of event manager. -// -// Revision 1.10 1997/12/30 20:47:53 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.9 1997/12/30 13:06:57 curt -// A couple lighting tweaks ... -// -// Revision 1.8 1997/12/23 04:58:38 curt -// Tweaked the sky coloring a bit to build in structures to allow finer rgb -// control. -// -// Revision 1.7 1997/12/22 23:45:48 curt -// First stab at sunset/sunrise sky glow effects. -// -// Revision 1.6 1997/12/22 04:14:34 curt -// Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. -// -// Revision 1.5 1997/12/19 23:34:59 curt -// Lot's of tweaking with sky rendering and lighting. -// -// Revision 1.4 1997/12/19 16:45:02 curt -// Working on scene rendering order and options. -// -// Revision 1.3 1997/12/18 23:32:36 curt -// First stab at sky dome actually starting to look reasonable. :-) -// -// Revision 1.2 1997/12/18 04:07:03 curt -// Worked on properly translating and positioning the sky dome. -// -// Revision 1.1 1997/12/17 23:14:30 curt -// Initial revision. -// Begin work on rendering the sky. (Rather than just using a clear screen.) -// - diff --git a/Simulator/Astro/sky.hxx b/Simulator/Astro/sky.hxx index 088864906..8c38d3f20 100644 --- a/Simulator/Astro/sky.hxx +++ b/Simulator/Astro/sky.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _SKY_HXX @@ -44,33 +43,3 @@ void fgSkyRender( void ); #endif // _SKY_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.2 1998/10/16 23:27:19 curt -// C++-ifying. -// -// Revision 1.1 1998/04/22 13:21:33 curt -// C++ - ifing the code a bit. -// -// Revision 1.4 1998/04/21 17:02:32 curt -// Prepairing for C++ integration. -// -// Revision 1.3 1998/01/22 02:59:28 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.2 1998/01/19 18:40:17 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.1 1998/01/07 03:16:19 curt -// Moved from .../Src/Scenery/ to .../Src/Astro/ -// -// Revision 1.2 1997/12/22 23:45:49 curt -// First stab at sunset/sunrise sky glow effects. -// -// Revision 1.1 1997/12/17 23:14:31 curt -// Initial revision. -// Begin work on rendering the sky. (Rather than just using a clear screen.) -// diff --git a/Simulator/Astro/solarsystem.cxx b/Simulator/Astro/solarsystem.cxx index f5448cde7..08917b4d1 100644 --- a/Simulator/Astro/solarsystem.cxx +++ b/Simulator/Astro/solarsystem.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef HAVE_CONFIG_H diff --git a/Simulator/Astro/solarsystem.hxx b/Simulator/Astro/solarsystem.hxx index c7c520bde..9b60c47bb 100644 --- a/Simulator/Astro/solarsystem.hxx +++ b/Simulator/Astro/solarsystem.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _SOLARSYSTEM_H_ #define _SOLARSYSTEM_H_ diff --git a/Simulator/Astro/star.cxx b/Simulator/Astro/star.cxx index 12663c1f8..4752093df 100644 --- a/Simulator/Astro/star.cxx +++ b/Simulator/Astro/star.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/star.hxx b/Simulator/Astro/star.hxx index 5e0ccc946..811c1f46f 100644 --- a/Simulator/Astro/star.hxx +++ b/Simulator/Astro/star.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _STAR_HXX_ #define _STAR_HXX_ diff --git a/Simulator/Astro/stars.cxx b/Simulator/Astro/stars.cxx index a03f476b4..7cabd43b4 100644 --- a/Simulator/Astro/stars.cxx +++ b/Simulator/Astro/stars.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) //*************************************************************************/ @@ -263,286 +262,3 @@ void fgStarsRender( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.27 1999/02/05 21:28:52 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.26 1999/02/02 20:13:30 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.25 1998/12/09 18:50:15 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.24 1998/12/05 15:54:04 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.23 1998/11/23 21:48:28 curt -// Borland portability tweaks. -// -// Revision 1.22 1998/11/07 19:07:07 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.21 1998/11/06 21:17:42 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.20 1998/11/06 14:47:02 curt -// Changes to track Bernie's updates to fgstream. -// -// Revision 1.19 1998/10/16 23:27:21 curt -// C++-ifying. -// -// Revision 1.18 1998/10/16 00:52:20 curt -// Converted to Point3D class. -// -// Revision 1.17 1998/09/24 15:36:19 curt -// Converted to c++ style comments. -// -// Revision 1.16 1998/09/24 15:25:24 curt -// Miscellaneous tweaks. -// -// -// Revision 1.15 1998/09/17 18:25:12 curt -// Fixed output message. -// -// Revision 1.14 1998/09/15 04:26:22 curt -// New textured moon and rewritten/restructured Astro code contributed by Durk -// Talsma. -// -// Revision 1.13 1998/09/01 19:03:04 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.12 1998/08/27 17:02:01 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.11 1998/08/25 20:53:29 curt -// Shuffled $FG_ROOT file layout. -// -// Revision 1.10 1998/08/10 20:33:09 curt -// Rewrote star loading and rendering to: -// 1. significantly improve load speed -// 2. transition from no stars to stars through eight stages. -// -// Revision 1.9 1998/08/06 12:45:20 curt -// Modified to bring in stars in 8 increments based on magnitude, not number -// of stars. -// -// Revision 1.8 1998/07/13 21:00:10 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.7 1998/05/29 20:35:42 curt -// Added zlib support for reading in compressed data files. -// -// Revision 1.6 1998/05/13 18:25:35 curt -// Root path info moved to fgOPTIONS. -// -// Revision 1.5 1998/04/28 01:19:03 curt -// Type-ified fgTIME and fgVIEW -// -// Revision 1.4 1998/04/26 05:10:02 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.3 1998/04/25 22:06:26 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/24 00:45:03 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fixed a bug when generating sky colors. -// -// Revision 1.1 1998/04/22 13:21:34 curt -// C++ - ifing the code a bit. -// -// Revision 1.11 1998/04/18 04:13:58 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.10 1998/04/03 21:52:51 curt -// Converting to Gnu autoconf system. -// -// Revision 1.9 1998/03/14 00:27:12 curt -// Updated fgGENERAL to a "type" of struct. -// -// Revision 1.8 1998/02/12 21:59:38 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.7 1998/02/09 15:07:48 curt -// Minor tweaks. -// -// Revision 1.6 1998/02/02 20:53:23 curt -// To version 0.29 -// -// Revision 1.5 1998/01/27 18:35:53 curt -// Minor tweaks. -// -// Revision 1.4 1998/01/27 00:47:49 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.3 1998/01/19 19:26:59 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.2 1998/01/19 18:40:18 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.1 1998/01/07 03:16:20 curt -// Moved from .../Src/Scenery/ to .../Src/Astro/ -// -// Revision 1.24 1997/12/30 22:22:39 curt -// Further integration of event manager. -// -// Revision 1.23 1997/12/30 20:47:53 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.22 1997/12/30 16:36:53 curt -// Merged in Durk's changes ... -// -// Revision 1.21 1997/12/19 23:35:00 curt -// Lot's of tweaking with sky rendering and lighting. -// -// Revision 1.20 1997/12/15 23:55:03 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.19 1997/12/12 19:53:00 curt -// Working on lightling and material properties. -// -// Revision 1.18 1997/12/10 22:37:52 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.17 1997/12/09 04:25:33 curt -// Working on adding a global lighting params structure. -// -// Revision 1.16 1997/11/25 19:25:38 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.15 1997/10/30 12:38:45 curt -// Working on new scenery subsystem. -// -// Revision 1.14 1997/10/28 21:00:22 curt -// Changing to new terrain format. -// -// Revision 1.13 1997/10/25 03:18:28 curt -// Incorporated sun, moon, and planet position and rendering code contributed -// by Durk Talsma. -// -// Revision 1.12 1997/09/23 00:29:43 curt -// Tweaks to get things to compile with gcc-win32. -// -// Revision 1.11 1997/09/22 14:44:21 curt -// Continuing to try to align stars correctly. -// -// Revision 1.10 1997/09/20 03:34:32 curt -// Still trying to get those durned stars aligned properly. -// -// Revision 1.9 1997/09/18 16:20:09 curt -// At dusk/dawn add/remove stars in stages. -// -// Revision 1.8 1997/09/16 22:14:52 curt -// Tweaked time of day lighting equations. Don't draw stars during the day. -// -// Revision 1.7 1997/09/16 15:50:31 curt -// Working on star alignment and time issues. -// -// Revision 1.6 1997/09/05 14:17:31 curt -// More tweaking with stars. -// -// Revision 1.5 1997/09/05 01:35:59 curt -// Working on getting stars right. -// -// Revision 1.4 1997/09/04 02:17:38 curt -// Shufflin' stuff. -// -// Revision 1.3 1997/08/29 17:55:28 curt -// Worked on properly aligning the stars. -// -// Revision 1.2 1997/08/27 21:32:30 curt -// Restructured view calculation code. Added stars. -// -// Revision 1.1 1997/08/27 03:34:48 curt -// Initial revision. - - diff --git a/Simulator/Astro/stars.hxx b/Simulator/Astro/stars.hxx index 5e008a583..b27d1b8d7 100644 --- a/Simulator/Astro/stars.hxx +++ b/Simulator/Astro/stars.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _STARS_HXX @@ -47,71 +46,3 @@ extern fgTIME cur_time_params; #endif // _STARS_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.8 1999/01/19 20:57:00 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.7 1998/09/24 15:36:20 curt -// Converted to c++ style comments. -// -// Revision 1.6 1998/09/24 15:25:26 curt -// Miscellaneous tweaks. -// -// -// Revision 1.5 1998/09/17 18:25:13 curt -// Fixed output message. -// -// Revision 1.4 1998/09/15 04:26:23 curt -// New textured moon and rewritten/restructured Astro code contributed by Durk -// Talsma. -// -// Revision 1.3 1998/08/06 12:45:20 curt -// Modified to bring in stars in 8 increments based on magnitude, not number -// of stars. -// -// Revision 1.2 1998/04/28 01:19:03 curt -// Type-ified fgTIME and fgVIEW -// -// Revision 1.1 1998/04/22 13:21:35 curt -// C++ - ifing the code a bit. -// -// Revision 1.5 1998/04/21 17:02:33 curt -// Prepairing for C++ integration. -// -// Revision 1.4 1998/02/12 21:59:39 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.3 1998/01/22 02:59:28 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.2 1998/01/19 18:40:18 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.1 1998/01/07 03:16:20 curt -// Moved from .../Src/Scenery/ to .../Src/Astro/ -// -// Revision 1.6 1997/10/25 03:18:29 curt -// Incorporated sun, moon, and planet position and rendering code contributed -// by Durk Talsma. -// -// Revision 1.5 1997/09/18 16:20:09 curt -// At dusk/dawn add/remove stars in stages. -// -// Revision 1.4 1997/09/05 01:36:00 curt -// Working on getting stars right. -// -// Revision 1.3 1997/08/29 17:55:28 curt -// Worked on properly aligning the stars. -// -// Revision 1.2 1997/08/27 21:32:30 curt -// Restructured view calculation code. Added stars. -// -// Revision 1.1 1997/08/27 03:34:50 curt -// Initial revision. -// - diff --git a/Simulator/Astro/uranus.cxx b/Simulator/Astro/uranus.cxx index c20a91807..4e0ae2313 100644 --- a/Simulator/Astro/uranus.cxx +++ b/Simulator/Astro/uranus.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/uranus.hxx b/Simulator/Astro/uranus.hxx index 35bb70373..06f2d9fc8 100644 --- a/Simulator/Astro/uranus.hxx +++ b/Simulator/Astro/uranus.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _URANUS_HXX_ #define _URANUS_HXX_ diff --git a/Simulator/Astro/venus.cxx b/Simulator/Astro/venus.cxx index 81088ffd1..e2254a41d 100644 --- a/Simulator/Astro/venus.cxx +++ b/Simulator/Astro/venus.cxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifdef __BORLANDC__ diff --git a/Simulator/Astro/venus.hxx b/Simulator/Astro/venus.hxx index fb062de04..4fd2f648f 100644 --- a/Simulator/Astro/venus.hxx +++ b/Simulator/Astro/venus.hxx @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ #ifndef _VENUS_HXX_ #define _VENUS_HXX_ diff --git a/Simulator/Autopilot/autopilot.cxx b/Simulator/Autopilot/autopilot.cxx index 8f6437dbe..413aa7830 100644 --- a/Simulator/Autopilot/autopilot.cxx +++ b/Simulator/Autopilot/autopilot.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -580,14 +579,3 @@ double NormalizeDegrees(double Input) }; -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.15 1999/02/12 23:22:35 curt -// Allow auto-throttle adjustment while active. -// -// Revision 1.14 1999/02/12 22:17:14 curt -// Changes contributed by Norman Vine to allow adjustment of the autopilot -// while it is activated. -// diff --git a/Simulator/Autopilot/autopilot.hxx b/Simulator/Autopilot/autopilot.hxx index 4169a6c83..e6b954145 100644 --- a/Simulator/Autopilot/autopilot.hxx +++ b/Simulator/Autopilot/autopilot.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _AUTOPILOT_HXX @@ -82,14 +81,3 @@ void fgAPAutoThrottleAdjust( double inc ); #endif // _AUTOPILOT_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.9 1999/02/12 23:22:36 curt -// Allow auto-throttle adjustment while active. -// -// Revision 1.8 1999/02/12 22:17:15 curt -// Changes contributed by Norman Vine to allow adjustment of the autopilot -// while it is activated. -// diff --git a/Simulator/Cockpit/cockpit.cxx b/Simulator/Cockpit/cockpit.cxx index a8beb991f..baecd7f10 100644 --- a/Simulator/Cockpit/cockpit.cxx +++ b/Simulator/Cockpit/cockpit.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -257,164 +256,3 @@ void fgCockpitUpdate( void ) { } -// $Log$ -// Revision 1.2 1999/04/06 16:58:29 curt -// Clean ups and reorganizations: -// - Additional Thanks entry -// - more info on getting gfc library -// - converted some C style comments to C++ style. -// -// Revision 1.1.1.1 1999/04/05 21:32:48 curt -// Start of 0.6.x branch. -// -// Revision 1.31 1999/03/08 21:56:08 curt -// Added panel changes sent in by Friedemann. -// -// Revision 1.30 1999/02/05 21:28:57 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.29 1999/01/08 19:27:34 curt -// Fixed AOA reading on HUD. -// Continued work on time jitter compensation. -// -// Revision 1.28 1999/01/07 20:24:17 curt -// Update fgGENERAL to FGGeneral. -// -// Revision 1.27 1998/12/18 23:35:09 curt -// Converted to a simpler frame rate counting method. -// -// Revision 1.26 1998/12/09 18:50:19 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.25 1998/12/05 15:54:07 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.24 1998/12/03 01:16:00 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.23 1998/11/09 23:38:50 curt -// Panel updates from Friedemann. -// -// Revision 1.22 1998/11/06 21:17:45 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.21 1998/11/02 23:04:02 curt -// HUD units now display in feet by default with meters being a command line -// option. -// -// Revision 1.20 1998/10/25 14:08:40 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.19 1998/10/17 01:33:56 curt -// C++ ifying ... -// -// Revision 1.18 1998/10/16 23:27:23 curt -// C++-ifying. -// -// Revision 1.17 1998/09/29 14:56:30 curt -// c++-ified comments. -// -// Revision 1.16 1998/09/29 02:01:06 curt -// Added a "rate of climb" indicator. -// -// Revision 1.15 1998/08/28 18:14:39 curt -// Added new cockpit code from Friedemann Reinhard -// -// -// Revision 1.14 1998/08/24 20:05:15 curt -// Added a second minimalistic HUD. -// Added code to display the number of triangles rendered. -// -// Revision 1.13 1998/08/22 01:19:27 curt -// Omit panel code because it's texture loading overruns array bounds. -// -// Revision 1.12 1998/07/13 21:28:00 curt -// Converted the aoa scale to a radio altimeter. -// -// Revision 1.11 1998/07/13 21:00:45 curt -// Integrated Charlies latest HUD updates. -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.10 1998/07/08 14:41:08 curt -// Renamed polar3d.h to polar3d.hxx -// -// Revision 1.9 1998/06/27 16:47:53 curt -// Incorporated Friedemann Reinhard's -// first pass at an isntrument panel. -// -// Revision 1.8 1998/05/17 16:58:12 curt -// Added a View Frustum Culling ratio display to the hud. -// -// Revision 1.7 1998/05/16 13:04:13 curt -// New updates from Charlie Hotchkiss. -// -// Revision 1.6 1998/05/13 18:27:53 curt -// Added an fov to hud display. -// -// Revision 1.5 1998/05/11 18:13:10 curt -// Complete C++ rewrite of all cockpit code by Charlie Hotchkiss. -// -// Revision 1.4 1998/05/03 00:46:45 curt -// polar.h -> polar3d.h -// -// Revision 1.3 1998/04/30 12:36:02 curt -// C++-ifying a couple source files. -// -// Revision 1.2 1998/04/25 22:06:26 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.1 1998/04/24 00:45:54 curt -// C++-ifing the code a bit. -// -// Revision 1.13 1998/04/18 04:14:01 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.12 1998/04/14 02:23:09 curt -// Code reorganizations. Added a Lib/ directory for more general libraries. -// -// Revision 1.11 1998/03/14 00:32:13 curt -// Changed a printf() to a fgPrintf(). -// -// Revision 1.10 1998/02/07 15:29:33 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.9 1998/02/03 23:20:14 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.8 1998/01/31 00:43:03 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.7 1998/01/27 00:47:51 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.6 1998/01/19 19:27:01 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.5 1998/01/19 18:40:19 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.4 1997/12/30 20:47:34 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.3 1997/12/15 23:54:33 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.2 1997/12/10 22:37:38 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.1 1997/08/29 18:03:20 curt -// Initial revision. -// - diff --git a/Simulator/Cockpit/cockpit.hxx b/Simulator/Cockpit/cockpit.hxx index 8ffcff960..e4ee06979 100644 --- a/Simulator/Cockpit/cockpit.hxx +++ b/Simulator/Cockpit/cockpit.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _COCKPIT_HXX @@ -57,56 +56,3 @@ void fgCockpitUpdate( void ); #endif // _COCKPIT_HXX -// $Log$ -// Revision 1.2 1999/04/06 16:58:30 curt -// Clean ups and reorganizations: -// - Additional Thanks entry -// - more info on getting gfc library -// - converted some C style comments to C++ style. -// -// Revision 1.1.1.1 1999/04/05 21:32:48 curt -// Start of 0.6.x branch. -// -// Revision 1.4 1998/07/13 21:00:46 curt -// Integrated Charlies latest HUD updates. -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.3 1998/06/27 16:47:54 curt -// Incorporated Friedemann Reinhard's -// first pass at an isntrument panel. -// -// Revision 1.2 1998/05/11 18:13:10 curt -// Complete C++ rewrite of all cockpit code by Charlie Hotchkiss. -// -// Revision 1.1 1998/04/24 00:45:55 curt -// C++-ifing the code a bit. -// -// Revision 1.8 1998/04/22 13:26:19 curt -// C++ - ifing the code a bit. -// -// Revision 1.7 1998/04/21 17:02:34 curt -// Prepairing for C++ integration. -// -// Revision 1.6 1998/02/07 15:29:33 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.5 1998/01/22 02:59:29 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.4 1998/01/19 19:27:01 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.3 1998/01/19 18:40:19 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.2 1997/12/10 22:37:39 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.1 1997/08/29 18:03:21 curt -// Initial revision. -// - diff --git a/Simulator/Cockpit/hud.cxx b/Simulator/Cockpit/hud.cxx index 0f30131ac..10acae719 100644 --- a/Simulator/Cockpit/hud.cxx +++ b/Simulator/Cockpit/hud.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -834,178 +833,3 @@ void fgUpdateHUD( void ) { glPopMatrix(); } -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.32 1999/03/02 01:02:37 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.31 1999/02/02 20:13:31 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.30 1999/01/27 04:47:52 curt -// Make lower end of altitude = -500 so the altimeter is guaged below zero (such -// as in death valley.) -// -// Revision 1.29 1998/12/18 23:35:10 curt -// Converted to a simpler frame rate counting method. -// -// Revision 1.28 1998/11/23 21:48:59 curt -// Borland portability tweaks. -// -// Revision 1.27 1998/11/06 21:17:47 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.26 1998/11/03 12:33:11 curt -// Display ft or m in mini-hud next to altitude. -// -// Revision 1.25 1998/10/17 01:33:57 curt -// C++ ifying ... -// -// Revision 1.24 1998/10/16 23:27:25 curt -// C++-ifying. -// -// Revision 1.23 1998/10/16 00:53:00 curt -// Mods to display a bit more info when mini-hud is active. -// -// Revision 1.22 1998/09/29 14:56:31 curt -// c++-ified comments. -// -// Revision 1.21 1998/09/29 02:01:07 curt -// Added a "rate of climb" indicator. -// -// Revision 1.20 1998/08/24 20:05:16 curt -// Added a second minimalistic HUD. -// Added code to display the number of triangles rendered. -// -// Revision 1.19 1998/07/30 23:44:05 curt -// Tweaks for sgi building. -// -// Revision 1.18 1998/07/20 12:47:55 curt -// Replace the hud rendering for loop (which linearly searches the the hud -// list to find the entry with the proper position) with a simple linear -// traversal using an "iterator." -// -// Revision 1.17 1998/07/13 21:28:02 curt -// Converted the aoa scale to a radio altimeter. -// -// Revision 1.16 1998/07/13 21:00:47 curt -// Integrated Charlies latest HUD updates. -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.15 1998/07/08 14:41:08 curt -// Renamed polar3d.h to polar3d.hxx -// -// Revision 1.14 1998/07/06 21:31:20 curt -// Removed an extraneous ^M. -// -// Revision 1.13 1998/07/03 13:16:28 curt -// Added Charlie Hotchkiss's HUD updates and improvementes. -// -// Revision 1.11 1998/06/05 18:17:10 curt -// Added the declaration of memmove needed by the stl which apparently -// solaris only defines for cc compilations and not for c++ (__STDC__) -// -// Revision 1.10 1998/05/17 16:58:12 curt -// Added a View Frustum Culling ratio display to the hud. -// -// Revision 1.9 1998/05/16 13:04:14 curt -// New updates from Charlie Hotchkiss. -// -// Revision 1.8 1998/05/13 18:27:54 curt -// Added an fov to hud display. -// -// Revision 1.7 1998/05/11 18:13:11 curt -// Complete C++ rewrite of all cockpit code by Charlie Hotchkiss. -// -// Revision 1.22 1998/04/18 04:14:02 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.21 1998/04/03 21:55:28 curt -// Converting to Gnu autoconf system. -// Tweaks to hud.c -// -// Revision 1.20 1998/03/09 22:48:40 curt -// Minor "formatting" tweaks. -// -// Revision 1.19 1998/02/23 20:18:28 curt -// Incorporated Michele America's hud changes. -// -// Revision 1.18 1998/02/21 14:53:10 curt -// Added Charlie's HUD changes. -// -// Revision 1.17 1998/02/20 00:16:21 curt -// Thursday's tweaks. -// -// Revision 1.16 1998/02/19 13:05:49 curt -// Incorporated some HUD tweaks from Michelle America. -// Tweaked the sky's sunset/rise colors. -// Other misc. tweaks. -// -// Revision 1.15 1998/02/16 13:38:39 curt -// Integrated changes from Charlie Hotchkiss. -// -// Revision 1.14 1998/02/12 21:59:41 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.12 1998/02/09 15:07:48 curt -// Minor tweaks. -// -// Revision 1.11 1998/02/07 15:29:34 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.10 1998/02/03 23:20:14 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.9 1998/01/31 00:43:04 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.8 1998/01/27 00:47:51 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.7 1998/01/19 18:40:20 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.6 1997/12/15 23:54:34 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.5 1997/12/10 22:37:39 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.4 1997/09/23 00:29:32 curt -// Tweaks to get things to compile with gcc-win32. -// -// Revision 1.3 1997/09/05 14:17:26 curt -// More tweaking with stars. -// -// Revision 1.2 1997/09/04 02:17:30 curt -// Shufflin' stuff. -// -// Revision 1.1 1997/08/29 18:03:22 curt -// Initial revision. -// diff --git a/Simulator/Cockpit/hud.hxx b/Simulator/Cockpit/hud.hxx index 2783462ad..03a73d6c8 100644 --- a/Simulator/Cockpit/hud.hxx +++ b/Simulator/Cockpit/hud.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _HUD_HXX @@ -524,119 +523,3 @@ void fgHUDSetTimeMode( Hptr hud, int time_of_day ); #endif // _HUD_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.19 1999/03/02 01:02:38 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.18 1999/02/26 22:08:45 curt -// Added initial support for native SGI compilers. -// -// Revision 1.17 1999/02/01 21:33:28 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.16 1998/10/17 01:33:59 curt -// C++ ifying ... -// -// Revision 1.15 1998/10/16 23:27:27 curt -// C++-ifying. -// -// Revision 1.14 1998/09/29 14:56:33 curt -// c++-ified comments. -// -// Revision 1.13 1998/09/29 02:01:09 curt -// Added a "rate of climb" indicator. -// -// Revision 1.12 1998/08/24 20:05:17 curt -// Added a second minimalistic HUD. -// Added code to display the number of triangles rendered. -// -// Revision 1.11 1998/07/24 21:36:55 curt -// Ran dos2unix to get rid of extraneous ^M's. Tweaked parameter in -// ImageGetRawData() to match usage. -// -// Revision 1.10 1998/07/13 21:28:02 curt -// Converted the aoa scale to a radio altimeter. -// -// Revision 1.9 1998/07/13 21:00:48 curt -// Integrated Charlies latest HUD updates. -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.8 1998/07/03 13:16:29 curt -// Added Charlie Hotchkiss's HUD updates and improvementes. -// -// Revision 1.6 1998/06/03 00:43:28 curt -// No .h when including stl stuff. -// -// Revision 1.5 1998/05/17 16:58:13 curt -// Added a View Frustum Culling ratio display to the hud. -// -// Revision 1.4 1998/05/16 13:04:15 curt -// New updates from Charlie Hotchkiss. -// -// Revision 1.3 1998/05/13 18:27:55 curt -// Added an fov to hud display. -// -// Revision 1.2 1998/05/11 18:13:12 curt -// Complete C++ rewrite of all cockpit code by Charlie Hotchkiss. -// -// Revision 1.15 1998/02/23 19:07:57 curt -// Incorporated Durk's Astro/ tweaks. Includes unifying the sun position -// calculation code between sun display, and other FG sections that use this -// for things like lighting. -// -// Revision 1.14 1998/02/21 14:53:14 curt -// Added Charlie's HUD changes. -// -// Revision 1.13 1998/02/20 00:16:22 curt -// Thursday's tweaks. -// -// Revision 1.12 1998/02/19 13:05:52 curt -// Incorporated some HUD tweaks from Michelle America. -// Tweaked the sky's sunset/rise colors. -// Other misc. tweaks. -// -// Revision 1.11 1998/02/16 13:38:42 curt -// Integrated changes from Charlie Hotchkiss. -// -// Revision 1.11 1998/02/16 13:38:42 curt -// Integrated changes from Charlie Hotchkiss. -// -// Revision 1.10 1998/02/12 21:59:42 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.8 1998/02/07 15:29:35 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.7 1998/02/03 23:20:15 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.6 1998/01/22 02:59:30 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.5 1998/01/19 19:27:01 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.4 1998/01/19 18:40:21 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.3 1997/12/30 16:36:41 curt -// Merged in Durk's changes ... -// -// Revision 1.2 1997/12/10 22:37:40 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.1 1997/08/29 18:03:22 curt -// Initial revision. -// diff --git a/Simulator/Cockpit/panel.cxx b/Simulator/Cockpit/panel.cxx index 2f478b831..af96564d1 100644 --- a/Simulator/Cockpit/panel.cxx +++ b/Simulator/Cockpit/panel.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -1058,43 +1057,3 @@ xglEnable(GL_TEXTURE_2D); xglDisable(GL_TEXTURE_2D); } -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.18 1999/03/09 20:58:17 curt -// Tweaks for compiling under native Irix compilers. -// -// Revision 1.17 1999/03/08 21:56:09 curt -// Added panel changes sent in by Friedemann. -// -// Revision 1.13 1999/01/07 19:25:53 curt -// Updates from Friedemann Reinhard. -// -// Revision 1.11 1998/11/11 00:19:27 curt -// Updated comment delimeter to C++ style. -// -// Revision 1.10 1998/11/09 23:38:52 curt -// Panel updates from Friedemann. -// -// Revision 1.9 1998/11/06 21:18:01 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.8 1998/10/16 23:27:37 curt -// C++-ifying. -// -// Revision 1.7 1998/08/31 20:45:31 curt -// Tweaks from Friedemann. -// -// Revision 1.6 1998/08/28 18:14:40 curt -// Added new cockpit code from Friedemann Reinhard -// -// -// Revision 1.1 1998/06/27 16:47:54 curt -// Incorporated Friedemann Reinhard's -// first pass at an isntrument panel. -// - - diff --git a/Simulator/Cockpit/panel.hxx b/Simulator/Cockpit/panel.hxx index d82385ff3..05990e3bd 100644 --- a/Simulator/Cockpit/panel.hxx +++ b/Simulator/Cockpit/panel.hxx @@ -17,7 +17,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #define LETTER_OFFSET 0.03515625 @@ -253,31 +252,3 @@ void PrintMatrix( void); -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.9 1999/03/09 20:58:18 curt -// Tweaks for compiling under native Irix compilers. -// -// Revision 1.8 1999/03/08 21:56:10 curt -// Added panel changes sent in by Friedemann. -// -// Revision 1.5 1999/01/07 19:25:55 curt -// Updates from Friedemann Reinhard. -// -// Revision 1.4 1998/11/11 00:19:29 curt -// Updated comment delimeter to C++ style. -// -// Revision 1.3 1998/11/09 23:38:54 curt -// Panel updates from Friedemann. -// -// Revision 1.2 1998/08/28 18:14:41 curt -// Added new cockpit code from Friedemann Reinhard -// -// -// Revision 1.1 1998/06/27 16:47:55 curt -// Incorporated Friedemann Reinhard's -// first pass at an isntrument panel. - - diff --git a/Simulator/Cockpit/proposed-navaids.hpp b/Simulator/Cockpit/proposed-navaids.hpp index 2b86abd84..df09c2c8b 100644 --- a/Simulator/Cockpit/proposed-navaids.hpp +++ b/Simulator/Cockpit/proposed-navaids.hpp @@ -20,7 +20,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ diff --git a/Simulator/Controls/controls.cxx b/Simulator/Controls/controls.cxx index 4763bd488..1a559e3c2 100644 --- a/Simulator/Controls/controls.cxx +++ b/Simulator/Controls/controls.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "controls.hxx" @@ -50,45 +49,3 @@ FGControls::~FGControls() { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.3 1998/12/05 16:13:12 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.2 1998/10/25 14:08:41 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.1 1998/10/18 01:51:05 curt -// c++-ifying ... -// -// Revision 1.8 1998/09/29 02:01:31 curt -// Added a brake. -// -// Revision 1.7 1998/02/07 15:29:36 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.6 1998/01/19 19:27:02 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.5 1998/01/19 18:40:22 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.4 1997/12/10 22:37:41 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.3 1997/08/27 03:30:01 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.2 1997/06/21 17:12:48 curt -// Capitalized subdirectory names. -// -// Revision 1.1 1997/05/31 19:24:04 curt -// Initial revision. -// - diff --git a/Simulator/Controls/controls.hxx b/Simulator/Controls/controls.hxx index 99a21be27..19a6a47e5 100644 --- a/Simulator/Controls/controls.hxx +++ b/Simulator/Controls/controls.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _CONTROLS_HXX @@ -181,75 +180,3 @@ extern FGControls controls; #endif // _CONTROLS_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.4 1999/01/27 04:48:13 curt -// C++ style refinements by Bernie Bright. -// -// Revision 1.3 1998/12/05 16:13:13 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.2 1998/10/25 14:08:42 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.1 1998/10/18 01:51:07 curt -// c++-ifying ... -// -// Revision 1.17 1998/09/29 14:57:00 curt -// c++-ified some comments. -// -// Revision 1.16 1998/09/29 02:01:32 curt -// Added a brake. -// -// Revision 1.15 1998/04/25 22:06:27 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.14 1998/04/22 13:26:19 curt -// C++ - ifing the code a bit. -// -// Revision 1.13 1998/04/21 17:02:35 curt -// Prepairing for C++ integration. -// -// Revision 1.12 1998/02/09 22:56:48 curt -// Removed "depend" files from cvs control. Other minor make tweaks. -// -// Revision 1.11 1998/02/07 15:29:36 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.10 1998/01/27 00:47:52 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.9 1998/01/22 02:59:31 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.8 1998/01/19 18:40:22 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.7 1997/12/15 23:54:36 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.6 1997/12/10 22:37:41 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.5 1997/08/27 03:30:02 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.4 1997/07/23 21:52:18 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.3 1997/05/31 19:16:27 curt -// Elevator trim added. -// -// Revision 1.2 1997/05/23 15:40:33 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 15:59:48 curt -// Initial revision. -// diff --git a/Simulator/FDM/External/external.cxx b/Simulator/FDM/External/external.cxx index 7950245e6..e14d6b85f 100644 --- a/Simulator/FDM/External/external.cxx +++ b/Simulator/FDM/External/external.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -41,24 +40,3 @@ void fgExternalUpdate( FGInterface& f, int multiloop ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.5 1999/02/05 21:29:03 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.4 1999/02/01 21:33:32 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.3 1999/01/19 17:52:11 curt -// Working on being able to extrapolate a new position and orientation -// based on a position, orientation, and time offset. -// -// Revision 1.2 1998/12/05 15:54:13 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.1 1998/12/04 01:28:49 curt -// Initial revision. -// diff --git a/Simulator/FDM/External/external.hxx b/Simulator/FDM/External/external.hxx index 87c4dec6d..0e15631f7 100644 --- a/Simulator/FDM/External/external.hxx +++ b/Simulator/FDM/External/external.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _EXTERNAL_HXX @@ -82,26 +81,3 @@ void fgExternalInit( FGInterface& f ); #endif // _EXTERNAL_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.6 1999/02/05 21:29:04 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.5 1999/01/19 17:52:12 curt -// Working on being able to extrapolate a new position and orientation -// based on a position, orientation, and time offset. -// -// Revision 1.4 1999/01/09 13:37:37 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.3 1998/12/05 15:54:14 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.2 1998/12/05 14:18:47 curt -// added an fgTIMESTAMP to define when this record is valid. -// -// Revision 1.1 1998/12/04 01:28:49 curt -// Initial revision. -// diff --git a/Simulator/FDM/JSBsim.cxx b/Simulator/FDM/JSBsim.cxx index 7e0c34e72..85933fb02 100644 --- a/Simulator/FDM/JSBsim.cxx +++ b/Simulator/FDM/JSBsim.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -257,20 +256,3 @@ int fgJSBsim_2_FGInterface (FGInterface& f) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:45 curt -// Initial revision -// -// Revision 1.4 1999/04/03 04:20:01 curt -// Optimizations (tm) by Norman Vine. -// -// Revision 1.3 1999/02/26 22:09:10 curt -// Added initial support for native SGI compilers. -// Integrated Jon's next version of JSBsim. -// -// Revision 1.2 1999/02/11 21:09:40 curt -// Interface with Jon's submitted JSBsim changes. -// -// Revision 1.1 1999/02/05 21:29:38 curt -// Incorporating Jon S. Berndt's flight model code. -// diff --git a/Simulator/FDM/JSBsim.hxx b/Simulator/FDM/JSBsim.hxx index 9d2211a94..ac2dd051a 100644 --- a/Simulator/FDM/JSBsim.hxx +++ b/Simulator/FDM/JSBsim.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _JSBSIM_HXX @@ -47,13 +46,3 @@ int fgJSBsim_2_FGInterface (FGInterface& f); #endif // _JSBSIM_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:45 curt -// Initial revision -// -// Revision 1.2 1999/02/11 21:09:41 curt -// Interface with Jon's submitted JSBsim changes. -// -// Revision 1.1 1999/02/05 21:29:38 curt -// Incorporating Jon S. Berndt's flight model code. -// diff --git a/Simulator/FDM/JSBsim/FGControls.cpp b/Simulator/FDM/JSBsim/FGControls.cpp index 714b4e16f..1a559e3c2 100644 --- a/Simulator/FDM/JSBsim/FGControls.cpp +++ b/Simulator/FDM/JSBsim/FGControls.cpp @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "controls.hxx" @@ -50,51 +49,3 @@ FGControls::~FGControls() { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.1 1999/02/13 01:12:03 curt -// Initial Revision. -// -// Revision 1.1 1999/02/09 04:51:32 jon -// Initial revision -// -// Revision 1.3 1998/12/05 16:13:12 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.2 1998/10/25 14:08:41 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.1 1998/10/18 01:51:05 curt -// c++-ifying ... -// -// Revision 1.8 1998/09/29 02:01:31 curt -// Added a brake. -// -// Revision 1.7 1998/02/07 15:29:36 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.6 1998/01/19 19:27:02 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.5 1998/01/19 18:40:22 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.4 1997/12/10 22:37:41 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.3 1997/08/27 03:30:01 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.2 1997/06/21 17:12:48 curt -// Capitalized subdirectory names. -// -// Revision 1.1 1997/05/31 19:24:04 curt -// Initial revision. -// - diff --git a/Simulator/FDM/JSBsim/FGControls.h b/Simulator/FDM/JSBsim/FGControls.h index 3979b4b02..12420c4da 100644 --- a/Simulator/FDM/JSBsim/FGControls.h +++ b/Simulator/FDM/JSBsim/FGControls.h @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _CONTROLS_HXX @@ -175,75 +174,3 @@ extern FGControls controls; #endif // _CONTROLS_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:45 curt -// Initial revision -// -// Revision 1.1 1999/02/13 01:12:03 curt -// Initial Revision. -// -// Revision 1.3 1998/12/05 16:13:13 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.2 1998/10/25 14:08:42 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.1 1998/10/18 01:51:07 curt -// c++-ifying ... -// -// Revision 1.17 1998/09/29 14:57:00 curt -// c++-ified some comments. -// -// Revision 1.16 1998/09/29 02:01:32 curt -// Added a brake. -// -// Revision 1.15 1998/04/25 22:06:27 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.14 1998/04/22 13:26:19 curt -// C++ - ifing the code a bit. -// -// Revision 1.13 1998/04/21 17:02:35 curt -// Prepairing for C++ integration. -// -// Revision 1.12 1998/02/09 22:56:48 curt -// Removed "depend" files from cvs control. Other minor make tweaks. -// -// Revision 1.11 1998/02/07 15:29:36 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.10 1998/01/27 00:47:52 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.9 1998/01/22 02:59:31 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.8 1998/01/19 18:40:22 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.7 1997/12/15 23:54:36 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.6 1997/12/10 22:37:41 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.5 1997/08/27 03:30:02 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.4 1997/07/23 21:52:18 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.3 1997/05/31 19:16:27 curt -// Elevator trim added. -// -// Revision 1.2 1997/05/23 15:40:33 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 15:59:48 curt -// Initial revision. -// diff --git a/Simulator/FDM/LaRCsim.cxx b/Simulator/FDM/LaRCsim.cxx index 49010e043..6daf0aa6d 100644 --- a/Simulator/FDM/LaRCsim.cxx +++ b/Simulator/FDM/LaRCsim.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "LaRCsim.hxx" @@ -404,55 +403,3 @@ int fgLaRCsim_2_FGInterface (FGInterface& f) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:44 curt -// Initial revision -// -// Revision 1.12 1999/04/03 04:20:02 curt -// Optimizations (tm) by Norman Vine. -// -// Revision 1.11 1999/02/05 21:28:58 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.10 1999/02/01 21:33:30 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.9 1999/01/08 19:27:36 curt -// Fixed AOA reading on HUD. -// Continued work on time jitter compensation. -// -// Revision 1.8 1998/12/18 23:37:06 curt -// Collapsed out the FGState variables not currently needed. They are just -// commented out and can be readded easily at any time. The point of this -// exersize is to determine which variables were or were not currently being -// used. -// -// Revision 1.7 1998/12/14 13:31:06 curt -// LaRCsim maintains all it's variables internally. I had been copying all of -// them back and forth to the FG struture everytime I updated the flight model. -// However, I have realized that this is not necessary. I just need to copy -// the control positions and environmental parameters into the LaRCsim structure -// before updating the FDM, then copy every thing back out into the publick FGFS -// structure afterwords. This seems to solve (or at least help) a westward -// drift problem some poeple had been observing. -// -// Revision 1.6 1998/12/05 15:54:08 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.5 1998/12/03 04:25:02 curt -// Working on fixing up new fgFLIGHT class. -// -// Revision 1.4 1998/12/03 01:16:37 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.3 1998/10/25 14:08:43 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.2 1998/10/17 01:34:11 curt -// C++ ifying ... -// -// Revision 1.1 1998/10/17 00:43:58 curt -// Initial revision. -// -// diff --git a/Simulator/FDM/LaRCsim.hxx b/Simulator/FDM/LaRCsim.hxx index 05d33c391..884cfd85f 100644 --- a/Simulator/FDM/LaRCsim.hxx +++ b/Simulator/FDM/LaRCsim.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) //*************************************************************************/ @@ -47,22 +46,3 @@ int fgLaRCsim_2_FGInterface (FGInterface& f); #endif // _LARCSIM_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:44 curt -// Initial revision -// -// Revision 1.5 1999/02/05 21:28:59 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.4 1998/12/05 15:54:09 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.3 1998/12/03 01:16:38 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.2 1998/10/17 01:34:13 curt -// C++ ifying ... -// -// Revision 1.1 1998/10/17 00:43:58 curt -// Initial revision. -// diff --git a/Simulator/FDM/Slew/slew.cxx b/Simulator/FDM/Slew/slew.cxx index 31924c7dd..746930249 100644 --- a/Simulator/FDM/Slew/slew.cxx +++ b/Simulator/FDM/Slew/slew.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -82,77 +81,3 @@ void fgSlewUpdate( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:45 curt -// Initial revision -// -// Revision 1.6 1999/02/05 21:29:05 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.5 1999/02/01 21:33:33 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.4 1998/12/05 16:13:14 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.3 1998/12/05 15:54:16 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.2 1998/10/17 01:34:17 curt -// C++ ifying ... -// -// Revision 1.1 1998/10/16 23:27:50 curt -// C++-ifying. -// -// Revision 1.13 1998/04/25 22:06:29 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.12 1998/04/08 23:35:30 curt -// Tweaks to Gnu automake/autoconf system. -// -// Revision 1.11 1998/02/07 15:29:39 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.10 1998/01/27 00:47:53 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.9 1998/01/19 19:27:06 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.8 1998/01/19 18:40:30 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.7 1997/12/15 23:54:42 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.6 1997/08/27 03:30:11 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.5 1997/07/19 22:35:06 curt -// Moved fiddled with PI to avoid compiler warnings. -// -// Revision 1.4 1997/06/21 17:12:51 curt -// Capitalized subdirectory names. -// -// Revision 1.3 1997/05/29 22:40:00 curt -// Working on incorporating the LaRCsim flight model. -// -// Revision 1.2 1997/05/29 12:30:19 curt -// Some initial mods to work better in a timer environment. -// -// Revision 1.1 1997/05/29 02:29:42 curt -// Moved to their own directory. -// -// Revision 1.2 1997/05/23 15:40:37 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 16:04:45 curt -// Initial revision. -// - diff --git a/Simulator/FDM/Slew/slew.hxx b/Simulator/FDM/Slew/slew.hxx index 16a9763c3..c54892e70 100644 --- a/Simulator/FDM/Slew/slew.hxx +++ b/Simulator/FDM/Slew/slew.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _SLEW_HXX @@ -41,33 +40,3 @@ void fgSlewUpdate( void ); #endif // _SLEW_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:45 curt -// Initial revision -// -// Revision 1.2 1998/10/17 01:34:18 curt -// C++ ifying ... -// -// Revision 1.1 1998/10/16 23:27:52 curt -// C++-ifying. -// -// Revision 1.4 1998/01/22 02:59:34 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.3 1998/01/19 18:40:30 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.2 1997/07/23 21:52:20 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.1 1997/05/29 02:29:43 curt -// Moved to their own directory. -// -// Revision 1.2 1997/05/23 15:40:38 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 16:04:46 curt -// Initial revision. -// - diff --git a/Simulator/FDM/flight.cxx b/Simulator/FDM/flight.cxx index 942787c0a..2b01e5428 100644 --- a/Simulator/FDM/flight.cxx +++ b/Simulator/FDM/flight.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -194,136 +193,3 @@ void fgFDMSetGroundElevation(int model, double ground_meters) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:44 curt -// Initial revision -// -// Revision 1.17 1999/04/03 04:20:03 curt -// Optimizations (tm) by Norman Vine. -// -// Revision 1.16 1999/02/26 22:09:12 curt -// Added initial support for native SGI compilers. -// Integrated Jon's next version of JSBsim. -// -// Revision 1.15 1999/02/05 21:29:01 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.14 1999/02/01 21:33:31 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.13 1999/01/27 04:48:39 curt -// Set the runway height in cur_fdm_state as well as base_fdm_state. -// -// Revision 1.12 1999/01/20 13:42:22 curt -// Tweaked FDM interface. -// Testing check sum support for NMEA serial output. -// -// Revision 1.11 1999/01/19 17:52:06 curt -// Working on being able to extrapolate a new position and orientation -// based on a position, orientation, and time offset. -// -// Revision 1.10 1999/01/09 13:37:32 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.9 1999/01/08 19:27:37 curt -// Fixed AOA reading on HUD. -// Continued work on time jitter compensation. -// -// Revision 1.8 1999/01/08 03:23:51 curt -// Beginning work on compensating for sim time vs. real world time "jitter". -// -// Revision 1.7 1998/12/18 23:37:07 curt -// Collapsed out the FGState variables not currently needed. They are just -// commented out and can be readded easily at any time. The point of this -// exersize is to determine which variables were or were not currently being -// used. -// -// Revision 1.6 1998/12/05 15:54:11 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.5 1998/12/04 01:29:39 curt -// Stubbed in a new flight model called "External" which is expected to be driven -// from some external source. -// -// Revision 1.4 1998/12/03 01:16:40 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.3 1998/11/06 21:18:03 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUGNDEBUG flag. -// -// Revision 1.2 1998/10/16 23:27:40 curt -// C++-ifying. -// -// Revision 1.1 1998/10/16 20:16:41 curt -// Renamed flight.[ch] to flight.[ch]xx -// -// Revision 1.19 1998/09/29 14:57:38 curt -// c++-ified comments. -// -// Revision 1.18 1998/09/29 02:02:40 curt -// Added a rate of climb calculation. -// -// Revision 1.17 1998/08/24 20:09:07 curt -// . -// -// Revision 1.16 1998/08/22 14:49:55 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.15 1998/07/30 23:44:36 curt -// Beginning to add support for multiple flight models. -// -// Revision 1.14 1998/07/12 03:08:27 curt -// Added fgFlightModelSetAltitude() to force the altitude to something -// other than the current altitude. LaRCsim doesn't let you do this by just -// changing FG_Altitude. -// -// Revision 1.13 1998/04/25 22:06:28 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.12 1998/04/21 16:59:33 curt -// Integrated autopilot. -// Prepairing for C++ integration. -// -// Revision 1.11 1998/04/18 04:14:04 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.10 1998/02/07 15:29:37 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.9 1998/01/27 00:47:53 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.8 1998/01/19 19:27:03 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.7 1998/01/19 18:40:23 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.6 1998/01/19 18:35:43 curt -// Minor tweaks and fixes for cygwin32. -// -// Revision 1.5 1997/12/30 20:47:37 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.4 1997/12/10 22:37:42 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.3 1997/08/27 03:30:04 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.2 1997/05/29 22:39:57 curt -// Working on incorporating the LaRCsim flight model. -// -// Revision 1.1 1997/05/29 02:35:04 curt -// Initial revision. -// diff --git a/Simulator/FDM/flight.hxx b/Simulator/FDM/flight.hxx index 64d38b913..99a2e9b81 100644 --- a/Simulator/FDM/flight.hxx +++ b/Simulator/FDM/flight.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FLIGHT_HXX @@ -859,123 +858,3 @@ void fgFDMSetGroundElevation(int model, double alt_meters); #endif // _FLIGHT_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:44 curt -// Initial revision -// -// Revision 1.14 1999/04/03 04:20:04 curt -// Optimizations (tm) by Norman Vine. -// -// Revision 1.13 1999/02/05 21:29:02 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.12 1999/01/20 13:42:23 curt -// Tweaked FDM interface. -// Testing check sum support for NMEA serial output. -// -// Revision 1.11 1999/01/19 17:52:07 curt -// Working on being able to extrapolate a new position and orientation -// based on a position, orientation, and time offset. -// -// Revision 1.10 1999/01/09 13:37:33 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.9 1999/01/08 19:27:38 curt -// Fixed AOA reading on HUD. -// Continued work on time jitter compensation. -// -// Revision 1.8 1999/01/08 03:23:52 curt -// Beginning work on compensating for sim time vs. real world time "jitter". -// -// Revision 1.7 1998/12/18 23:37:09 curt -// Collapsed out the FGState variables not currently needed. They are just -// commented out and can be readded easily at any time. The point of this -// exersize is to determine which variables were or were not currently being -// used. -// -// Revision 1.6 1998/12/05 15:54:12 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.5 1998/12/04 01:29:40 curt -// Stubbed in a new flight model called "External" which is expected to be driven -// from some external source. -// -// Revision 1.4 1998/12/03 04:25:03 curt -// Working on fixing up new fgFLIGHT class. -// -// Revision 1.3 1998/12/03 01:16:41 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.2 1998/10/16 23:27:41 curt -// C++-ifying. -// -// Revision 1.1 1998/10/16 20:16:44 curt -// Renamed flight.[ch] to flight.[ch]xx -// -// Revision 1.20 1998/09/29 14:57:39 curt -// c++-ified comments. -// -// Revision 1.19 1998/09/29 02:02:41 curt -// Added a rate of climb calculation. -// -// Revision 1.18 1998/07/30 23:44:36 curt -// Beginning to add support for multiple flight models. -// -// Revision 1.17 1998/07/12 03:08:28 curt -// Added fgFlightModelSetAltitude() to force the altitude to something -// other than the current altitude. LaRCsim doesn't let you do this by just -// changing FG_Altitude. -// -// Revision 1.16 1998/04/22 13:26:20 curt -// C++ - ifing the code a bit. -// -// Revision 1.15 1998/04/21 16:59:33 curt -// Integrated autopilot. -// Prepairing for C++ integration. -// -// Revision 1.14 1998/02/07 15:29:37 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.13 1998/01/24 00:04:59 curt -// misc. tweaks. -// -// Revision 1.12 1998/01/22 02:59:32 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.11 1998/01/19 19:27:03 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.10 1997/12/10 22:37:43 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.9 1997/09/04 02:17:33 curt -// Shufflin' stuff. -// -// Revision 1.8 1997/08/27 03:30:06 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.7 1997/07/23 21:52:19 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.6 1997/06/21 17:52:22 curt -// Continue directory shuffling ... everything should be compilable/runnable -// again. -// -// Revision 1.5 1997/06/21 17:12:49 curt -// Capitalized subdirectory names. -// -// Revision 1.4 1997/05/29 22:39:57 curt -// Working on incorporating the LaRCsim flight model. -// -// Revision 1.3 1997/05/29 02:32:25 curt -// Starting to build generic flight model interface. -// -// Revision 1.2 1997/05/23 15:40:37 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 16:04:45 curt -// Initial revision. -// diff --git a/Simulator/GUI/gui.cxx b/Simulator/GUI/gui.cxx index d2869f812..d81129c01 100644 --- a/Simulator/GUI/gui.cxx +++ b/Simulator/GUI/gui.cxx @@ -19,7 +19,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ diff --git a/Simulator/GUI/gui.h b/Simulator/GUI/gui.h index 449ad03c1..dd711e7a6 100644 --- a/Simulator/GUI/gui.h +++ b/Simulator/GUI/gui.h @@ -19,7 +19,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) **************************************************************************/ diff --git a/Simulator/Joystick/joystick.cxx b/Simulator/Joystick/joystick.cxx index 122fd8128..636bd45a1 100644 --- a/Simulator/Joystick/joystick.cxx +++ b/Simulator/Joystick/joystick.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -196,61 +195,3 @@ int fgJoystickRead( void ) { #endif // ENABLE_LINUX_JOYSTICK -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.8 1999/04/03 04:20:33 curt -// Integration of Steve's plib conglomeration. -// -// Revision 1.7 1999/01/19 17:52:30 curt -// Some joystick tweaks by Norman Vine. -// -// Revision 1.6 1998/12/05 16:13:16 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.5 1998/11/06 21:18:04 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.4 1998/10/27 02:14:32 curt -// Changes to support GLUT joystick routines as fall back. -// -// Revision 1.3 1998/10/25 14:08:44 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.2 1998/10/25 10:56:25 curt -// Completely rewritten to use Steve Baker's joystick interface class. -// -// Revision 1.1 1998/10/24 22:28:16 curt -// Renamed joystick.[ch] to joystick.[ch]xx -// Added js.hxx which is Steve's joystick interface class. -// -// Revision 1.7 1998/04/25 22:06:29 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.6 1998/04/18 04:14:05 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.5 1998/02/12 21:59:44 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.4 1998/02/03 23:20:20 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.3 1998/01/27 00:47:54 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.2 1997/12/30 20:47:40 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.1 1997/08/29 18:06:54 curt -// Initial revision. -// - diff --git a/Simulator/Joystick/joystick.hxx b/Simulator/Joystick/joystick.hxx index 1eb4619a3..aa5e6f9a2 100644 --- a/Simulator/Joystick/joystick.hxx +++ b/Simulator/Joystick/joystick.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _JOYSTICK_HXX @@ -43,27 +42,3 @@ int fgJoystickInit( void ); #endif // _JOYSTICK_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.3 1998/10/27 02:14:33 curt -// Changes to support GLUT joystick routines as fall back. -// -// Revision 1.2 1998/10/25 10:56:27 curt -// Completely rewritten to use Steve Baker's joystick interface class. -// -// Revision 1.1 1998/10/24 22:28:18 curt -// Renamed joystick.[ch] to joystick.[ch]xx -// Added js.hxx which is Steve's joystick interface class. -// -// Revision 1.3 1998/04/22 13:26:21 curt -// C++ - ifing the code a bit. -// -// Revision 1.2 1998/01/22 02:59:36 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.1 1997/08/29 18:06:55 curt -// Initial revision. -// - diff --git a/Simulator/Main/GLUTkey.cxx b/Simulator/Main/GLUTkey.cxx index c947ef163..51eccfa4e 100644 --- a/Simulator/Main/GLUTkey.cxx +++ b/Simulator/Main/GLUTkey.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -434,311 +433,3 @@ void GLUTspecialkey(int k, int x, int y) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.44 1999/04/03 04:21:01 curt -// Integration of Steve's plib conglomeration. -// Optimizations (tm) by Norman Vine. -// -// Revision 1.43 1999/03/11 23:09:46 curt -// When "Help" is selected from the menu check to see if netscape is running. -// If so, command it to go to the flight gear user guide url. Otherwise -// start a new version of netscape with this url. -// -// Revision 1.42 1999/02/26 22:09:46 curt -// Added initial support for native SGI compilers. -// -// Revision 1.41 1999/02/12 23:22:43 curt -// Allow auto-throttle adjustment while active. -// -// Revision 1.40 1999/02/12 22:17:59 curt -// Changes to allow adjustment of the autopilot settings while it is activated. -// -// Revision 1.39 1999/02/05 21:29:07 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.38 1998/12/11 20:26:25 curt -// Fixed view frustum culling accuracy bug so we can look out the sides and -// back without tri-stripes dropping out. -// -// Revision 1.37 1998/12/09 18:50:22 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.36 1998/12/06 13:51:20 curt -// Turned "struct fgWEATHER" into "class FGWeather". -// -// Revision 1.35 1998/12/05 16:13:17 curt -// Renamed class fgCONTROLS to class FGControls. -// -// Revision 1.34 1998/12/05 15:54:17 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.33 1998/12/03 01:17:12 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.32 1998/11/06 21:18:06 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.31 1998/11/02 18:25:37 curt -// Check for __CYGWIN__ (b20) as well as __CYGWIN32__ (pre b20 compilers) -// Other misc. tweaks. -// -// Revision 1.30 1998/10/25 14:08:46 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.29 1998/10/20 14:58:57 curt -// Ctrl-R now reverses default polygon winding so I can see if a hole in the -// terrain is a result of improper winding, or if it is just an empty hole. -// -// Revision 1.28 1998/10/17 01:34:20 curt -// C++ ifying ... -// -// Revision 1.27 1998/10/02 12:46:46 curt -// Added an "auto throttle" -// -// Revision 1.26 1998/10/01 00:38:04 curt -// More altitude hold tweaks. -// -// Revision 1.25 1998/09/29 02:03:36 curt -// Autopilot mods. -// -// Revision 1.24 1998/09/26 13:16:44 curt -// C++-ified the comments. -// -// Revision 1.23 1998/09/17 18:35:30 curt -// Added F8 to toggle fog and F9 to toggle texturing. -// -// Revision 1.22 1998/09/15 04:27:27 curt -// Changes for new Astro code. -// -// Revision 1.21 1998/08/29 13:09:25 curt -// Changes to event manager from Bernie Bright. -// -// Revision 1.20 1998/08/24 20:11:12 curt -// Added i/I to toggle full vs. minimal HUD. -// Added a --hud-tris vs --hud-culled option. -// Moved options accessor funtions to options.hxx. -// -// Revision 1.19 1998/08/05 00:19:33 curt -// Added a local routine to update lighting params every frame when time is -// accelerated. -// -// Revision 1.18 1998/07/30 23:48:24 curt -// Output position & orientation when pausing. -// Eliminated libtool use. -// Added options to specify initial position and orientation. -// Changed default fov to 55 degrees. -// Added command line option to start in paused or unpaused state. -// -// Revision 1.17 1998/07/27 18:41:23 curt -// Added a pause command "p" -// Fixed some initialization order problems between pui and glut. -// Added an --enable/disable-sound option. -// -// Revision 1.16 1998/07/16 17:33:34 curt -// "H" / "h" now control hud brightness as well with off being one of the -// states. -// Better checking for xmesa/fx 3dfx fullscreen/window support for deciding -// whether or not to build in the feature. -// Translucent menu support. -// HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT -// Use fork() / wait() for playing mp3 init music in background under unix. -// Changed default tile diameter to 5. -// -// Revision 1.15 1998/07/13 21:01:34 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.14 1998/07/06 02:42:02 curt -// Added support for switching between fullscreen and window mode for -// Mesa/3dfx/glide. -// -// Added a basic splash screen. Restructured the main loop and top level -// initialization routines to do this. -// -// Hacked in some support for playing a startup mp3 sound file while rest -// of sim initializes. Currently only works in Unix using the mpg123 player. -// Waits for the mpg123 player to finish before initializing internal -// sound drivers. -// -// Revision 1.13 1998/06/27 16:54:32 curt -// Replaced "extern displayInstruments" with a entry in fgOPTIONS. -// Don't change the view port when displaying the panel. -// -// Revision 1.12 1998/06/12 14:27:26 curt -// Pui -> PUI, Gui -> GUI. -// -// Revision 1.11 1998/06/12 00:57:38 curt -// Added support for Pui/Gui. -// Converted fog to GL_FOG_EXP2. -// Link to static simulator parts. -// Update runfg.bat to try to be a little smarter. -// -// Revision 1.10 1998/05/27 02:24:05 curt -// View optimizations by Norman Vine. -// -// Revision 1.9 1998/05/16 13:05:21 curt -// Added limits to fov. -// -// Revision 1.8 1998/05/13 18:29:56 curt -// Added a keyboard binding to dynamically adjust field of view. -// Added a command line option to specify fov. -// Adjusted terrain color. -// Root path info moved to fgOPTIONS. -// Added ability to parse options out of a config file. -// -// Revision 1.7 1998/05/07 23:14:14 curt -// Added "D" key binding to set autopilot heading. -// Made frame rate calculation average out over last 10 frames. -// Borland C++ floating point exception workaround. -// Added a --tile-radius=n option. -// -// Revision 1.6 1998/04/28 01:20:20 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.5 1998/04/25 22:06:29 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.4 1998/04/25 20:24:00 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.3 1998/04/24 14:19:29 curt -// Fog tweaks. -// -// Revision 1.2 1998/04/24 00:49:17 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// Revision 1.1 1998/04/22 13:25:40 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.33 1998/04/18 04:11:25 curt -// Moved fg_debug to it's own library, added zlib support. -// -// Revision 1.32 1998/04/14 02:21:01 curt -// Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith -// -// -// Revision 1.31 1998/04/08 23:34:05 curt -// Patch from Durk to fix trim reversal with numlock key active. -// -// Revision 1.30 1998/04/03 22:09:02 curt -// Converting to Gnu autoconf system. -// -// Revision 1.29 1998/02/07 15:29:40 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.28 1998/02/03 23:20:23 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.27 1998/01/27 00:47:55 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.26 1998/01/19 19:27:07 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.25 1998/01/05 18:44:34 curt -// Add an option to advance/decrease time from keyboard. -// -// Revision 1.24 1997/12/30 16:36:46 curt -// Merged in Durk's changes ... -// -// Revision 1.23 1997/12/15 23:54:44 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.22 1997/12/10 22:37:45 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.21 1997/08/27 21:32:23 curt -// Restructured view calculation code. Added stars. -// -// Revision 1.20 1997/08/27 03:30:13 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.19 1997/08/25 20:27:21 curt -// Merged in initial HUD and Joystick code. -// -// Revision 1.18 1997/08/22 21:34:38 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.17 1997/07/19 22:34:02 curt -// Moved PI definitions to ../constants.h -// Moved random() stuff to ../Utils/ and renamed fg_random() -// -// Revision 1.16 1997/07/18 23:41:24 curt -// Tweaks for building with Cygnus Win32 compiler. -// -// Revision 1.15 1997/07/16 20:04:47 curt -// Minor tweaks to aid Win32 port. -// -// Revision 1.14 1997/07/12 03:50:20 curt -// Added an #include to help compiling for Win32 -// -// Revision 1.13 1997/06/25 15:39:46 curt -// Minor changes to compile with rsxnt/win32. -// -// Revision 1.12 1997/06/21 17:12:52 curt -// Capitalized subdirectory names. -// -// Revision 1.11 1997/06/18 04:10:31 curt -// A couple more runway tweaks ... -// -// Revision 1.10 1997/06/18 02:21:23 curt -// Hacked in a runway -// -// Revision 1.9 1997/06/02 03:40:06 curt -// A tiny bit more view tweaking. -// -// Revision 1.8 1997/06/02 03:01:38 curt -// Working on views (side, front, back, transitions, etc.) -// -// Revision 1.7 1997/05/31 19:16:25 curt -// Elevator trim added. -// -// Revision 1.6 1997/05/31 04:13:52 curt -// WE CAN NOW FLY!!! -// -// Continuing work on the LaRCsim flight model integration. -// Added some MSFS-like keyboard input handling. -// -// Revision 1.5 1997/05/30 23:26:19 curt -// Added elevator/aileron controls. -// -// Revision 1.4 1997/05/27 17:44:31 curt -// Renamed & rearranged variables and routines. Added some initial simple -// timer/alarm routines so the flight model can be updated on a regular -// interval. -// -// Revision 1.3 1997/05/23 15:40:25 curt -// Added GNU copyright headers. -// Fog now works! -// -// Revision 1.2 1997/05/23 00:35:12 curt -// Trying to get fog to work ... -// -// Revision 1.1 1997/05/21 15:57:50 curt -// Renamed due to added GLUT support. -// -// Revision 1.2 1997/05/19 18:22:41 curt -// Parameter tweaking ... starting to stub in fog support. -// -// Revision 1.1 1997/05/16 16:05:51 curt -// Initial revision. - diff --git a/Simulator/Main/GLUTkey.hxx b/Simulator/Main/GLUTkey.hxx index b5d5a4271..84e86f84f 100644 --- a/Simulator/Main/GLUTkey.hxx +++ b/Simulator/Main/GLUTkey.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _GLUTKEY_HXX @@ -51,63 +50,3 @@ void GLUTspecialkey(int k, int x, int y); #endif // _GLUTKEY_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.4 1999/03/12 22:51:53 curt -// Converted to C++ style comments. -// -// Revision 1.3 1999/03/11 23:09:47 curt -// When "Help" is selected from the menu check to see if netscape is running. -// If so, command it to go to the flight gear user guide url. Otherwise -// start a new version of netscape with this url. -// -// Revision 1.2 1998/04/24 00:49:18 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// Revision 1.1 1998/04/22 13:25:41 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.9 1998/04/21 17:02:36 curt -// Prepairing for C++ integration. -// -// Revision 1.8 1998/04/03 22:09:02 curt -// Converting to Gnu autoconf system. -// -// Revision 1.7 1998/02/12 21:59:44 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.6 1998/01/22 02:59:36 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.5 1997/07/23 21:52:23 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.4 1997/06/02 03:40:06 curt -// A tiny bit more view tweaking. -// -// Revision 1.3 1997/05/31 04:13:52 curt -// WE CAN NOW FLY!!! -// -// Continuing work on the LaRCsim flight model integration. -// Added some MSFS-like keyboard input handling. -// -// Revision 1.2 1997/05/23 15:40:25 curt -// Added GNU copyright headers. -// Fog now works! -// -// Revision 1.1 1997/05/21 15:57:51 curt -// Renamed due to added GLUT support. -// -// Revision 1.2 1997/05/17 00:17:34 curt -// Trying to stub in support for standard OpenGL. -// -// Revision 1.1 1997/05/16 16:05:53 curt -// Initial revision. -// - diff --git a/Simulator/Main/GLUTmain.cxx b/Simulator/Main/GLUTmain.cxx index 0bee64dc3..9442b981a 100644 --- a/Simulator/Main/GLUTmain.cxx +++ b/Simulator/Main/GLUTmain.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #define MICHAEL_JOHNSON_EXPERIMENTAL_ENGINE_AUDIO @@ -998,806 +997,3 @@ int main( int argc, char **argv ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.88 1999/04/03 04:21:02 curt -// Integration of Steve's plib conglomeration. -// Optimizations (tm) by Norman Vine. -// -// Revision 1.87 1999/03/08 21:56:37 curt -// Added panel changes sent in by Friedemann. -// Added a splash screen randomization since we have several nice splash screens. -// -// Revision 1.86 1999/02/26 22:09:47 curt -// Added initial support for native SGI compilers. -// -// Revision 1.85 1999/02/05 21:29:08 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.84 1999/02/02 20:13:34 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.83 1999/01/27 04:49:17 curt -// Game mode fixes from Norman Vine. -// Initial altitude setting tweaks and fixes (especially for when starting -// below sea level.) -// -// Revision 1.82 1999/01/20 13:42:24 curt -// Tweaked FDM interface. -// Testing check sum support for NMEA serial output. -// -// Revision 1.81 1999/01/19 20:57:03 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.80 1999/01/09 13:37:40 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.79 1999/01/08 03:23:56 curt -// Beginning work on compensating for sim time vs. real world time "jitter". -// -// Revision 1.78 1999/01/07 20:25:08 curt -// Updated struct fgGENERAL to class FGGeneral. -// -// Revision 1.77 1998/12/18 23:40:55 curt -// New frame rate counting mechanism. -// -// Revision 1.76 1998/12/11 20:26:26 curt -// Fixed view frustum culling accuracy bug so we can look out the sides and -// back without tri-stripes dropping out. -// -// Revision 1.75 1998/12/09 18:50:23 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.74 1998/12/06 14:52:54 curt -// Fixed a problem with the initial starting altitude. "v->abs_view_pos" wasn't -// being calculated correctly at the beginning causing the first terrain -// intersection to fail, returning a ground altitude of zero, causing the plane -// to free fall for one frame, until the ground altitude was corrected, but now -// being under the ground we got a big bounce and the plane always ended up -// upside down. -// -// Revision 1.73 1998/12/06 13:51:22 curt -// Turned "struct fgWEATHER" into "class FGWeather". -// -// Revision 1.72 1998/12/05 15:54:18 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.71 1998/12/05 14:19:51 curt -// Looking into a problem with cur_view_params.abs_view_pos initialization. -// -// Revision 1.70 1998/12/03 01:17:14 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.69 1998/11/23 20:51:26 curt -// Fiddling with when I can get info from the opengl driver. -// -// Revision 1.68 1998/11/20 01:02:35 curt -// Try to detect Mesa/Glide/Voodoo and chose the appropriate resolution. -// -// Revision 1.67 1998/11/16 13:59:58 curt -// Added pow() macro bug work around. -// Added support for starting FGFS at various resolutions. -// Added some initial serial port support. -// Specify default log levels in main(). -// -// Revision 1.66 1998/11/11 00:24:00 curt -// Added Michael Johnson's audio patches for testing. -// Also did a few tweaks to avoid numerical problems when starting at a place -// with no (or bogus) scenery. -// -// Revision 1.65 1998/11/09 23:39:22 curt -// Tweaks for the instrument panel. -// -// Revision 1.64 1998/11/07 19:07:09 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.63 1998/11/06 21:18:08 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.62 1998/10/27 02:14:35 curt -// Changes to support GLUT joystick routines as fall back. -// -// Revision 1.61 1998/10/25 14:08:47 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.60 1998/10/25 10:57:18 curt -// Changes to use the new joystick library if it is available. -// -// Revision 1.59 1998/10/17 01:34:21 curt -// C++ ifying ... -// -// Revision 1.58 1998/10/16 23:27:52 curt -// C++-ifying. -// -// Revision 1.57 1998/10/16 00:54:00 curt -// Converted to Point3D class. -// -// Revision 1.56 1998/10/02 12:46:47 curt -// Added an "auto throttle" -// -// Revision 1.55 1998/09/29 14:58:18 curt -// Use working() instead of !not_working() for audio. -// -// Revision 1.54 1998/09/29 02:03:38 curt -// Autopilot mods. -// -// Revision 1.53 1998/09/26 13:18:35 curt -// Check if audio "working()" before doing audio manipulations. -// -// Revision 1.52 1998/09/25 16:02:07 curt -// Added support for pitch and volume envelopes and tied them to the -// throttle setting. -// -// Revision 1.51 1998/09/15 04:27:28 curt -// Changes for new Astro code. -// -// Revision 1.50 1998/09/15 02:09:24 curt -// Include/fg_callback.hxx -// Moved code inline to stop g++ 2.7 from complaining. -// -// Simulator/Time/event.[ch]xx -// Changed return type of fgEVENT::printStat(). void caused g++ 2.7 to -// complain bitterly. -// -// Minor bugfix and changes. -// -// Simulator/Main/GLUTmain.cxx -// Added missing type to idle_state definition - eliminates a warning. -// -// Simulator/Main/fg_init.cxx -// Changes to airport lookup. -// -// Simulator/Main/options.cxx -// Uses fg_gzifstream when loading config file. -// -// Revision 1.49 1998/09/09 16:25:39 curt -// Only use GLUT_STENCIL if the instument panel has been requested. -// -// Revision 1.48 1998/08/28 18:15:03 curt -// Added new cockpit code from Friedemann Reinhard -// -// -// Revision 1.47 1998/08/27 17:02:04 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.46 1998/08/22 14:49:56 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.45 1998/08/20 20:32:31 curt -// Reshuffled some of the code in and around views.[ch]xx -// -// Revision 1.44 1998/08/20 15:10:33 curt -// Added GameGLUT support. -// -// Revision 1.43 1998/08/12 21:01:47 curt -// Master volume from 30% -> 80% -// -// Revision 1.42 1998/07/30 23:48:25 curt -// Output position & orientation when pausing. -// Eliminated libtool use. -// Added options to specify initial position and orientation. -// Changed default fov to 55 degrees. -// Added command line option to start in paused or unpaused state. -// -// Revision 1.41 1998/07/27 18:41:24 curt -// Added a pause command "p" -// Fixed some initialization order problems between pui and glut. -// Added an --enable/disable-sound option. -// -// Revision 1.40 1998/07/24 21:56:59 curt -// Set near clip plane to 0.5 meters when close to the ground. Also, let the view get a bit closer to the ground before hitting the hard limit. -// -// Revision 1.39 1998/07/24 21:39:08 curt -// Debugging output tweaks. -// Cast glGetString to (char *) to avoid compiler errors. -// Optimizations to fgGluLookAt() by Norman Vine. -// -// Revision 1.38 1998/07/22 21:40:43 curt -// Clear to adjusted fog color (for sunrise/sunset effects) -// Make call to fog sunrise/sunset adjustment method. -// Add a stdc++ library bug work around to fg_init.cxx -// -// Revision 1.37 1998/07/20 12:49:44 curt -// Tweaked color buffer clearing defaults. We clear the color buffer if we -// are doing textures. Assumptions: If we are doing textures we have hardware -// support that can clear the color buffer for "free." If we are doing software -// rendering with textures, then the extra clear time gets lost in the noise. -// -// Revision 1.36 1998/07/16 17:33:35 curt -// "H" / "h" now control hud brightness as well with off being one of the -// states. -// Better checking for xmesa/fx 3dfx fullscreen/window support for deciding -// whether or not to build in the feature. -// Translucent menu support. -// HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT -// Use fork() / wait() for playing mp3 init music in background under unix. -// Changed default tile diameter to 5. -// -// Revision 1.35 1998/07/13 21:01:36 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.34 1998/07/13 15:32:37 curt -// Clear color buffer if drawing wireframe. -// When specifying and airport, start elevation at -1000 and let the system -// position you at ground level. -// -// Revision 1.33 1998/07/12 03:14:42 curt -// Added ground collision detection. -// Did some serious horsing around to be able to "hug" the ground properly -// and still be able to take off. -// Set the near clip plane to 1.0 meters when less than 10 meters above the -// ground. -// Did some serious horsing around getting the initial airplane position to be -// correct based on rendered terrain elevation. -// Added a little cheat/hack that will prevent the view position from ever -// dropping below the terrain, even when the flight model doesn't quite -// put you as high as you'd like. -// -// Revision 1.32 1998/07/08 14:45:07 curt -// polar3d.h renamed to polar3d.hxx -// vector.h renamed to vector.hxx -// updated audio support so it waits to create audio classes (and tie up -// /dev/dsp) until the mpg123 player is finished. -// -// Revision 1.31 1998/07/06 21:34:17 curt -// Added an enable/disable splash screen option. -// Added an enable/disable intro music option. -// Added an enable/disable instrument panel option. -// Added an enable/disable mouse pointer option. -// Added using namespace std for compilers that support this. -// -// Revision 1.30 1998/07/06 02:42:03 curt -// Added support for switching between fullscreen and window mode for -// Mesa/3dfx/glide. -// -// Added a basic splash screen. Restructured the main loop and top level -// initialization routines to do this. -// -// Hacked in some support for playing a startup mp3 sound file while rest -// of sim initializes. Currently only works in Unix using the mpg123 player. -// Waits for the mpg123 player to finish before initializing internal -// sound drivers. -// -// Revision 1.29 1998/07/04 00:52:22 curt -// Add my own version of gluLookAt() (which is nearly identical to the -// Mesa/glu version.) But, by calculating the Model View matrix our selves -// we can save this matrix without having to read it back in from the video -// card. This hopefully allows us to save a few cpu cycles when rendering -// out the fragments because we can just use glLoadMatrixd() with the -// precalculated matrix for each tile rather than doing a push(), translate(), -// pop() for every fragment. -// -// Panel status defaults to off for now until it gets a bit more developed. -// -// Extract OpenGL driver info on initialization. -// -// Revision 1.28 1998/06/27 16:54:32 curt -// Replaced "extern displayInstruments" with a entry in fgOPTIONS. -// Don't change the view port when displaying the panel. -// -// Revision 1.27 1998/06/17 21:35:10 curt -// Refined conditional audio support compilation. -// Moved texture parameter setup calls to ../Scenery/materials.cxx -// #include before various STL includes. -// Make HUD default state be enabled. -// -// Revision 1.26 1998/06/13 00:40:32 curt -// Tweaked fog command line options. -// -// Revision 1.25 1998/06/12 14:27:26 curt -// Pui -> PUI, Gui -> GUI. -// -// Revision 1.24 1998/06/12 00:57:39 curt -// Added support for Pui/Gui. -// Converted fog to GL_FOG_EXP2. -// Link to static simulator parts. -// Update runfg.bat to try to be a little smarter. -// -// Revision 1.23 1998/06/08 17:57:04 curt -// Minor sound/startup position tweaks. -// -// Revision 1.22 1998/06/05 18:18:40 curt -// A bit of fiddling with audio ... -// -// Revision 1.21 1998/06/03 22:01:06 curt -// Tweaking sound library usage. -// -// Revision 1.20 1998/06/03 00:47:11 curt -// Updated to compile in audio support if OSS available. -// Updated for new version of Steve's audio library. -// STL includes don't use .h -// Small view optimizations. -// -// Revision 1.19 1998/06/01 17:54:40 curt -// Added Linux audio support. -// avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color. -// map stl tweaks. -// -// Revision 1.18 1998/05/29 20:37:19 curt -// Tweaked material properties & lighting a bit in GLUTmain.cxx. -// Read airport list into a "map" STL for dynamic list sizing and fast tree -// based lookups. -// -// Revision 1.17 1998/05/22 21:28:52 curt -// Modifications to use the new fgEVENT_MGR class. -// -// Revision 1.16 1998/05/20 20:51:33 curt -// Tweaked smooth shaded texture lighting properties. -// Converted fgLIGHT to a C++ class. -// -// Revision 1.15 1998/05/16 13:08:34 curt -// C++ - ified views.[ch]xx -// Shuffled some additional view parameters into the fgVIEW class. -// Changed tile-radius to tile-diameter because it is a much better -// name. -// Added a WORLD_TO_EYE transformation to views.cxx. This allows us -// to transform world space to eye space for view frustum culling. -// -// Revision 1.14 1998/05/13 18:29:57 curt -// Added a keyboard binding to dynamically adjust field of view. -// Added a command line option to specify fov. -// Adjusted terrain color. -// Root path info moved to fgOPTIONS. -// Added ability to parse options out of a config file. -// -// Revision 1.13 1998/05/11 18:18:15 curt -// For flat shading use "glHint (GL_FOG_HINT, GL_FASTEST )" -// -// Revision 1.12 1998/05/07 23:14:15 curt -// Added "D" key binding to set autopilot heading. -// Made frame rate calculation average out over last 10 frames. -// Borland C++ floating point exception workaround. -// Added a --tile-radius=n option. -// -// Revision 1.11 1998/05/06 03:16:23 curt -// Added an averaged global frame rate counter. -// Added an option to control tile radius. -// -// Revision 1.10 1998/05/03 00:47:31 curt -// Added an option to enable/disable full-screen mode. -// -// Revision 1.9 1998/04/30 12:34:17 curt -// Added command line rendering options: -// enable/disable fog/haze -// specify smooth/flat shading -// disable sky blending and just use a solid color -// enable wireframe drawing mode -// -// Revision 1.8 1998/04/28 01:20:21 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.7 1998/04/26 05:10:02 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.6 1998/04/25 22:06:30 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.5 1998/04/25 20:24:01 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.4 1998/04/24 14:19:30 curt -// Fog tweaks. -// -// Revision 1.3 1998/04/24 00:49:18 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// Revision 1.2 1998/04/22 13:25:41 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.1 1998/04/21 17:02:39 curt -// Prepairing for C++ integration. -// -// Revision 1.71 1998/04/18 04:11:26 curt -// Moved fg_debug to it's own library, added zlib support. -// -// Revision 1.70 1998/04/14 02:21:02 curt -// Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith -// -// -// Revision 1.69 1998/04/08 23:35:34 curt -// Tweaks to Gnu automake/autoconf system. -// -// Revision 1.68 1998/04/03 22:09:03 curt -// Converting to Gnu autoconf system. -// -// Revision 1.67 1998/03/23 21:24:37 curt -// Source code formating tweaks. -// -// Revision 1.66 1998/03/14 00:31:20 curt -// Beginning initial terrain texturing experiments. -// -// Revision 1.65 1998/03/09 22:45:57 curt -// Minor tweaks for building on sparc platform. -// -// Revision 1.64 1998/02/20 00:16:23 curt -// Thursday's tweaks. -// -// Revision 1.63 1998/02/16 16:17:39 curt -// Minor tweaks. -// -// Revision 1.62 1998/02/16 13:39:42 curt -// Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole -// tiles to occasionally be missing. -// -// Revision 1.61 1998/02/12 21:59:46 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.60 1998/02/11 02:50:40 curt -// Minor changes. -// -// Revision 1.59 1998/02/09 22:56:54 curt -// Removed "depend" files from cvs control. Other minor make tweaks. -// -// Revision 1.58 1998/02/09 15:07:49 curt -// Minor tweaks. -// -// Revision 1.57 1998/02/07 15:29:40 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.56 1998/02/03 23:20:23 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.55 1998/02/02 20:53:58 curt -// Incorporated Durk's changes. -// -// Revision 1.54 1998/01/31 00:43:10 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.53 1998/01/27 18:35:54 curt -// Minor tweaks. -// -// Revision 1.52 1998/01/27 00:47:56 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.51 1998/01/26 15:57:05 curt -// Tweaks for dynamic scenery development. -// -// Revision 1.50 1998/01/19 19:27:07 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.49 1998/01/19 18:40:31 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.48 1998/01/19 18:35:46 curt -// Minor tweaks and fixes for cygwin32. -// -// Revision 1.47 1998/01/13 00:23:08 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.46 1998/01/08 02:22:06 curt -// Beginning to integrate Tile management subsystem. -// -// Revision 1.45 1998/01/07 03:18:55 curt -// Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/ -// -// Revision 1.44 1997/12/30 22:22:31 curt -// Further integration of event manager. -// -// Revision 1.43 1997/12/30 20:47:43 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.42 1997/12/30 16:36:47 curt -// Merged in Durk's changes ... -// -// Revision 1.41 1997/12/30 13:06:56 curt -// A couple lighting tweaks ... -// -// Revision 1.40 1997/12/30 01:38:37 curt -// Switched back to per vertex normals and smooth shading for terrain. -// -// Revision 1.39 1997/12/22 23:45:45 curt -// First stab at sunset/sunrise sky glow effects. -// -// Revision 1.38 1997/12/22 04:14:28 curt -// Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. -// -// Revision 1.37 1997/12/19 23:34:03 curt -// Lot's of tweaking with sky rendering and lighting. -// -// Revision 1.36 1997/12/19 16:44:57 curt -// Working on scene rendering order and options. -// -// Revision 1.35 1997/12/18 23:32:32 curt -// First stab at sky dome actually starting to look reasonable. :-) -// -// Revision 1.34 1997/12/17 23:13:34 curt -// Began working on rendering a sky. -// -// Revision 1.33 1997/12/15 23:54:45 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.32 1997/12/15 20:59:08 curt -// Misc. tweaks. -// -// Revision 1.31 1997/12/12 21:41:25 curt -// More light/material property tweaking ... still a ways off. -// -// Revision 1.30 1997/12/12 19:52:47 curt -// Working on lightling and material properties. -// -// Revision 1.29 1997/12/11 04:43:54 curt -// Fixed sun vector and lighting problems. I thing the moon is now lit -// correctly. -// -// Revision 1.28 1997/12/10 22:37:45 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.27 1997/12/09 05:11:54 curt -// Working on tweaking lighting. -// -// Revision 1.26 1997/12/09 04:25:29 curt -// Working on adding a global lighting params structure. -// -// Revision 1.25 1997/12/08 22:54:09 curt -// Enabled GL_CULL_FACE. -// -// Revision 1.24 1997/11/25 19:25:32 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.23 1997/11/15 18:16:34 curt -// minor tweaks. -// -// Revision 1.22 1997/10/30 12:38:41 curt -// Working on new scenery subsystem. -// -// Revision 1.21 1997/09/23 00:29:38 curt -// Tweaks to get things to compile with gcc-win32. -// -// Revision 1.20 1997/09/22 14:44:19 curt -// Continuing to try to align stars correctly. -// -// Revision 1.19 1997/09/18 16:20:08 curt -// At dusk/dawn add/remove stars in stages. -// -// Revision 1.18 1997/09/16 22:14:51 curt -// Tweaked time of day lighting equations. Don't draw stars during the day. -// -// Revision 1.17 1997/09/16 15:50:29 curt -// Working on star alignment and time issues. -// -// Revision 1.16 1997/09/13 02:00:06 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.15 1997/09/05 14:17:27 curt -// More tweaking with stars. -// -// Revision 1.14 1997/09/05 01:35:53 curt -// Working on getting stars right. -// -// Revision 1.13 1997/09/04 02:17:34 curt -// Shufflin' stuff. -// -// Revision 1.12 1997/08/27 21:32:24 curt -// Restructured view calculation code. Added stars. -// -// Revision 1.11 1997/08/27 03:30:16 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.10 1997/08/25 20:27:22 curt -// Merged in initial HUD and Joystick code. -// -// Revision 1.9 1997/08/22 21:34:39 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.8 1997/08/19 23:55:03 curt -// Worked on better simulating real lighting. -// -// Revision 1.7 1997/08/16 12:22:38 curt -// Working on improving the lighting/shading. -// -// Revision 1.6 1997/08/13 20:24:56 curt -// Changes due to changing sunpos interface. -// -// Revision 1.5 1997/08/06 21:08:32 curt -// Sun position now really* works (I think) ... I still have sun time warping -// code in place, probably should remove it soon. -// -// Revision 1.4 1997/08/06 15:41:26 curt -// Working on correct sun position. -// -// Revision 1.3 1997/08/06 00:24:22 curt -// Working on correct real time sun lighting. -// -// Revision 1.2 1997/08/04 20:25:15 curt -// Organizational tweaking. -// -// Revision 1.1 1997/08/02 18:45:00 curt -// Renamed GLmain.c GLUTmain.c -// -// Revision 1.43 1997/08/02 16:23:47 curt -// Misc. tweaks. -// -// Revision 1.42 1997/08/01 19:43:33 curt -// Making progress with coordinate system overhaul. -// -// Revision 1.41 1997/07/31 22:52:37 curt -// Working on redoing internal coordinate systems & scenery transformations. -// -// Revision 1.40 1997/07/30 16:12:42 curt -// Moved fg_random routines from Util/ to Math/ -// -// Revision 1.39 1997/07/21 14:45:01 curt -// Minor tweaks. -// -// Revision 1.38 1997/07/19 23:04:47 curt -// Added an initial weather section. -// -// Revision 1.37 1997/07/19 22:34:02 curt -// Moved PI definitions to ../constants.h -// Moved random() stuff to ../Utils/ and renamed fg_random() -// -// Revision 1.36 1997/07/18 23:41:25 curt -// Tweaks for building with Cygnus Win32 compiler. -// -// Revision 1.35 1997/07/18 14:28:34 curt -// Hacked in some support for wind/turbulence. -// -// Revision 1.34 1997/07/16 20:04:48 curt -// Minor tweaks to aid Win32 port. -// -// Revision 1.33 1997/07/12 03:50:20 curt -// Added an #include to help compiling for Win32 -// -// Revision 1.32 1997/07/11 03:23:18 curt -// Solved some scenery display/orientation problems. Still have a positioning -// (or transformation?) problem. -// -// Revision 1.31 1997/07/11 01:29:58 curt -// More tweaking of terrian floor. -// -// Revision 1.30 1997/07/10 04:26:37 curt -// We now can interpolated ground elevation for any position in the grid. We -// can use this to enforce a "hard" ground. We still need to enforce some -// bounds checking so that we don't try to lookup data points outside the -// grid data set. -// -// Revision 1.29 1997/07/09 21:31:12 curt -// Working on making the ground "hard." -// -// Revision 1.28 1997/07/08 18:20:12 curt -// Working on establishing a hard ground. -// -// Revision 1.27 1997/07/07 20:59:49 curt -// Working on scenery transformations to enable us to fly fluidly over the -// poles with no discontinuity/distortion in scenery. -// -// Revision 1.26 1997/07/05 20:43:34 curt -// renamed mat3 directory to Math so we could add other math related routines. -// -// Revision 1.25 1997/06/29 21:19:17 curt -// Working on scenery management system. -// -// Revision 1.24 1997/06/26 22:14:53 curt -// Beginning work on a scenery management system. -// -// Revision 1.23 1997/06/26 19:08:33 curt -// Restructuring make, adding automatic "make dep" support. -// -// Revision 1.22 1997/06/25 15:39:47 curt -// Minor changes to compile with rsxnt/win32. -// -// Revision 1.21 1997/06/22 21:44:41 curt -// Working on intergrating the VRML (subset) parser. -// -// Revision 1.20 1997/06/21 17:12:53 curt -// Capitalized subdirectory names. -// -// Revision 1.19 1997/06/18 04:10:31 curt -// A couple more runway tweaks ... -// -// Revision 1.18 1997/06/18 02:21:24 curt -// Hacked in a runway -// -// Revision 1.17 1997/06/17 16:51:58 curt -// Timer interval stuff now uses gettimeofday() instead of ftime() -// -// Revision 1.16 1997/06/17 04:19:16 curt -// More timer related tweaks with respect to view direction changes. -// -// Revision 1.15 1997/06/17 03:41:10 curt -// Nonsignal based interval timing is now working. -// This would be a good time to look at cleaning up the code structure a bit. -// -// Revision 1.14 1997/06/16 19:32:51 curt -// Starting to add general timer support. -// -// Revision 1.13 1997/06/02 03:40:06 curt -// A tiny bit more view tweaking. -// -// Revision 1.12 1997/06/02 03:01:38 curt -// Working on views (side, front, back, transitions, etc.) -// -// Revision 1.11 1997/05/31 19:16:25 curt -// Elevator trim added. -// -// Revision 1.10 1997/05/31 04:13:52 curt -// WE CAN NOW FLY!!! -// -// Continuing work on the LaRCsim flight model integration. -// Added some MSFS-like keyboard input handling. -// -// Revision 1.9 1997/05/30 19:27:01 curt -// The LaRCsim flight model is starting to look like it is working. -// -// Revision 1.8 1997/05/30 03:54:10 curt -// Made a bit more progress towards integrating the LaRCsim flight model. -// -// Revision 1.7 1997/05/29 22:39:49 curt -// Working on incorporating the LaRCsim flight model. -// -// Revision 1.6 1997/05/29 12:31:39 curt -// Minor tweaks, moving towards general flight model integration. -// -// Revision 1.5 1997/05/29 02:33:23 curt -// Updated to reflect changing interfaces in other "modules." -// -// Revision 1.4 1997/05/27 17:44:31 curt -// Renamed & rearranged variables and routines. Added some initial simple -// timer/alarm routines so the flight model can be updated on a regular -// interval. -// -// Revision 1.3 1997/05/23 15:40:25 curt -// Added GNU copyright headers. -// Fog now works! -// -// Revision 1.2 1997/05/23 00:35:12 curt -// Trying to get fog to work ... -// -// Revision 1.1 1997/05/21 15:57:51 curt -// Renamed due to added GLUT support. -// -// Revision 1.3 1997/05/19 18:22:42 curt -// Parameter tweaking ... starting to stub in fog support. -// -// Revision 1.2 1997/05/17 00:17:34 curt -// Trying to stub in support for standard OpenGL. -// -// Revision 1.1 1997/05/16 16:05:52 curt -// Initial revision. -// diff --git a/Simulator/Main/fg_init.cxx b/Simulator/Main/fg_init.cxx index fd72efd31..98c92ccd0 100644 --- a/Simulator/Main/fg_init.cxx +++ b/Simulator/Main/fg_init.cxx @@ -21,7 +21,6 @@ // // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -415,543 +414,3 @@ int fgInitSubsystems( void ) } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.72 1999/04/05 02:13:58 curt -// Minor patch from Norman Vine. -// -// Revision 1.71 1999/03/22 02:08:13 curt -// Changes contributed by Durk Talsma: -// -// Here's a few changes I made to fg-0.58 this weekend. Included are the -// following features: -// - Sun and moon have a halo -// - The moon has a light vector, moon_angle, etc. etc. so that we can have -// some moonlight during the night. -// - Lot's of small changes tweakes, including some stuff Norman Vine sent -// me earlier. -// -// Revision 1.70 1999/03/11 23:09:49 curt -// When "Help" is selected from the menu check to see if netscape is running. -// If so, command it to go to the flight gear user guide url. Otherwise -// start a new version of netscape with this url. -// -// Revision 1.69 1999/03/08 21:56:39 curt -// Added panel changes sent in by Friedemann. -// Added a splash screen randomization since we have several nice splash screens. -// -// Revision 1.68 1999/03/02 01:03:15 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.67 1999/02/26 22:09:48 curt -// Added initial support for native SGI compilers. -// -// Revision 1.66 1999/02/05 21:29:10 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.65 1999/02/02 20:13:36 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.64 1999/02/01 21:15:43 curt -// Removed unused variables. -// -// Revision 1.63 1999/01/27 04:49:19 curt -// Game mode fixes from Norman Vine. -// Initial altitude setting tweaks and fixes (especially for when starting -// below sea level.) -// -// Revision 1.62 1999/01/20 13:42:25 curt -// Tweaked FDM interface. -// Testing check sum support for NMEA serial output. -// -// Revision 1.61 1999/01/08 03:23:57 curt -// Beginning work on compensating for sim time vs. real world time "jitter". -// -// Revision 1.60 1999/01/07 20:25:09 curt -// Updated struct fgGENERAL to class FGGeneral. -// -// Revision 1.59 1998/12/18 23:40:57 curt -// New frame rate counting mechanism. -// -// Revision 1.58 1998/12/09 18:50:25 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.57 1998/12/06 14:52:56 curt -// Fixed a problem with the initial starting altitude. "v->abs_view_pos" wasn't -// being calculated correctly at the beginning causing the first terrain -// intersection to fail, returning a ground altitude of zero, causing the plane -// to free fall for one frame, until the ground altitude was corrected, but now -// being under the ground we got a big bounce and the plane always ended up -// upside down. -// -// Revision 1.56 1998/12/06 13:51:23 curt -// Turned "struct fgWEATHER" into "class FGWeather". -// -// Revision 1.55 1998/12/05 15:54:20 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.54 1998/12/05 14:19:53 curt -// Looking into a problem with cur_view_params.abs_view_pos initialization. -// -// Revision 1.53 1998/12/03 04:25:05 curt -// Working on fixing up new fgFLIGHT class. -// -// Revision 1.52 1998/12/03 01:17:17 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.51 1998/11/20 01:02:37 curt -// Try to detect Mesa/Glide/Voodoo and chose the appropriate resolution. -// -// Revision 1.50 1998/11/16 14:00:01 curt -// Added pow() macro bug work around. -// Added support for starting FGFS at various resolutions. -// Added some initial serial port support. -// Specify default log levels in main(). -// -// Revision 1.49 1998/11/11 00:24:02 curt -// Added Michael Johnson's audio patches for testing. -// Also did a few tweaks to avoid numerical problems when starting at a place -// with no (or bogus) scenery. -// -// Revision 1.48 1998/11/07 19:07:10 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.47 1998/11/06 21:18:10 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.46 1998/10/27 02:14:38 curt -// Changes to support GLUT joystick routines as fall back. -// -// Revision 1.45 1998/10/25 10:57:21 curt -// Changes to use the new joystick library if it is available. -// -// Revision 1.44 1998/10/18 01:17:17 curt -// Point3D tweaks. -// -// Revision 1.43 1998/10/17 01:34:22 curt -// C++ ifying ... -// -// Revision 1.42 1998/10/16 23:27:54 curt -// C++-ifying. -// -// Revision 1.41 1998/10/16 00:54:01 curt -// Converted to Point3D class. -// -// Revision 1.40 1998/10/02 12:46:49 curt -// Added an "auto throttle" -// -// Revision 1.39 1998/09/29 02:03:39 curt -// Autopilot mods. -// -// Revision 1.38 1998/09/15 04:27:30 curt -// Changes for new Astro code. -// -// Revision 1.37 1998/09/15 02:09:26 curt -// Include/fg_callback.hxx -// Moved code inline to stop g++ 2.7 from complaining. -// -// Simulator/Time/event.[ch]xx -// Changed return type of fgEVENT::printStat(). void caused g++ 2.7 to -// complain bitterly. -// -// Minor bugfix and changes. -// -// Simulator/Main/GLUTmain.cxx -// Added missing type to idle_state definition - eliminates a warning. -// -// Simulator/Main/fg_init.cxx -// Changes to airport lookup. -// -// Simulator/Main/options.cxx -// Uses fg_gzifstream when loading config file. -// -// Revision 1.36 1998/09/08 21:40:08 curt -// Fixes by Charlie Hotchkiss. -// -// Revision 1.35 1998/08/29 13:09:26 curt -// Changes to event manager from Bernie Bright. -// -// Revision 1.34 1998/08/27 17:02:06 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.33 1998/08/25 20:53:32 curt -// Shuffled $FG_ROOT file layout. -// -// Revision 1.32 1998/08/25 16:59:09 curt -// Directory reshuffling. -// -// Revision 1.31 1998/08/22 14:49:57 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.30 1998/08/20 20:32:33 curt -// Reshuffled some of the code in and around views.[ch]xx -// -// Revision 1.29 1998/07/30 23:48:27 curt -// Output position & orientation when pausing. -// Eliminated libtool use. -// Added options to specify initial position and orientation. -// Changed default fov to 55 degrees. -// Added command line option to start in paused or unpaused state. -// -// Revision 1.28 1998/07/27 18:41:25 curt -// Added a pause command "p" -// Fixed some initialization order problems between pui and glut. -// Added an --enable/disable-sound option. -// -// Revision 1.27 1998/07/24 21:39:10 curt -// Debugging output tweaks. -// Cast glGetString to (char *) to avoid compiler errors. -// Optimizations to fgGluLookAt() by Norman Vine. -// -// Revision 1.26 1998/07/22 21:40:44 curt -// Clear to adjusted fog color (for sunrise/sunset effects) -// Make call to fog sunrise/sunset adjustment method. -// Add a stdc++ library bug work around to fg_init.cxx -// -// Revision 1.25 1998/07/13 21:01:38 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.24 1998/07/13 15:32:39 curt -// Clear color buffer if drawing wireframe. -// When specifying and airport, start elevation at -1000 and let the system -// position you at ground level. -// -// Revision 1.23 1998/07/12 03:14:43 curt -// Added ground collision detection. -// Did some serious horsing around to be able to "hug" the ground properly -// and still be able to take off. -// Set the near clip plane to 1.0 meters when less than 10 meters above the -// ground. -// Did some serious horsing around getting the initial airplane position to be -// correct based on rendered terrain elevation. -// Added a little cheat/hack that will prevent the view position from ever -// dropping below the terrain, even when the flight model doesn't quite -// put you as high as you'd like. -// -// Revision 1.22 1998/07/04 00:52:25 curt -// Add my own version of gluLookAt() (which is nearly identical to the -// Mesa/glu version.) But, by calculating the Model View matrix our selves -// we can save this matrix without having to read it back in from the video -// card. This hopefully allows us to save a few cpu cycles when rendering -// out the fragments because we can just use glLoadMatrixd() with the -// precalculated matrix for each tile rather than doing a push(), translate(), -// pop() for every fragment. -// -// Panel status defaults to off for now until it gets a bit more developed. -// -// Extract OpenGL driver info on initialization. -// -// Revision 1.21 1998/06/27 16:54:33 curt -// Replaced "extern displayInstruments" with a entry in fgOPTIONS. -// Don't change the view port when displaying the panel. -// -// Revision 1.20 1998/06/17 21:35:12 curt -// Refined conditional audio support compilation. -// Moved texture parameter setup calls to ../Scenery/materials.cxx -// #include before various STL includes. -// Make HUD default state be enabled. -// -// Revision 1.19 1998/06/08 17:57:05 curt -// Minor sound/startup position tweaks. -// -// Revision 1.18 1998/06/03 00:47:14 curt -// Updated to compile in audio support if OSS available. -// Updated for new version of Steve's audio library. -// STL includes don't use .h -// Small view optimizations. -// -// Revision 1.17 1998/06/01 17:54:42 curt -// Added Linux audio support. -// avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color. -// map stl tweaks. -// -// Revision 1.16 1998/05/29 20:37:24 curt -// Tweaked material properties & lighting a bit in GLUTmain.cxx. -// Read airport list into a "map" STL for dynamic list sizing and fast tree -// based lookups. -// -// Revision 1.15 1998/05/22 21:28:53 curt -// Modifications to use the new fgEVENT_MGR class. -// -// Revision 1.14 1998/05/20 20:51:35 curt -// Tweaked smooth shaded texture lighting properties. -// Converted fgLIGHT to a C++ class. -// -// Revision 1.13 1998/05/16 13:08:35 curt -// C++ - ified views.[ch]xx -// Shuffled some additional view parameters into the fgVIEW class. -// Changed tile-radius to tile-diameter because it is a much better -// name. -// Added a WORLD_TO_EYE transformation to views.cxx. This allows us -// to transform world space to eye space for view frustum culling. -// -// Revision 1.12 1998/05/13 18:29:58 curt -// Added a keyboard binding to dynamically adjust field of view. -// Added a command line option to specify fov. -// Adjusted terrain color. -// Root path info moved to fgOPTIONS. -// Added ability to parse options out of a config file. -// -// Revision 1.11 1998/05/07 23:14:15 curt -// Added "D" key binding to set autopilot heading. -// Made frame rate calculation average out over last 10 frames. -// Borland C++ floating point exception workaround. -// Added a --tile-radius=n option. -// -// Revision 1.10 1998/05/06 03:16:24 curt -// Added an averaged global frame rate counter. -// Added an option to control tile radius. -// -// Revision 1.9 1998/05/03 00:47:31 curt -// Added an option to enable/disable full-screen mode. -// -// Revision 1.8 1998/04/30 12:34:18 curt -// Added command line rendering options: -// enable/disable fog/haze -// specify smooth/flat shading -// disable sky blending and just use a solid color -// enable wireframe drawing mode -// -// Revision 1.7 1998/04/28 01:20:22 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.6 1998/04/26 05:10:03 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.5 1998/04/25 22:06:30 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.4 1998/04/25 20:24:01 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.3 1998/04/25 15:11:11 curt -// Added an command line option to set starting position based on airport ID. -// -// Revision 1.2 1998/04/24 00:49:20 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// Revision 1.1 1998/04/22 13:25:44 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.56 1998/04/18 04:11:28 curt -// Moved fg_debug to it's own library, added zlib support. -// -// Revision 1.55 1998/04/14 02:21:03 curt -// Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith -// -// -// Revision 1.54 1998/04/08 23:35:36 curt -// Tweaks to Gnu automake/autoconf system. -// -// Revision 1.53 1998/04/03 22:09:06 curt -// Converting to Gnu autoconf system. -// -// Revision 1.52 1998/03/23 21:24:38 curt -// Source code formating tweaks. -// -// Revision 1.51 1998/03/14 00:31:22 curt -// Beginning initial terrain texturing experiments. -// -// Revision 1.50 1998/03/09 22:46:19 curt -// Minor tweaks. -// -// Revision 1.49 1998/02/23 19:07:59 curt -// Incorporated Durk's Astro/ tweaks. Includes unifying the sun position -// calculation code between sun display, and other FG sections that use this -// for things like lighting. -// -// Revision 1.48 1998/02/21 14:53:15 curt -// Added Charlie's HUD changes. -// -// Revision 1.47 1998/02/19 13:05:53 curt -// Incorporated some HUD tweaks from Michelle America. -// Tweaked the sky's sunset/rise colors. -// Other misc. tweaks. -// -// Revision 1.46 1998/02/18 15:07:06 curt -// Tweaks to build with SGI OpenGL (and therefor hopefully other accelerated -// drivers will work.) -// -// Revision 1.45 1998/02/16 13:39:43 curt -// Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole -// tiles to occasionally be missing. -// -// Revision 1.44 1998/02/12 21:59:50 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.43 1998/02/11 02:50:40 curt -// Minor changes. -// -// Revision 1.42 1998/02/09 22:56:58 curt -// Removed "depend" files from cvs control. Other minor make tweaks. -// -// Revision 1.41 1998/02/09 15:07:50 curt -// Minor tweaks. -// -// Revision 1.40 1998/02/07 15:29:44 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.39 1998/02/03 23:20:25 curt -// Lots of little tweaks to fix various consistency problems discovered by -// Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper -// passed arguments along to the real printf(). Also incorporated HUD changes -// by Michele America. -// -// Revision 1.38 1998/02/02 20:53:58 curt -// Incorporated Durk's changes. -// -// Revision 1.37 1998/02/01 03:39:54 curt -// Minor tweaks. -// -// Revision 1.36 1998/01/31 00:43:13 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.35 1998/01/27 00:47:57 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.34 1998/01/22 02:59:37 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.33 1998/01/21 21:11:34 curt -// Misc. tweaks. -// -// Revision 1.32 1998/01/19 19:27:08 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.31 1998/01/19 18:40:32 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.30 1998/01/13 00:23:09 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.29 1998/01/08 02:22:08 curt -// Beginning to integrate Tile management subsystem. -// -// Revision 1.28 1998/01/07 03:18:58 curt -// Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/ -// -// Revision 1.27 1998/01/05 18:44:35 curt -// Add an option to advance/decrease time from keyboard. -// -// Revision 1.26 1997/12/30 23:09:04 curt -// Tweaking initialization sequences. -// -// Revision 1.25 1997/12/30 22:22:33 curt -// Further integration of event manager. -// -// Revision 1.24 1997/12/30 20:47:44 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.23 1997/12/30 16:36:50 curt -// Merged in Durk's changes ... -// -// Revision 1.22 1997/12/19 23:34:05 curt -// Lot's of tweaking with sky rendering and lighting. -// -// Revision 1.21 1997/12/19 16:45:00 curt -// Working on scene rendering order and options. -// -// Revision 1.20 1997/12/18 23:32:33 curt -// First stab at sky dome actually starting to look reasonable. :-) -// -// Revision 1.19 1997/12/17 23:13:36 curt -// Began working on rendering a sky. -// -// Revision 1.18 1997/12/15 23:54:49 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.17 1997/12/15 20:59:09 curt -// Misc. tweaks. -// -// Revision 1.16 1997/12/12 19:52:48 curt -// Working on lightling and material properties. -// -// Revision 1.15 1997/12/11 04:43:55 curt -// Fixed sun vector and lighting problems. I thing the moon is now lit -// correctly. -// -// Revision 1.14 1997/12/10 22:37:47 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.13 1997/11/25 19:25:32 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.12 1997/11/15 18:16:35 curt -// minor tweaks. -// -// Revision 1.11 1997/10/30 12:38:42 curt -// Working on new scenery subsystem. -// -// Revision 1.10 1997/10/25 03:24:23 curt -// Incorporated sun, moon, and star positioning code contributed by Durk Talsma. -// -// Revision 1.9 1997/09/23 00:29:39 curt -// Tweaks to get things to compile with gcc-win32. -// -// Revision 1.8 1997/09/22 14:44:20 curt -// Continuing to try to align stars correctly. -// -// Revision 1.7 1997/09/16 15:50:30 curt -// Working on star alignment and time issues. -// -// Revision 1.6 1997/09/05 14:17:30 curt -// More tweaking with stars. -// -// Revision 1.5 1997/09/04 02:17:36 curt -// Shufflin' stuff. -// -// Revision 1.4 1997/08/27 21:32:26 curt -// Restructured view calculation code. Added stars. -// -// Revision 1.3 1997/08/27 03:30:19 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.2 1997/08/25 20:27:23 curt -// Merged in initial HUD and Joystick code. -// -// Revision 1.1 1997/08/23 01:46:20 curt -// Initial revision. -// - diff --git a/Simulator/Main/fg_init.hxx b/Simulator/Main/fg_init.hxx index 1f0b1f329..7f0e90f22 100644 --- a/Simulator/Main/fg_init.hxx +++ b/Simulator/Main/fg_init.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_INIT_HXX @@ -45,27 +44,3 @@ int fgInitSubsystems( void ); #endif // _FG_INIT_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.2 1998/04/25 15:11:12 curt -// Added an command line option to set starting position based on airport ID. -// -// Revision 1.1 1998/04/22 13:25:44 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.4 1998/04/21 17:02:41 curt -// Prepairing for C++ integration. -// -// Revision 1.3 1998/02/12 21:59:50 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.2 1998/01/22 02:59:38 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.1 1997/08/23 01:46:20 curt -// Initial revision. -// diff --git a/Simulator/Main/fg_serial.cxx b/Simulator/Main/fg_serial.cxx index e6423ecf1..0433b995c 100644 --- a/Simulator/Main/fg_serial.cxx +++ b/Simulator/Main/fg_serial.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -466,48 +465,3 @@ void fgSerialProcess() { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.13 1999/03/02 01:03:16 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.12 1999/02/26 22:09:50 curt -// Added initial support for native SGI compilers. -// -// Revision 1.11 1999/02/05 21:29:11 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.10 1999/01/21 00:55:01 curt -// Fixed some problems with timing of output strings. -// Added checksum support for nmea and garmin output. -// -// Revision 1.9 1999/01/20 13:42:26 curt -// Tweaked FDM interface. -// Testing check sum support for NMEA serial output. -// -// Revision 1.8 1999/01/19 20:57:04 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.7 1998/12/05 15:54:21 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.6 1998/12/03 01:17:18 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.5 1998/11/30 17:43:32 curt -// Lots of tweaking to get serial output to actually work. -// -// Revision 1.4 1998/11/25 01:33:58 curt -// Support for an arbitrary number of serial ports. -// -// Revision 1.3 1998/11/23 20:51:51 curt -// Tweaking serial stuff. -// -// Revision 1.2 1998/11/19 13:53:25 curt -// Added a "Garmin" mode. -// -// Revision 1.1 1998/11/16 13:57:42 curt -// Initial revision. -// diff --git a/Simulator/Main/fg_serial.hxx b/Simulator/Main/fg_serial.hxx index 7bdb32d1a..b07e1182c 100644 --- a/Simulator/Main/fg_serial.hxx +++ b/Simulator/Main/fg_serial.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_SERIAL_HXX @@ -95,23 +94,3 @@ void fgSerialProcess(); #endif // _FG_SERIAL_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.5 1999/01/21 00:55:02 curt -// Fixed some problems with timing of output strings. -// Added checksum support for nmea and garmin output. -// -// Revision 1.4 1998/11/30 17:43:34 curt -// Lots of tweaking to get serial output to actually work. -// -// Revision 1.3 1998/11/25 01:33:59 curt -// Support for an arbitrary number of serial ports. -// -// Revision 1.2 1998/11/19 13:53:27 curt -// Added a "Garmin" mode. -// -// Revision 1.1 1998/11/16 13:57:43 curt -// Initial revision. -// diff --git a/Simulator/Main/options.cxx b/Simulator/Main/options.cxx index 230f9cb77..9bc2f3b04 100644 --- a/Simulator/Main/options.cxx +++ b/Simulator/Main/options.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -641,226 +640,3 @@ fgOPTIONS::~fgOPTIONS( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.43 1999/03/22 23:47:55 curt -// FOV set properly when panel activated. -// -// Revision 1.42 1999/03/11 23:09:50 curt -// When "Help" is selected from the menu check to see if netscape is running. -// If so, command it to go to the flight gear user guide url. Otherwise -// start a new version of netscape with this url. -// -// Revision 1.41 1999/03/02 01:03:17 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.40 1999/02/26 22:09:51 curt -// Added initial support for native SGI compilers. -// -// Revision 1.39 1999/02/05 21:29:12 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.38 1999/02/01 21:33:35 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.37 1999/01/19 20:57:05 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.36 1999/01/07 20:25:10 curt -// Updated struct fgGENERAL to class FGGeneral. -// -// Revision 1.35 1998/12/06 14:52:57 curt -// Fixed a problem with the initial starting altitude. "v->abs_view_pos" wasn't -// being calculated correctly at the beginning causing the first terrain -// intersection to fail, returning a ground altitude of zero, causing the plane -// to free fall for one frame, until the ground altitude was corrected, but now -// being under the ground we got a big bounce and the plane always ended up -// upside down. -// -// Revision 1.34 1998/12/05 15:54:22 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.33 1998/12/04 01:30:44 curt -// Added support for the External flight model. -// -// Revision 1.32 1998/11/25 01:34:00 curt -// Support for an arbitrary number of serial ports. -// -// Revision 1.31 1998/11/23 21:49:04 curt -// Borland portability tweaks. -// -// Revision 1.30 1998/11/16 14:00:02 curt -// Added pow() macro bug work around. -// Added support for starting FGFS at various resolutions. -// Added some initial serial port support. -// Specify default log levels in main(). -// -// Revision 1.29 1998/11/06 21:18:12 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.28 1998/11/06 14:47:03 curt -// Changes to track Bernie's updates to fgstream. -// -// Revision 1.27 1998/11/02 23:04:04 curt -// HUD units now display in feet by default with meters being a command line -// option. -// -// Revision 1.26 1998/10/17 01:34:24 curt -// C++ ifying ... -// -// Revision 1.25 1998/09/15 02:09:27 curt -// Include/fg_callback.hxx -// Moved code inline to stop g++ 2.7 from complaining. -// -// Simulator/Time/event.[ch]xx -// Changed return type of fgEVENT::printStat(). void caused g++ 2.7 to -// complain bitterly. -// -// Minor bugfix and changes. -// -// Simulator/Main/GLUTmain.cxx -// Added missing type to idle_state definition - eliminates a warning. -// -// Simulator/Main/fg_init.cxx -// Changes to airport lookup. -// -// Simulator/Main/options.cxx -// Uses fg_gzifstream when loading config file. -// -// Revision 1.24 1998/09/08 15:04:33 curt -// Optimizations by Norman Vine. -// -// Revision 1.23 1998/08/27 17:02:07 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.22 1998/08/24 20:11:13 curt -// Added i/I to toggle full vs. minimal HUD. -// Added a --hud-tris vs --hud-culled option. -// Moved options accessor funtions to options.hxx. -// -// Revision 1.21 1998/08/20 15:10:34 curt -// Added GameGLUT support. -// -// Revision 1.20 1998/07/30 23:48:28 curt -// Output position & orientation when pausing. -// Eliminated libtool use. -// Added options to specify initial position and orientation. -// Changed default fov to 55 degrees. -// Added command line option to start in paused or unpaused state. -// -// Revision 1.19 1998/07/27 18:41:25 curt -// Added a pause command "p" -// Fixed some initialization order problems between pui and glut. -// Added an --enable/disable-sound option. -// -// Revision 1.18 1998/07/22 01:27:03 curt -// Strip out \r when parsing config file in case we are on a windoze system. -// -// Revision 1.17 1998/07/16 17:33:38 curt -// "H" / "h" now control hud brightness as well with off being one of the -// states. -// Better checking for xmesa/fx 3dfx fullscreen/window support for deciding -// whether or not to build in the feature. -// Translucent menu support. -// HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT -// Use fork() / wait() for playing mp3 init music in background under unix. -// Changed default tile diameter to 5. -// -// Revision 1.16 1998/07/13 21:01:39 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.15 1998/07/06 21:34:19 curt -// Added an enable/disable splash screen option. -// Added an enable/disable intro music option. -// Added an enable/disable instrument panel option. -// Added an enable/disable mouse pointer option. -// Added using namespace std for compilers that support this. -// -// Revision 1.14 1998/07/04 00:52:26 curt -// Add my own version of gluLookAt() (which is nearly identical to the -// Mesa/glu version.) But, by calculating the Model View matrix our selves -// we can save this matrix without having to read it back in from the video -// card. This hopefully allows us to save a few cpu cycles when rendering -// out the fragments because we can just use glLoadMatrixd() with the -// precalculated matrix for each tile rather than doing a push(), translate(), -// pop() for every fragment. -// -// Panel status defaults to off for now until it gets a bit more developed. -// -// Extract OpenGL driver info on initialization. -// -// Revision 1.13 1998/06/27 16:54:34 curt -// Replaced "extern displayInstruments" with a entry in fgOPTIONS. -// Don't change the view port when displaying the panel. -// -// Revision 1.12 1998/06/17 21:35:13 curt -// Refined conditional audio support compilation. -// Moved texture parameter setup calls to ../Scenery/materials.cxx -// #include before various STL includes. -// Make HUD default state be enabled. -// -// Revision 1.11 1998/06/13 00:40:33 curt -// Tweaked fog command line options. -// -// Revision 1.10 1998/05/16 13:08:36 curt -// C++ - ified views.[ch]xx -// Shuffled some additional view parameters into the fgVIEW class. -// Changed tile-radius to tile-diameter because it is a much better -// name. -// Added a WORLD_TO_EYE transformation to views.cxx. This allows us -// to transform world space to eye space for view frustum culling. -// -// Revision 1.9 1998/05/13 18:29:59 curt -// Added a keyboard binding to dynamically adjust field of view. -// Added a command line option to specify fov. -// Adjusted terrain color. -// Root path info moved to fgOPTIONS. -// Added ability to parse options out of a config file. -// -// Revision 1.8 1998/05/07 23:14:16 curt -// Added "D" key binding to set autopilot heading. -// Made frame rate calculation average out over last 10 frames. -// Borland C++ floating point exception workaround. -// Added a --tile-radius=n option. -// -// Revision 1.7 1998/05/06 03:16:25 curt -// Added an averaged global frame rate counter. -// Added an option to control tile radius. -// -// Revision 1.6 1998/05/03 00:47:32 curt -// Added an option to enable/disable full-screen mode. -// -// Revision 1.5 1998/04/30 12:34:19 curt -// Added command line rendering options: -// enable/disable fog/haze -// specify smooth/flat shading -// disable sky blending and just use a solid color -// enable wireframe drawing mode -// -// Revision 1.4 1998/04/28 01:20:22 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.3 1998/04/26 05:01:19 curt -// Added an rint() / HAVE_RINT check. -// -// Revision 1.2 1998/04/25 15:11:12 curt -// Added an command line option to set starting position based on airport ID. -// -// Revision 1.1 1998/04/24 00:49:21 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// diff --git a/Simulator/Main/options.hxx b/Simulator/Main/options.hxx index 25e7307ef..8320caeba 100644 --- a/Simulator/Main/options.hxx +++ b/Simulator/Main/options.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _OPTIONS_HXX @@ -244,153 +243,3 @@ extern fgOPTIONS current_options; #endif /* _OPTIONS_HXX */ -// $Log$ -// Revision 1.1 1999/04/05 21:32:46 curt -// Initial revision -// -// Revision 1.30 1999/03/11 23:09:51 curt -// When "Help" is selected from the menu check to see if netscape is running. -// If so, command it to go to the flight gear user guide url. Otherwise -// start a new version of netscape with this url. -// -// Revision 1.29 1999/03/02 01:03:19 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.28 1999/02/26 22:09:52 curt -// Added initial support for native SGI compilers. -// -// Revision 1.27 1999/02/05 21:29:13 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.26 1999/02/02 20:13:37 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.25 1999/01/19 20:57:06 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.24 1998/11/25 01:34:01 curt -// Support for an arbitrary number of serial ports. -// -// Revision 1.23 1998/11/23 21:49:05 curt -// Borland portability tweaks. -// -// Revision 1.22 1998/11/20 01:02:38 curt -// Try to detect Mesa/Glide/Voodoo and chose the appropriate resolution. -// -// Revision 1.21 1998/11/16 14:00:04 curt -// Added pow() macro bug work around. -// Added support for starting FGFS at various resolutions. -// Added some initial serial port support. -// Specify default log levels in main(). -// -// Revision 1.20 1998/11/02 23:04:05 curt -// HUD units now display in feet by default with meters being a command line -// option. -// -// Revision 1.19 1998/10/25 14:08:49 curt -// Turned "struct fgCONTROLS" into a class, with inlined accessor functions. -// -// Revision 1.18 1998/09/17 18:35:31 curt -// Added F8 to toggle fog and F9 to toggle texturing. -// -// Revision 1.17 1998/09/08 21:40:10 curt -// Fixes by Charlie Hotchkiss. -// -// Revision 1.16 1998/08/27 17:02:08 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.15 1998/08/24 20:11:15 curt -// Added i/I to toggle full vs. minimal HUD. -// Added a --hud-tris vs --hud-culled option. -// Moved options accessor funtions to options.hxx. -// -// Revision 1.14 1998/08/20 15:10:35 curt -// Added GameGLUT support. -// -// Revision 1.13 1998/07/30 23:48:29 curt -// Output position & orientation when pausing. -// Eliminated libtool use. -// Added options to specify initial position and orientation. -// Changed default fov to 55 degrees. -// Added command line option to start in paused or unpaused state. -// -// Revision 1.12 1998/07/27 18:41:26 curt -// Added a pause command "p" -// Fixed some initialization order problems between pui and glut. -// Added an --enable/disable-sound option. -// -// Revision 1.11 1998/07/13 21:01:39 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.10 1998/07/06 21:34:20 curt -// Added an enable/disable splash screen option. -// Added an enable/disable intro music option. -// Added an enable/disable instrument panel option. -// Added an enable/disable mouse pointer option. -// Added using namespace std for compilers that support this. -// -// Revision 1.9 1998/06/27 16:54:34 curt -// Replaced "extern displayInstruments" with a entry in fgOPTIONS. -// Don't change the view port when displaying the panel. -// -// Revision 1.8 1998/05/16 13:08:36 curt -// C++ - ified views.[ch]xx -// Shuffled some additional view parameters into the fgVIEW class. -// Changed tile-radius to tile-diameter because it is a much better -// name. -// Added a WORLD_TO_EYE transformation to views.cxx. This allows us -// to transform world space to eye space for view frustum culling. -// -// Revision 1.7 1998/05/13 18:29:59 curt -// Added a keyboard binding to dynamically adjust field of view. -// Added a command line option to specify fov. -// Adjusted terrain color. -// Root path info moved to fgOPTIONS. -// Added ability to parse options out of a config file. -// -// Revision 1.6 1998/05/06 03:16:26 curt -// Added an averaged global frame rate counter. -// Added an option to control tile radius. -// -// Revision 1.5 1998/05/03 00:47:32 curt -// Added an option to enable/disable full-screen mode. -// -// Revision 1.4 1998/04/30 12:34:19 curt -// Added command line rendering options: -// enable/disable fog/haze -// specify smooth/flat shading -// disable sky blending and just use a solid color -// enable wireframe drawing mode -// -// Revision 1.3 1998/04/28 01:20:23 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.2 1998/04/25 15:11:13 curt -// Added an command line option to set starting position based on airport ID. -// -// Revision 1.1 1998/04/24 00:49:21 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// diff --git a/Simulator/Main/runfgfs.in b/Simulator/Main/runfgfs.in index 7492f499b..ba0d40bfc 100755 --- a/Simulator/Main/runfgfs.in +++ b/Simulator/Main/runfgfs.in @@ -22,7 +22,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -88,35 +87,3 @@ exec("$savepath/$savefile --fg-root=$fg_root @ARGV"); #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:46 curt -# Initial revision -# -# Revision 1.2 1998/08/25 16:59:10 curt -# Directory reshuffling. -# -# Revision 1.1 1998/08/24 20:32:41 curt -# runfg.in renamed to runfgfs.in -# -# Revision 1.3 1998/08/03 22:16:42 curt -# Updated to be smarter about finding $FG_ROOT. -# -# Revision 1.2 1998/04/25 22:06:31 curt -# Edited cvs log messages in source files ... bad bad bad! -# -# Revision 1.1 1998/04/09 01:45:31 curt -# Moved to Main/ and incorperated with automake -# -# Revision 1.4 1998/03/09 22:52:38 curt -# Mod's to better support win32 if perl exists. -# -# Revision 1.3 1998/02/16 16:17:34 curt -# Minor tweaks. -# -# Revision 1.2 1998/01/27 00:47:43 curt -# Incorporated Paul Bleisch's new debug message -# system and commandline/config file processing code. -# -# Revision 1.1 1997/10/28 18:47:27 curt -# Initial revision. -# diff --git a/Simulator/Main/splash.cxx b/Simulator/Main/splash.cxx index 49d4e1c8a..283085859 100644 --- a/Simulator/Main/splash.cxx +++ b/Simulator/Main/splash.cxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -154,51 +153,3 @@ void fgSplashUpdate ( double progress ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.10 1999/03/08 21:56:40 curt -// Added panel changes sent in by Friedemann. -// Added a splash screen randomization since we have several nice splash screens. -// -// Revision 1.9 1998/12/09 18:50:26 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.8 1998/11/16 14:00:05 curt -// Added pow() macro bug work around. -// Added support for starting FGFS at various resolutions. -// Added some initial serial port support. -// Specify default log levels in main(). -// -// Revision 1.7 1998/11/06 21:18:14 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.6 1998/10/17 01:34:25 curt -// C++ ifying ... -// -// Revision 1.5 1998/09/26 13:17:29 curt -// Clear screen to "black" before drawing splash screen. -// -// Revision 1.4 1998/08/27 17:02:08 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.3 1998/08/25 16:59:10 curt -// Directory reshuffling. -// -// Revision 1.2 1998/07/13 21:01:40 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.1 1998/07/06 02:42:36 curt -// Initial revision. -// - diff --git a/Simulator/Main/splash.hxx b/Simulator/Main/splash.hxx index cd6a115e4..3e2ca1e73 100644 --- a/Simulator/Main/splash.hxx +++ b/Simulator/Main/splash.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _SPLASH_HXX @@ -42,11 +41,3 @@ void fgSplashUpdate ( double progress ); #endif // _SPLASH_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.1 1998/07/06 02:42:37 curt -// Initial revision. -// -// diff --git a/Simulator/Main/views.cxx b/Simulator/Main/views.cxx index b4595c588..551866778 100644 --- a/Simulator/Main/views.cxx +++ b/Simulator/Main/views.cxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -1009,218 +1008,3 @@ FGView::~FGView( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.35 1999/04/03 04:21:04 curt -// Integration of Steve's plib conglomeration. -// Optimizations (tm) by Norman Vine. -// -// Revision 1.34 1999/03/08 21:56:41 curt -// Added panel changes sent in by Friedemann. -// Added a splash screen randomization since we have several nice splash screens. -// -// Revision 1.33 1999/02/05 21:29:14 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.32 1999/01/07 20:25:12 curt -// Updated struct fgGENERAL to class FGGeneral. -// -// Revision 1.31 1998/12/11 20:26:28 curt -// Fixed view frustum culling accuracy bug so we can look out the sides and -// back without tri-stripes dropping out. -// -// Revision 1.30 1998/12/09 18:50:28 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.29 1998/12/05 15:54:24 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.28 1998/12/03 01:17:20 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.27 1998/11/16 14:00:06 curt -// Added pow() macro bug work around. -// Added support for starting FGFS at various resolutions. -// Added some initial serial port support. -// Specify default log levels in main(). -// -// Revision 1.26 1998/11/09 23:39:25 curt -// Tweaks for the instrument panel. -// -// Revision 1.25 1998/11/06 21:18:15 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.24 1998/10/18 01:17:19 curt -// Point3D tweaks. -// -// Revision 1.23 1998/10/17 01:34:26 curt -// C++ ifying ... -// -// Revision 1.22 1998/10/16 00:54:03 curt -// Converted to Point3D class. -// -// Revision 1.21 1998/09/17 18:35:33 curt -// Added F8 to toggle fog and F9 to toggle texturing. -// -// Revision 1.20 1998/09/08 15:04:35 curt -// Optimizations by Norman Vine. -// -// Revision 1.19 1998/08/20 20:32:34 curt -// Reshuffled some of the code in and around views.[ch]xx -// -// Revision 1.18 1998/07/24 21:57:02 curt -// Set near clip plane to 0.5 meters when close to the ground. Also, let the view get a bit closer to the ground before hitting the hard limit. -// -// Revision 1.17 1998/07/24 21:39:12 curt -// Debugging output tweaks. -// Cast glGetString to (char *) to avoid compiler errors. -// Optimizations to fgGluLookAt() by Norman Vine. -// -// Revision 1.16 1998/07/13 21:01:41 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.15 1998/07/12 03:14:43 curt -// Added ground collision detection. -// Did some serious horsing around to be able to "hug" the ground properly -// and still be able to take off. -// Set the near clip plane to 1.0 meters when less than 10 meters above the -// ground. -// Did some serious horsing around getting the initial airplane position to be -// correct based on rendered terrain elevation. -// Added a little cheat/hack that will prevent the view position from ever -// dropping below the terrain, even when the flight model doesn't quite -// put you as high as you'd like. -// -// Revision 1.14 1998/07/08 14:45:08 curt -// polar3d.h renamed to polar3d.hxx -// vector.h renamed to vector.hxx -// updated audio support so it waits to create audio classes (and tie up -// /dev/dsp) until the mpg123 player is finished. -// -// Revision 1.13 1998/07/04 00:52:27 curt -// Add my own version of gluLookAt() (which is nearly identical to the -// Mesa/glu version.) But, by calculating the Model View matrix our selves -// we can save this matrix without having to read it back in from the video -// card. This hopefully allows us to save a few cpu cycles when rendering -// out the fragments because we can just use glLoadMatrixd() with the -// precalculated matrix for each tile rather than doing a push(), translate(), -// pop() for every fragment. -// -// Panel status defaults to off for now until it gets a bit more developed. -// -// Extract OpenGL driver info on initialization. -// -// Revision 1.12 1998/06/03 00:47:15 curt -// Updated to compile in audio support if OSS available. -// Updated for new version of Steve's audio library. -// STL includes don't use .h -// Small view optimizations. -// -// Revision 1.11 1998/05/27 02:24:05 curt -// View optimizations by Norman Vine. -// -// Revision 1.10 1998/05/17 16:59:03 curt -// First pass at view frustum culling now operational. -// -// Revision 1.9 1998/05/16 13:08:37 curt -// C++ - ified views.[ch]xx -// Shuffled some additional view parameters into the fgVIEW class. -// Changed tile-radius to tile-diameter because it is a much better -// name. -// Added a WORLD_TO_EYE transformation to views.cxx. This allows us -// to transform world space to eye space for view frustum culling. -// -// Revision 1.8 1998/05/02 01:51:01 curt -// Updated polartocart conversion routine. -// -// Revision 1.7 1998/04/30 12:34:20 curt -// Added command line rendering options: -// enable/disable fog/haze -// specify smooth/flat shading -// disable sky blending and just use a solid color -// enable wireframe drawing mode -// -// Revision 1.6 1998/04/28 01:20:23 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.5 1998/04/26 05:10:04 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.4 1998/04/25 22:04:53 curt -// Use already calculated LaRCsim values to create the roll/pitch/yaw -// transformation matrix (we call it LOCAL) -// -// Revision 1.3 1998/04/25 20:24:02 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.2 1998/04/24 00:49:22 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// Revision 1.1 1998/04/22 13:25:45 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.16 1998/04/18 04:11:29 curt -// Moved fg_debug to it's own library, added zlib support. -// -// Revision 1.15 1998/02/20 00:16:24 curt -// Thursday's tweaks. -// -// Revision 1.14 1998/02/09 15:07:50 curt -// Minor tweaks. -// -// Revision 1.13 1998/02/07 15:29:45 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.12 1998/01/29 00:50:28 curt -// Added a view record field for absolute x, y, z position. -// -// Revision 1.11 1998/01/27 00:47:58 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.10 1998/01/19 19:27:09 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.9 1998/01/13 00:23:09 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.8 1997/12/30 22:22:33 curt -// Further integration of event manager. -// -// Revision 1.7 1997/12/30 20:47:45 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.6 1997/12/22 04:14:32 curt -// Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. -// -// Revision 1.5 1997/12/18 04:07:02 curt -// Worked on properly translating and positioning the sky dome. -// -// Revision 1.4 1997/12/17 23:13:36 curt -// Began working on rendering a sky. -// -// Revision 1.3 1997/12/15 23:54:50 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.2 1997/12/10 22:37:48 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.1 1997/08/27 21:31:17 curt -// Initial revision. -// diff --git a/Simulator/Main/views.hxx b/Simulator/Main/views.hxx index 9883bcbfd..866b2ac06 100644 --- a/Simulator/Main/views.hxx +++ b/Simulator/Main/views.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _VIEWS_HXX @@ -253,163 +252,3 @@ extern FGView current_view; #endif // _VIEWS_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.23 1999/04/03 04:21:06 curt -// Integration of Steve's plib conglomeration. -// Optimizations (tm) by Norman Vine. -// -// Revision 1.22 1999/03/22 02:08:15 curt -// Changes contributed by Durk Talsma: -// -// Here's a few changes I made to fg-0.58 this weekend. Included are the -// following features: -// - Sun and moon have a halo -// - The moon has a light vector, moon_angle, etc. etc. so that we can have -// some moonlight during the night. -// - Lot's of small changes tweakes, including some stuff Norman Vine sent -// me earlier. -// -// Revision 1.21 1999/02/05 21:29:15 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.20 1999/02/02 20:13:38 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.19 1999/02/01 21:33:36 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.18 1998/12/11 20:26:30 curt -// Fixed view frustum culling accuracy bug so we can look out the sides and -// back without tri-stripes dropping out. -// -// Revision 1.17 1998/12/09 18:50:29 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.16 1998/12/05 15:54:25 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.15 1998/10/16 23:27:56 curt -// C++-ifying. -// -// Revision 1.14 1998/10/16 00:54:04 curt -// Converted to Point3D class. -// -// Revision 1.13 1998/09/08 15:04:36 curt -// Optimizations by Norman Vine. -// -// Revision 1.12 1998/08/24 20:11:15 curt -// Added i/I to toggle full vs. minimal HUD. -// Added a --hud-tris vs --hud-culled option. -// Moved options accessor funtions to options.hxx. -// -// Revision 1.11 1998/08/20 20:32:35 curt -// Reshuffled some of the code in and around views.[ch]xx -// -// Revision 1.10 1998/07/08 14:45:09 curt -// polar3d.h renamed to polar3d.hxx -// vector.h renamed to vector.hxx -// updated audio support so it waits to create audio classes (and tie up -// /dev/dsp) until the mpg123 player is finished. -// -// Revision 1.9 1998/07/04 00:52:27 curt -// Add my own version of gluLookAt() (which is nearly identical to the -// Mesa/glu version.) But, by calculating the Model View matrix our selves -// we can save this matrix without having to read it back in from the video -// card. This hopefully allows us to save a few cpu cycles when rendering -// out the fragments because we can just use glLoadMatrixd() with the -// precalculated matrix for each tile rather than doing a push(), translate(), -// pop() for every fragment. -// -// Panel status defaults to off for now until it gets a bit more developed. -// -// Extract OpenGL driver info on initialization. -// -// Revision 1.8 1998/05/27 02:24:06 curt -// View optimizations by Norman Vine. -// -// Revision 1.7 1998/05/17 16:59:04 curt -// First pass at view frustum culling now operational. -// -// Revision 1.6 1998/05/16 13:08:37 curt -// C++ - ified views.[ch]xx -// Shuffled some additional view parameters into the fgVIEW class. -// Changed tile-radius to tile-diameter because it is a much better -// name. -// Added a WORLD_TO_EYE transformation to views.cxx. This allows us -// to transform world space to eye space for view frustum culling. -// -// Revision 1.5 1998/05/02 01:51:02 curt -// Updated polartocart conversion routine. -// -// Revision 1.4 1998/04/28 01:20:24 curt -// Type-ified fgTIME and fgVIEW. -// Added a command line option to disable textures. -// -// Revision 1.3 1998/04/25 22:06:31 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/24 00:49:22 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Trying out some different option parsing code. -// Some code reorganization. -// -// Revision 1.1 1998/04/22 13:25:46 curt -// C++ - ifing the code. -// Starting a bit of reorganization of lighting code. -// -// Revision 1.11 1998/04/21 17:02:42 curt -// Prepairing for C++ integration. -// -// Revision 1.10 1998/02/07 15:29:45 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.9 1998/01/29 00:50:29 curt -// Added a view record field for absolute x, y, z position. -// -// Revision 1.8 1998/01/27 00:47:58 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.7 1998/01/22 02:59:38 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.6 1998/01/19 19:27:10 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.5 1997/12/22 04:14:32 curt -// Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. -// -// Revision 1.4 1997/12/17 23:13:36 curt -// Began working on rendering a sky. -// -// Revision 1.3 1997/12/15 23:54:51 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.2 1997/12/10 22:37:48 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.1 1997/08/27 21:31:18 curt -// Initial revision. -// diff --git a/Simulator/Objects/fragment.cxx b/Simulator/Objects/fragment.cxx index 2641015b4..14d7a25af 100644 --- a/Simulator/Objects/fragment.cxx +++ b/Simulator/Objects/fragment.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -322,88 +321,3 @@ int fgFRAGMENT::intersect( const Point3D& end0, return(0); } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.7 1999/02/26 22:09:56 curt -// Added initial support for native SGI compilers. -// -// Revision 1.6 1998/10/18 01:17:20 curt -// Point3D tweaks. -// -// Revision 1.5 1998/10/16 00:54:37 curt -// Converted to Point3D class. -// -// Revision 1.4 1998/09/15 01:35:03 curt -// cleaned up my fragment.num_faces hack :-) to use the STL (no need in -// duplicating work.) -// Tweaked fgTileMgrRender() do not calc tile matrix unless necessary. -// removed some unneeded stuff from fgTileMgrCurElev() -// -// Revision 1.3 1998/09/08 21:40:42 curt -// Updates from Bernie Bright. -// -// Revision 1.2 1998/09/01 19:03:07 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.1 1998/08/25 16:51:23 curt -// Moved from ../Scenery -// -// - diff --git a/Simulator/Objects/fragment.hxx b/Simulator/Objects/fragment.hxx index a44bd843f..74d56192d 100644 --- a/Simulator/Objects/fragment.hxx +++ b/Simulator/Objects/fragment.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FRAGMENT_HXX @@ -171,128 +170,3 @@ operator == ( const fgFRAGMENT & lhs, const fgFRAGMENT & rhs ) { #endif // _FRAGMENT_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.12 1999/04/05 02:14:21 curt -// Moved max node per tile definition to fg_constants.h -// -// Revision 1.11 1999/03/25 19:02:53 curt -// Removed an unneeded include. -// -// Revision 1.10 1999/03/15 17:59:12 curt -// MSVC++ portability tweaks contributed by Bernie Bright. -// Un-nested struct fgFace. -// Made fgFragment::deleteDisplayList() a non-const member. -// -// Revision 1.9 1999/03/02 01:03:23 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.8 1999/02/26 22:09:57 curt -// Added initial support for native SGI compilers. -// -// Revision 1.7 1998/11/02 18:29:00 curt -// Portability changes for the Borland compiler. -// -// Revision 1.6 1998/10/16 00:54:38 curt -// Converted to Point3D class. -// -// Revision 1.5 1998/09/15 01:35:04 curt -// cleaned up my fragment.num_faces hack :-) to use the STL (no need in -// duplicating work.) -// Tweaked fgTileMgrRender() do not calc tile matrix unless necessary. -// removed some unneeded stuff from fgTileMgrCurElev() -// -// Revision 1.4 1998/09/10 19:07:09 curt -// /Simulator/Objects/fragment.hxx -// Nested fgFACE inside fgFRAGMENT since its not used anywhere else. -// -// ./Simulator/Objects/material.cxx -// ./Simulator/Objects/material.hxx -// Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private -// data members - that should keep the rabble happy :) -// -// ./Simulator/Scenery/tilemgr.cxx -// In viewable() delay evaluation of eye[0] and eye[1] in until they're -// actually needed. -// Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments() -// method. -// -// ./Include/fg_stl_config.h -// ./Include/auto_ptr.hxx -// Added support for g++ 2.7. -// Further changes to other files are forthcoming. -// -// Brief summary of changes required for g++ 2.7. -// operator->() not supported by iterators: use (*i).x instead of i->x -// default template arguments not supported, -// doesn't have mem_fun_ref() needed by callbacks. -// some std include files have different names. -// template member functions not supported. -// -// Revision 1.3 1998/09/08 21:40:44 curt -// Updates from Bernie Bright. -// -// Revision 1.2 1998/09/01 19:03:08 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.1 1998/08/25 16:51:23 curt -// Moved from ../Scenery -// -// diff --git a/Simulator/Objects/obj.cxx b/Simulator/Objects/obj.cxx index b200d8992..4d976f6ce 100644 --- a/Simulator/Objects/obj.cxx +++ b/Simulator/Objects/obj.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -594,343 +593,3 @@ int fgObjLoad( const string& path, fgTILE *t) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.15 1999/03/31 13:25:58 curt -// Removed some debugging output. -// -// Revision 1.14 1999/03/30 23:48:24 curt -// modifications to obj loader to handle tri fans. -// -// Revision 1.13 1999/03/27 05:36:03 curt -// Alas, I have made non-backwardsly compatible changes to the scenery file -// format. Thus I have had to make the corresponding changes here in the -// file loader. -// Things that do not correspond the the .obj format are placed in comments. -// -// Revision 1.12 1999/03/02 01:03:25 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.11 1999/02/26 22:09:59 curt -// Added initial support for native SGI compilers. -// -// Revision 1.10 1998/11/06 21:18:18 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.9 1998/11/06 14:47:06 curt -// Changes to track Bernie's updates to fgstream. -// -// Revision 1.8 1998/10/20 18:33:55 curt -// Tweaked texture coordinates, but we still have some problems. :-( -// -// Revision 1.7 1998/10/20 15:48:44 curt -// Removed an extraneous output message. -// -// Revision 1.6 1998/10/18 01:17:21 curt -// Point3D tweaks. -// -// Revision 1.5 1998/10/16 00:54:39 curt -// Converted to Point3D class. -// -// Revision 1.4 1998/09/15 01:35:07 curt -// cleaned up my fragment.num_faces hack :-) to use the STL (no need in -// duplicating work.) -// Tweaked fgTileMgrRender() do not calc tile matrix unless necessary. -// removed some unneeded stuff from fgTileMgrCurElev() -// -// Revision 1.3 1998/09/03 21:27:03 curt -// Fixed a serious bug caused by not-quite-correct comment/white space eating -// which resulted in mismatched glBegin() glEnd() pairs, incorrect display lists, -// and ugly display artifacts. -// -// Revision 1.2 1998/09/01 19:03:09 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.1 1998/08/25 16:51:25 curt -// Moved from ../Scenery -// -// Revision 1.23 1998/08/20 15:16:43 curt -// obj.cxx: use more explicit parenthases. -// texload.[ch]: use const in function definitions where appropriate. -// -// Revision 1.22 1998/08/20 15:12:03 curt -// Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate -// the need for "void" pointers and casts. -// Quick hack to count the number of scenery polygons that are being drawn. -// -// Revision 1.21 1998/08/12 21:13:04 curt -// material.cxx: don't load textures if they are disabled -// obj.cxx: optimizations from Norman Vine -// tile.cxx: minor tweaks -// tile.hxx: addition of num_faces -// tilemgr.cxx: minor tweaks -// -// Revision 1.20 1998/07/24 21:42:07 curt -// material.cxx: whups, double method declaration with no definition. -// obj.cxx: tweaks to avoid errors in SGI's CC. -// tile.cxx: optimizations by Norman Vine. -// tilemgr.cxx: optimizations by Norman Vine. -// -// Revision 1.19 1998/07/13 21:01:58 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.18 1998/07/12 03:18:27 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.17 1998/07/08 14:47:21 curt -// Fix GL_MODULATE vs. GL_DECAL problem introduced by splash screen. -// polare3d.h renamed to polar3d.hxx -// fg{Cartesian,Polar}Point3d consolodated. -// Added some initial support for calculating local current ground elevation. -// -// Revision 1.16 1998/07/06 21:34:33 curt -// Added using namespace std for compilers that support this. -// -// Revision 1.15 1998/07/04 00:54:28 curt -// Added automatic mipmap generation. -// -// When rendering fragments, use saved model view matrix from associated tile -// rather than recalculating it with push() translate() pop(). -// -// Revision 1.14 1998/06/17 21:36:40 curt -// Load and manage multiple textures defined in the Materials library. -// Boost max material fagments for each material property to 800. -// Multiple texture support when rendering. -// -// Revision 1.13 1998/06/12 00:58:05 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// -// Revision 1.12 1998/06/08 17:57:54 curt -// Working first pass at material proporty sorting. -// -// Revision 1.11 1998/06/06 01:09:31 curt -// I goofed on the log message in the last commit ... now fixed. -// -// Revision 1.10 1998/06/06 01:07:17 curt -// Increased per material fragment list size from 100 to 400. -// Now correctly draw viewable fragments in per material order. -// -// Revision 1.9 1998/06/05 22:39:54 curt -// Working on sorting by, and rendering by material properties. -// -// Revision 1.8 1998/06/05 18:19:18 curt -// Recognize file, file.gz, and file.obj as scenery object files. -// -// Revision 1.7 1998/05/24 02:49:09 curt -// Implimented fragment level view frustum culling. -// -// Revision 1.6 1998/05/23 14:09:20 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that -// fragment. -// -// Revision 1.5 1998/05/20 20:53:53 curt -// Moved global ref point and radius (bounding sphere info, and offset) to -// data file rather than calculating it on the fly. -// Fixed polygon winding problem in scenery generation stage rather than -// compensating for it on the fly. -// Made a fgTILECACHE class. -// -// Revision 1.4 1998/05/16 13:09:57 curt -// Beginning to add support for view frustum culling. -// Added some temporary code to calculate bouding radius, until the -// scenery generation tools and scenery can be updated. -// -// Revision 1.3 1998/05/03 00:48:01 curt -// Updated texture coordinate fmod() parameter. -// -// Revision 1.2 1998/05/02 01:52:14 curt -// Playing around with texture coordinates. -// -// Revision 1.1 1998/04/30 12:35:28 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.35 1998/04/28 21:43:26 curt -// Wrapped zlib calls up so we can conditionally comment out zlib support. -// -// Revision 1.34 1998/04/28 01:21:42 curt -// Tweaked texture parameter calculations to keep the number smaller. This -// avoids the "swimming" problem. -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.33 1998/04/27 15:58:15 curt -// Screwing around with texture coordinate generation ... still needs work. -// -// Revision 1.32 1998/04/27 03:30:13 curt -// Minor transformation adjustments to try to keep scenery tiles closer to -// (0, 0, 0) GLfloats run out of precision at the distances we need to model -// the earth, but we can do a bunch of pre-transformations using double math -// and then cast to GLfloat once everything is close in where we have less -// precision problems. -// -// Revision 1.31 1998/04/25 15:09:57 curt -// Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32. -// -// Revision 1.30 1998/04/24 14:21:08 curt -// Added "file.obj.gz" support. -// -// Revision 1.29 1998/04/24 00:51:07 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Tweaked the scenery file extentions to be "file.obj" (uncompressed) -// or "file.obz" (compressed.) -// -// Revision 1.28 1998/04/22 13:22:44 curt -// C++ - ifing the code a bit. -// -// Revision 1.27 1998/04/18 04:13:17 curt -// Added zlib on the fly decompression support for loading scenery objects. -// -// Revision 1.26 1998/04/03 22:11:36 curt -// Converting to Gnu autoconf system. -// -// Revision 1.25 1998/03/14 00:30:50 curt -// Beginning initial terrain texturing experiments. -// -// Revision 1.24 1998/02/09 21:30:18 curt -// Fixed a nagging problem with terrain tiles not "quite" matching up perfectly. -// -// Revision 1.23 1998/02/09 15:07:52 curt -// Minor tweaks. -// -// Revision 1.22 1998/02/01 03:39:54 curt -// Minor tweaks. -// -// Revision 1.21 1998/01/31 00:43:25 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.20 1998/01/29 00:51:39 curt -// First pass at tile cache, dynamic tile loading and tile unloading now works. -// -// Revision 1.19 1998/01/27 03:26:42 curt -// Playing with new fgPrintf command. -// -// Revision 1.18 1998/01/19 19:27:16 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.17 1998/01/13 00:23:10 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.16 1997/12/30 23:09:40 curt -// Worked on winding problem without luck, so back to calling glFrontFace() -// 3 times for each scenery area. -// -// Revision 1.15 1997/12/30 20:47:51 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.14 1997/12/30 01:38:46 curt -// Switched back to per vertex normals and smooth shading for terrain. -// -// Revision 1.13 1997/12/18 23:32:36 curt -// First stab at sky dome actually starting to look reasonable. :-) -// -// Revision 1.12 1997/12/17 23:13:47 curt -// Began working on rendering the sky. -// -// Revision 1.11 1997/12/15 23:55:01 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.10 1997/12/12 21:41:28 curt -// More light/material property tweaking ... still a ways off. -// -// Revision 1.9 1997/12/12 19:52:57 curt -// Working on lightling and material properties. -// -// Revision 1.8 1997/12/10 01:19:51 curt -// Tweaks for verion 0.15 release. -// -// Revision 1.7 1997/12/08 22:51:17 curt -// Enhanced to handle ccw and cw tri-stripe winding. This is a temporary -// admission of defeat. I will eventually go back and get all the stripes -// wound the same way (ccw). -// -// Revision 1.6 1997/11/25 19:25:35 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.5 1997/11/15 18:16:39 curt -// minor tweaks. -// -// Revision 1.4 1997/11/14 00:26:49 curt -// Transform scenery coordinates earlier in pipeline when scenery is being -// created, not when it is being loaded. Precalculate normals for each node -// as average of the normals of each containing polygon so Garoude shading is -// now supportable. -// -// Revision 1.3 1997/10/31 04:49:12 curt -// Tweaking vertex orders. -// -// Revision 1.2 1997/10/30 12:38:45 curt -// Working on new scenery subsystem. -// -// Revision 1.1 1997/10/28 21:14:54 curt -// Initial revision. - - diff --git a/Simulator/Objects/obj.hxx b/Simulator/Objects/obj.hxx index e233aced7..b9baf6154 100644 --- a/Simulator/Objects/obj.hxx +++ b/Simulator/Objects/obj.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _OBJ_HXX @@ -53,124 +52,3 @@ int fgObjLoad(const string& path, fgTILE *tile); #endif // _OBJ_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.3 1998/10/16 00:54:41 curt -// Converted to Point3D class. -// -// Revision 1.2 1998/09/01 19:03:10 curt -// Changes contributed by Bernie Bright -// - The new classes in libmisc.tgz define a stream interface into zlib. -// I've put these in a new directory, Lib/Misc. Feel free to rename it -// to something more appropriate. However you'll have to change the -// include directives in all the other files. Additionally you'll have -// add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. -// -// The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf -// test so I've included the required changes in config.tgz. -// -// There are a fair few changes to Simulator/Objects as I've moved -// things around. Loading tiles is quicker but thats not where the delay -// is. Tile loading takes a few tenths of a second per file on a P200 -// but it seems to be the post-processing that leads to a noticeable -// blip in framerate. I suppose its time to start profiling to see where -// the delays are. -// -// I've included a brief description of each archives contents. -// -// Lib/Misc/ -// zfstream.cxx -// zfstream.hxx -// C++ stream interface into zlib. -// Taken from zlib-1.1.3/contrib/iostream/. -// Minor mods for STL compatibility. -// There's no copyright associated with these so I assume they're -// covered by zlib's. -// -// fgstream.cxx -// fgstream.hxx -// FlightGear input stream using gz_ifstream. Tries to open the -// given filename. If that fails then filename is examined and a -// ".gz" suffix is removed or appended and that file is opened. -// -// stopwatch.hxx -// A simple timer for benchmarking. Not used in production code. -// Taken from the Blitz++ project. Covered by GPL. -// -// strutils.cxx -// strutils.hxx -// Some simple string manipulation routines. -// -// Simulator/Airports/ -// Load airports database using fgstream. -// Changed fgAIRPORTS to use set<> instead of map<>. -// Added bool fgAIRPORTS::search() as a neater way doing the lookup. -// Returns true if found. -// -// Simulator/Astro/ -// Modified fgStarsInit() to load stars database using fgstream. -// -// Simulator/Objects/ -// Modified fgObjLoad() to use fgstream. -// Modified fgMATERIAL_MGR::load_lib() to use fgstream. -// Many changes to fgMATERIAL. -// Some changes to fgFRAGMENT but I forget what! -// -// Revision 1.1 1998/08/25 16:51:26 curt -// Moved from ../Scenery -// -// Revision 1.4 1998/05/24 02:49:10 curt -// Implimented fragment level view frustum culling. -// -// Revision 1.3 1998/05/23 14:09:21 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that -// fragment. -// -// Revision 1.2 1998/05/02 01:52:15 curt -// Playing around with texture coordinates. -// -// Revision 1.1 1998/04/30 12:35:29 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.11 1998/04/25 22:06:31 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.10 1998/04/24 00:51:07 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Tweaked the scenery file extentions to be "file.obj" (uncompressed) -// or "file.obz" (compressed.) -// -// Revision 1.9 1998/04/22 13:22:45 curt -// C++ - ifing the code a bit. -// -// Revision 1.8 1998/04/21 17:02:43 curt -// Prepairing for C++ integration. -// -// Revision 1.7 1998/04/03 22:11:37 curt -// Converting to Gnu autoconf system. -// -// Revision 1.6 1998/01/31 00:43:25 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.5 1998/01/27 00:48:03 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.4 1998/01/22 02:59:41 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.3 1998/01/19 19:27:17 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.2 1998/01/13 00:23:10 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.1 1997/10/28 21:14:55 curt -// Initial revision. - diff --git a/Simulator/Scenery/scenery.cxx b/Simulator/Scenery/scenery.cxx index a7cff2f13..163a4da58 100644 --- a/Simulator/Scenery/scenery.cxx +++ b/Simulator/Scenery/scenery.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -81,185 +80,3 @@ void fgSceneryRender( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.10 1998/11/06 21:18:20 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.9 1998/10/16 23:27:57 curt -// C++-ifying. -// -// Revision 1.8 1998/08/25 16:52:40 curt -// material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to -// ../Objects -// -// Revision 1.7 1998/07/13 21:01:59 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.6 1998/07/12 03:18:27 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.5 1998/06/17 21:36:41 curt -// Load and manage multiple textures defined in the Materials library. -// Boost max material fagments for each material property to 800. -// Multiple texture support when rendering. -// -// Revision 1.4 1998/05/13 18:26:40 curt -// Root path info moved to fgOPTIONS. -// -// Revision 1.3 1998/05/07 23:15:20 curt -// Fixed a glTexImage2D() usage bug where width and height were mis-swapped. -// Added support for --tile-radius=n option. -// -// Revision 1.2 1998/05/02 01:52:16 curt -// Playing around with texture coordinates. -// -// Revision 1.1 1998/04/30 12:35:30 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.42 1998/04/28 21:43:27 curt -// Wrapped zlib calls up so we can conditionally comment out zlib support. -// -// Revision 1.41 1998/04/24 00:51:08 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Tweaked the scenery file extentions to be "file.obj" (uncompressed) -// or "file.obz" (compressed.) -// -// Revision 1.40 1998/04/18 04:14:06 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.39 1998/04/08 23:30:07 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.38 1998/04/03 22:11:37 curt -// Converting to Gnu autoconf system. -// -// Revision 1.37 1998/03/23 21:23:05 curt -// Debugging output tweaks. -// -// Revision 1.36 1998/03/14 00:30:50 curt -// Beginning initial terrain texturing experiments. -// -// Revision 1.35 1998/01/31 00:43:26 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.34 1998/01/27 03:26:43 curt -// Playing with new fgPrintf command. -// -// Revision 1.33 1998/01/19 19:27:17 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.32 1998/01/19 18:40:37 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.31 1998/01/13 00:23:11 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.30 1998/01/07 03:22:29 curt -// Moved astro stuff to .../Src/Astro/ -// -// Revision 1.29 1997/12/30 20:47:52 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.28 1997/12/15 23:55:02 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.27 1997/12/12 21:41:30 curt -// More light/material property tweaking ... still a ways off. -// -// Revision 1.26 1997/12/12 19:52:58 curt -// Working on lightling and material properties. -// -// Revision 1.25 1997/12/10 22:37:51 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.24 1997/12/08 22:51:18 curt -// Enhanced to handle ccw and cw tri-stripe winding. This is a temporary -// admission of defeat. I will eventually go back and get all the stripes -// wound the same way (ccw). -// -// Revision 1.23 1997/11/25 19:25:37 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.22 1997/10/28 21:00:22 curt -// Changing to new terrain format. -// -// Revision 1.21 1997/10/25 03:24:24 curt -// Incorporated sun, moon, and star positioning code contributed by Durk Talsma. -// -// Revision 1.20 1997/10/25 03:18:27 curt -// Incorporated sun, moon, and planet position and rendering code contributed -// by Durk Talsma. -// -// Revision 1.19 1997/09/05 14:17:30 curt -// More tweaking with stars. -// -// Revision 1.18 1997/09/05 01:35:59 curt -// Working on getting stars right. -// -// Revision 1.17 1997/08/29 17:55:27 curt -// Worked on properly aligning the stars. -// -// Revision 1.16 1997/08/27 21:32:29 curt -// Restructured view calculation code. Added stars. -// -// Revision 1.15 1997/08/27 03:30:32 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.14 1997/08/25 20:27:24 curt -// Merged in initial HUD and Joystick code. -// -// Revision 1.13 1997/08/22 21:34:41 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.12 1997/08/19 23:55:08 curt -// Worked on better simulating real lighting. -// -// Revision 1.11 1997/08/13 20:24:22 curt -// Changed default detail level. -// -// Revision 1.10 1997/08/06 00:24:30 curt -// Working on correct real time sun lighting. -// -// Revision 1.9 1997/08/04 17:08:11 curt -// Testing cvs on IRIX 6.x -// -// Revision 1.8 1997/07/18 23:41:27 curt -// Tweaks for building with Cygnus Win32 compiler. -// -// Revision 1.7 1997/07/16 20:04:52 curt -// Minor tweaks to aid Win32 port. -// -// Revision 1.6 1997/07/14 16:26:05 curt -// Testing/playing -- placed objects randomly across the entire terrain. -// -// Revision 1.5 1997/07/11 03:23:19 curt -// Solved some scenery display/orientation problems. Still have a positioning -// (or transformation?) problem. -// -// Revision 1.4 1997/07/11 01:30:03 curt -// More tweaking of terrian floor. -// -// Revision 1.3 1997/06/29 21:16:50 curt -// More twiddling with the Scenery Management system. -// -// Revision 1.2 1997/06/27 20:03:37 curt -// Working on Makefile structure. -// -// Revision 1.1 1997/06/27 02:26:30 curt -// Initial revision. -// diff --git a/Simulator/Scenery/scenery.hxx b/Simulator/Scenery/scenery.hxx index eabbd5d1d..0fa5f315f 100644 --- a/Simulator/Scenery/scenery.hxx +++ b/Simulator/Scenery/scenery.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _SCENERY_HXX @@ -69,99 +68,3 @@ void fgSceneryRender( void ); #endif // _SCENERY_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.6 1998/10/16 23:27:59 curt -// C++-ifying. -// -// Revision 1.5 1998/10/16 00:55:44 curt -// Converted to Point3D class. -// -// Revision 1.4 1998/07/12 03:18:28 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.3 1998/07/08 14:47:22 curt -// Fix GL_MODULATE vs. GL_DECAL problem introduced by splash screen. -// polare3d.h renamed to polar3d.hxx -// fg{Cartesian,Polar}Point3d consolodated. -// Added some initial support for calculating local current ground elevation. -// -// Revision 1.2 1998/05/02 01:52:16 curt -// Playing around with texture coordinates. -// -// Revision 1.1 1998/04/30 12:35:31 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.21 1998/04/25 22:06:31 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.20 1998/04/22 13:22:45 curt -// C++ - ifing the code a bit. -// -// Revision 1.19 1998/04/21 17:02:43 curt -// Prepairing for C++ integration. -// -// Revision 1.18 1998/03/14 00:30:51 curt -// Beginning initial terrain texturing experiments. -// -// Revision 1.17 1998/02/20 00:16:24 curt -// Thursday's tweaks. -// -// Revision 1.16 1998/01/27 00:48:03 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.15 1998/01/22 02:59:41 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.14 1998/01/19 19:27:17 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.13 1998/01/19 18:40:38 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.12 1997/12/15 23:55:03 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.11 1997/12/10 22:37:52 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.10 1997/09/04 02:17:37 curt -// Shufflin' stuff. -// -// Revision 1.9 1997/08/27 03:30:33 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.8 1997/08/06 00:24:30 curt -// Working on correct real time sun lighting. -// -// Revision 1.7 1997/07/23 21:52:27 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.6 1997/07/11 01:30:03 curt -// More tweaking of terrian floor. -// -// Revision 1.5 1997/06/26 22:14:57 curt -// Beginning work on a scenery management system. -// -// Revision 1.4 1997/06/21 17:57:21 curt -// directory shuffling ... -// -// Revision 1.2 1997/05/23 15:40:43 curt -// Added GNU copyright headers. -// -// Revision 1.1 1997/05/16 16:07:07 curt -// Initial revision. -// - diff --git a/Simulator/Scenery/tile.cxx b/Simulator/Scenery/tile.cxx index 9011ef367..db4535447 100644 --- a/Simulator/Scenery/tile.cxx +++ b/Simulator/Scenery/tile.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -66,113 +65,3 @@ fgTILE::release_fragments() } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.16 1999/03/25 19:03:24 curt -// Converted to use new bucket routines. -// -// Revision 1.15 1999/03/02 01:03:29 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.14 1999/02/02 20:13:40 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.13 1998/11/09 23:40:46 curt -// Bernie Bright writes: -// I've made some changes to the Scenery handling. Basically just tidy ups. -// The main difference is in tile.[ch]xx where I've changed list to -// vector. Studying our usage patterns this seems reasonable. -// Lists are good if you need to insert/delete elements randomly but we -// don't do that. All access seems to be sequential. Two additional -// benefits are smaller memory usage - each list element requires pointers -// to the next and previous elements, and faster access - vector iterators -// are smaller and faster than list iterators. This should also help -// Charlie Hotchkiss' problem when compiling with Borland and STLport. -// -// ./Lib/Bucket/bucketutils.hxx -// Convenience functions for fgBUCKET. -// -// ./Simulator/Scenery/tile.cxx -// ./Simulator/Scenery/tile.hxx -// Changed fragment list to a vector. -// Added some convenience member functions. -// -// ./Simulator/Scenery/tilecache.cxx -// ./Simulator/Scenery/tilecache.hxx -// use const fgBUCKET& instead of fgBUCKET* where appropriate. -// -// ./Simulator/Scenery/tilemgr.cxx -// ./Simulator/Scenery/tilemgr.hxx -// uses all the new convenience functions. -// -// Revision 1.12 1998/10/16 00:55:45 curt -// Converted to Point3D class. -// -// Revision 1.11 1998/09/02 14:37:08 curt -// Use erase() instead of while ( size() ) pop_front(); -// -// Revision 1.10 1998/08/25 16:52:42 curt -// material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to -// ../Objects -// -// Revision 1.9 1998/08/24 20:11:39 curt -// Tweaks ... -// -// Revision 1.8 1998/08/22 14:49:58 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.7 1998/08/20 15:12:05 curt -// Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate -// the need for "void" pointers and casts. -// Quick hack to count the number of scenery polygons that are being drawn. -// -// Revision 1.6 1998/08/12 21:13:05 curt -// material.cxx: don't load textures if they are disabled -// obj.cxx: optimizations from Norman Vine -// tile.cxx: minor tweaks -// tile.hxx: addition of num_faces -// tilemgr.cxx: minor tweaks -// -// Revision 1.5 1998/07/24 21:42:08 curt -// material.cxx: whups, double method declaration with no definition. -// obj.cxx: tweaks to avoid errors in SGI's CC. -// tile.cxx: optimizations by Norman Vine. -// tilemgr.cxx: optimizations by Norman Vine. -// -// Revision 1.4 1998/07/22 21:41:42 curt -// Add basic fgFACE methods contributed by Charlie Hotchkiss. -// intersect optimization from Norman Vine. -// -// Revision 1.3 1998/07/16 17:34:24 curt -// Ground collision detection optimizations contributed by Norman Vine. -// -// Revision 1.2 1998/07/12 03:18:28 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.1 1998/05/23 14:09:21 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that fragment. -// diff --git a/Simulator/Scenery/tile.hxx b/Simulator/Scenery/tile.hxx index 8c88d543b..3f30b1390 100644 --- a/Simulator/Scenery/tile.hxx +++ b/Simulator/Scenery/tile.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TILE_HXX @@ -161,154 +160,3 @@ private: #endif // _TILE_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.26 1999/03/25 19:03:25 curt -// Converted to use new bucket routines. -// -// Revision 1.25 1999/03/02 01:03:30 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.24 1999/02/26 22:10:02 curt -// Added initial support for native SGI compilers. -// -// Revision 1.23 1999/02/02 20:13:41 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.22 1998/12/03 01:18:16 curt -// Converted fgFLIGHT to a class. -// Tweaks for Sun Portability. -// Tweaked current terrain elevation code as per NHV. -// -// Revision 1.21 1998/11/09 23:40:47 curt -// Bernie Bright writes: -// I've made some changes to the Scenery handling. Basically just tidy ups. -// The main difference is in tile.[ch]xx where I've changed list to -// vector. Studying our usage patterns this seems reasonable. -// Lists are good if you need to insert/delete elements randomly but we -// don't do that. All access seems to be sequential. Two additional -// benefits are smaller memory usage - each list element requires pointers -// to the next and previous elements, and faster access - vector iterators -// are smaller and faster than list iterators. This should also help -// Charlie Hotchkiss' problem when compiling with Borland and STLport. -// -// ./Lib/Bucket/bucketutils.hxx -// Convenience functions for fgBUCKET. -// -// ./Simulator/Scenery/tile.cxx -// ./Simulator/Scenery/tile.hxx -// Changed fragment list to a vector. -// Added some convenience member functions. -// -// ./Simulator/Scenery/tilecache.cxx -// ./Simulator/Scenery/tilecache.hxx -// use const fgBUCKET& instead of fgBUCKET* where appropriate. -// -// ./Simulator/Scenery/tilemgr.cxx -// ./Simulator/Scenery/tilemgr.hxx -// uses all the new convenience functions. -// -// Revision 1.20 1998/10/16 00:55:46 curt -// Converted to Point3D class. -// -// Revision 1.19 1998/09/17 18:36:17 curt -// Tweaks and optimizations by Norman Vine. -// -// Revision 1.18 1998/08/25 16:52:42 curt -// material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to -// ../Objects -// -// Revision 1.17 1998/08/22 14:49:58 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.16 1998/08/22 02:01:34 curt -// increased fragment list size. -// -// Revision 1.15 1998/08/20 15:12:06 curt -// Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate -// the need for "void" pointers and casts. -// Quick hack to count the number of scenery polygons that are being drawn. -// -// Revision 1.14 1998/08/12 21:13:06 curt -// material.cxx: don't load textures if they are disabled -// obj.cxx: optimizations from Norman Vine -// tile.cxx: minor tweaks -// tile.hxx: addition of num_faces -// tilemgr.cxx: minor tweaks -// -// Revision 1.13 1998/07/24 21:42:08 curt -// material.cxx: whups, double method declaration with no definition. -// obj.cxx: tweaks to avoid errors in SGI's CC. -// tile.cxx: optimizations by Norman Vine. -// tilemgr.cxx: optimizations by Norman Vine. -// -// Revision 1.12 1998/07/22 21:41:42 curt -// Add basic fgFACE methods contributed by Charlie Hotchkiss. -// intersect optimization from Norman Vine. -// -// Revision 1.11 1998/07/12 03:18:28 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.10 1998/07/08 14:47:22 curt -// Fix GL_MODULATE vs. GL_DECAL problem introduced by splash screen. -// polare3d.h renamed to polar3d.hxx -// fg{Cartesian,Polar}Point3d consolodated. -// Added some initial support for calculating local current ground elevation. -// -// Revision 1.9 1998/07/06 21:34:34 curt -// Added using namespace std for compilers that support this. -// -// Revision 1.8 1998/07/04 00:54:30 curt -// Added automatic mipmap generation. -// -// When rendering fragments, use saved model view matrix from associated tile -// rather than recalculating it with push() translate() pop(). -// -// Revision 1.7 1998/06/12 00:58:05 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// -// Revision 1.6 1998/06/08 17:57:54 curt -// Working first pass at material proporty sorting. -// -// Revision 1.5 1998/06/06 01:09:32 curt -// I goofed on the log message in the last commit ... now fixed. -// -// Revision 1.4 1998/06/06 01:07:18 curt -// Increased per material fragment list size from 100 to 400. -// Now correctly draw viewable fragments in per material order. -// -// Revision 1.3 1998/06/05 22:39:54 curt -// Working on sorting by, and rendering by material properties. -// -// Revision 1.2 1998/06/03 00:47:50 curt -// No .h for STL includes. -// Minor view culling optimizations. -// -// Revision 1.1 1998/05/23 14:09:21 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that fragment. -// diff --git a/Simulator/Scenery/tilecache.cxx b/Simulator/Scenery/tilecache.cxx index e0da52806..8924a8693 100644 --- a/Simulator/Scenery/tilecache.cxx +++ b/Simulator/Scenery/tilecache.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -180,167 +179,3 @@ fgTILECACHE::~fgTILECACHE( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.23 1999/03/25 19:03:26 curt -// Converted to use new bucket routines. -// -// Revision 1.22 1999/02/26 22:10:04 curt -// Added initial support for native SGI compilers. -// -// Revision 1.21 1998/12/09 18:50:32 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.20 1998/11/09 23:40:49 curt -// Bernie Bright writes: -// I've made some changes to the Scenery handling. Basically just tidy ups. -// The main difference is in tile.[ch]xx where I've changed list to -// vector. Studying our usage patterns this seems reasonable. -// Lists are good if you need to insert/delete elements randomly but we -// don't do that. All access seems to be sequential. Two additional -// benefits are smaller memory usage - each list element requires pointers -// to the next and previous elements, and faster access - vector iterators -// are smaller and faster than list iterators. This should also help -// Charlie Hotchkiss' problem when compiling with Borland and STLport. -// -// ./Lib/Bucket/bucketutils.hxx -// Convenience functions for fgBUCKET. -// -// ./Simulator/Scenery/tile.cxx -// ./Simulator/Scenery/tile.hxx -// Changed fragment list to a vector. -// Added some convenience member functions. -// -// ./Simulator/Scenery/tilecache.cxx -// ./Simulator/Scenery/tilecache.hxx -// use const fgBUCKET& instead of fgBUCKET* where appropriate. -// -// ./Simulator/Scenery/tilemgr.cxx -// ./Simulator/Scenery/tilemgr.hxx -// uses all the new convenience functions. -// -// Revision 1.19 1998/11/06 21:18:21 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.18 1998/10/16 18:12:28 curt -// Fixed a bug in the conversion to Point3D. -// -// Revision 1.17 1998/10/16 00:55:48 curt -// Converted to Point3D class. -// -// Revision 1.16 1998/09/14 12:45:23 curt -// minor tweaks. -// -// Revision 1.15 1998/08/27 17:02:10 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.14 1998/08/25 16:52:43 curt -// material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to -// ../Objects -// -// Revision 1.13 1998/07/13 21:02:00 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.12 1998/07/12 03:18:29 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.11 1998/07/04 00:54:30 curt -// Added automatic mipmap generation. -// -// When rendering fragments, use saved model view matrix from associated tile -// rather than recalculating it with push() translate() pop(). -// -// Revision 1.10 1998/05/23 14:09:22 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that fragment. -// -// Revision 1.9 1998/05/20 20:53:54 curt -// Moved global ref point and radius (bounding sphere info, and offset) to -// data file rather than calculating it on the fly. -// Fixed polygon winding problem in scenery generation stage rather than -// compensating for it on the fly. -// Made a fgTILECACHE class. -// -// Revision 1.8 1998/05/16 13:09:57 curt -// Beginning to add support for view frustum culling. -// Added some temporary code to calculate bouding radius, until the -// scenery generation tools and scenery can be updated. -// -// Revision 1.7 1998/05/13 18:26:41 curt -// Root path info moved to fgOPTIONS. -// -// Revision 1.6 1998/05/02 01:52:17 curt -// Playing around with texture coordinates. -// -// Revision 1.5 1998/04/30 12:35:31 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.4 1998/04/28 01:21:43 curt -// Tweaked texture parameter calculations to keep the number smaller. This -// avoids the "swimming" problem. -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.3 1998/04/25 22:06:32 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/24 00:51:08 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Tweaked the scenery file extentions to be "file.obj" (uncompressed) -// or "file.obz" (compressed.) -// -// Revision 1.1 1998/04/22 13:22:46 curt -// C++ - ifing the code a bit. -// -// Revision 1.11 1998/04/18 04:14:07 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.10 1998/04/14 02:23:17 curt -// Code reorganizations. Added a Lib/ directory for more general libraries. -// -// Revision 1.9 1998/04/08 23:30:07 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.8 1998/04/03 22:11:38 curt -// Converting to Gnu autoconf system. -// -// Revision 1.7 1998/02/01 03:39:55 curt -// Minor tweaks. -// -// Revision 1.6 1998/01/31 00:43:26 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.5 1998/01/29 00:51:39 curt -// First pass at tile cache, dynamic tile loading and tile unloading now works. -// -// Revision 1.4 1998/01/27 03:26:43 curt -// Playing with new fgPrintf command. -// -// Revision 1.3 1998/01/27 00:48:03 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.2 1998/01/26 15:55:24 curt -// Progressing on building dynamic scenery system. -// -// Revision 1.1 1998/01/24 00:03:29 curt -// Initial revision. - - - diff --git a/Simulator/Scenery/tilecache.hxx b/Simulator/Scenery/tilecache.hxx index 7863be75d..02984c6c6 100644 --- a/Simulator/Scenery/tilecache.hxx +++ b/Simulator/Scenery/tilecache.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TILECACHE_HXX @@ -103,122 +102,3 @@ extern fgTILECACHE global_tile_cache; #endif // _TILECACHE_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.14 1999/03/25 19:03:27 curt -// Converted to use new bucket routines. -// -// Revision 1.13 1998/11/09 23:40:51 curt -// Bernie Bright writes: -// I've made some changes to the Scenery handling. Basically just tidy ups. -// The main difference is in tile.[ch]xx where I've changed list to -// vector. Studying our usage patterns this seems reasonable. -// Lists are good if you need to insert/delete elements randomly but we -// don't do that. All access seems to be sequential. Two additional -// benefits are smaller memory usage - each list element requires pointers -// to the next and previous elements, and faster access - vector iterators -// are smaller and faster than list iterators. This should also help -// Charlie Hotchkiss' problem when compiling with Borland and STLport. -// -// ./Lib/Bucket/bucketutils.hxx -// Convenience functions for fgBUCKET. -// -// ./Simulator/Scenery/tile.cxx -// ./Simulator/Scenery/tile.hxx -// Changed fragment list to a vector. -// Added some convenience member functions. -// -// ./Simulator/Scenery/tilecache.cxx -// ./Simulator/Scenery/tilecache.hxx -// use const fgBUCKET& instead of fgBUCKET* where appropriate. -// -// ./Simulator/Scenery/tilemgr.cxx -// ./Simulator/Scenery/tilemgr.hxx -// uses all the new convenience functions. -// -// Revision 1.12 1998/10/16 00:55:49 curt -// Converted to Point3D class. -// -// Revision 1.11 1998/09/14 12:45:25 curt -// minor tweaks. -// -// Revision 1.10 1998/07/04 00:54:31 curt -// Added automatic mipmap generation. -// -// When rendering fragments, use saved model view matrix from associated tile -// rather than recalculating it with push() translate() pop(). -// -// Revision 1.9 1998/05/23 14:09:22 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that fragment. -// -// Revision 1.8 1998/05/20 20:53:54 curt -// Moved global ref point and radius (bounding sphere info, and offset) to -// data file rather than calculating it on the fly. -// Fixed polygon winding problem in scenery generation stage rather than -// compensating for it on the fly. -// Made a fgTILECACHE class. -// -// Revision 1.7 1998/05/16 13:09:57 curt -// Beginning to add support for view frustum culling. -// Added some temporary code to calculate bouding radius, until the -// scenery generation tools and scenery can be updated. -// -// Revision 1.6 1998/05/07 23:15:20 curt -// Fixed a glTexImage2D() usage bug where width and height were mis-swapped. -// Added support for --tile-radius=n option. -// -// Revision 1.5 1998/05/02 01:52:17 curt -// Playing around with texture coordinates. -// -// Revision 1.4 1998/04/30 12:35:31 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.3 1998/04/25 22:06:32 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/24 00:51:08 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Tweaked the scenery file extentions to be "file.obj" (uncompressed) -// or "file.obz" (compressed.) -// -// Revision 1.1 1998/04/22 13:22:47 curt -// C++ - ifing the code a bit. -// -// Revision 1.10 1998/04/21 17:02:45 curt -// Prepairing for C++ integration. -// -// Revision 1.9 1998/04/14 02:23:17 curt -// Code reorganizations. Added a Lib/ directory for more general libraries. -// -// Revision 1.8 1998/04/08 23:30:08 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.7 1998/04/03 22:11:38 curt -// Converting to Gnu autoconf system. -// -// Revision 1.6 1998/02/18 15:07:10 curt -// Tweaks to build with SGI OpenGL (and therefor hopefully other accelerated -// drivers will work.) -// -// Revision 1.5 1998/02/16 13:39:45 curt -// Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole -// tiles to occasionally be missing. -// -// Revision 1.4 1998/01/31 00:43:27 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.3 1998/01/29 00:51:40 curt -// First pass at tile cache, dynamic tile loading and tile unloading now works. -// -// Revision 1.2 1998/01/27 00:48:04 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.1 1998/01/24 00:03:29 curt -// Initial revision. - - diff --git a/Simulator/Scenery/tilemgr.cxx b/Simulator/Scenery/tilemgr.cxx index 6f7017c81..794eda378 100644 --- a/Simulator/Scenery/tilemgr.cxx +++ b/Simulator/Scenery/tilemgr.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -762,365 +761,3 @@ void fgTileMgrRender( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.55 1999/03/25 19:03:28 curt -// Converted to use new bucket routines. -// -// Revision 1.54 1999/02/26 22:10:05 curt -// Added initial support for native SGI compilers. -// -// Revision 1.53 1999/02/05 21:29:16 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.52 1999/01/27 04:49:48 curt -// Fixes so that the sim can start out at an airport below sea level. -// -// Revision 1.51 1998/12/09 18:50:33 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.50 1998/12/06 13:51:25 curt -// Turned "struct fgWEATHER" into "class FGWeather". -// -// Revision 1.49 1998/12/05 15:54:26 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.48 1998/12/05 14:20:21 curt -// Looking into a terrain intersection problem. -// -// Revision 1.47 1998/12/05 14:11:19 curt -// Sun portability tweak. -// -// Revision 1.46 1998/12/03 14:15:24 curt -// Actually set the current scenery elevation based on scenery intersection point -// rather than calculating the intesection point and throwing it away. -// -// Revision 1.45 1998/12/03 01:18:18 curt -// Converted fgFLIGHT to a class. -// Tweaks for Sun Portability. -// Tweaked current terrain elevation code as per NHV. -// -// Revision 1.44 1998/11/23 21:49:48 curt -// minor tweaks. -// -// Revision 1.43 1998/11/09 23:40:52 curt -// Bernie Bright writes: -// I've made some changes to the Scenery handling. Basically just tidy ups. -// The main difference is in tile.[ch]xx where I've changed list to -// vector. Studying our usage patterns this seems reasonable. -// Lists are good if you need to insert/delete elements randomly but we -// don't do that. All access seems to be sequential. Two additional -// benefits are smaller memory usage - each list element requires pointers -// to the next and previous elements, and faster access - vector iterators -// are smaller and faster than list iterators. This should also help -// Charlie Hotchkiss' problem when compiling with Borland and STLport. -// -// ./Lib/Bucket/bucketutils.hxx -// Convenience functions for fgBUCKET. -// -// ./Simulator/Scenery/tile.cxx -// ./Simulator/Scenery/tile.hxx -// Changed fragment list to a vector. -// Added some convenience member functions. -// -// ./Simulator/Scenery/tilecache.cxx -// ./Simulator/Scenery/tilecache.hxx -// use const fgBUCKET& instead of fgBUCKET* where appropriate. -// -// ./Simulator/Scenery/tilemgr.cxx -// ./Simulator/Scenery/tilemgr.hxx -// uses all the new convenience functions. -// -// Revision 1.42 1998/11/06 21:18:23 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.41 1998/10/18 01:17:23 curt -// Point3D tweaks. -// -// Revision 1.40 1998/10/17 01:34:28 curt -// C++ ifying ... -// -// Revision 1.39 1998/10/16 00:55:50 curt -// Converted to Point3D class. -// -// Revision 1.38 1998/09/17 18:36:18 curt -// Tweaks and optimizations by Norman Vine. -// -// Revision 1.37 1998/09/15 01:36:45 curt -// cleaned up my fragment.num_faces hack :-) to use the STL (no need in -// duplicating work.) -// Tweaked fgTileMgrRender() do not calc tile matrix unless necessary. -// removed some unneeded stuff from fgTileMgrCurElev() -// -// Revision 1.36 1998/09/14 12:45:26 curt -// minor tweaks. -// -// Revision 1.35 1998/09/10 19:07:16 curt -// /Simulator/Objects/fragment.hxx -// Nested fgFACE inside fgFRAGMENT since its not used anywhere else. -// -// ./Simulator/Objects/material.cxx -// ./Simulator/Objects/material.hxx -// Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private -// data members - that should keep the rabble happy :) -// -// ./Simulator/Scenery/tilemgr.cxx -// In viewable() delay evaluation of eye[0] and eye[1] in until they're -// actually needed. -// Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments() -// method. -// -// ./Include/fg_stl_config.h -// ./Include/auto_ptr.hxx -// Added support for g++ 2.7. -// Further changes to other files are forthcoming. -// -// Brief summary of changes required for g++ 2.7. -// operator->() not supported by iterators: use (*i).x instead of i->x -// default template arguments not supported, -// doesn't have mem_fun_ref() needed by callbacks. -// some std include files have different names. -// template member functions not supported. -// -// Revision 1.34 1998/09/09 20:58:09 curt -// Tweaks to loop constructs with STL usage. -// -// Revision 1.33 1998/09/08 15:05:10 curt -// Optimization by Norman Vine. -// -// Revision 1.32 1998/08/25 16:52:44 curt -// material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to -// ../Objects -// -// Revision 1.31 1998/08/24 20:11:40 curt -// Tweaks ... -// -// Revision 1.30 1998/08/22 14:49:59 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.29 1998/08/20 15:12:06 curt -// Used a forward declaration of classes fgTILE and fgMATERIAL to eliminate -// the need for "void" pointers and casts. -// Quick hack to count the number of scenery polygons that are being drawn. -// -// Revision 1.28 1998/08/12 21:13:06 curt -// material.cxx: don't load textures if they are disabled -// obj.cxx: optimizations from Norman Vine -// tile.cxx: minor tweaks -// tile.hxx: addition of num_faces -// tilemgr.cxx: minor tweaks -// -// Revision 1.27 1998/07/24 21:42:09 curt -// material.cxx: whups, double method declaration with no definition. -// obj.cxx: tweaks to avoid errors in SGI's CC. -// tile.cxx: optimizations by Norman Vine. -// tilemgr.cxx: optimizations by Norman Vine. -// -// Revision 1.26 1998/07/20 12:51:26 curt -// Added far clip plane to fragment clipping calculations and tie this to -// weather->visibility. This way you can increase framerates by increasing -// for and lowering visibility. -// -// Revision 1.25 1998/07/13 21:02:01 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.24 1998/07/12 03:18:29 curt -// Added ground collision detection. This involved: -// - saving the entire vertex list for each tile with the tile records. -// - saving the face list for each fragment with the fragment records. -// - code to intersect the current vertical line with the proper face in -// an efficient manner as possible. -// Fixed a bug where the tiles weren't being shifted to "near" (0,0,0) -// -// Revision 1.23 1998/07/08 14:47:23 curt -// Fix GL_MODULATE vs. GL_DECAL problem introduced by splash screen. -// polare3d.h renamed to polar3d.hxx -// fg{Cartesian,Polar}Point3d consolodated. -// Added some initial support for calculating local current ground elevation. -// -// Revision 1.22 1998/07/04 00:54:31 curt -// Added automatic mipmap generation. -// -// When rendering fragments, use saved model view matrix from associated tile -// rather than recalculating it with push() translate() pop(). -// -// Revision 1.21 1998/06/27 16:54:59 curt -// Check for GL_VERSION_1_1 or GL_EXT_texture_object to decide whether to use -// "EXT" versions of texture management routines. -// -// Revision 1.20 1998/06/17 21:36:42 curt -// Load and manage multiple textures defined in the Materials library. -// Boost max material fagments for each material property to 800. -// Multiple texture support when rendering. -// -// Revision 1.19 1998/06/08 17:57:54 curt -// Working first pass at material proporty sorting. -// -// Revision 1.18 1998/06/06 01:09:32 curt -// I goofed on the log message in the last commit ... now fixed. -// -// Revision 1.17 1998/06/06 01:07:18 curt -// Increased per material fragment list size from 100 to 400. -// Now correctly draw viewable fragments in per material order. -// -// Revision 1.16 1998/06/05 22:39:55 curt -// Working on sorting by, and rendering by material properties. -// -// Revision 1.15 1998/06/03 00:47:51 curt -// No .h for STL includes. -// Minor view culling optimizations. -// -// Revision 1.14 1998/06/01 17:56:20 curt -// Incremental additions to material.cxx (not fully functional) -// Tweaked vfc_ratio math to avoid divide by zero. -// -// Revision 1.13 1998/05/24 02:49:10 curt -// Implimented fragment level view frustum culling. -// -// Revision 1.12 1998/05/23 14:09:23 curt -// Added tile.cxx and tile.hxx. -// Working on rewriting the tile management system so a tile is just a list -// fragments, and the fragment record contains the display list for that fragment. -// -// Revision 1.11 1998/05/20 20:53:55 curt -// Moved global ref point and radius (bounding sphere info, and offset) to -// data file rather than calculating it on the fly. -// Fixed polygon winding problem in scenery generation stage rather than -// compensating for it on the fly. -// Made a fgTILECACHE class. -// -// Revision 1.10 1998/05/17 16:59:34 curt -// Frist pass at view frustum culling now operational. -// -// Revision 1.9 1998/05/16 13:09:58 curt -// Beginning to add support for view frustum culling. -// Added some temporary code to calculate bouding radius, until the -// scenery generation tools and scenery can be updated. -// -// Revision 1.8 1998/05/07 23:15:21 curt -// Fixed a glTexImage2D() usage bug where width and height were mis-swapped. -// Added support for --tile-radius=n option. -// -// Revision 1.7 1998/05/06 03:16:42 curt -// Added an option to control square tile radius. -// -// Revision 1.6 1998/05/02 01:52:18 curt -// Playing around with texture coordinates. -// -// Revision 1.5 1998/04/30 12:35:32 curt -// Added a command line rendering option specify smooth/flat shading. -// -// Revision 1.4 1998/04/27 03:30:14 curt -// Minor transformation adjustments to try to keep scenery tiles closer to -// (0, 0, 0) GLfloats run out of precision at the distances we need to model -// the earth, but we can do a bunch of pre-transformations using double math -// and then cast to GLfloat once everything is close in where we have less -// precision problems. -// -// Revision 1.3 1998/04/25 22:06:32 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/24 00:51:09 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Tweaked the scenery file extentions to be "file.obj" (uncompressed) -// or "file.obz" (compressed.) -// -// Revision 1.1 1998/04/22 13:22:48 curt -// C++ - ifing the code a bit. -// -// Revision 1.25 1998/04/18 04:14:07 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.24 1998/04/14 02:23:18 curt -// Code reorganizations. Added a Lib/ directory for more general libraries. -// -// Revision 1.23 1998/04/08 23:30:08 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.22 1998/04/03 22:11:38 curt -// Converting to Gnu autoconf system. -// -// Revision 1.21 1998/03/23 21:23:05 curt -// Debugging output tweaks. -// -// Revision 1.20 1998/03/14 00:30:51 curt -// Beginning initial terrain texturing experiments. -// -// Revision 1.19 1998/02/20 00:16:25 curt -// Thursday's tweaks. -// -// Revision 1.18 1998/02/19 13:05:54 curt -// Incorporated some HUD tweaks from Michelle America. -// Tweaked the sky's sunset/rise colors. -// Other misc. tweaks. -// -// Revision 1.17 1998/02/16 13:39:46 curt -// Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole -// tiles to occasionally be missing. -// -// Revision 1.16 1998/02/12 21:59:53 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.14 1998/02/09 21:30:19 curt -// Fixed a nagging problem with terrain tiles not "quite" matching up perfectly. -// -// Revision 1.13 1998/02/07 15:29:46 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.12 1998/02/01 03:39:55 curt -// Minor tweaks. -// -// Revision 1.11 1998/01/31 00:43:27 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.10 1998/01/29 00:51:40 curt -// First pass at tile cache, dynamic tile loading and tile unloading now works. -// -// Revision 1.9 1998/01/27 03:26:44 curt -// Playing with new fgPrintf command. -// -// Revision 1.8 1998/01/27 00:48:04 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.7 1998/01/26 15:55:25 curt -// Progressing on building dynamic scenery system. -// -// Revision 1.6 1998/01/24 00:03:30 curt -// Initial revision. -// -// Revision 1.5 1998/01/19 19:27:18 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.4 1998/01/19 18:40:38 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.3 1998/01/13 00:23:11 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.2 1998/01/08 02:22:27 curt -// Continue working on basic features. -// -// Revision 1.1 1998/01/07 23:50:51 curt -// "area" renamed to "tile" -// -// Revision 1.2 1998/01/07 03:29:29 curt -// Given an arbitrary lat/lon, we can now: -// generate a unique index for the chunk containing the lat/lon -// generate a path name to the chunk file -// build a list of the indexes of all the nearby areas. -// -// Revision 1.1 1998/01/07 02:05:48 curt -// Initial revision. diff --git a/Simulator/Scenery/tilemgr.hxx b/Simulator/Scenery/tilemgr.hxx index 19a3449eb..66d7be63c 100644 --- a/Simulator/Scenery/tilemgr.hxx +++ b/Simulator/Scenery/tilemgr.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TILEMGR_HXX @@ -58,59 +57,3 @@ void fgTileMgrRender( void ); #endif // _TILEMGR_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:49 curt -// Initial revision -// -// Revision 1.8 1999/03/25 19:03:29 curt -// Converted to use new bucket routines. -// -// Revision 1.7 1999/01/27 04:49:49 curt -// Fixes so that the sim can start out at an airport below sea level. -// -// Revision 1.6 1998/12/03 01:18:19 curt -// Converted fgFLIGHT to a class. -// Tweaks for Sun Portability. -// Tweaked current terrain elevation code as per NHV. -// -// Revision 1.5 1998/10/16 00:55:52 curt -// Converted to Point3D class. -// -// Revision 1.4 1998/09/09 20:58:11 curt -// Tweaks to loop constructs with STL usage. -// -// Revision 1.3 1998/08/22 14:49:59 curt -// Attempting to iron out seg faults and crashes. -// Did some shuffling to fix a initialization order problem between view -// position, scenery elevation. -// -// Revision 1.2 1998/05/20 20:53:56 curt -// Moved global ref point and radius (bounding sphere info, and offset) to -// data file rather than calculating it on the fly. -// Fixed polygon winding problem in scenery generation stage rather than -// compensating for it on the fly. -// Made a fgTILECACHE class. -// -// Revision 1.1 1998/04/22 13:22:49 curt -// C++ - ifing the code a bit. -// -// Revision 1.6 1998/04/21 17:02:45 curt -// Prepairing for C++ integration. -// -// Revision 1.5 1998/02/12 21:59:53 curt -// Incorporated code changes contributed by Charlie Hotchkiss -// -// -// Revision 1.4 1998/01/22 02:59:42 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.3 1998/01/19 18:40:38 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.2 1998/01/13 00:23:11 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.1 1998/01/07 23:50:51 curt -// "area" renamed to "tile" diff --git a/Simulator/Time/event.cxx b/Simulator/Time/event.cxx index 2b43a4460..680eac6d8 100644 --- a/Simulator/Time/event.cxx +++ b/Simulator/Time/event.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -305,161 +304,3 @@ fgEVENT_MGR::~fgEVENT_MGR( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.17 1999/01/27 04:50:18 curt -// Move sun/solaris specific stuff to compiler.h -// -// Revision 1.16 1999/01/21 20:14:18 curt -// Sun portability hack. -// -// Revision 1.15 1999/01/09 13:37:42 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.14 1999/01/07 20:25:32 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.13 1998/12/04 01:32:46 curt -// Converted "struct fg_timestamp" to "class fgTIMESTAMP" and added some -// convenience inline operators. -// -// Revision 1.12 1998/11/23 21:49:07 curt -// Borland portability tweaks. -// -// Revision 1.11 1998/11/09 23:41:51 curt -// Log message clean ups. -// -// Revision 1.10 1998/11/07 19:07:13 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.9 1998/11/06 21:18:24 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.8 1998/09/15 02:09:29 curt -// Include/fg_callback.hxx -// Moved code inline to stop g++ 2.7 from complaining. -// -// Simulator/Time/event.[ch]xx -// Changed return type of fgEVENT::printStat(). void caused g++ 2.7 to -// complain bitterly. -// -// Minor bugfix and changes. -// -// Simulator/Main/GLUTmain.cxx -// Added missing type to idle_state definition - eliminates a warning. -// -// Simulator/Main/fg_init.cxx -// Changes to airport lookup. -// -// Simulator/Main/options.cxx -// Uses fg_gzifstream when loading config file. -// -// Revision 1.7 1998/08/29 13:11:31 curt -// Bernie Bright writes: -// I've created some new classes to enable pointers-to-functions and -// pointers-to-class-methods to be treated like objects. These objects -// can be registered with fgEVENT_MGR. -// -// File "Include/fg_callback.hxx" contains the callback class defns. -// -// Modified fgEVENT and fgEVENT_MGR to use the callback classes. Also -// some minor tweaks to STL usage. -// -// Added file "Include/fg_stl_config.h" to deal with STL portability -// issues. I've added an initial config for egcs (and probably gcc-2.8.x). -// I don't have access to Visual C++ so I've left that for someone else. -// This file is influenced by the stl_config.h file delivered with egcs. -// -// Added "Include/auto_ptr.hxx" which contains an implementation of the -// STL auto_ptr class which is not provided in all STL implementations -// and is needed to use the callback classes. -// -// Deleted fgLightUpdate() which was just a wrapper to call -// fgLIGHT::Update(). -// -// Modified fg_init.cxx to register two method callbacks in place of the -// old wrapper functions. -// -// Revision 1.6 1998/08/20 15:12:26 curt -// Tweak ... -// -// Revision 1.5 1998/06/12 00:59:52 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// Rewrote fg_time.c routine to get LST start seconds to better handle -// Solaris, and be easier to port, and understand the GMT vs. local -// timezone issues. -// -// Revision 1.4 1998/06/05 18:18:12 curt -// Incorporated some automake conditionals to try to support mktime() correctly -// on a wider variety of platforms. -// Added the declaration of memmove needed by the stl which apparently -// solaris only defines for cc compilations and not for c++ (__STDC__) -// -// Revision 1.3 1998/05/22 21:14:53 curt -// Rewrote event.cxx in C++ as a class using STL for the internal event list -// and run queue this removes the arbitrary list sizes and makes things much -// more dynamic. Because this is C++-classified we can now have multiple -// event_tables if we'd ever want them. -// -// Revision 1.2 1998/04/25 22:06:33 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.1 1998/04/24 00:52:26 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.13 1998/04/18 04:14:08 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.12 1998/04/09 18:40:13 curt -// We had unified some of the platform disparate time handling code, and -// there was a bug in timesum() which calculated a new time stamp based on -// the current time stamp + offset. This hosed the periodic event processing -// logic because you'd never arrive at the time the event was scheduled for. -// Sky updates and lighting changes are handled via this event mechanism so -// they never changed ... it is fixed now. -// -// Revision 1.11 1998/04/03 22:12:55 curt -// Converting to Gnu autoconf system. -// Centralized time handling differences. -// -// Revision 1.10 1998/03/14 00:28:34 curt -// replaced a printf() with an fgPrintf(). -// -// Revision 1.9 1998/01/31 00:43:44 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.8 1998/01/27 00:48:05 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.7 1998/01/19 19:27:19 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.6 1998/01/19 18:40:39 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.5 1998/01/06 01:20:27 curt -// Tweaks to help building with MSVC++ -// -// Revision 1.4 1997/12/31 17:46:50 curt -// Tweaked fg_time.c to be able to use ftime() instead of gettimeofday() -// -// Revision 1.3 1997/12/30 22:22:42 curt -// Further integration of event manager. -// -// Revision 1.2 1997/12/30 20:47:58 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.1 1997/12/30 04:19:22 curt -// Initial revision. diff --git a/Simulator/Time/event.hxx b/Simulator/Time/event.hxx index e72df5cc8..40b4311ee 100644 --- a/Simulator/Time/event.hxx +++ b/Simulator/Time/event.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _EVENT_HXX @@ -165,129 +164,3 @@ extern fgEVENT_MGR global_events; #endif // _EVENT_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.18 1999/03/02 01:03:33 curt -// Tweaks for building with native SGI compilers. -// -// Revision 1.17 1999/02/26 22:10:08 curt -// Added initial support for native SGI compilers. -// -// Revision 1.16 1999/01/09 13:37:43 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.15 1999/01/07 20:25:33 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.14 1998/12/05 14:21:28 curt -// Moved struct fg_timestamp to class fgTIMESTAMP and moved it's definition -// to it's own file, timestamp.hxx. -// -// Revision 1.13 1998/12/04 01:32:47 curt -// Converted "struct fg_timestamp" to "class fgTIMESTAMP" and added some -// convenience inline operators. -// -// Revision 1.12 1998/10/16 00:56:08 curt -// Converted to Point3D class. -// -// Revision 1.11 1998/09/15 02:09:30 curt -// Include/fg_callback.hxx -// Moved code inline to stop g++ 2.7 from complaining. -// -// Simulator/Time/event.[ch]xx -// Changed return type of fgEVENT::printStat(). void caused g++ 2.7 to -// complain bitterly. -// -// Minor bugfix and changes. -// -// Simulator/Main/GLUTmain.cxx -// Added missing type to idle_state definition - eliminates a warning. -// -// Simulator/Main/fg_init.cxx -// Changes to airport lookup. -// -// Simulator/Main/options.cxx -// Uses fg_gzifstream when loading config file. -// -// Revision 1.10 1998/09/08 21:41:06 curt -// Added constructor for fgEVENT. -// -// Revision 1.9 1998/09/02 14:37:45 curt -// Renamed struct -> class. -// -// Revision 1.8 1998/08/29 13:11:32 curt -// Bernie Bright writes: -// I've created some new classes to enable pointers-to-functions and -// pointers-to-class-methods to be treated like objects. These objects -// can be registered with fgEVENT_MGR. -// -// File "Include/fg_callback.hxx" contains the callback class defns. -// -// Modified fgEVENT and fgEVENT_MGR to use the callback classes. Also -// some minor tweaks to STL usage. -// -// Added file "Include/fg_stl_config.h" to deal with STL portability -// issues. I've added an initial config for egcs (and probably gcc-2.8.x). -// I don't have access to Visual C++ so I've left that for someone else. -// This file is influenced by the stl_config.h file delivered with egcs. -// -// Added "Include/auto_ptr.hxx" which contains an implementation of the -// STL auto_ptr class which is not provided in all STL implementations -// and is needed to use the callback classes. -// -// Deleted fgLightUpdate() which was just a wrapper to call -// fgLIGHT::Update(). -// -// Modified fg_init.cxx to register two method callbacks in place of the -// old wrapper functions. -// -// Revision 1.7 1998/07/30 23:48:54 curt -// Sgi build tweaks. -// Pause support. -// -// Revision 1.6 1998/07/24 21:42:25 curt -// Output message tweaks. -// -// Revision 1.5 1998/07/13 21:02:07 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.4 1998/06/12 00:59:52 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// Rewrote fg_time.c routine to get LST start seconds to better handle -// Solaris, and be easier to port, and understand the GMT vs. local -// timezone issues. -// -// Revision 1.3 1998/06/03 00:48:12 curt -// No .h for STL includes. -// -// Revision 1.2 1998/05/22 21:14:54 curt -// Rewrote event.cxx in C++ as a class using STL for the internal event list -// and run queue this removes the arbitrary list sizes and makes things much -// more dynamic. Because this is C++-classified we can now have multiple -// event_tables if we'd ever want them. -// -// Revision 1.1 1998/04/24 00:52:26 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.4 1998/04/21 17:01:43 curt -// Fixed a problems where a pointer to a function was being passed around. In -// one place this functions arguments were defined as ( void ) while in another -// place they were defined as ( int ). The correct answer was ( int ). -// -// Prepairing for C++ integration. -// -// Revision 1.3 1998/01/22 02:59:43 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.2 1998/01/19 18:40:39 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.1 1997/12/30 04:19:22 curt -// Initial revision. - diff --git a/Simulator/Time/fg_time.cxx b/Simulator/Time/fg_time.cxx index f0ea5bfdb..16ec630d0 100644 --- a/Simulator/Time/fg_time.cxx +++ b/Simulator/Time/fg_time.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -397,303 +396,3 @@ void fgTimeUpdate(FGInterface *f, fgTIME *t) { } -// $Log$ -// Revision 1.2 1999/04/06 16:58:34 curt -// Clean ups and reorganizations: -// - Additional Thanks entry -// - more info on getting gfc library -// - converted some C style comments to C++ style. -// -// Revision 1.1.1.1 1999/04/05 21:32:47 curt -// Start of 0.6.x branch. -// -// Revision 1.32 1999/02/26 22:10:10 curt -// Added initial support for native SGI compilers. -// -// Revision 1.31 1999/02/05 21:29:18 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.30 1999/02/01 21:33:37 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.29 1999/01/19 20:57:08 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.28 1999/01/07 20:25:34 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.27 1998/12/11 20:26:55 curt -// #include tweaks. -// -// Revision 1.26 1998/12/05 15:54:28 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.25 1998/12/05 14:21:30 curt -// Moved struct fg_timestamp to class fgTIMESTAMP and moved it's definition -// to it's own file, timestamp.hxx. -// -// Revision 1.24 1998/12/04 01:32:49 curt -// Converted "struct fg_timestamp" to "class fgTIMESTAMP" and added some -// convenience inline operators. -// -// Revision 1.23 1998/12/03 01:18:40 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.22 1998/11/16 14:00:28 curt -// FG_LOG() message tweaks. -// -// Revision 1.21 1998/11/06 21:18:26 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.20 1998/11/02 18:25:38 curt -// Check for __CYGWIN__ (b20) as well as __CYGWIN32__ (pre b20 compilers) -// Other misc. tweaks. -// -// Revision 1.19 1998/10/17 01:34:29 curt -// C++ ifying ... -// -// Revision 1.18 1998/10/02 21:36:09 curt -// Fixes to try to break through the win95/98 18.3 fps barrier. -// -// Revision 1.17 1998/09/15 04:27:49 curt -// Changes for new astro code. -// -// Revision 1.16 1998/08/29 13:11:32 curt -// Bernie Bright writes: -// I've created some new classes to enable pointers-to-functions and -// pointers-to-class-methods to be treated like objects. These objects -// can be registered with fgEVENT_MGR. -// -// File "Include/fg_callback.hxx" contains the callback class defns. -// -// Modified fgEVENT and fgEVENT_MGR to use the callback classes. Also -// some minor tweaks to STL usage. -// -// Added file "Include/fg_stl_config.h" to deal with STL portability -// issues. I've added an initial config for egcs (and probably gcc-2.8.x). -// I don't have access to Visual C++ so I've left that for someone else. -// This file is influenced by the stl_config.h file delivered with egcs. -// -// Added "Include/auto_ptr.hxx" which contains an implementation of the -// STL auto_ptr class which is not provided in all STL implementations -// and is needed to use the callback classes. -// -// Deleted fgLightUpdate() which was just a wrapper to call -// fgLIGHT::Update(). -// -// Modified fg_init.cxx to register two method callbacks in place of the -// old wrapper functions. -// -// Revision 1.15 1998/08/24 20:12:16 curt -// Rewrote sidereal_course with simpler parameters. -// -// Revision 1.14 1998/08/05 00:20:07 curt -// Added a local routine to update lighting params every frame when time is -// accelerated. -// -// Revision 1.13 1998/07/30 23:48:55 curt -// Sgi build tweaks. -// Pause support. -// -// Revision 1.12 1998/07/27 18:42:22 curt -// Added a pause option. -// -// Revision 1.11 1998/07/22 21:45:37 curt -// fg_time.cxx: Removed call to ctime() in a printf() which should be harmless -// but seems to be triggering a bug. -// light.cxx: Added code to adjust fog color based on sunrise/sunset effects -// and view orientation. This is an attempt to match the fog color to the -// sky color in the center of the screen. You see discrepancies at the -// edges, but what else can be done? -// sunpos.cxx: Caculate local direction to sun here. (what compass direction -// do we need to face to point directly at sun) -// -// Revision 1.10 1998/07/13 21:02:07 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.9 1998/06/12 00:59:53 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// Rewrote fg_time.c routine to get LST start seconds to better handle -// Solaris, and be easier to port, and understand the GMT vs. local -// timezone issues. -// -// Revision 1.8 1998/06/05 18:18:13 curt -// Incorporated some automake conditionals to try to support mktime() correctly -// on a wider variety of platforms. -// Added the declaration of memmove needed by the stl which apparently -// solaris only defines for cc compilations and not for c++ (__STDC__) -// -// Revision 1.7 1998/05/30 01:57:25 curt -// misc updates. -// -// Revision 1.6 1998/05/02 01:53:17 curt -// Fine tuning mktime() support because of varying behavior on different -// platforms. -// -// Revision 1.5 1998/04/28 21:45:34 curt -// Fixed a horible bug that cause the time to be *WAY* off when compiling -// with the CygWin32 compiler. This may not yet completely address other -// Win32 compilers, but we'll have to take them on a case by case basis. -// -// Revision 1.4 1998/04/28 01:22:16 curt -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.3 1998/04/25 22:06:33 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/25 20:24:02 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.1 1998/04/24 00:52:27 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.41 1998/04/22 13:24:05 curt -// C++ - ifiing the code a bit. -// Starting to reorginize some of the lighting calcs to use a table lookup. -// -// Revision 1.40 1998/04/18 04:14:09 curt -// Moved fg_debug.c to it's own library. -// -// Revision 1.39 1998/04/09 18:40:14 curt -// We had unified some of the platform disparate time handling code, and -// there was a bug in timesum() which calculated a new time stamp based on -// the current time stamp + offset. This hosed the periodic event processing -// logic because you'd never arrive at the time the event was scheduled for. -// Sky updates and lighting changes are handled via this event mechanism so -// they never changed ... it is fixed now. -// -// Revision 1.38 1998/04/08 23:35:40 curt -// Tweaks to Gnu automake/autoconf system. -// -// Revision 1.37 1998/04/03 22:12:55 curt -// Converting to Gnu autoconf system. -// Centralized time handling differences. -// -// Revision 1.36 1998/03/09 22:48:09 curt -// Debug message tweaks. -// -// Revision 1.35 1998/02/09 15:07:52 curt -// Minor tweaks. -// -// Revision 1.34 1998/02/07 15:29:47 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.33 1998/02/02 20:54:04 curt -// Incorporated Durk's changes. -// -// Revision 1.32 1998/02/01 03:39:56 curt -// Minor tweaks. -// -// Revision 1.31 1998/01/27 00:48:06 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.30 1998/01/21 21:11:35 curt -// Misc. tweaks. -// -// Revision 1.29 1998/01/19 19:27:20 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.28 1998/01/19 18:35:49 curt -// Minor tweaks and fixes for cygwin32. -// -// Revision 1.27 1998/01/13 00:23:13 curt -// Initial changes to support loading and management of scenery tiles. Note, -// there's still a fair amount of work left to be done. -// -// Revision 1.26 1998/01/05 18:44:36 curt -// Add an option to advance/decrease time from keyboard. -// -// Revision 1.25 1997/12/31 17:46:50 curt -// Tweaked fg_time.c to be able to use ftime() instead of gettimeofday() -// -// Revision 1.24 1997/12/30 22:22:42 curt -// Further integration of event manager. -// -// Revision 1.23 1997/12/30 20:47:58 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.22 1997/12/30 01:38:47 curt -// Switched back to per vertex normals and smooth shading for terrain. -// -// Revision 1.21 1997/12/23 04:58:39 curt -// Tweaked the sky coloring a bit to build in structures to allow finer rgb -// control. -// -// Revision 1.20 1997/12/15 23:55:06 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.19 1997/12/15 20:59:10 curt -// Misc. tweaks. -// -// Revision 1.18 1997/12/12 21:41:31 curt -// More light/material property tweaking ... still a ways off. -// -// Revision 1.17 1997/12/12 19:53:04 curt -// Working on lightling and material properties. -// -// Revision 1.16 1997/12/11 04:43:57 curt -// Fixed sun vector and lighting problems. I thing the moon is now lit -// correctly. -// -// Revision 1.15 1997/12/10 22:37:54 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.14 1997/12/10 01:19:52 curt -// Tweaks for verion 0.15 release. -// -// Revision 1.13 1997/12/09 05:11:56 curt -// Working on tweaking lighting. -// -// Revision 1.12 1997/12/09 04:25:37 curt -// Working on adding a global lighting params structure. -// -// Revision 1.11 1997/11/25 19:25:40 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.10 1997/11/15 18:16:42 curt -// minor tweaks. -// -// Revision 1.9 1997/11/14 00:26:50 curt -// Transform scenery coordinates earlier in pipeline when scenery is being -// created, not when it is being loaded. Precalculate normals for each node -// as average of the normals of each containing polygon so Garoude shading is -// now supportable. -// -// Revision 1.8 1997/10/25 03:30:08 curt -// Misc. tweaks. -// -// Revision 1.7 1997/09/23 00:29:50 curt -// Tweaks to get things to compile with gcc-win32. -// -// Revision 1.6 1997/09/20 03:34:34 curt -// Still trying to get those durned stars aligned properly. -// -// Revision 1.5 1997/09/16 22:14:52 curt -// Tweaked time of day lighting equations. Don't draw stars during the day. -// -// Revision 1.4 1997/09/16 15:50:31 curt -// Working on star alignment and time issues. -// -// Revision 1.3 1997/09/13 02:00:08 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.2 1997/08/27 03:30:35 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.1 1997/08/13 21:55:59 curt -// Initial revision. -// diff --git a/Simulator/Time/fg_time.hxx b/Simulator/Time/fg_time.hxx index af81e6976..29f42d552 100644 --- a/Simulator/Time/fg_time.hxx +++ b/Simulator/Time/fg_time.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_TIME_HXX @@ -104,131 +103,3 @@ void fgTimeUpdate(FGInterface *f, fgTIME *t); #endif // _FG_TIME_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.14 1999/02/05 21:29:19 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.13 1999/02/01 21:33:39 curt -// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since -// Jon accepted my offer to do this and thought it was a good idea. -// -// Revision 1.12 1999/01/07 20:25:35 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.11 1998/12/05 15:54:29 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.10 1998/12/05 14:21:31 curt -// Moved struct fg_timestamp to class fgTIMESTAMP and moved it's definition -// to it's own file, timestamp.hxx. -// -// Revision 1.9 1998/12/04 01:32:50 curt -// Converted "struct fg_timestamp" to "class fgTIMESTAMP" and added some -// convenience inline operators. -// -// Revision 1.8 1998/10/16 23:28:00 curt -// C++-ifying. -// -// Revision 1.7 1998/10/16 00:56:09 curt -// Converted to Point3D class. -// -// Revision 1.6 1998/07/27 18:42:22 curt -// Added a pause option. -// -// Revision 1.5 1998/05/22 21:14:54 curt -// Rewrote event.cxx in C++ as a class using STL for the internal event list -// and run queue this removes the arbitrary list sizes and makes things much -// more dynamic. Because this is C++-classified we can now have multiple -// event_tables if we'd ever want them. -// -// Revision 1.4 1998/04/28 01:22:17 curt -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.3 1998/04/25 22:06:34 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.2 1998/04/25 20:24:03 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.1 1998/04/24 00:52:28 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.20 1998/04/22 13:24:05 curt -// C++ - ifiing the code a bit. -// Starting to reorginize some of the lighting calcs to use a table lookup. -// -// Revision 1.19 1998/04/21 17:01:44 curt -// Fixed a problems where a pointer to a function was being passed around. In -// one place this functions arguments were defined as ( void ) while in another -// place they were defined as ( int ). The correct answer was ( int ). -// -// Prepairing for C++ integration. -// -// Revision 1.18 1998/04/08 23:35:40 curt -// Tweaks to Gnu automake/autoconf system. -// -// Revision 1.17 1998/04/03 22:12:56 curt -// Converting to Gnu autoconf system. -// Centralized time handling differences. -// -// Revision 1.16 1998/02/07 15:29:47 curt -// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss -// -// -// Revision 1.15 1998/01/27 00:48:06 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.14 1998/01/22 02:59:43 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.13 1998/01/19 19:27:20 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.12 1998/01/05 18:44:37 curt -// Add an option to advance/decrease time from keyboard. -// -// Revision 1.11 1997/12/19 23:35:07 curt -// Lot's of tweaking with sky rendering and lighting. -// -// Revision 1.10 1997/12/15 23:55:07 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.9 1997/12/10 22:37:55 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.8 1997/12/09 04:25:38 curt -// Working on adding a global lighting params structure. -// -// Revision 1.7 1997/11/25 19:25:41 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.6 1997/09/20 03:34:35 curt -// Still trying to get those durned stars aligned properly. -// -// Revision 1.5 1997/09/16 15:50:31 curt -// Working on star alignment and time issues. -// -// Revision 1.4 1997/09/13 02:00:08 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.3 1997/09/04 02:17:39 curt -// Shufflin' stuff. -// -// Revision 1.2 1997/08/27 03:30:36 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.1 1997/08/13 21:56:00 curt -// Initial revision. -// diff --git a/Simulator/Time/fg_timer.cxx b/Simulator/Time/fg_timer.cxx index aeeabf3b0..91fa01551 100644 --- a/Simulator/Time/fg_timer.cxx +++ b/Simulator/Time/fg_timer.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -118,76 +117,3 @@ int fgGetTimeInterval( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.6 1999/01/09 13:37:45 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.5 1998/12/05 14:21:32 curt -// Moved struct fg_timestamp to class fgTIMESTAMP and moved it's definition -// to it's own file, timestamp.hxx. -// -// Revision 1.4 1998/12/04 01:32:51 curt -// Converted "struct fg_timestamp" to "class fgTIMESTAMP" and added some -// convenience inline operators. -// -// Revision 1.3 1998/04/28 01:22:18 curt -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.2 1998/04/25 20:24:03 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.1 1998/04/24 00:52:29 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.12 1998/04/21 17:01:44 curt -// Fixed a problems where a pointer to a function was being passed around. In -// one place this functions arguments were defined as ( void ) while in another -// place they were defined as ( int ). The correct answer was ( int ). -// -// Prepairing for C++ integration. -// -// Revision 1.11 1998/04/03 22:12:56 curt -// Converting to Gnu autoconf system. -// Centralized time handling differences. -// -// Revision 1.10 1998/01/31 00:43:45 curt -// Added MetroWorks patches from Carmen Volpe. -// -// Revision 1.9 1998/01/19 19:27:21 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.8 1998/01/19 18:40:39 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.7 1997/12/30 13:06:58 curt -// A couple lighting tweaks ... -// -// Revision 1.6 1997/07/12 02:13:04 curt -// Add ftime() support for those that don't have gettimeofday() -// -// Revision 1.5 1997/06/26 19:08:38 curt -// Restructuring make, adding automatic "make dep" support. -// -// Revision 1.4 1997/06/25 15:39:49 curt -// Minor changes to compile with rsxnt/win32. -// -// Revision 1.3 1997/06/17 16:52:04 curt -// Timer interval stuff now uses gettimeofday() instead of ftime() -// -// Revision 1.2 1997/06/17 03:41:10 curt -// Nonsignal based interval timing is now working. -// This would be a good time to look at cleaning up the code structure a bit. -// -// Revision 1.1 1997/06/16 19:24:20 curt -// Initial revision. -// - diff --git a/Simulator/Time/fg_timer.hxx b/Simulator/Time/fg_timer.hxx index e6f847843..b5d7d46cd 100644 --- a/Simulator/Time/fg_timer.hxx +++ b/Simulator/Time/fg_timer.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _FG_TIMER_HXX @@ -46,39 +45,3 @@ int fgGetTimeInterval( void ); #endif // _FG_TIMER_HXX -// $Log$ -// Revision 1.2 1999/04/06 16:58:35 curt -// Clean ups and reorganizations: -// - Additional Thanks entry -// - more info on getting gfc library -// - converted some C style comments to C++ style. -// -// Revision 1.1.1.1 1999/04/05 21:32:47 curt -// Start of 0.6.x branch. -// -// Revision 1.1 1998/04/24 00:52:30 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.5 1998/04/21 17:01:45 curt -// Fixed a problems where a pointer to a function was being passed around. In -// one place this functions arguments were defined as ( void ) while in another -// place they were defined as ( int ). The correct answer was ( int ). -// -// Prepairing for C++ integration. -// -// Revision 1.4 1998/01/22 02:59:43 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.3 1998/01/19 18:40:40 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.2 1997/07/23 21:52:27 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.1 1997/06/16 19:24:20 curt -// Initial revision. -// - diff --git a/Simulator/Time/light.cxx b/Simulator/Time/light.cxx index 0d1fa73a1..4260fd619 100644 --- a/Simulator/Time/light.cxx +++ b/Simulator/Time/light.cxx @@ -220,130 +220,3 @@ fgLIGHT::~fgLIGHT( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.27 1999/04/05 02:14:40 curt -// Fixed a fog coloring bug. -// -// Revision 1.26 1999/02/05 21:29:20 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.25 1999/01/07 20:25:36 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.24 1998/12/09 18:50:35 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.23 1998/12/05 15:54:30 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.22 1998/12/03 01:18:42 curt -// Converted fgFLIGHT to a class. -// -// Revision 1.21 1998/11/23 21:49:09 curt -// Borland portability tweaks. -// -// Revision 1.20 1998/11/06 21:18:27 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.19 1998/10/20 18:41:53 curt -// Tweaked sunrise/sunset colors. -// -// Revision 1.18 1998/10/17 01:34:30 curt -// C++ ifying ... -// -// Revision 1.17 1998/08/29 13:11:33 curt -// Bernie Bright writes: -// I've created some new classes to enable pointers-to-functions and -// pointers-to-class-methods to be treated like objects. These objects -// can be registered with fgEVENT_MGR. -// -// File "Include/fg_callback.hxx" contains the callback class defns. -// -// Modified fgEVENT and fgEVENT_MGR to use the callback classes. Also -// some minor tweaks to STL usage. -// -// Added file "Include/fg_stl_config.h" to deal with STL portability -// issues. I've added an initial config for egcs (and probably gcc-2.8.x). -// I don't have access to Visual C++ so I've left that for someone else. -// This file is influenced by the stl_config.h file delivered with egcs. -// -// Added "Include/auto_ptr.hxx" which contains an implementation of the -// STL auto_ptr class which is not provided in all STL implementations -// and is needed to use the callback classes. -// -// Deleted fgLightUpdate() which was just a wrapper to call -// fgLIGHT::Update(). -// -// Modified fg_init.cxx to register two method callbacks in place of the -// old wrapper functions. -// -// Revision 1.16 1998/08/27 17:02:11 curt -// Contributions from Bernie Bright -// - use strings for fg_root and airport_id and added methods to return -// them as strings, -// - inlined all access methods, -// - made the parsing functions private methods, -// - deleted some unused functions. -// - propogated some of these changes out a bit further. -// -// Revision 1.15 1998/08/25 20:53:33 curt -// Shuffled $FG_ROOT file layout. -// -// Revision 1.14 1998/08/06 12:47:22 curt -// Adjusted dusk/dawn lighting ... -// -// Revision 1.13 1998/07/24 21:42:26 curt -// Output message tweaks. -// -// Revision 1.12 1998/07/22 21:45:38 curt -// fg_time.cxx: Removed call to ctime() in a printf() which should be harmless -// but seems to be triggering a bug. -// light.cxx: Added code to adjust fog color based on sunrise/sunset effects -// and view orientation. This is an attempt to match the fog color to the -// sky color in the center of the screen. You see discrepancies at the -// edges, but what else can be done? -// sunpos.cxx: Caculate local direction to sun here. (what compass direction -// do we need to face to point directly at sun) -// -// Revision 1.11 1998/07/13 21:02:08 curt -// Wrote access functions for current fgOPTIONS. -// -// Revision 1.10 1998/07/08 14:48:38 curt -// polar3d.h renamed to polar3d.hxx -// -// Revision 1.9 1998/05/29 20:37:51 curt -// Renamed .table to be
so we can add a .gz under DOS. -// -// Revision 1.8 1998/05/20 20:54:16 curt -// Converted fgLIGHT to a C++ class. -// -// Revision 1.7 1998/05/13 18:26:50 curt -// Root path info moved to fgOPTIONS. -// -// Revision 1.6 1998/05/11 18:18:51 curt -// Made fog color slightly bluish. -// -// Revision 1.5 1998/05/03 00:48:38 curt -// polar.h -> polar3d.h -// -// Revision 1.4 1998/04/28 01:22:18 curt -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.3 1998/04/26 05:10:04 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.2 1998/04/24 00:52:30 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.1 1998/04/22 13:24:06 curt -// C++ - ifiing the code a bit. -// Starting to reorginize some of the lighting calcs to use a table lookup. -// diff --git a/Simulator/Time/light.hxx b/Simulator/Time/light.hxx index 56a3b2104..38e7935c0 100644 --- a/Simulator/Time/light.hxx +++ b/Simulator/Time/light.hxx @@ -150,77 +150,3 @@ extern fgLIGHT cur_light_params; #endif // _LIGHT_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.9 1999/03/22 02:08:17 curt -// Changes contributed by Durk Talsma: -// -// Here's a few changes I made to fg-0.58 this weekend. Included are the -// following features: -// - Sun and moon have a halo -// - The moon has a light vector, moon_angle, etc. etc. so that we can have -// some moonlight during the night. -// - Lot's of small changes tweakes, including some stuff Norman Vine sent -// me earlier. -// -// Revision 1.8 1998/10/16 00:56:10 curt -// Converted to Point3D class. -// -// Revision 1.7 1998/08/29 13:11:33 curt -// Bernie Bright writes: -// I've created some new classes to enable pointers-to-functions and -// pointers-to-class-methods to be treated like objects. These objects -// can be registered with fgEVENT_MGR. -// -// File "Include/fg_callback.hxx" contains the callback class defns. -// -// Modified fgEVENT and fgEVENT_MGR to use the callback classes. Also -// some minor tweaks to STL usage. -// -// Added file "Include/fg_stl_config.h" to deal with STL portability -// issues. I've added an initial config for egcs (and probably gcc-2.8.x). -// I don't have access to Visual C++ so I've left that for someone else. -// This file is influenced by the stl_config.h file delivered with egcs. -// -// Added "Include/auto_ptr.hxx" which contains an implementation of the -// STL auto_ptr class which is not provided in all STL implementations -// and is needed to use the callback classes. -// -// Deleted fgLightUpdate() which was just a wrapper to call -// fgLIGHT::Update(). -// -// Modified fg_init.cxx to register two method callbacks in place of the -// old wrapper functions. -// -// Revision 1.6 1998/07/22 21:45:39 curt -// fg_time.cxx: Removed call to ctime() in a printf() which should be harmless -// but seems to be triggering a bug. -// light.cxx: Added code to adjust fog color based on sunrise/sunset effects -// and view orientation. This is an attempt to match the fog color to the -// sky color in the center of the screen. You see discrepancies at the -// edges, but what else can be done? -// sunpos.cxx: Caculate local direction to sun here. (what compass direction -// do we need to face to point directly at sun) -// -// Revision 1.5 1998/07/08 14:48:39 curt -// polar3d.h renamed to polar3d.hxx -// -// Revision 1.4 1998/05/20 20:54:17 curt -// Converted fgLIGHT to a C++ class. -// -// Revision 1.3 1998/05/02 01:53:18 curt -// Fine tuning mktime() support because of varying behavior on different -// platforms. -// -// Revision 1.2 1998/04/24 00:52:31 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.1 1998/04/22 13:24:06 curt -// C++ - ifiing the code a bit. -// Starting to reorginize some of the lighting calcs to use a table lookup. -// -// diff --git a/Simulator/Time/moonpos.cxx b/Simulator/Time/moonpos.cxx index 827e36300..a4fcf4932 100644 --- a/Simulator/Time/moonpos.cxx +++ b/Simulator/Time/moonpos.cxx @@ -33,7 +33,6 @@ // CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -436,176 +435,3 @@ void fgUpdateMoonPos( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.1 1999/03/22 12:08:57 curt -// Initial revision. -// -// Revision 1.19 1999/01/07 20:25:37 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.18 1998/12/09 18:50:36 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.17 1998/11/09 23:41:53 curt -// Log message clean ups. -// -// Revision 1.16 1998/11/07 19:07:14 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.15 1998/10/18 01:17:24 curt -// Point3D tweaks. -// -// Revision 1.14 1998/10/17 01:34:32 curt -// C++ ifying ... -// -// Revision 1.13 1998/10/16 00:56:12 curt -// Converted to Point3D class. -// -// Revision 1.12 1998/09/15 04:27:50 curt -// Changes for new astro code. -// -// Revision 1.11 1998/08/12 21:13:22 curt -// Optimizations by Norman Vine. -// -// Revision 1.10 1998/07/22 21:45:39 curt -// fg_time.cxx: Removed call to ctime() in a printf() which should be harmless -// but seems to be triggering a bug. -// light.cxx: Added code to adjust fog color based on moonrise/moonset effects -// and view orientation. This is an attempt to match the fog color to the -// sky color in the center of the screen. You see discrepancies at the -// edges, but what else can be done? -// moonpos.cxx: Caculate local direction to moon here. (what compass direction -// do we need to face to point directly at moon) -// -// Revision 1.9 1998/07/08 14:48:39 curt -// polar3d.h renamed to polar3d.hxx -// -// Revision 1.8 1998/05/02 01:53:18 curt -// Fine tuning mktime() support because of varying behavior on different -// platforms. -// -// Revision 1.7 1998/04/30 12:36:05 curt -// C++-ifying a couple source files. -// -// Revision 1.6 1998/04/28 01:22:18 curt -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.5 1998/04/26 05:10:05 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.4 1998/04/25 22:06:34 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.3 1998/04/25 20:24:03 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between moon position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.2 1998/04/24 00:52:31 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.1 1998/04/22 13:24:07 curt -// C++ - ifiing the code a bit. -// Starting to reorginize some of the lighting calcs to use a table lookup. -// -// Revision 1.27 1998/04/03 22:12:57 curt -// Converting to Gnu autoconf system. -// Centralized time handling differences. -// -// Revision 1.26 1998/02/23 19:08:00 curt -// Incorporated Durk's Astro/ tweaks. Includes unifying the moon position -// calculation code between moon display, and other FG sections that use this -// for things like lighting. -// -// Revision 1.25 1998/02/09 15:07:53 curt -// Minor tweaks. -// -// Revision 1.24 1998/01/27 00:48:07 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.23 1998/01/19 19:27:21 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.22 1998/01/19 18:40:40 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.21 1997/12/30 23:10:19 curt -// Calculate lighting parameters here. -// -// Revision 1.20 1997/12/30 22:22:43 curt -// Further integration of event manager. -// -// Revision 1.19 1997/12/30 20:47:59 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.18 1997/12/23 04:58:40 curt -// Tweaked the sky coloring a bit to build in structures to allow finer rgb -// control. -// -// Revision 1.17 1997/12/15 23:55:08 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.16 1997/12/11 04:43:57 curt -// Fixed moon vector and lighting problems. I thing the moon is now lit -// correctly. -// -// Revision 1.15 1997/12/10 22:37:55 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.14 1997/12/09 04:25:39 curt -// Working on adding a global lighting params structure. -// -// Revision 1.13 1997/11/25 19:25:42 curt -// Changes to integrate Durk's moon/moon code updates + clean up. -// -// Revision 1.12 1997/11/15 18:15:39 curt -// Reverse direction of moon vector, so object normals can be more normal. -// -// Revision 1.11 1997/10/28 21:07:21 curt -// Changed GLUT/ -> Main/ -// -// Revision 1.10 1997/09/13 02:00:09 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.9 1997/09/05 14:17:31 curt -// More tweaking with stars. -// -// Revision 1.8 1997/09/05 01:36:04 curt -// Working on getting stars right. -// -// Revision 1.7 1997/09/04 02:17:40 curt -// Shufflin' stuff. -// -// Revision 1.6 1997/08/27 03:30:37 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.5 1997/08/22 21:34:41 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.4 1997/08/19 23:55:09 curt -// Worked on better simulating real lighting. -// -// Revision 1.3 1997/08/13 20:23:49 curt -// The interface to moonpos now updates a global structure rather than returning -// current moon position. -// -// Revision 1.2 1997/08/06 00:24:32 curt -// Working on correct real time moon lighting. -// -// Revision 1.1 1997/08/01 15:27:56 curt -// Initial revision. -// diff --git a/Simulator/Time/sunpos.cxx b/Simulator/Time/sunpos.cxx index a87ce36ce..bb8082239 100644 --- a/Simulator/Time/sunpos.cxx +++ b/Simulator/Time/sunpos.cxx @@ -32,7 +32,6 @@ // CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -341,187 +340,3 @@ void fgUpdateSunPos( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.21 1999/03/22 02:08:18 curt -// Changes contributed by Durk Talsma: -// -// Here's a few changes I made to fg-0.58 this weekend. Included are the -// following features: -// - Sun and moon have a halo -// - The moon has a light vector, moon_angle, etc. etc. so that we can have -// some moonlight during the night. -// - Lot's of small changes tweakes, including some stuff Norman Vine sent -// me earlier. -// -// Revision 1.20 1999/02/26 22:10:11 curt -// Added initial support for native SGI compilers. -// -// Revision 1.19 1999/01/07 20:25:37 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.18 1998/12/09 18:50:36 curt -// Converted "class fgVIEW" to "class FGView" and updated to make data -// members private and make required accessor functions. -// -// Revision 1.17 1998/11/09 23:41:53 curt -// Log message clean ups. -// -// Revision 1.16 1998/11/07 19:07:14 curt -// Enable release builds using the --without-logging option to the configure -// script. Also a couple log message cleanups, plus some C to C++ comment -// conversion. -// -// Revision 1.15 1998/10/18 01:17:24 curt -// Point3D tweaks. -// -// Revision 1.14 1998/10/17 01:34:32 curt -// C++ ifying ... -// -// Revision 1.13 1998/10/16 00:56:12 curt -// Converted to Point3D class. -// -// Revision 1.12 1998/09/15 04:27:50 curt -// Changes for new astro code. -// -// Revision 1.11 1998/08/12 21:13:22 curt -// Optimizations by Norman Vine. -// -// Revision 1.10 1998/07/22 21:45:39 curt -// fg_time.cxx: Removed call to ctime() in a printf() which should be harmless -// but seems to be triggering a bug. -// light.cxx: Added code to adjust fog color based on sunrise/sunset effects -// and view orientation. This is an attempt to match the fog color to the -// sky color in the center of the screen. You see discrepancies at the -// edges, but what else can be done? -// sunpos.cxx: Caculate local direction to sun here. (what compass direction -// do we need to face to point directly at sun) -// -// Revision 1.9 1998/07/08 14:48:39 curt -// polar3d.h renamed to polar3d.hxx -// -// Revision 1.8 1998/05/02 01:53:18 curt -// Fine tuning mktime() support because of varying behavior on different -// platforms. -// -// Revision 1.7 1998/04/30 12:36:05 curt -// C++-ifying a couple source files. -// -// Revision 1.6 1998/04/28 01:22:18 curt -// Type-ified fgTIME and fgVIEW. -// -// Revision 1.5 1998/04/26 05:10:05 curt -// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. -// -// Revision 1.4 1998/04/25 22:06:34 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.3 1998/04/25 20:24:03 curt -// Cleaned up initialization sequence to eliminate interdependencies -// between sun position, lighting, and view position. This creates a -// valid single pass initialization path. -// -// Revision 1.2 1998/04/24 00:52:31 curt -// Wrapped "#include " in "#ifdef HAVE_CONFIG_H" -// Fog color fixes. -// Separated out lighting calcs into their own file. -// -// Revision 1.1 1998/04/22 13:24:07 curt -// C++ - ifiing the code a bit. -// Starting to reorginize some of the lighting calcs to use a table lookup. -// -// Revision 1.27 1998/04/03 22:12:57 curt -// Converting to Gnu autoconf system. -// Centralized time handling differences. -// -// Revision 1.26 1998/02/23 19:08:00 curt -// Incorporated Durk's Astro/ tweaks. Includes unifying the sun position -// calculation code between sun display, and other FG sections that use this -// for things like lighting. -// -// Revision 1.25 1998/02/09 15:07:53 curt -// Minor tweaks. -// -// Revision 1.24 1998/01/27 00:48:07 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.23 1998/01/19 19:27:21 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.22 1998/01/19 18:40:40 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.21 1997/12/30 23:10:19 curt -// Calculate lighting parameters here. -// -// Revision 1.20 1997/12/30 22:22:43 curt -// Further integration of event manager. -// -// Revision 1.19 1997/12/30 20:47:59 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.18 1997/12/23 04:58:40 curt -// Tweaked the sky coloring a bit to build in structures to allow finer rgb -// control. -// -// Revision 1.17 1997/12/15 23:55:08 curt -// Add xgl wrappers for debugging. -// Generate terrain normals on the fly. -// -// Revision 1.16 1997/12/11 04:43:57 curt -// Fixed sun vector and lighting problems. I thing the moon is now lit -// correctly. -// -// Revision 1.15 1997/12/10 22:37:55 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.14 1997/12/09 04:25:39 curt -// Working on adding a global lighting params structure. -// -// Revision 1.13 1997/11/25 19:25:42 curt -// Changes to integrate Durk's moon/sun code updates + clean up. -// -// Revision 1.12 1997/11/15 18:15:39 curt -// Reverse direction of sun vector, so object normals can be more normal. -// -// Revision 1.11 1997/10/28 21:07:21 curt -// Changed GLUT/ -> Main/ -// -// Revision 1.10 1997/09/13 02:00:09 curt -// Mostly working on stars and generating sidereal time for accurate star -// placement. -// -// Revision 1.9 1997/09/05 14:17:31 curt -// More tweaking with stars. -// -// Revision 1.8 1997/09/05 01:36:04 curt -// Working on getting stars right. -// -// Revision 1.7 1997/09/04 02:17:40 curt -// Shufflin' stuff. -// -// Revision 1.6 1997/08/27 03:30:37 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.5 1997/08/22 21:34:41 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.4 1997/08/19 23:55:09 curt -// Worked on better simulating real lighting. -// -// Revision 1.3 1997/08/13 20:23:49 curt -// The interface to sunpos now updates a global structure rather than returning -// current sun position. -// -// Revision 1.2 1997/08/06 00:24:32 curt -// Working on correct real time sun lighting. -// -// Revision 1.1 1997/08/01 15:27:56 curt -// Initial revision. -// diff --git a/Simulator/Time/timestamp.hxx b/Simulator/Time/timestamp.hxx index 37c0e42d7..7d821aefe 100644 --- a/Simulator/Time/timestamp.hxx +++ b/Simulator/Time/timestamp.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TIMESTAMP_HXX @@ -166,36 +165,3 @@ inline long operator - (const FGTimeStamp& a, const FGTimeStamp& b) #endif // _TIMESTAMP_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:47 curt -// Initial revision -// -// Revision 1.5 1999/02/02 20:13:43 curt -// MSVC++ portability changes by Bernie Bright: -// -// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. -// Simulator/Astro/stars.cxx: typo? included instead of -// Simulator/Cockpit/hud.cxx: Added Standard headers -// Simulator/Cockpit/panel.cxx: Redefinition of default parameter -// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted -// Simulator/Main/fg_init.cxx: -// Simulator/Main/GLUTmain.cxx: -// Simulator/Main/options.hxx: Shuffled dependency -// Simulator/Objects/material.hxx: -// Simulator/Time/timestamp.hxx: VC++ friend kludge -// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations -// Simulator/Main/views.hxx: Added a constant -// -// Revision 1.4 1999/01/09 13:37:46 curt -// Convert fgTIMESTAMP to FGTimeStamp which holds usec instead of ms. -// -// Revision 1.3 1999/01/07 20:25:39 curt -// Portability changes and updates from Bernie Bright. -// -// Revision 1.2 1998/12/11 20:26:56 curt -// #include tweaks. -// -// Revision 1.1 1998/12/05 14:21:33 curt -// Moved struct fg_timestamp to class fgTIMESTAMP and moved it's definition -// to it's own file, timestamp.hxx. -// diff --git a/Simulator/Weather/weather.cxx b/Simulator/Weather/weather.cxx index a577742bf..526051563 100644 --- a/Simulator/Weather/weather.cxx +++ b/Simulator/Weather/weather.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -78,90 +77,3 @@ void FGWeather::Update( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.6 1999/02/05 21:29:21 curt -// Modifications to incorporate Jon S. Berndts flight model code. -// -// Revision 1.5 1998/12/06 13:51:26 curt -// Turned "struct fgWEATHER" into "class FGWeather". -// -// Revision 1.4 1998/12/05 15:54:31 curt -// Renamed class fgFLIGHT to class FGState as per request by JSB. -// -// Revision 1.3 1998/11/23 21:49:11 curt -// Borland portability tweaks. -// -// Revision 1.2 1998/11/06 21:18:29 curt -// Converted to new logstream debugging facility. This allows release -// builds with no messages at all (and no performance impact) by using -// the -DFG_NDEBUG flag. -// -// Revision 1.1 1998/10/17 01:34:36 curt -// C++ ifying ... -// -// Revision 1.18 1998/10/02 12:46:50 curt -// Added an "auto throttle" -// -// Revision 1.17 1998/07/20 12:51:57 curt -// Default visibility to about 20 miles. -// -// Revision 1.16 1998/06/12 01:00:59 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// Added support for exponetial fog, which solves for the proper density to -// achieve the desired visibility range. -// -// Revision 1.15 1998/04/25 22:06:34 curt -// Edited cvs log messages in source files ... bad bad bad! -// -// Revision 1.14 1998/02/09 15:07:54 curt -// Minor tweaks. -// -// Revision 1.13 1998/01/27 00:48:08 curt -// Incorporated Paul Bleisch's new debug message -// system and commandline/config file processing code. -// -// Revision 1.12 1998/01/19 19:27:22 curt -// Merged in make system changes from Bob Kuehne -// This should simplify things tremendously. -// -// Revision 1.11 1998/01/19 18:40:41 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.10 1997/12/30 22:22:46 curt -// Further integration of event manager. -// -// Revision 1.9 1997/12/30 20:48:03 curt -// Integrated new event manager with subsystem initializations. -// -// Revision 1.8 1997/12/11 04:43:58 curt -// Fixed sun vector and lighting problems. I thing the moon is now lit -// correctly. -// -// Revision 1.7 1997/12/10 22:37:56 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.6 1997/08/27 03:30:38 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.5 1997/08/22 21:34:42 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.4 1997/08/02 16:23:55 curt -// Misc. tweaks. -// -// Revision 1.3 1997/07/31 22:52:41 curt -// Working on redoing internal coordinate systems & scenery transformations. -// -// Revision 1.2 1997/07/30 16:12:44 curt -// Moved fg_random routines from Util/ to Math/ -// -// Revision 1.1 1997/07/19 23:03:57 curt -// Initial revision. -// - diff --git a/Simulator/Weather/weather.hxx b/Simulator/Weather/weather.hxx index 1df88f8a2..228967936 100644 --- a/Simulator/Weather/weather.hxx +++ b/Simulator/Weather/weather.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _WEATHER_HXX @@ -68,49 +67,3 @@ extern FGWeather current_weather; #endif // _WEATHER_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:48 curt -// Initial revision -// -// Revision 1.2 1998/12/06 13:51:27 curt -// Turned "struct fgWEATHER" into "class FGWeather". -// -// Revision 1.1 1998/10/17 01:34:37 curt -// C++ ifying ... -// -// Revision 1.10 1998/06/12 01:01:00 curt -// Build only static libraries. -// Declare memmove/memset for Sloaris. -// Added support for exponetial fog, which solves for the proper density to -// achieve the desired visibility range. -// -// Revision 1.9 1998/04/21 17:02:46 curt -// Prepairing for C++ integration. -// -// Revision 1.8 1998/01/22 02:59:44 curt -// Changed #ifdef FILE_H to #ifdef _FILE_H -// -// Revision 1.7 1998/01/19 18:40:41 curt -// Tons of little changes to clean up the code and to remove fatal errors -// when building with the c++ compiler. -// -// Revision 1.6 1997/12/30 22:22:47 curt -// Further integration of event manager. -// -// Revision 1.5 1997/12/10 22:37:56 curt -// Prepended "fg" on the name of all global structures that didn't have it yet. -// i.e. "struct WEATHER {}" became "struct fgWEATHER {}" -// -// Revision 1.4 1997/08/27 03:30:39 curt -// Changed naming scheme of basic shared structures. -// -// Revision 1.3 1997/08/22 21:34:43 curt -// Doing a bit of reorganizing and house cleaning. -// -// Revision 1.2 1997/07/23 21:52:30 curt -// Put comments around the text after an #endif for increased portability. -// -// Revision 1.1 1997/07/19 23:03:58 curt -// Initial revision. -// - diff --git a/Tools/Areas/Makefile.am b/Tools/Areas/Makefile.am index 18bc60aef..2dbe5de6f 100644 --- a/Tools/Areas/Makefile.am +++ b/Tools/Areas/Makefile.am @@ -20,7 +20,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -36,30 +35,3 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:44 curt -# Initial revision -# -# Revision 1.3 1998/11/04 23:01:43 curt -# Changes to the automake/autoconf system to reduce the number of libraries -# that are unnecessarily linked into the various executables. -# -# Revision 1.2 1998/07/30 23:49:18 curt -# Removed libtool support. -# -# Revision 1.1 1998/07/20 12:54:53 curt -# Whoops, need to commit Makefile.am, not Makefile. -# -# Revision 1.2 1998/04/14 02:25:59 curt -# Code reorganizations. Added a Lib/ directory for more general libraries. -# -# Revision 1.1 1998/04/08 22:54:57 curt -# Adopted Gnu automake/autoconf system. -# -# Revision 1.2 1998/01/21 02:55:46 curt -# Incorporated new make system from Bob Kuehne . -# -# Revision 1.1 1998/01/15 02:45:25 curt -# Initial revision. -# - diff --git a/Tools/Areas/area.cxx b/Tools/Areas/area.cxx index 038f019d6..169829e9e 100644 --- a/Tools/Areas/area.cxx +++ b/Tools/Areas/area.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -154,11 +153,3 @@ void gen_runway_area( double lon, double lat, double heading, } -// $Log$ -// Revision 1.1 1999/04/05 21:32:44 curt -// Initial revision -// -// Revision 1.1 1998/07/20 12:54:05 curt -// Initial revision. -// -// diff --git a/Tools/Areas/area.hxx b/Tools/Areas/area.hxx index 3e47e8c35..5396dc3a5 100644 --- a/Tools/Areas/area.hxx +++ b/Tools/Areas/area.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -50,11 +49,3 @@ void gen_runway_area( double lon, double lat, double heading, #endif // _AREA_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:44 curt -// Initial revision -// -// Revision 1.1 1998/07/20 12:54:05 curt -// Initial revision. -// -// diff --git a/Tools/Areas/main.cxx b/Tools/Areas/main.cxx index 1f6d635b8..58c517254 100644 --- a/Tools/Areas/main.cxx +++ b/Tools/Areas/main.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -126,5 +125,3 @@ int main( int argc, char **argv ) { } -// $Log: main.c,v -// diff --git a/Tools/Construct/Array/array.cxx b/Tools/Construct/Array/array.cxx index ec99b8803..c1345f049 100644 --- a/Tools/Construct/Array/array.cxx +++ b/Tools/Construct/Array/array.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -576,35 +575,3 @@ FGArray::~FGArray( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.8 1999/04/05 02:15:23 curt -// Make dem fitting more robust in cases when no dem file available. -// -// Revision 1.7 1999/03/27 14:05:10 curt -// More sensible handling of the case where no dem file for this tile exists -// (or has been generated). -// -// Revision 1.6 1999/03/27 05:20:13 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Fixed some "const" related warnings. -// -// Revision 1.5 1999/03/25 19:03:50 curt -// Minor tweaks related to FGBucket usage. -// -// Revision 1.4 1999/03/20 20:32:51 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.3 1999/03/17 23:48:17 curt -// Removed forced -g compile flag. -// Fixed a couple compiler warnings. -// -// Revision 1.2 1999/03/13 23:50:26 curt -// Tweaked output formatting a bit. -// -// Revision 1.1 1999/03/13 18:45:02 curt -// Initial revision. (derived from libDEM.a code.) -// diff --git a/Tools/Construct/Array/array.hxx b/Tools/Construct/Array/array.hxx index 22eb157d8..cab678ac8 100644 --- a/Tools/Construct/Array/array.hxx +++ b/Tools/Construct/Array/array.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _ARRAY_HXX @@ -122,28 +121,3 @@ public: #endif // _ARRAY_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.6 1999/04/05 02:15:24 curt -// Make dem fitting more robust in cases when no dem file available. -// -// Revision 1.5 1999/03/29 13:11:02 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.4 1999/03/27 05:20:14 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Fixed some "const" related warnings. -// -// Revision 1.3 1999/03/20 20:32:52 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.2 1999/03/13 23:50:27 curt -// Tweaked output formatting a bit. -// -// Revision 1.1 1999/03/13 18:45:02 curt -// Initial revision. (derived from libDEM.a code.) -// diff --git a/Tools/Construct/Clipper/clipper.cxx b/Tools/Construct/Clipper/clipper.cxx index 35526f3e9..fafbd6ef8 100644 --- a/Tools/Construct/Clipper/clipper.cxx +++ b/Tools/Construct/Clipper/clipper.cxx @@ -21,7 +21,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) @@ -272,36 +271,3 @@ bool FGClipper::clip_all(const point2d& min, const point2d& max) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.9 1999/03/31 23:46:38 curt -// Debuggin output tweaks. -// -// Revision 1.8 1999/03/30 23:49:22 curt -// Added some debugging output. -// -// Revision 1.7 1999/03/30 13:41:38 curt -// Working towards better handling of multi-contoured polygons. -// -// Revision 1.6 1999/03/27 05:20:53 curt -// Pass along default area explicitely to triangulator. -// -// Revision 1.5 1999/03/19 22:28:46 curt -// Only add non-null polygons to output list. -// -// Revision 1.4 1999/03/19 00:26:18 curt -// Fixed a clipping bug (polygons specified in wrong order). -// Touched up a few compiler warnings. -// -// Revision 1.3 1999/03/17 23:48:58 curt -// minor renaming and a bit of rearranging. -// -// Revision 1.2 1999/03/13 23:51:33 curt -// Renamed main.cxx to testclipper.cxx -// Converted clipper routines to a class FGClipper. -// -// Revision 1.1 1999/03/01 15:39:39 curt -// Initial revision. -// diff --git a/Tools/Construct/Clipper/clipper.hxx b/Tools/Construct/Clipper/clipper.hxx index 598805631..152930698 100644 --- a/Tools/Construct/Clipper/clipper.hxx +++ b/Tools/Construct/Clipper/clipper.hxx @@ -21,7 +21,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) @@ -108,25 +107,3 @@ public: #endif // _CLIPPER_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.5 1999/03/19 00:26:19 curt -// Fixed a clipping bug (polygons specified in wrong order). -// Touched up a few compiler warnings. -// -// Revision 1.4 1999/03/18 04:31:10 curt -// Let's not pass copies of huge structures on the stack ... ye might see a -// segfault ... :-) -// -// Revision 1.3 1999/03/17 23:48:59 curt -// minor renaming and a bit of rearranging. -// -// Revision 1.2 1999/03/13 23:51:34 curt -// Renamed main.cxx to testclipper.cxx -// Converted clipper routines to a class FGClipper. -// -// Revision 1.1 1999/03/01 15:39:39 curt -// Initial revision. -// diff --git a/Tools/Construct/Clipper/testclipper.cxx b/Tools/Construct/Clipper/testclipper.cxx index 51d5a79fb..6170e4573 100644 --- a/Tools/Construct/Clipper/testclipper.cxx +++ b/Tools/Construct/Clipper/testclipper.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) @@ -109,14 +108,3 @@ int main( int argc, char **argv ) { return 0; } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.1 1999/03/13 23:51:36 curt -// Renamed main.cxx to testclipper.cxx -// Converted clipper routines to a class FGClipper. -// -// Revision 1.1 1999/03/01 15:39:39 curt -// Initial revision. -// diff --git a/Tools/Construct/Combine/genfans.cxx b/Tools/Construct/Combine/genfans.cxx index e57d6563e..78f0e7075 100644 --- a/Tools/Construct/Combine/genfans.cxx +++ b/Tools/Construct/Combine/genfans.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "genfans.hxx" @@ -243,27 +242,3 @@ double FGGenFans::ave_size() { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.6 1999/04/05 02:16:02 curt -// Fixed a compiler warning. -// -// Revision 1.5 1999/03/31 23:46:49 curt -// Debugging output tweaks. -// -// Revision 1.4 1999/03/31 13:26:39 curt -// Debugging output tweeaks. -// -// Revision 1.3 1999/03/31 05:35:04 curt -// Fixed bug in genfans (deleting the wrong triangles from the available pool.) -// -// Revision 1.2 1999/03/30 23:50:15 curt -// Fannifier is clearly bugging ... working on debugging it. I suspect there -// is a problem related to deleting triangles from the triangle pool as they -// are combined into fans. -// -// Revision 1.1 1999/03/29 13:08:35 curt -// Initial revision. -// diff --git a/Tools/Construct/Combine/genfans.hxx b/Tools/Construct/Combine/genfans.hxx index 12c1367e0..c5eb0a214 100644 --- a/Tools/Construct/Combine/genfans.hxx +++ b/Tools/Construct/Combine/genfans.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _GENFANS_HXX @@ -79,10 +78,3 @@ public: #endif // _GENFANS_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.1 1999/03/29 13:08:35 curt -// Initial revision. -// diff --git a/Tools/Construct/GenOutput/genobj.cxx b/Tools/Construct/GenOutput/genobj.cxx index dfe83a14d..e2315ad23 100644 --- a/Tools/Construct/GenOutput/genobj.cxx +++ b/Tools/Construct/GenOutput/genobj.cxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -431,42 +430,3 @@ int FGGenOutput::write( const string& base, const FGBucket& b ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.10 1999/03/31 23:46:57 curt -// Debugging output tweaks. -// -// Revision 1.9 1999/03/31 13:26:40 curt -// Debugging output tweeaks. -// -// Revision 1.8 1999/03/31 05:35:05 curt -// Fixed bug in genfans (deleting the wrong triangles from the available pool.) -// -// Revision 1.7 1999/03/30 23:50:43 curt -// Modifications to fanify by attribute. -// -// Revision 1.6 1999/03/29 13:11:03 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.5 1999/03/27 14:06:42 curt -// Tweaks to bounding sphere calculation routines. -// Group like triangles together for output to be in a single display list, -// even though they are individual, non-fanified, triangles. -// -// Revision 1.4 1999/03/27 05:23:22 curt -// Interpolate real z value of all nodes from dem data. -// Write scenery file to correct location. -// Pass along correct triangle attributes and write to output file. -// -// Revision 1.3 1999/03/25 19:04:21 curt -// Preparations for outputing scenery file to correct location. -// -// Revision 1.2 1999/03/23 22:02:03 curt -// Worked on creating data to output ... normals, bounding spheres, etc. -// -// Revision 1.1 1999/03/22 23:51:51 curt -// Initial revision. -// diff --git a/Tools/Construct/GenOutput/genobj.hxx b/Tools/Construct/GenOutput/genobj.hxx index 18f9dfb2a..4525e5f39 100644 --- a/Tools/Construct/GenOutput/genobj.hxx +++ b/Tools/Construct/GenOutput/genobj.hxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _GENOBJ_HXX @@ -130,39 +129,3 @@ public: #endif // _GENOBJ_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.9 1999/03/31 23:46:58 curt -// Debugging output tweaks. -// -// Revision 1.8 1999/03/30 23:50:44 curt -// Modifications to fanify by attribute. -// -// Revision 1.7 1999/03/29 13:11:04 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.6 1999/03/27 14:06:43 curt -// Tweaks to bounding sphere calculation routines. -// Group like triangles together for output to be in a single display list, -// even though they are individual, non-fanified, triangles. -// -// Revision 1.5 1999/03/27 05:23:23 curt -// Interpolate real z value of all nodes from dem data. -// Write scenery file to correct location. -// Pass along correct triangle attributes and write to output file. -// -// Revision 1.4 1999/03/25 19:04:22 curt -// Preparations for outputing scenery file to correct location. -// -// Revision 1.3 1999/03/23 22:02:04 curt -// Worked on creating data to output ... normals, bounding spheres, etc. -// -// Revision 1.2 1999/03/23 17:44:49 curt -// Beginning work on generating output scenery. -// -// Revision 1.1 1999/03/22 23:51:51 curt -// Initial revision. -// diff --git a/Tools/Construct/Main/construct_types.hxx b/Tools/Construct/Main/construct_types.hxx index c29fdcf75..f470fffa0 100644 --- a/Tools/Construct/Main/construct_types.hxx +++ b/Tools/Construct/Main/construct_types.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _CONSTRUCT_TYPES_HXX @@ -52,10 +51,3 @@ typedef point_list::const_iterator const_point_list_iterator; #endif // _CONSTRUCT_TYPES_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.1 1999/03/29 13:19:44 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/triangle.cxx b/Tools/Construct/Triangulate/triangle.cxx index 36dcde477..4a36f2e31 100644 --- a/Tools/Construct/Triangulate/triangle.cxx +++ b/Tools/Construct/Triangulate/triangle.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "triangle.hxx" @@ -404,76 +403,3 @@ int FGTriangle::run_triangulate() { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.16 1999/04/05 02:17:11 curt -// Dynamically update "error" until the resulting tile data scales within -// a lower and upper bounds. -// -// Revision 1.15 1999/04/03 05:22:58 curt -// Found a bug in dividing and adding unique verticle segments which could -// cause the triangulator to end up in an infinite loop. Basically the code -// was correct, but the verticle line test was a bit to selective. -// -// Revision 1.14 1999/03/31 23:47:09 curt -// Debugging output tweaks. -// -// Revision 1.13 1999/03/29 13:11:07 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.12 1999/03/27 05:30:12 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.11 1999/03/23 22:02:51 curt -// Refinements in naming and organization. -// -// Revision 1.10 1999/03/22 23:49:02 curt -// Modifications to facilitate conversion to output format. -// -// Revision 1.9 1999/03/21 15:48:02 curt -// Removed Dem2node from the Tools fold. -// Tweaked the triangulator options to add quality mesh refinement. -// -// Revision 1.8 1999/03/21 14:02:06 curt -// Added a mechanism to dump out the triangle structures for viewing. -// Fixed a couple bugs in first pass at triangulation. -// - needed to explicitely initialize the polygon accumulator in triangle.cxx -// before each polygon rather than depending on the default behavior. -// - Fixed a problem with region attribute propagation where I wasn't generating -// the hole points correctly. -// -// Revision 1.7 1999/03/20 20:32:55 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.6 1999/03/20 13:22:11 curt -// Added trisegs.[ch]xx tripoly.[ch]xx. -// -// Revision 1.5 1999/03/20 02:21:52 curt -// Continue shaping the code towards triangulation bliss. Added code to -// calculate some point guaranteed to be inside a polygon. -// -// Revision 1.4 1999/03/19 22:29:04 curt -// Working on preparationsn for triangulation. -// -// Revision 1.3 1999/03/19 00:27:10 curt -// Continued work on triangulation preparation. -// -// Revision 1.2 1999/03/18 04:31:11 curt -// Let's not pass copies of huge structures on the stack ... ye might see a -// segfault ... :-) -// -// Revision 1.1 1999/03/17 23:51:59 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/triangle.hxx b/Tools/Construct/Triangulate/triangle.hxx index 997cd9e56..4fe52b4ac 100644 --- a/Tools/Construct/Triangulate/triangle.hxx +++ b/Tools/Construct/Triangulate/triangle.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TRIANGLE_HXX @@ -92,53 +91,3 @@ public: #endif // _TRIANGLE_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.11 1999/04/05 02:17:12 curt -// Dynamically update "error" until the resulting tile data scales within -// a lower and upper bounds. -// -// Revision 1.10 1999/03/29 13:11:08 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.9 1999/03/27 05:30:13 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.8 1999/03/23 22:02:52 curt -// Refinements in naming and organization. -// -// Revision 1.7 1999/03/22 23:49:03 curt -// Modifications to facilitate conversion to output format. -// -// Revision 1.6 1999/03/20 20:32:56 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.5 1999/03/20 02:21:53 curt -// Continue shaping the code towards triangulation bliss. Added code to -// calculate some point guaranteed to be inside a polygon. -// -// Revision 1.4 1999/03/19 22:29:05 curt -// Working on preparationsn for triangulation. -// -// Revision 1.3 1999/03/19 00:27:11 curt -// Continued work on triangulation preparation. -// -// Revision 1.2 1999/03/18 04:31:12 curt -// Let's not pass copies of huge structures on the stack ... ye might see a -// segfault ... :-) -// -// Revision 1.1 1999/03/17 23:51:59 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/trieles.cxx b/Tools/Construct/Triangulate/trieles.cxx index f97a526a0..f3b66d6d3 100644 --- a/Tools/Construct/Triangulate/trieles.cxx +++ b/Tools/Construct/Triangulate/trieles.cxx @@ -19,16 +19,8 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "trieles.hxx" -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.1 1999/03/22 23:58:57 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/trieles.hxx b/Tools/Construct/Triangulate/trieles.hxx index 2a3fcc7cb..b98a30c55 100644 --- a/Tools/Construct/Triangulate/trieles.hxx +++ b/Tools/Construct/Triangulate/trieles.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TRIELES_HXX @@ -74,24 +73,3 @@ typedef triele_list::const_iterator const_triele_list_iterator; #endif // _TRIELES_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.3 1999/03/27 05:30:14 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.2 1999/03/23 22:02:53 curt -// Refinements in naming and organization. -// -// Revision 1.1 1999/03/22 23:58:57 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/trinodes.cxx b/Tools/Construct/Triangulate/trinodes.cxx index 2270c2712..9ff38f430 100644 --- a/Tools/Construct/Triangulate/trinodes.cxx +++ b/Tools/Construct/Triangulate/trinodes.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include "trinodes.hxx" @@ -98,36 +97,3 @@ int FGTriNodes::course_add( const Point3D& p ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.6 1999/03/27 05:30:15 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.5 1999/03/23 22:02:54 curt -// Refinements in naming and organization. -// -// Revision 1.4 1999/03/22 23:49:04 curt -// Modifications to facilitate conversion to output format. -// -// Revision 1.3 1999/03/20 02:21:54 curt -// Continue shaping the code towards triangulation bliss. Added code to -// calculate some point guaranteed to be inside a polygon. -// -// Revision 1.2 1999/03/19 00:27:12 curt -// Continued work on triangulation preparation. -// -// Revision 1.1 1999/03/17 23:52:00 curt -// Initial revision. -// - - diff --git a/Tools/Construct/Triangulate/trinodes.hxx b/Tools/Construct/Triangulate/trinodes.hxx index af4d0d9c0..b39fcf1a0 100644 --- a/Tools/Construct/Triangulate/trinodes.hxx +++ b/Tools/Construct/Triangulate/trinodes.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TRINODES_HXX @@ -117,42 +116,3 @@ inline bool FGTriNodes::course_close_enough( const Point3D& p1, #endif // _TRINODES_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.8 1999/04/05 02:17:13 curt -// Dynamically update "error" until the resulting tile data scales within -// a lower and upper bounds. -// -// Revision 1.7 1999/03/29 13:11:10 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.6 1999/03/27 05:30:16 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.5 1999/03/23 22:02:55 curt -// Refinements in naming and organization. -// -// Revision 1.4 1999/03/22 23:49:05 curt -// Modifications to facilitate conversion to output format. -// -// Revision 1.3 1999/03/20 02:21:55 curt -// Continue shaping the code towards triangulation bliss. Added code to -// calculate some point guaranteed to be inside a polygon. -// -// Revision 1.2 1999/03/19 22:29:06 curt -// Working on preparationsn for triangulation. -// -// Revision 1.1 1999/03/17 23:52:00 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/tripoly.cxx b/Tools/Construct/Triangulate/tripoly.cxx index 376ba93dc..55c92473e 100644 --- a/Tools/Construct/Triangulate/tripoly.cxx +++ b/Tools/Construct/Triangulate/tripoly.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -179,14 +178,3 @@ void FGTriPoly::calc_point_inside( const FGTriNodes& trinodes ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.2 1999/03/29 13:11:11 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.1 1999/03/20 13:21:36 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/tripoly.hxx b/Tools/Construct/Triangulate/tripoly.hxx index 34c59491d..9dc48257e 100644 --- a/Tools/Construct/Triangulate/tripoly.hxx +++ b/Tools/Construct/Triangulate/tripoly.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TRIPOLY_HXX @@ -81,29 +80,3 @@ typedef tripoly_list::const_iterator const_tripoly_list_iterator; #endif // _TRIPOLY_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.5 1999/03/29 13:11:12 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.4 1999/03/23 22:02:56 curt -// Refinements in naming and organization. -// -// Revision 1.3 1999/03/21 14:02:07 curt -// Added a mechanism to dump out the triangle structures for viewing. -// Fixed a couple bugs in first pass at triangulation. -// - needed to explicitely initialize the polygon accumulator in triangle.cxx -// before each polygon rather than depending on the default behavior. -// - Fixed a problem with region attribute propagation where I wasn't generating -// the hole points correctly. -// -// Revision 1.2 1999/03/20 20:32:58 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.1 1999/03/20 13:21:36 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/trisegs.cxx b/Tools/Construct/Triangulate/trisegs.cxx index 4f44b13a6..e9b43acc9 100644 --- a/Tools/Construct/Triangulate/trisegs.cxx +++ b/Tools/Construct/Triangulate/trisegs.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -178,37 +177,3 @@ void FGTriSegments::unique_divide_and_add( const point_list& nodes, } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.6 1999/04/03 05:22:59 curt -// Found a bug in dividing and adding unique verticle segments which could -// cause the triangulator to end up in an infinite loop. Basically the code -// was correct, but the verticle line test was a bit to selective. -// -// Revision 1.5 1999/03/29 13:11:13 curt -// Shuffled stl type names a bit. -// Began adding support for tri-fanning (or maybe other arrangments too.) -// -// Revision 1.4 1999/03/27 05:30:17 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.3 1999/03/23 22:02:57 curt -// Refinements in naming and organization. -// -// Revision 1.2 1999/03/20 20:32:59 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.1 1999/03/20 13:21:36 curt -// Initial revision. -// diff --git a/Tools/Construct/Triangulate/trisegs.hxx b/Tools/Construct/Triangulate/trisegs.hxx index 85f9a230e..77eabd043 100644 --- a/Tools/Construct/Triangulate/trisegs.hxx +++ b/Tools/Construct/Triangulate/trisegs.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _TRISEGS_HXX @@ -117,29 +116,3 @@ public: #endif // _TRISEGS_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.4 1999/04/05 02:17:14 curt -// Dynamically update "error" until the resulting tile data scales within -// a lower and upper bounds. -// -// Revision 1.3 1999/03/27 05:30:18 curt -// Handle corner nodes separately from the rest of the fitted nodes. -// Add fitted nodes in after corners and polygon nodes since the fitted nodes -// are less important. Subsequent nodes will "snap" to previous nodes if -// they are "close enough." -// Need to manually divide segments to prevent "T" intersetions which can -// confound the triangulator. Hey, I got to use a recursive method! -// Pass along correct triangle attributes to output file generator. -// Do fine grained node snapping for corners and polygons, but course grain -// node snapping for fitted terrain nodes. -// -// Revision 1.2 1999/03/20 20:33:00 curt -// First mostly successful tile triangulation works. There's plenty of tweaking -// to do, but we are marching in the right direction. -// -// Revision 1.1 1999/03/20 13:21:36 curt -// Initial revision. -// diff --git a/Tools/Lib/DEM/dem.cxx b/Tools/Lib/DEM/dem.cxx index 8b4265d83..0ee5f7457 100644 --- a/Tools/Lib/DEM/dem.cxx +++ b/Tools/Lib/DEM/dem.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifdef HAVE_CONFIG_H @@ -864,117 +863,3 @@ FGDem::~FGDem( void ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:41 curt -// Initial revision -// -// Revision 1.27 1999/03/25 19:04:36 curt -// Minor tweaks related to FGBucket usage. -// -// Revision 1.26 1999/03/13 17:40:37 curt -// Moved point interpolation and least squares fitting to contruction program -// area. -// Moved leastsqs.* to Lib/Math/ -// -// Revision 1.25 1999/03/12 22:53:07 curt -// Added a routine to dump out the portion of the dem data covered by a -// specified bucket. Other changes related to needs of scenery tools overhaul. -// -// Revision 1.24 1999/03/11 23:31:56 curt -// Tweaks to use newbucket.hxx -// -// Revision 1.23 1999/03/10 01:09:12 curt -// Tweaks to go along with scenery tools overhaul. -// Added a new constructor that accepts the file name. -// -// Revision 1.22 1999/01/19 20:56:56 curt -// MacOS portability changes contributed by "Robert Puyol" -// -// Revision 1.21 1998/11/06 14:04:32 curt -// Changes due to updates in fgstream. -// -// Revision 1.20 1998/10/28 19:38:20 curt -// Elliminate some unnecessary win32 specific stuff (by Norman Vine) -// -// Revision 1.19 1998/10/22 21:59:19 curt -// Fixed a couple subtle bugs that resulted from some of my c++ conversions. -// One bug could cause a segfault on certain input, and the other bug could -// cause the whole procedure to go balistic and generate huge files (also only -// on rare input combinations.) -// -// Revision 1.18 1998/10/18 01:17:09 curt -// Point3D tweaks. -// -// Revision 1.17 1998/10/16 19:08:12 curt -// Portability updates from Bernie Bright. -// -// Revision 1.16 1998/10/02 21:41:39 curt -// Fixes for win32. -// -// Revision 1.15 1998/09/21 20:53:59 curt -// minor tweaks to clean a few additional things up after the rewrite. -// -// Revision 1.14 1998/09/19 17:59:45 curt -// Use c++ streams (fg_gzifstream). Also converted many character arrays to -// the string class. -// -// Revision 1.13 1998/09/09 16:24:04 curt -// Fixed a bug in the handling of exclude files which was causing -// a crash by calling fclose() on an invalid file handle. -// -// Revision 1.12 1998/08/24 20:03:31 curt -// Eliminated a possible memory overrun error. -// Use the proper free() rather than the incorrect delete(). -// -// Revision 1.11 1998/07/20 12:46:11 curt -// When outputing to a .node file, first check for an optional -// "index.node.ex" file in case there is a .poly file to go along with this -// node file. Include these nodes first since they are referenced by position -// from the .poly file. This is my first pass at adding an area "cutout" -// feature to the terrain generation pipeline. -// -// Revision 1.10 1998/07/13 20:58:02 curt -// . -// -// Revision 1.9 1998/07/13 15:29:49 curt -// Added #ifdef HAVE_CONFIG_H -// -// Revision 1.8 1998/07/04 00:47:18 curt -// typedef'd struct fgBUCKET. -// -// Revision 1.7 1998/06/05 18:14:39 curt -// Abort out early when reading the "A" record if it doesn't look like -// a proper DEM file. -// -// Revision 1.6 1998/05/02 01:49:21 curt -// Fixed a bug where the wrong variable was being initialized. -// -// Revision 1.5 1998/04/25 15:00:32 curt -// Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32. -// -// Revision 1.4 1998/04/22 13:14:46 curt -// Fixed a bug in zlib usage. -// -// Revision 1.3 1998/04/18 03:53:05 curt -// Added zlib support. -// -// Revision 1.2 1998/04/14 02:43:27 curt -// Used "new" to auto-allocate large DEM parsing arrays in class constructor. -// -// Revision 1.1 1998/04/08 22:57:22 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.3 1998/04/06 21:09:41 curt -// Additional win32 support. -// Fixed a bad bug in dem file parsing that was causing the output to be -// flipped about x = y. -// -// Revision 1.2 1998/03/23 20:35:41 curt -// Updated to use FG_EPSILON -// -// Revision 1.1 1998/03/19 02:54:47 curt -// Reorganized into a class lib called fgDEM. -// -// Revision 1.1 1998/03/19 01:46:28 curt -// Initial revision. -// diff --git a/Tools/Lib/DEM/dem.hxx b/Tools/Lib/DEM/dem.hxx index 20427d03e..2bbdf6ffe 100644 --- a/Tools/Lib/DEM/dem.hxx +++ b/Tools/Lib/DEM/dem.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _DEM_HXX @@ -153,61 +152,3 @@ public: #endif // _DEM_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:41 curt -// Initial revision -// -// Revision 1.13 1999/03/13 17:40:39 curt -// Moved point interpolation and least squares fitting to contruction program -// area. -// Moved leastsqs.* to Lib/Math/ -// -// Revision 1.12 1999/03/12 22:53:09 curt -// Added a routine to dump out the portion of the dem data covered by a -// specified bucket. Other changes related to needs of scenery tools overhaul. -// -// Revision 1.11 1999/03/11 23:31:57 curt -// Tweaks to use newbucket.hxx -// -// Revision 1.10 1999/03/10 01:09:13 curt -// Tweaks to go along with scenery tools overhaul. -// Added a new constructor that accepts the file name. -// -// Revision 1.9 1998/10/16 19:08:14 curt -// Portability updates from Bernie Bright. -// -// Revision 1.8 1998/09/19 17:59:46 curt -// Use c++ streams (fg_gzifstream). Also converted many character arrays to -// the string class. -// -// Revision 1.7 1998/07/04 00:47:19 curt -// typedef'd struct fgBUCKET. -// -// Revision 1.6 1998/06/05 18:14:40 curt -// Abort out early when reading the "A" record if it doesn't look like -// a proper DEM file. -// -// Revision 1.5 1998/04/22 13:14:46 curt -// Fixed a bug in zlib usage. -// -// Revision 1.4 1998/04/21 17:03:41 curt -// Prepairing for C++ integration. -// -// Revision 1.3 1998/04/18 03:53:06 curt -// Added zlib support. -// -// Revision 1.2 1998/04/14 02:43:28 curt -// Used "new" to auto-allocate large DEM parsing arrays in class constructor. -// -// Revision 1.1 1998/04/08 22:57:23 curt -// Adopted Gnu automake/autoconf system. -// -// Revision 1.2 1998/03/23 20:35:42 curt -// Updated to use FG_EPSILON -// -// Revision 1.1 1998/03/19 02:54:47 curt -// Reorganized into a class lib called fgDEM. -// -// Revision 1.1 1998/03/19 01:46:29 curt -// Initial revision. -// diff --git a/Tools/Lib/Polygon/index.cxx b/Tools/Lib/Polygon/index.cxx index 70bc4edaa..d5a51ca9b 100644 --- a/Tools/Lib/Polygon/index.cxx +++ b/Tools/Lib/Polygon/index.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -70,13 +69,3 @@ long int poly_index_next() { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.2 1999/03/19 00:27:30 curt -// Use long int for index instead of just int. -// -// Revision 1.1 1999/02/25 21:30:24 curt -// Initial revision. -// diff --git a/Tools/Lib/Polygon/index.hxx b/Tools/Lib/Polygon/index.hxx index 8bfe05f27..8a60331cd 100644 --- a/Tools/Lib/Polygon/index.hxx +++ b/Tools/Lib/Polygon/index.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _INDEX_HXX @@ -42,13 +41,3 @@ long int poly_index_next(); #endif // _INDEX_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.2 1999/03/19 00:27:31 curt -// Use long int for index instead of just int. -// -// Revision 1.1 1999/02/25 21:30:24 curt -// Initial revision. -// diff --git a/Tools/Lib/Polygon/names.cxx b/Tools/Lib/Polygon/names.cxx index d3ce4a6d8..ef80b7fdd 100644 --- a/Tools/Lib/Polygon/names.cxx +++ b/Tools/Lib/Polygon/names.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -115,35 +114,3 @@ string get_area_name( AreaType area ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.7 1999/04/01 13:52:13 curt -// Version 0.6.0 -// Shape name tweak. -// Removing tool: FixNode -// -// Revision 1.6 1999/03/27 05:31:24 curt -// Make 0 the default area type since this corresponds well with the conventions -// used by the triangulator. -// -// Revision 1.5 1999/03/22 23:49:29 curt -// Moved AreaType get_shapefile_type(GDBFile *dbf, int rec) to where it -// belongs in ShapeFile/ -// -// Revision 1.4 1999/03/13 18:47:04 curt -// Removed an unused variable. -// -// Revision 1.3 1999/03/02 01:03:58 curt -// Added more reverse lookup support. -// -// Revision 1.2 1999/03/01 15:35:52 curt -// Generalized the routines a bit to make them more useful. -// -// Revision 1.1 1999/02/25 21:30:24 curt -// Initial revision. -// -// Revision 1.1 1999/02/23 01:29:05 curt -// Additional progress. -// diff --git a/Tools/Lib/Polygon/names.hxx b/Tools/Lib/Polygon/names.hxx index 658fa6db0..9a28c265e 100644 --- a/Tools/Lib/Polygon/names.hxx +++ b/Tools/Lib/Polygon/names.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _NAMES_HXX @@ -66,27 +65,3 @@ string get_area_name( AreaType area ); #endif // _NAMES_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.5 1999/03/27 05:31:25 curt -// Make 0 the default area type since this corresponds well with the conventions -// used by the triangulator. -// -// Revision 1.4 1999/03/22 23:49:30 curt -// Moved AreaType get_shapefile_type(GDBFile *dbf, int rec) to where it -// belongs in ShapeFile/ -// -// Revision 1.3 1999/03/01 15:35:53 curt -// Generalized the routines a bit to make them more useful. -// -// Revision 1.2 1999/02/26 22:10:42 curt -// Updated names and priorities of area types. -// -// Revision 1.1 1999/02/25 21:30:24 curt -// Initial revision. -// -// Revision 1.1 1999/02/23 01:29:05 curt -// Additional progress. -// diff --git a/Tools/Prep/DemChop/Makefile.am b/Tools/Prep/DemChop/Makefile.am index 89b5472e9..e8b8f2e02 100644 --- a/Tools/Prep/DemChop/Makefile.am +++ b/Tools/Prep/DemChop/Makefile.am @@ -20,7 +20,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -46,16 +45,3 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Tools/Lib #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:42 curt -# Initial revision -# -# Revision 1.3 1999/03/17 23:51:07 curt -# Removed forced -g compiler flag. -# -# Revision 1.2 1999/03/12 22:53:45 curt -# First working version! -# -# Revision 1.1 1999/03/10 01:02:54 curt -# Initial revision. -# diff --git a/Tools/Prep/DemChop/demchop.cxx b/Tools/Prep/DemChop/demchop.cxx index 9f8439d6e..0a98a897d 100644 --- a/Tools/Prep/DemChop/demchop.cxx +++ b/Tools/Prep/DemChop/demchop.cxx @@ -20,7 +20,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -101,16 +100,3 @@ int main(int argc, char **argv) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.3 1999/03/12 22:53:46 curt -// First working version! -// -// Revision 1.2 1999/03/10 16:09:44 curt -// Hacking towards the first working version. -// -// Revision 1.1 1999/03/10 01:02:54 curt -// Initial revision. -// diff --git a/Tools/Prep/DemChop/point2d.cxx b/Tools/Prep/DemChop/point2d.cxx index f3d13ed7f..9f5b5da43 100644 --- a/Tools/Prep/DemChop/point2d.cxx +++ b/Tools/Prep/DemChop/point2d.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -38,10 +37,3 @@ point2d cart_to_polar_2d(point2d in) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.1 1999/03/10 01:02:54 curt -// Initial revision. -// diff --git a/Tools/Prep/DemChop/point2d.hxx b/Tools/Prep/DemChop/point2d.hxx index e9d9db33c..b97a72f79 100644 --- a/Tools/Prep/DemChop/point2d.hxx +++ b/Tools/Prep/DemChop/point2d.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -52,14 +51,3 @@ point2d cart_to_polar_2d(point2d in); #endif // _POINT2D_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.1 1999/03/10 16:09:45 curt -// Hacking towards the first working version. -// -// Revision 1.1 1998/09/04 23:04:53 curt -// Beginning of convex hull genereration routine. -// -// diff --git a/Tools/Prep/DemInfo/Makefile.am b/Tools/Prep/DemInfo/Makefile.am index c3fcdd02d..cd2c06cce 100644 --- a/Tools/Prep/DemInfo/Makefile.am +++ b/Tools/Prep/DemInfo/Makefile.am @@ -20,7 +20,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -45,29 +44,3 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Tools/Lib #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:43 curt -# Initial revision -# -# Revision 1.7 1999/03/17 23:51:14 curt -# Removed forced -g compiler flag. -# -# Revision 1.6 1999/03/08 22:00:46 curt -# Lots of directory layout reorganization. -# -# Revision 1.5 1999/02/01 21:09:27 curt -# Moving location of Lib/DEM/ to Tools/DEM/ -# -# Revision 1.4 1998/11/04 23:01:48 curt -# Changes to the automake/autoconf system to reduce the number of libraries -# that are unnecessarily linked into the various executables. -# -# Revision 1.3 1998/09/19 18:01:21 curt -# Support for changes to libDEM.a -# -# Revision 1.2 1998/07/30 23:49:24 curt -# Removed libtool support. -# -# Revision 1.1 1998/06/04 19:18:04 curt -# Initial revision. -# diff --git a/Tools/Prep/DemInfo/deminfo.cxx b/Tools/Prep/DemInfo/deminfo.cxx index 6b7716717..5a586240a 100644 --- a/Tools/Prep/DemInfo/deminfo.cxx +++ b/Tools/Prep/DemInfo/deminfo.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -66,16 +65,3 @@ int main(int argc, char **argv) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.3 1999/03/12 22:54:04 curt -// Convert fgDEM to FGDem ... -// -// Revision 1.2 1998/09/19 18:01:22 curt -// Support for changes to libDEM.a -// -// Revision 1.1 1998/06/04 19:18:05 curt -// Initial revision. -// diff --git a/Tools/Prep/DemInfo/gather-dem-info.pl b/Tools/Prep/DemInfo/gather-dem-info.pl index 8618af508..11875c92a 100755 --- a/Tools/Prep/DemInfo/gather-dem-info.pl +++ b/Tools/Prep/DemInfo/gather-dem-info.pl @@ -23,7 +23,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -55,10 +54,3 @@ while ( $dir = shift(@ARGV) ) { #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:43 curt -# Initial revision -# -# Revision 1.1 1998/06/04 19:18:06 curt -# Initial revision. -# diff --git a/Tools/Prep/DemRaw2ascii/Makefile.am b/Tools/Prep/DemRaw2ascii/Makefile.am index da71e803b..115935376 100644 --- a/Tools/Prep/DemRaw2ascii/Makefile.am +++ b/Tools/Prep/DemRaw2ascii/Makefile.am @@ -20,7 +20,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -34,17 +33,3 @@ INCLUDES += #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:42 curt -# Initial revision -# -# Revision 1.3 1998/11/04 23:01:50 curt -# Changes to the automake/autoconf system to reduce the number of libraries -# that are unnecessarily linked into the various executables. -# -# Revision 1.2 1998/04/24 00:44:04 curt -# Added zlib support. -# -# Revision 1.1 1998/04/18 03:59:44 curt -# Incorporated into gnu automake/autoconf system. -# diff --git a/Tools/Prep/DemRaw2ascii/main.c b/Tools/Prep/DemRaw2ascii/main.c index 0fb032a4f..47bb7be7b 100644 --- a/Tools/Prep/DemRaw2ascii/main.c +++ b/Tools/Prep/DemRaw2ascii/main.c @@ -19,7 +19,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) */ @@ -77,17 +76,3 @@ int main(int argc, char **argv) { } -/* $Log$ -/* Revision 1.1 1999/04/05 21:32:42 curt -/* Initial revision -/* -/* Revision 1.3 1998/03/03 21:54:50 curt -/* Changes to process 30 arcsec binary DEM files. -/* - * Revision 1.2 1998/03/03 13:10:28 curt - * Close to a working version. - * - * Revision 1.1 1998/03/02 23:31:01 curt - * Initial revision. - * - */ diff --git a/Tools/Prep/DemRaw2ascii/rawdem.c b/Tools/Prep/DemRaw2ascii/rawdem.c index 697393638..4e4db680f 100644 --- a/Tools/Prep/DemRaw2ascii/rawdem.c +++ b/Tools/Prep/DemRaw2ascii/rawdem.c @@ -19,7 +19,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) */ @@ -461,28 +460,3 @@ void rawProcessStrip( fgRAWDEM *raw, int lat_degrees, char *path ) { } -/* $Log$ -/* Revision 1.1 1999/04/05 21:32:42 curt -/* Initial revision -/* -/* Revision 1.6 1998/04/27 03:32:03 curt -/* Wrapped rint()'s in #ifdef HAVE_RINT -/* - * Revision 1.5 1998/04/18 03:59:46 curt - * Incorporated into gnu automake/autoconf system. - * - * Revision 1.4 1998/04/06 21:09:43 curt - * Additional win32 support. - * Fixed a bad bug in dem file parsing that was causing the output to be - * flipped about x = y. - * - * Revision 1.3 1998/03/03 13:10:29 curt - * Close to a working version. - * - * Revision 1.2 1998/03/03 02:04:01 curt - * Starting DEM Ascii format output routine. - * - * Revision 1.1 1998/03/02 23:31:01 curt - * Initial revision. - * - */ diff --git a/Tools/Prep/DemRaw2ascii/rawdem.h b/Tools/Prep/DemRaw2ascii/rawdem.h index a0be7c23d..5fe6a4c3e 100644 --- a/Tools/Prep/DemRaw2ascii/rawdem.h +++ b/Tools/Prep/DemRaw2ascii/rawdem.h @@ -19,7 +19,6 @@ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ - * (Log is kept at end of this file) */ @@ -75,14 +74,3 @@ void rawProcessStrip( fgRAWDEM *raw, int lat_degrees, char *path ); #endif /* _RAWDEM_H */ -/* $Log$ -/* Revision 1.1 1999/04/05 21:32:42 curt -/* Initial revision -/* -/* Revision 1.2 1998/03/03 13:10:30 curt -/* Close to a working version. -/* - * Revision 1.1 1998/03/02 23:31:02 curt - * Initial revision. - * - */ diff --git a/Tools/Prep/GenAirports/Makefile.am b/Tools/Prep/GenAirports/Makefile.am index b6a1e2a21..2cae86fb2 100644 --- a/Tools/Prep/GenAirports/Makefile.am +++ b/Tools/Prep/GenAirports/Makefile.am @@ -20,7 +20,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -44,46 +43,3 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Tools/Lib #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:43 curt -# Initial revision -# -# Revision 1.6 1999/03/08 22:00:47 curt -# Lots of directory layout reorganization. -# -# Revision 1.5 1999/02/25 21:32:47 curt -# Modified to adhere to new polygon naming convention, and also to read the -# new Robin Peel aiport format. -# -# Revision 1.4 1999/02/11 01:10:50 curt -# Start of scenery revamp project. -# -# Revision 1.3 1998/11/04 23:01:54 curt -# Changes to the automake/autoconf system to reduce the number of libraries -# that are unnecessarily linked into the various executables. -# -# Revision 1.2 1998/09/04 23:04:47 curt -# Beginning of convex hull genereration routine. -# -# Revision 1.1 1998/09/01 19:34:32 curt -# Initial revision. -# -# Revision 1.2 1998/07/30 23:49:18 curt -# Removed libtool support. -# -# Revision 1.1 1998/07/20 12:54:53 curt -# Whoops, need to commit Makefile.am, not Makefile. -# -# Revision 1.2 1998/04/14 02:25:59 curt -# Code reorganizations. Added a Lib/ directory for more general libraries. -# -# Revision 1.1 1998/04/08 22:54:57 curt -# Adopted Gnu automake/autoconf system. -# -# Revision 1.2 1998/01/21 02:55:46 curt -# Incorporated new make system from Bob Kuehne . -# -# Revision 1.1 1998/01/15 02:45:25 curt -# Initial revision. -# - diff --git a/Tools/Prep/GenAirports/area.cxx b/Tools/Prep/GenAirports/area.cxx index fe73d4b8a..341d64c9e 100644 --- a/Tools/Prep/GenAirports/area.cxx +++ b/Tools/Prep/GenAirports/area.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -217,28 +216,3 @@ gen_runway_area( double lon, double lat, double heading, } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.5 1998/10/20 15:49:54 curt -// tweak ... -// -// Revision 1.4 1998/09/09 20:59:53 curt -// Loop construct tweaks for STL usage. -// Output airport file to be used to generate airport scenery on the fly -// by the run time sim. -// -// Revision 1.3 1998/09/09 16:26:31 curt -// Continued progress in implementing the convex hull algorithm. -// -// Revision 1.2 1998/09/04 23:04:48 curt -// Beginning of convex hull genereration routine. -// -// Revision 1.1 1998/09/01 19:34:33 curt -// Initial revision. -// -// Revision 1.1 1998/07/20 12:54:05 curt -// Initial revision. -// -// diff --git a/Tools/Prep/GenAirports/area.hxx b/Tools/Prep/GenAirports/area.hxx index b08d05651..147359a66 100644 --- a/Tools/Prep/GenAirports/area.hxx +++ b/Tools/Prep/GenAirports/area.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -41,17 +40,3 @@ gen_runway_area( double lon, double lat, double heading, #endif // _AREA_H -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.2 1998/09/04 23:04:49 curt -// Beginning of convex hull genereration routine. -// -// Revision 1.1 1998/09/01 19:34:33 curt -// Initial revision. -// -// Revision 1.1 1998/07/20 12:54:05 curt -// Initial revision. -// -// diff --git a/Tools/Prep/GenAirports/convex_hull.cxx b/Tools/Prep/GenAirports/convex_hull.cxx index e87811b2f..2160f5147 100644 --- a/Tools/Prep/GenAirports/convex_hull.cxx +++ b/Tools/Prep/GenAirports/convex_hull.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -255,26 +254,3 @@ list_container convex_hull( list_container input_list ) } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.5 1999/02/25 21:32:48 curt -// Modified to adhere to new polygon naming convention, and also to read the -// new Robin Peel aiport format. -// -// Revision 1.4 1998/09/17 18:40:42 curt -// Debug message tweaks. -// -// Revision 1.3 1998/09/09 20:59:55 curt -// Loop construct tweaks for STL usage. -// Output airport file to be used to generate airport scenery on the fly -// by the run time sim. -// -// Revision 1.2 1998/09/09 16:26:32 curt -// Continued progress in implementing the convex hull algorithm. -// -// Revision 1.1 1998/09/04 23:04:51 curt -// Beginning of convex hull genereration routine. -// -// diff --git a/Tools/Prep/GenAirports/convex_hull.hxx b/Tools/Prep/GenAirports/convex_hull.hxx index 43ec49afd..292c15968 100644 --- a/Tools/Prep/GenAirports/convex_hull.hxx +++ b/Tools/Prep/GenAirports/convex_hull.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -50,14 +49,3 @@ list_container convex_hull( list_container input_list ); #endif // _CONVEX_HULL_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.2 1998/09/09 16:26:33 curt -// Continued progress in implementing the convex hull algorithm. -// -// Revision 1.1 1998/09/04 23:04:51 curt -// Beginning of convex hull genereration routine. -// -// diff --git a/Tools/Prep/GenAirports/main.cxx b/Tools/Prep/GenAirports/main.cxx index 14e10ac9c..9296233c4 100644 --- a/Tools/Prep/GenAirports/main.cxx +++ b/Tools/Prep/GenAirports/main.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -343,35 +342,3 @@ int main( int argc, char **argv ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.11 1999/03/19 00:27:38 curt -// Use long int for index instead of just int. -// -// Revision 1.10 1999/03/17 23:51:25 curt -// Changed polygon index counter file. -// -// Revision 1.9 1999/03/12 22:54:19 curt -// Rearrange a bit of code ... -// -// Revision 1.8 1999/03/01 15:35:26 curt -// Fixed bug in output format generated. -// -// Revision 1.7 1999/02/25 21:32:49 curt -// Modified to adhere to new polygon naming convention, and also to read the -// new Robin Peel aiport format. -// -// Revision 1.6 1999/02/11 01:10:51 curt -// Start of scenery revamp project. -// -// Revision 1.5 1998/09/17 18:40:43 curt -// Debug message tweaks. -// -// Revision 1.4 1998/09/09 20:59:56 curt -// Loop construct tweaks for STL usage. -// Output airport file to be used to generate airport scenery on the fly -// by the run time sim. -// -// diff --git a/Tools/Prep/GenAirports/point2d.cxx b/Tools/Prep/GenAirports/point2d.cxx index 2b26a46b5..9f5b5da43 100644 --- a/Tools/Prep/GenAirports/point2d.cxx +++ b/Tools/Prep/GenAirports/point2d.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -38,11 +37,3 @@ point2d cart_to_polar_2d(point2d in) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.1 1998/09/04 23:04:53 curt -// Beginning of convex hull genereration routine. -// -// diff --git a/Tools/Prep/GenAirports/point2d.hxx b/Tools/Prep/GenAirports/point2d.hxx index 72083178a..b97a72f79 100644 --- a/Tools/Prep/GenAirports/point2d.hxx +++ b/Tools/Prep/GenAirports/point2d.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // @@ -52,11 +51,3 @@ point2d cart_to_polar_2d(point2d in); #endif // _POINT2D_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:43 curt -// Initial revision -// -// Revision 1.1 1998/09/04 23:04:53 curt -// Beginning of convex hull genereration routine. -// -// diff --git a/Tools/Prep/ShapeFile/main.cxx b/Tools/Prep/ShapeFile/main.cxx index 9b1df9c74..1ebbd7d17 100644 --- a/Tools/Prep/ShapeFile/main.cxx +++ b/Tools/Prep/ShapeFile/main.cxx @@ -21,7 +21,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) // Include Geographic Foundation Classes library @@ -305,32 +304,3 @@ int main( int argc, char **argv ) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.8 1999/03/22 23:49:36 curt -// Moved AreaType get_shapefile_type(GDBFile *dbf, int rec) to where it -// belongs in ShapeFile/ -// -// Revision 1.7 1999/03/17 23:51:29 curt -// Changed polygon index counter file. -// -// Revision 1.6 1999/03/02 01:04:28 curt -// Don't crash when work directory doesn't exist ... create it. -// -// Revision 1.5 1999/03/01 15:36:28 curt -// Tweaked a function call name in "names.hxx". -// -// Revision 1.4 1999/02/25 21:31:05 curt -// First working version??? -// -// Revision 1.3 1999/02/23 01:29:04 curt -// Additional progress. -// -// Revision 1.2 1999/02/19 19:05:18 curt -// Working on clipping shapes and distributing into buckets. -// -// Revision 1.1 1999/02/15 19:10:23 curt -// Initial revision. -// diff --git a/Tools/Prep/ShapeFile/shape.cxx b/Tools/Prep/ShapeFile/shape.cxx index f812e7d4f..90a3fadfe 100644 --- a/Tools/Prep/ShapeFile/shape.cxx +++ b/Tools/Prep/ShapeFile/shape.cxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #include @@ -243,16 +242,3 @@ void free_shape(gpc_polygon *shape) { } -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.3 1999/03/19 00:27:41 curt -// Use long int for index instead of just int. -// -// Revision 1.2 1999/02/25 21:31:08 curt -// First working version??? -// -// Revision 1.1 1999/02/23 01:29:06 curt -// Additional progress. -// diff --git a/Tools/Prep/ShapeFile/shape.hxx b/Tools/Prep/ShapeFile/shape.hxx index 3f9786377..96009b5ec 100644 --- a/Tools/Prep/ShapeFile/shape.hxx +++ b/Tools/Prep/ShapeFile/shape.hxx @@ -19,7 +19,6 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #ifndef _SHAPE_HXX @@ -55,13 +54,3 @@ void free_shape(gpc_polygon *shape); #endif // _SHAPE_HXX -// $Log$ -// Revision 1.1 1999/04/05 21:32:42 curt -// Initial revision -// -// Revision 1.2 1999/02/25 21:31:09 curt -// First working version??? -// -// Revision 1.1 1999/02/23 01:29:06 curt -// Additional progress. -// diff --git a/Tools/process-dem.pl b/Tools/process-dem.pl index b822e3ab2..7e83c7881 100755 --- a/Tools/process-dem.pl +++ b/Tools/process-dem.pl @@ -22,7 +22,6 @@ # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # $Id$ -# (Log is kept at end of this file) #--------------------------------------------------------------------------- @@ -543,116 +542,3 @@ sub install { #--------------------------------------------------------------------------- -# $Log$ -# Revision 1.1 1999/04/05 21:32:41 curt -# Initial revision -# -# Revision 1.32 1998/11/20 01:02:55 curt -# Speedups for win32. -# -# Revision 1.31 1998/10/28 19:39:06 curt -# Changes to better support win32 scenery development. -# -# Revision 1.30 1998/10/22 22:00:10 curt -# Modified the info that is put in the VERSION file. -# -# Revision 1.29 1998/10/02 21:41:56 curt -# Added Makedir + fixes for win32. -# -# Revision 1.28 1998/09/17 18:40:15 curt -# Changes to allow multiple copies of the scenery processing tools -# to be run concurrently. -# -# Revision 1.27 1998/09/09 20:58:35 curt -# Fixes and tweaks to handle area cutouts for airports. -# -# Revision 1.26 1998/08/26 22:31:29 curt -# Write out version and "meta" info into each dem's subdirectory containing -# all the tiles. -# -# Revision 1.25 1998/07/22 21:46:09 curt -# minor tweaks. -# -# Revision 1.24 1998/07/21 04:33:47 curt -# More tweaks for sub-area cutouts. -# -# Revision 1.23 1998/07/20 12:55:35 curt -# Several tweaks to start incorporating area cutouts into the pipeline. -# -# Revision 1.22 1998/07/08 14:49:13 curt -# tweaks. -# -# Revision 1.21 1998/06/08 17:18:37 curt -# Mods to test new Stripe fixes from Wilbur Streett. -# -# Revision 1.20 1998/06/05 18:20:24 curt -# Added DemInfo to dump out "A" record DEM info. -# Modified process-dem.pl to work in a temp directory and compress/copy the -# result to the final destination. -# -# Revision 1.19 1998/05/27 02:25:26 curt -# Added a flag to the first run of "triangle" to impose a maximum triangle -# size. This forces really flat areas to be subdivided a certain amount -# anyways. This makes for slightly more interesting scenery. -# -# Revision 1.18 1998/05/20 20:55:40 curt -# Makefile tweaks -# -# Revision 1.17 1998/04/28 01:23:25 curt -# Added a work around so that we can get past the "triangle" program -# hanging, by aborting and rerunning with that tile marked to use the "-i" -# option. -# -# Revision 1.16 1998/04/18 03:57:53 curt -# Added zlib library support. -# -# Revision 1.15 1998/04/08 23:24:07 curt -# Adopted Gnu automake/autoconf system. -# -# Revision 1.14 1998/04/06 21:09:38 curt -# Additional win32 support. -# Fixed a bad bug in dem file parsing that was causing the output to be -# flipped about x = y. -# -# Revision 1.13 1998/03/19 02:52:52 curt -# Updated to reflect some minor tool reorganization and the creation of class -# to handle DEM processing needs. -# -# Revision 1.12 1998/03/19 01:48:35 curt -# Added gpc-2.01 (generic polygon clipping library) -# -# Revision 1.11 1998/03/03 03:36:57 curt -# Cumulative tweaks. -# -# Revision 1.10 1998/02/01 03:42:26 curt -# Modifications to handle compressed dem files. -# -# Revision 1.9 1998/01/27 18:36:54 curt -# Lots of updates to get back in sync with changes made over in .../Src/ -# -# Revision 1.8 1998/01/21 17:59:05 curt -# Uncomment lines to remove several intermediate files. -# -# Revision 1.7 1998/01/19 19:51:06 curt -# A couple final pre-release tweaks. -# -# Revision 1.6 1998/01/15 21:33:33 curt -# Assembling triangles and building a new .node file with the proper shared -# vertices now works. Now we just have to use the shared normals and we'll -# be all set. -# -# Revision 1.5 1998/01/15 02:50:08 curt -# Tweaked to add next stage. -# -# Revision 1.4 1998/01/14 15:55:34 curt -# Finished splittris, started assemtris. -# -# Revision 1.3 1998/01/14 02:15:52 curt -# Updated front end script to keep plugging away on tile fitting. -# -# Revision 1.2 1998/01/12 20:42:08 curt -# Working on fitting tiles together in a seamless manner. -# -# Revision 1.1 1998/01/09 23:06:46 curt -# Initial revision. -# diff --git a/Tools/scenery_version.hxx b/Tools/scenery_version.hxx index 0d0e67972..c48bdfc9f 100644 --- a/Tools/scenery_version.hxx +++ b/Tools/scenery_version.hxx @@ -19,16 +19,8 @@ // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ -// (Log is kept at end of this file) #define FG_SCENERY_FILE_FORMAT "0.2" -// $Log$ -// Revision 1.1 1999/04/05 21:32:41 curt -// Initial revision -// -// Revision 1.1 1999/03/25 19:13:35 curt -// Initial revision. -// -- 2.39.5