* @version 0.0.0 * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2017 Core Developer Team * @license GNU GPL 3.0 or any newer version * @link http://www.shipsimu.org * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ abstract class BaseCommandResolver extends BaseResolver { /** * Protected constructor * * @param $className Name of the class * @return void */ protected function __construct ($className) { // Call parent constructor parent::__construct($className); } /** * "Loads" a given command and instances it if not yet cached * * @param $commandName A command name we shall look for * @return $commandInstance A loaded command instance * @throws InvalidCommandException Thrown if even the default * command class is missing (bad!) */ protected function loadCommand ($commandName) { // Init command instance $commandInstance = NULL; // Create class name $className = sprintf( '%s\%s%sCommand', $this->getNamespace(), $this->getCapitalizedClassPrefix(), self::convertToClassName($commandName) ); // Create command class name $this->setClassName($className); // Is this class loaded? if (!class_exists($this->getClassName())) { // Class not found, so throw an exception throw new InvalidCommandException(array($this, $commandName), self::EXCEPTION_INVALID_COMMAND); } // END - if // Initiate the command $commandInstance = ObjectFactory::createObjectByName($this->getClassName(), array($this)); // Return the result return $commandInstance; } /** * Returns an command instance for a given request class or null if * it was not found * * @param $requestInstance An instance of a Requestable class * @return $commandInstance An instance of the resolved command * @throws InvalidCommandException Thrown if $commandName is invalid * @throws UnexpectedValueException Thrown if $commandInstance is an invalid instance */ public function resolveCommandByRequest (Requestable $requestInstance) { // Init variables $commandName = ''; $commandInstance = NULL; // This goes fine so let's resolve the command $commandName = $requestInstance->getRequestElement('command'); // Is the command empty? Then fall back to default command if (empty($commandName)) { $commandName = $this->getConfigInstance()->getConfigEntry('default_' . FrameworkBootstrap::getRequestTypeFromSystem() . '_command'); } // END - if // Check if command is valid if ($this->isCommandValid($this->getNamespace(), $commandName) === false) { // This command is invalid! throw new InvalidCommandException(array($this, $commandName), self::EXCEPTION_INVALID_COMMAND); } // END - if // Get the command $commandInstance = $this->loadCommand($commandName); // And validate it if ((!is_object($commandInstance)) || (!$commandInstance instanceof Commandable)) { // This command has an invalid instance! throw new UnexpectedValueException(sprintf('commandInstance for commandName=%s is not object (%s) or does not implement Commandable.', $commandName, gettype($commandInstance)), self::EXCEPTION_INVALID_COMMAND); } // END - if // Set last command $this->setResolvedInstance($commandInstance); // Return the resolved command instance return $commandInstance; } /** * Resolves the command by its direct name and returns an instance of its class * * @param $commandName The direct command name we shall resolve * @return $commandInstance An instance of the command class * @throws InvalidCommandException Thrown if $commandName is invalid */ public function resolveCommand ($commandName) { // Initiate the instance variable $commandInstance = NULL; // Is the command empty? Then fall back to default command if (empty($commandName)) { $commandName = $this->getConfigInstance()->getConfigEntry('default_' . FrameworkBootstrap::getRequestTypeFromSystem() . '_command'); } // END - if // Check if command is valid if ($this->isCommandValid($commandName) === false) { // This command is invalid! throw new InvalidCommandException(array($this, $commandName), self::EXCEPTION_INVALID_COMMAND); } // END - if // Get the command $commandInstance = $this->loadCommand($commandName); // Return the instance return $commandInstance; } /** * Checks whether the given command is valid * * @param $namespace Namespace to look in * @param $commandName The default command we shall execute * @return $isValid Whether the given command is valid * @throws InvalidArgumentException Thrown if given command is not set */ protected function isCommandValid ($namespace, $commandName) { // By default nothing shall be valid $isValid = false; // Is namespace and command name set? if (empty($namespace)) { // Then thrown an exception here throw new InvalidArgumentException('Parameter "namespace" is empty'); } elseif (empty($commandName)) { // Then thrown an exception here throw new InvalidArgumentException('Parameter "commandName" is empty'); } // END - if // Create the full class name $className = sprintf( '%s\%s%sCommand', $namespace, $this->getCapitalizedClassPrefix(), self::convertToClassName($commandName) ); // Now, let us create the full name of the command class $this->setClassName($className); // Is this class already loaded? if (class_exists($this->getClassName())) { // This class does exist. :-) $isValid = true; } // END - if // Set command name $this->setCommandName($commandName); // Return the result return $isValid; } }