/*
-Copyright (C) 2004 Parallel Realities
+Copyright (C) 2004-2010 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
graphics.drawString(_("Enemies"), 430, 410, TXT_LEFT, graphics.screen);
graphics.setFontSize(1);
- sprintf(string, "%s - %.2d:%.2d:%.2d", _("Mission Time"), game.currentMissionHours, game.currentMissionMinutes, game.currentMissionSeconds);
+ snprintf(string, sizeof string, "%s - %.2d:%.2d:%.2d", _("Mission Time"), game.currentMissionHours, game.currentMissionMinutes, game.currentMissionSeconds);
graphics.drawString(string, 320, 60, TXT_CENTERED, graphics.screen);
graphics.drawString(_("Press Button to Continue..."), 320, 450, TXT_CENTERED, graphics.screen);
engine.flushInput();
engine.clearInput();
+ doMusicInfo(-1);
+
while (true)
{
engine.getInput();
while (true)
{
- *line++;
+ line++;
if (*line == ' ')
break;