Call SDL_RenderClear() after every frame.
authorGuus Sliepen <guus@debian.org>
Sat, 21 Nov 2015 19:38:43 +0000 (20:38 +0100)
committerGuus Sliepen <guus@debian.org>
Sat, 21 Nov 2015 19:38:43 +0000 (20:38 +0100)
commitcf2524c90dbc915f8a7f41a6ae7f9c84b3f6b0e7
tree39c96a6892b233b2ba9b2bf5db5e355762bcdfc2
parenteb1121cb52d46d3e519f4cd359deb5d9697e9c49
Call SDL_RenderClear() after every frame.

This ensures there is no cruft visible when resizing the window or
toggling fullscreen mode.
src/CGraphics.cpp