2002-10-25 |
david | Major code simplification.
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2002-10-19 |
david | Put cout and endl in std:: namespace.
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2002-10-16 |
david | Fixed so that ASI will indicate correctly (or at least...
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commit | commitdiff | tree |
2002-10-13 |
david | Use default visibility instead of modified sky visibility...
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2002-10-13 |
david | Patch from Frederic Bouvier:
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2002-10-10 |
david | Fixed init-order bug that caused c172-set.xml defaults...
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2002-10-10 |
david | Patch from Alex Perry:
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2002-10-04 |
david | Eliminated current_input and added FGInput to the subsystems...
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2002-10-04 |
david | Decrease the error (slightly) from a power glide.
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2002-10-04 |
david | Turn the runway lights on during the day when visibility...
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2002-10-03 |
david | Have update check that sound is enabled.
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2002-10-03 |
david | First draft of subsystem manager; moved some subsystems...
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2002-10-03 |
david | Ignore generated files.
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commit | commitdiff | tree |
2002-10-02 |
david | Preliminary support for AI planes from Dave Luff. ...
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2002-10-02 |
david | Support Dave Luff's AI plane if /sim/ai-traffic/enabled...
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2002-10-01 |
david | Removed print statements accidentally committed.
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2002-10-01 |
david | Corrected so that deflections are reversed on ILS backcourse.
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2002-09-29 |
david | Put gyro spin into a property so that it can be restored...
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2002-09-28 |
david | Added pitot system and new airspeed indicator.
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2002-09-27 |
david | Modified to use fgGetLowPass from utils.cxx.
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2002-09-27 |
david | Added a heading-indicator connected to the vacuum pump...
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2002-09-27 |
david | When the clock is frozen, set delta time to 0 so that...
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2002-09-27 |
david | Add utils.[ch]xx.
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2002-09-27 |
david | Globally-useful functions, starting with Alex Perry...
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2002-09-27 |
david | Added static port system and a new altimeter model...
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2002-09-24 |
david | Introduce a simplistic spin-down when insufficient...
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commit | commitdiff | tree |
2002-09-24 |
david | Ignore generated files.
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2002-09-24 |
david | Flattened src/Systems/ subtree.
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commit | commitdiff | tree |
2002-09-24 |
david | Forgot to update header.
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2002-09-23 |
david | Started new module and sub-modules for aircraft systems...
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2002-09-23 |
david | Removed tabs.
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commit | commitdiff | tree |
2002-09-22 |
david | Simple perl script for calculating a tile path based...
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commit | commitdiff | tree |
2002-09-22 |
david | Added OBJECT_SHARED, which is identical to OBJECT_STATIC...
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2002-09-20 |
david | Do 3D cloud state changes only when 3D clouds are selected.
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commit | commitdiff | tree |
2002-09-16 |
david | Added --enable-clouds3d and --disable-clouds3d options.
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2002-09-14 |
david | Removed /usr/local/include (as with plib).
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commit | commitdiff | tree |
2002-09-14 |
david | Added autom4te.cache.
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2002-09-07 |
david | Added explicit std:: prefix to map to work-around MSVC6...
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2002-09-07 |
david | Made temperature, dew-point, and pressure at altitude...
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2002-09-07 |
david | Patch from Julian Foad:
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2002-09-07 |
david | Patch from Julian Foad:
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2002-08-31 |
david | Removed unused cur_view_fdm variable as suggested by...
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2002-08-08 |
david | XML-configurable menu support from Erik Hofman.
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commit | commitdiff | tree |
2002-08-08 |
david | Random-object and -light placement optimizations from...
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2002-08-07 |
david | Removed the FG3DModel class and replaced it with fgLoad3DModel.
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2002-08-07 |
david | Remove dependency on acmodel.hxx out of flight.hxx...
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2002-08-05 |
david | Patch from Erik Hofman to remove 'random' option for...
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2002-08-05 |
david | Detabified for Norman Vine.
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commit | commitdiff | tree |
2002-08-05 |
david | Latest JSBSim updates.
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commit | commitdiff | tree |
2002-08-04 |
david | Improve the random seed calculation slightly.
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commit | commitdiff | tree |
2002-07-31 |
david | Roll out change that required CVS version of plib.
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commit | commitdiff | tree |
2002-07-31 |
david | Patch from Dave Luff:
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commit | commitdiff | tree |
2002-07-31 |
david | Patch from Erik Hofman:
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commit | commitdiff | tree |
2002-07-31 |
david | Accept multiple names for the same joystick.
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commit | commitdiff | tree |
2002-07-31 |
david | Patch from Julian Foad:
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commit | commitdiff | tree |
2002-07-31 |
david | Patch from Julian Foad:
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commit | commitdiff | tree |
2002-07-27 |
david | Patch from Melchior Franx to restore fog on tdfx cards...
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commit | commitdiff | tree |
2002-07-27 |
david | Create a top-level branch in each tile for random objects...
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2002-07-26 |
david | Some renaming, since there wasn't really a tile-level...
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commit | commitdiff | tree |
2002-07-26 |
david | Give up on the idea of using a singleton dummy bounding...
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2002-07-26 |
david | Load models before counting them.
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commit | commitdiff | tree |
2002-07-26 |
david | Added --random-wind command-line option.
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commit | commitdiff | tree |
2002-07-26 |
david | Fixed reporting of winds, cloudbase, and altimeter...
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commit | commitdiff | tree |
2002-07-26 |
david | I totally misunderstood sgFrustum. This patch should...
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commit | commitdiff | tree |
2002-07-25 |
david | Fix random seeds to avoid coincident objects but still...
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commit | commitdiff | tree |
2002-07-25 |
david | Change the extra culling to do only a quarter of the...
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commit | commitdiff | tree |
2002-07-25 |
david | Added a new range-selector layer above each tile. ...
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commit | commitdiff | tree |
2002-07-25 |
david | Fix a problem with the culling of out-of-range random...
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commit | commitdiff | tree |
2002-07-20 |
david | Renamed /sim/rendering/dynamic-objects to
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commit | commitdiff | tree |
2002-07-20 |
david | Added more documentation.
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commit | commitdiff | tree |
2002-07-20 |
david | Added --disable-random-objects and --enable-random...
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commit | commitdiff | tree |
2002-07-20 |
david | More efficient version of get_bounding_radius from...
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commit | commitdiff | tree |
2002-07-20 |
david | Enforce a sane minimum of 1000m for coverage, to avoid...
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commit | commitdiff | tree |
2002-07-20 |
david | Randomly-place object overhaul and enhancements
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commit | commitdiff | tree |
2002-07-20 |
david | Moved object information into a new subclass of FGNewMat...
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commit | commitdiff | tree |
2002-07-18 |
david | Problem reported by Erik Hofman:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Patch from Cameron Moore:
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commit | commitdiff | tree |
2002-07-18 |
david | Make objects appear more smoothly and reliably.
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commit | commitdiff | tree |
2002-07-18 |
david | More efficient rotation matrix calc from Norm Vine.
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commit | commitdiff | tree |
2002-07-18 |
david | Significant speedup for randomly-placed objects, by...
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commit | commitdiff | tree |
2002-07-18 |
david | Modifed random-object code for more memory efficiency:
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commit | commitdiff | tree |
2002-07-17 |
david | More functional decomposition and documentation.
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commit | commitdiff | tree |
2002-07-17 |
david | Fix some minor inconsistencies and inefficiencies:
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commit | commitdiff | tree |
2002-07-16 |
david | Started functional decomposition for dynamic objects.
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commit | commitdiff | tree |
2002-07-15 |
david | Added support for dynamically-generated scenery objects...
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commit | commitdiff | tree |
2002-07-07 |
david | Change FGSteam into a proper subsystem rather than...
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commit | commitdiff | tree |
2002-07-07 |
david | Patch from Julian Foad:
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commit | commitdiff | tree |
2002-07-06 |
david | Patch from Julian Foad:
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commit | commitdiff | tree |
2002-07-06 |
david | Patch from Julian Foad:
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commit | commitdiff | tree |
2002-07-06 |
david | Remove a kludge that was introduced to work around...
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commit | commitdiff | tree |
2002-07-06 |
david | Change identifiers to their new names to match hud...
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commit | commitdiff | tree |
2002-07-06 |
david | Prefix "HUD_" (or "HUD_FONT_" in two cases) to #defined...
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commit | commitdiff | tree |
2002-07-04 |
david | Modified to use named-joystick bindings when available...
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commit | commitdiff | tree |
2002-07-03 |
david | Patch from Dave Luff to use dt properly in CHT calculation.
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