]> git.mxchange.org Git - simgear.git/shortlog
simgear.git
2008-05-01 mfranzTill BUSCH: enable HOT intersection tests on random...
2008-04-26 mfranzNicolas: let SGPath::create_dir() return success/failur...
2008-04-25 mfranzTill BUSCH:
2008-04-24 timooreFix new livery code
2008-04-23 fredbUpdate MSVC 7.1 projects
2008-04-23 timooreRewrite livery texture replacement to copy StateSet...
2008-04-23 mfranzTill BUSCH:
2008-04-14 timoorerewrite of sky dome code
2008-04-14 fredbUpdate MSVC 7.1 projects
2008-04-13 timooreFixes for compiling with gcc 4.3
2008-04-02 fredbAllows to load submodels with path relative to current...
2008-03-24 timooreChange the tile light group node mask to traverse VASI...
2008-03-22 fredbUpdate MSVC 7.1 projects
2008-03-22 fredbWin32 fix
2008-03-22 timooremodel paging patch from Till Busch
2008-03-20 mfranz- warnings--
2008-03-17 timoorerationalize node masks a bit
2008-03-15 curtargh, missed 1.8.4 in one spot.
2008-03-15 curtSimgear also enforces plib-1.8.5 in order to build.
2008-03-11 timooreFrom Till Busch: use install -p if possible
2008-03-09 fredbUpdate MSVC 7.1 projects
2008-03-04 mfranzuse new arrow shortcuts for compatibility reasons ...
2008-03-04 timoorecleanup of precipitation contribution
2008-03-04 timooreprecipitation effects from Nicolas Vivien
2008-03-04 timooreAdd methods to SGGeod to return OSG Matrix objects...
2008-03-02 fredbInitialize variables before using them
2008-03-02 durkOlaf Flebbe: Micro update to the MSVC8 Project files.
2008-02-28 fredbUpdate MSVC 7.1 projects
2008-02-20 mfranzdon't reset visibility modifier in the M5SM case
2008-02-16 mfranzSyd ADAMS: remove season suffix, this is now done via...
2008-02-16 mfranzremove getRootNode(), as this resets the model root
2008-02-15 mfranzCsaba HALASZ: implement conditional (e.g. seasonal...
2008-02-15 timooreCleanup of particles contribution
2008-02-15 timooreparticles from Tiago_G
2008-02-07 timooreSmall cleanup of tree shader
2008-02-07 timooreMinor cleanup of Stuart Buchanan's tree patch.
2008-02-07 timooreSecond trees patch from Stuart Buchanan
2008-02-02 timooreCleanup and performance tuning of the random trees...
2008-02-02 timooreRandom trees from Stuart Buchanan
2008-01-24 timooreMemory leak fixes from Till Busch
2008-01-17 fredbUpdate MSVC 7.1 projects
2008-01-17 timoorefix memory leaks in random object code
2008-01-12 fredbAvoid spitting gazillion 'Cannot find image file "...
2008-01-07 frohlichModified Files:
2008-01-06 timooreRandom object support from Stuart Buchanan
2008-01-04 fredbUpdate MSVC 7.1 projects
2008-01-04 fredbRemove warnings
2008-01-04 timooreGive the sky a BACKGROUND_BIT nodemask
2008-01-04 timoorebackground node mask
2007-12-31 frohlichModified Files:
2007-12-31 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-23 timoorePass ReaderWriter options to SGMaterialAnimation
2007-12-22 timooreFix tiny bugs in sun constructor and repaint code
2007-12-21 timooreAdd StateAttributeFactory files to VS project file
2007-12-21 timooreoptimize groups from .AC file optimizer run
2007-12-21 timooreRepaint 2D cloud layers using texture combiner
2007-12-21 timooreFix cloud layer - point lights visibility issue
2007-12-18 fredbUpdate MSVC 7.1 projects
2007-12-13 timooreUse node masks and shared state sets to manage ground...
2007-12-11 timooreminor fix to ModelRegistry and syntax changes for Windows
2007-12-10 timooreCheck for null options before changing path in registry
2007-12-09 timooreWork around osg Registry path list problems
2007-12-07 timooreAdd operator!= to SGBucket
2007-12-07 timooreAdd option to SGLoadTexture2D to load dynamic textures
2007-12-06 mfranz- comparison: don't crash if second element is missing
2007-12-04 timooreDon't modify OSG Registry with file path
2007-12-02 fredbUpdate MSVC 7.1 projects
2007-11-29 timooreChange the main ModelRegistry callback function to...
2007-11-29 timooreAvoid copying drawables and dirtying display lists.
2007-11-29 timoorerewrite ModelRegistry callbacks as a template with...
2007-11-29 timooreStart of cleanup of scene graph node masks
2007-11-29 timooreMove SGReadFileCallback from model.cxx to public class...
2007-11-18 timooreStateSet optimizations
2007-11-18 timooreSome scene graph optimizations
2007-11-18 durkMinor documentation updates.
2007-11-17 durkRefined debug timing control:
2007-11-09 frohlichImproove texture sharing.
2007-11-09 frohlichUpdate node masks
2007-11-05 curtIn the original flightgear native/binary scenery terrai...
2007-10-15 durk- A few fixes to ensure SimGear compiles again on cygwin.
2007-10-14 durk* Fixed memory leak in RenderTexture.cpp (tiny, but...
2007-10-12 timooreAdd ability to override existing model files with ...
2007-10-12 timooreManage OSG object cache explicitly
2007-10-10 mfranzbetter standard compliance: allow empty top level tags...
2007-10-04 timooreDon't reset the random texture base when rebuilding...
2007-10-02 timooreOrder the cloud layers properly using OSG RenderBin
2007-09-30 timooreocean state set in osg::Geometry
2007-09-05 timooreFix material animations with only a <texture-prop>
2007-09-01 durkChange "FlightGear" to "SimGear" of course.
2007-09-01 durkAdded a check for OpenSceneGraph and created some basic...
2007-09-01 durkAdd separate check for openal and ALUT, as these are...
2007-09-01 durkDocumentation fixes: Updated the contents of README...
2007-08-12 timooreAdd curvature to ocean tiles.
2007-08-12 timooreOcean tile detail work in progress
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