From f6723429a0715bf0c1c1fcb78342f81d71fb0c60 Mon Sep 17 00:00:00 2001 From: timoore Date: Thu, 7 Feb 2008 23:02:51 +0000 Subject: [PATCH] Toggle tree effect on /sim/rendering/random-vegetation property --- src/Scenery/tileentry.cxx | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Scenery/tileentry.cxx b/src/Scenery/tileentry.cxx index bbec0ee6a..b1fb3d3fd 100644 --- a/src/Scenery/tileentry.cxx +++ b/src/Scenery/tileentry.cxx @@ -266,6 +266,9 @@ bool FGTileEntry::obj_load( const string& path, { bool use_random_objects = fgGetBool("/sim/rendering/random-objects", true); + + bool use_random_vegetation = + fgGetBool("/sim/rendering/random-vegetation", true); // try loading binary format osg::ref_ptr options @@ -273,6 +276,7 @@ bool FGTileEntry::obj_load( const string& path, options->setMatlib(globals->get_matlib()); options->setCalcLights(is_base); options->setUseRandomObjects(use_random_objects); + options->setUseRandomVegetation(use_random_vegetation); osg::Node* node = osgDB::readNodeFile(path, options.get()); if (node) geometry->addChild(node); -- 2.39.5