* @version 0.0.0 * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2015 Hub Developer Team * @license GNU GPL 3.0 or any newer version * @link http://www.shipsimu.org * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ class BaseNodeState extends BaseState { /** * Protected constructor * * @param $className Name of the class * @return void */ protected function __construct ($className) { // Call parent constructor parent::__construct($className); } /** * Validates whether the state is 'active' or throws an exception if * it is every other state. * * @return void * @throws UnexpectedStateException If the state is not 'active' */ public function validateNodeStateIsActive () { // Just compare it... if (!$this instanceof NodeActiveState) { // Throw the exception throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE); } // END - if } /** * Validates whether the state is 'active' or 'announcing' or throws an * exception if it is every other state. * * @return void * @throws UnexpectedStateException If the state is not 'active' and not 'announcing' */ public function validateNodeStateIsActiveOrAnnouncing () { // Just compare it... if ((!$this instanceof NodeActiveState) && (!$this instanceof NodeAnnouncingState)) { // Throw the exception throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE); } // END - if } /** * Validates whether the state is 'active' or 'reachable' or throws an * exception if it is every other state. * * @return void * @throws UnexpectedStateException If the state is not 'active' and not 'reachable' */ public function validateNodeStateIsActiveOrReachable () { // Just compare it... if ((!$this instanceof NodeActiveState) && (!$this instanceof NodeReachableState)) { // Throw the exception throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE); } // END - if } /** * Validates if the state is 'announcement_completed' or throws an * exception if it is every other state. * * @return void * @throws UnexpectedStateException If the state is not 'active' and not 'announcing' */ public function validateNodeStateIsAnnouncementCompleted () { // Just compare it... if (!$this instanceof NodeAnnouncementCompletedState) { // Throw the exception throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE); } // END - if } } // [EOF] ?>