]> git.mxchange.org Git - simgear.git/shortlog
simgear.git
2012-03-09 Torsten DreyerMake the sky disable cutoff distance configurable
2012-03-08 Mathias Froehlichscenery: rework stg loading code.
2012-03-07 Frederic BouvierRevert "Put airport lights in RenderBin to enable glow"
2012-03-07 Frederic BouvierRevert commit 7864516... Increase point sprite size...
2012-03-07 Mathias Froehlichscenery: Remove unused argument from runway signs.
2012-03-06 Frederic BouvierRevert "Allow the not operator in expressions" - this...
2012-03-05 Mathias Froehlichhla: include config.h and compiler.h in implementation...
2012-03-04 Mathias Froehlichhla: Provide access to the parent federate.
2012-03-04 Frederic BouvierAllow the not operator in expressions
2012-03-04 Frederic BouvierImplement point light
2012-03-04 Frederic BouvierFix path in include directive
2012-03-04 Frederic BouvierSave work on shadows
2012-03-04 Frederic BouvierMove noise functions from scene/material to scene/util
2012-03-04 Frederic BouvierMove Noise from scene/material to scene/util
2012-03-04 Frederic BouvierSmaller point light for vasi
2012-03-04 Frederic BouvierIncrease point sprite size for runway lights
2012-03-04 Frederic BouvierRemove now useless StateAttributeFactory::getNoiseNorma...
2012-03-04 Frederic BouvierUse bigger point sprites for airport lighting
2012-03-04 Frederic BouvierPut airport lights in RenderBin to enable glow
2012-03-04 Frederic BouvierNew buffer types for effects
2012-03-04 Frederic BouvierAdd noise texture and noise normal map to StateAttribut...
2012-03-04 Frederic BouvierBoolean uniforms are now updatable by properties
2012-03-04 Frederic BouvierAdd bloom buffer to effects
2012-03-04 Frederic BouvierCreate new buffer type : emission
2012-03-04 Frederic BouvierAdd new texture type in effects : lighting-buffer
2012-03-04 Frederic BouvierInclude the light volume in the model
2012-03-04 Frederic BouvierImplement a cache of light effects
2012-03-04 Frederic BouvierAdd the light animation to the cmake system
2012-03-04 Frederic BouvierFull implementation of the spotlight by Effects
2012-03-04 Frederic BouvierAdd light animation to msvc9 project
2012-03-04 Frederic BouvierAdd preliminary spot light animation
2012-03-04 Frederic BouvierAdd positioned uniforms and G-buffer textures to Effects
2012-03-04 Mathias Froehlichspt: Make use of newly provided earth texture.
2012-03-04 Mathias Froehlichhla: Fix the way derived classes accumulate attributes.
2012-03-04 Mathias Froehlichscenery: Do not use a seperate set of options for loadi...
2012-03-04 Mathias Froehlichscenery: Only add trasnform matrices on successful...
2012-03-04 Frederic BouvierCompile SGReaderWriterOptions.cxx under Windows
2012-03-04 Mathias FroehlichUse an implementation file for SGReaderWriterOptions.
2012-03-04 Mathias FroehlichCentralize osgDB::Option handling in SGReaderWriterOptions.
2012-03-04 Mathias FroehlichMake use of SGReaderWriterOptions::copyOrCreate in...
2012-03-04 Mathias FroehlichMake use of SGReaderWriterOptions::copyOrCreate in...
2012-03-04 Mathias FroehlichMake use of SGReaderWriterOptions::copyOrCreate in...
2012-03-04 Mathias FroehlichMake use of SGReaderWriterOptions::copyOrCreate in...
2012-03-04 Mathias FroehlichProvide SGReaderWriterOptions::copyOrCreate(const osgDB...
2012-03-04 Mathias FroehlichReplace osgDB::ReaderWriter::Options to osgDB::Options.
2012-03-03 Mathias FroehlichUntangle osg singleton dependencies.
2012-03-03 Mathias FroehlichRevert "Use simgear internal stuff for the singleton...
2012-03-03 ThorstenBDir::tempDir not working on some systems.
2012-03-03 Mathias FroehlichRemove left over from osg/core dependencies.
2012-03-03 Mathias FroehlichUse simgear internal stuff for the singleton class.
2012-03-03 Mathias Froehlichmath: Remove SGMath osg dependency.
2012-03-03 Mathias Froehlichmath: Move lerp function into SGMisc.
2012-03-03 Mathias Froehlichscenery: inline SGGenTile into its single caller.
2012-03-03 Mathias Froehlichscenery: Route loader options through the btg loader.
2012-03-02 Stuart BuchananEvaluate <condition> statements in materials.xml at...
2012-03-02 Mathias Froehlichhla: Fix timeAdvanceAvailable handling when no federate...
2012-03-02 Mathias Froehlichhla: Add propper attribute dirty handling.
2012-03-02 Mathias Froehlichhla: Timestamp support down to the DataElements.
2012-02-28 Stuart BuchananFix masked rotation so that it's clockwise from above.
2012-02-28 ThorstenBFix string comparison
2012-02-28 Mathias Froehlichhla: Fix buffer overrun in SGMath vector types.
2012-02-28 Mathias Froehlichhla: Rework toplevel HLA classes.
2012-02-27 Stuart BuchananMore robust checking of file extensions courtesy of...
2012-02-26 Stuart BuchananHandle dds object masks properly:
2012-02-26 Stuart BuchananCorrect spacing between buildings.
2012-02-26 Mathias Froehlichhla: Introduce backend factory infrastructure.
2012-02-24 ThorstenBRemove obsolete comment...
2012-02-24 ThorstenB#537 linker issues due to clock_gettime/librt dependencies
2012-02-24 ThorstenBRevert "Try to fix MSVC template instantiation issue...
2012-02-24 ThorstenBTry to fix MSVC template instantiation issue with SGVec...
2012-02-23 Stuart BuchananStop objects from overlapping the edge of the triangle...
2012-02-19 ThorstenBAllow (ab)using findDataFile to also search directories...
2012-02-19 ThorstenBMake tsync part of libSimGearCore when building shared...
2012-02-18 Mathias Froehlichhla: Add new header containing some enums.
2012-02-18 Mathias Froehlichhla: Rename AttributePathPair to StringPathPair.
2012-02-18 Mathias Froehlichhla: Do not introduce an empty enumerated data type.
2012-02-18 Mathias Froehlichhla: rename HLAVariantData* to HLAVariantRecordData*
2012-02-18 Mathias FroehlichHLAFederate: introduce read*ObjectModelTemplate.
2012-02-17 ThorstenBRemove obsolete ignore pattern for automake generated...
2012-02-15 Torsten DreyerDon't untie a property when loading from xml
2012-02-11 ThorstenB#658: better bugfix for findDataFile issue
2012-02-11 ThorstenB#658: avoid crash when Textures.high is missing
2012-02-10 Stuart BuchananFall back to taking tree textures from Terrain/ if...
2012-02-10 Olaf Flebbedisable annoying clang warning
2012-02-10 ThorstenBOlaf Flebbe: Avoid infinite recursion in simgear::Dir...
2012-02-07 Stuart BuchananRetire tree-density and wood-size, as they have been...
2012-02-05 Stuart BuchananRandom object and vegetation masking based on bitmap...
2012-01-29 ThorstenBMove JPEG dependency
2012-01-29 ThorstenBCorrect dependency of shared simgear libraries with...
2012-01-19 Mathias FroehlichImprove the compressed texture message.
2012-01-17 Stuart BuchananSwitch Impostors off by default, set reasonabl LOD...
2012-01-17 Stuart BuchananImproved 3D clouds
2012-01-17 Torsten Dreyerbump version number to 2.7.0
2012-01-17 Torsten Dreyerbump version number to 2.6.0
2012-01-15 Mathias FroehlichUse the original filename for the compressed image...
2012-01-13 ThorstenB#599: Don't crash when a path does not exist.
2012-01-12 ThorstenB#199: ADd method to return the absolute (real) path.
2012-01-12 Mathias FroehlichDo not disable the portability warnings on mac/win.
2012-01-11 James Turner#ifdefs for option GL texture compression constants...
2012-01-11 Mathias FroehlichLog images containing data depending on an extension.
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