Origin of sfx / samples used in blobwars ---------------------------------------- Note all samples have been made mono From other games: ----------------- From bzflag, LGPLv2.1: pop1.wav bzflag/pop.wav From freedoom, BSD: weaponPickup.wav freedoom/sounds/dswpnup.wav death1.wav freedoom/sounds/dspodth1.wav death2.wav freedoom/sounds/dspodth2.wav death3.wav freedoom/sounds/dspodth3.wav galdovSplit.wav freedoom/sounds/dstelept.wav From nexuiz, GPLv2: machinegun.wav nexuiz-20091001/sound/weapons/uzi_fire.ogg (begin copy pasted 3x, end removed) plasma.wav nexuiz-20091001/sound/weapons/hook_fire.ogg (silence at the end removed) rocket.wav nexuiz-20091001/sound/weapons/rocket_fire.ogg (slightly (15%) sped up) teleport1.wav nexuiz-20091001/sound/misc/teleport.ogg From openarena, GPLv2: menu.wav baseoa/sound/misc/menu1.wav select.wav baseoa/sound/items/m_health.wav pistol.wav baseoa/sound/weapons/machinegun/machgf1b.wav (made 1.0 db louder with clipping in audacity) switch.wav baseoa/sound/movers/switches/butn2.wav From openquartz, GPLv2: rico2.wav pak0/sound/weapons/ric2.wav teleport2.wav pak0/sound/misc/r_tele3.wav teleport3.wav pak0/sound/misc/r_tele4.wav waterOut.wav pak0/sound/misc/outwater.wav (shortened) From scorched3d, GPLv2: laser.wav data/wav/shoot/laser1.wav From supertux, GPLv2: item.wav supertux2/sounds/lifeup.wav (somewhat shortened) From wordwarvi, CC AT SA unported 3.0, By: Stephen M. Cameron clang.wav clang.ogg electricity1.wav tesla_tower.ogg stoneBreak.wav bombexplosion.ogg From sounds websites with good licenses: ---------------------------------------- From pdsounds.org, public domain: drowning.wav http://www.pdsounds.org/sounds/water_bubbles_chortling (small part in the middle cut out + short fade out) gulp.wav http://www.pdsounds.org/sounds/swallowing_gulp From http://simplythebest.net/sounds, public domain: rico1.wav http://simplythebest.net/sounds/MP3/sound_effects_MP3/sound_effect_MP3_files/bullet_ricochet.zip (with explosion at the start removed) From soundbible.com, CC AT 3.0, Recorded by amanda: lava.wav http://soundbible.com/1571-Fishtank-Bubbles-2.html (piece from the middle, with the speed slowed) From soundbible.com, CC AT 3.0, Recorded by Caroline Ford: grenadeBounce.wav http://soundbible.com/947-Metal-Bang.html From soundbible.com, CC AT 3.0, Recorded by BlastwaveFx.com: doorLocked.wav http://soundbible.com/559-Chain-Dropped.html (with silence at the end removed) From soundbible.com, CC AT 3.0, Recorded by Mike Koenig: blizzard.wav http://soundbible.com/1062-Tornado.html cheer.wav http://soundbible.com/989-10-Second-Applause.html clock.wav http://soundbible.com/187-IM-Reply-Computer.html (with silence at the end removed) doorOpened.wav http://soundbible.com/1354-Opening-Casket.html electricity2.wav http://soundbible.com/1107-Electricity.html electricity3.wav http://soundbible.com/1308-Fizzle.html (middle piece copy and pasted a bit) elecDeath3.wav http://soundbible.com/1610-Power-Failure.html (middle piece shortened considerably) fireCrackle.wav http://soundbible.com/1356-Flame-Arrow.html fireball.wav http://soundbible.com/1348-Large-Fireball.html floodedTunnel.wav http://soundbible.com/380-Spooky-Water-Drops.html galdovDie.wav http://soundbible.com/1042-Zombie-Long-Death.html galdovPain.wav http://soundbible.com/1033-Zombie-In-Pain.html punch.wav http://soundbible.com/992-Right-Cross.html rain.wav http://soundbible.com/1158-Rain.html (2.5 seconds near the end) spike.wav http://soundbible.com/1479-Splitting-Wood.html (second chop only) splat.wav http://soundbible.com/1081-Splat-And-Squirt.html switch1.wav http://soundbible.com/772-Button.html switch2.wav http://soundbible.com/893-Button-Click.html throw.wav http://soundbible.com/1622-Spear-Throw.html (made louder) From soundbible.com, public domain: blizzard2.wav http://soundbible.com/1247-Wind.html droidFreakOut.wav http://soundbible.com/1361-Dying-Robot.html (with high pitch beep in middle removed) eat.wav http://soundbible.com/1394-Dragon-Bite.html From misc. sources (with good licenses): ---------------------------------------- From olpc-sound-samples-v2, CC AT 3.0: computer.wav Berklee44v7/computer_mania2.wav doorOpen.wav Berklee44v10/door_hangar1.wav tankBeam.wav Berklee44v13/synth_laser4.wav tankBeamFire.wav Berklee44v13/laser_2.wav waterIn.wav Berklee44v10/water_plunge1.wav (only the first part) Made by Hans de Goede, CC AT 3.0: droid1.wav Made in sfxr, can be opened in sfxr by opening droid1.sfxr droid2.wav Made in sfxr, can be opened in sfxr by opening droid2.sfxr elecDeath1.wav explo1.sfxr + last part of http://soundbible.com/1276-Robot-Computing.html By: Mike Koenig elecDeath2.wav explo1.sfxr + a part of Berklee44v13/synth_computer_fax3.wav Note: The sfxr files were made with sfxr on a x86_64 machine and the .sfxr format is likely arch dependent. Unmodified from original blobwars: Lock And Load!!! Short voice sample from move, fair use Copies of other sound effects droidChangeFreq.wav Copy of droid1.wav (just like with the original sounds) Possible alternative replacement sounds: ---------------------------------------- blizzard.wav OLPC: GabrielPulido44/kind_ofwind.wav blizzard.wav baseoa/sounds/world/wind[12].wav blizzard.wav baseoa/sounds/world/demonwind01.wav computer.wav OLPC: Berklee44v13/synth_computer_fax[34].wav computer.wav http://soundbible.com/1276-Robot-Computing.html doorLocked.wav OLPC: Berklee44v10/locker3.wav, Berklee44v8/locker1.wav eat.wav OLPC: Berklee44v10/eating_chips_[23].wav floodedTunnel.wav OLPC: tam44all/waterdroplet.wav, LouCohen44/miscWater.wav, floodedTunnel.wav OLPC: Berklee44v10/waterpump_electric[23].wav lava.wav: OLPC: JeanLucCohen44/texture_Bubbles_coffee_bubbles_3.wav pistol.wav freedoom/sounds/dspistol.wav rico1.wav openquartz-pak0/sound/weapons/ric1.wav splat.wav http://soundbible.com/1079-Bir-Poop-Splat.html splat.wav baseoa/sound/le/splat5.wav