debug(("Loading Fonts...\n"));
#if USEPAK
-
- char tempPath[PATH_MAX];
- snprintf(tempPath, sizeof tempPath, "%sfont.ttf", engine.userHomeDirectory);
- remove(tempPath);
-
if (!engine.unpack("data/vera.ttf", PAK_FONT))
{
engine.reportFontFailure();
}
#endif
- debug(("Trying to load correct font pixel sizes using a really half arsed routine!\n"));
- debug(("If it crashes then you'll know why!\n"));
-
- graphics.loadFont(0, "data/vera.ttf", 7);
- graphics.loadFont(1, "data/vera.ttf", 9);
- graphics.loadFont(2, "data/vera.ttf", 11);
- graphics.loadFont(3, "data/vera.ttf", 13);
- graphics.loadFont(4, "data/vera.ttf", 15);
-
+ graphics.loadFont(0, "data/vera.ttf", 12);
+ graphics.loadFont(1, "data/vera.ttf", 15);
+ graphics.loadFont(2, "data/vera.ttf", 19);
+ graphics.loadFont(3, "data/vera.ttf", 23);
+ graphics.loadFont(4, "data/vera.ttf", 24);
+
debug(("Font sizes all loaded!!\n"));
audio.loadSound(SND_CHEAT, "sound/Lock And Load!!!");