From fec4bef345b3f5124b401d484a53b0035f5f8c3e Mon Sep 17 00:00:00 2001 From: curt Date: Wed, 26 Aug 1998 22:30:38 +0000 Subject: [PATCH] updates. --- Simulator/Done | 2 ++ Simulator/Todo | 12 ++---------- 2 files changed, 4 insertions(+), 10 deletions(-) diff --git a/Simulator/Done b/Simulator/Done index 6283d5e19..4a35d9310 100644 --- a/Simulator/Done +++ b/Simulator/Done @@ -2,6 +2,8 @@ | Done -------------------------------------------------------------------------- +7/21/98 - add a --enable/disable-sound option. + 7/11/98 - Ground collision detection 7/3/98 - Generate and store the transform matrix when rendering by diff --git a/Simulator/Todo b/Simulator/Todo index 5f271747e..3c9601b98 100644 --- a/Simulator/Todo +++ b/Simulator/Todo @@ -15,8 +15,6 @@ kind of like the xgl stuff. The debugging version can do bounds checking and such. -7/21/98 - add a --enable/disable-sound option. - 6/10/98 - problem with view culling when not looking forward. Need to generate the correct matrix and work it into the calculations. @@ -37,14 +35,11 @@ 4/14/98 - Convert gl__() calls in Cockpit/ to xgl__() calls -12/29/97 - Add a mechanism to parse command line options - * (done) A simple clear-screen sky. - * (done) No fog. +12/29/97 - Add a mechanism to parse additional command line options? * No astronomy. * Less detailed terrain. * Texture - but no MIP-mapping. * Texture - but no bilinear blending. - * (done) No texture. 12/29/97 - sky tweaking Steve Baker writes: @@ -77,7 +72,4 @@ We can then tweak that file to set up all the conditions. The realtime system interpolates the horizon colours all around the edge - of the sky. - -12/29/97 - glut windows or something for panel area - consider 3d - panels, careful of texture memory problems. + of the sky. \ No newline at end of file -- 2.39.2