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Fix compilation of the mapEditor.
author
Guus Sliepen
<guus@debian.org>
Sun, 9 Aug 2015 12:46:00 +0000
(14:46 +0200)
committer
Guus Sliepen
<guus@debian.org>
Sun, 9 Aug 2015 12:46:00 +0000
(14:46 +0200)
src/mapEditor.cpp
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diff --git
a/src/mapEditor.cpp
b/src/mapEditor.cpp
index 885b87887a1a4d6fc388e4511a466a73af2052ed..edcf430dfc99f6562cac5678a7b2f5d4fadd9a61 100644
(file)
--- a/
src/mapEditor.cpp
+++ b/
src/mapEditor.cpp
@@
-618,7
+618,7
@@
int main(int argc, char *argv[])
if (engine.keyState[SDL_SCANCODE_SPACE]) {showMap(&mapX, &mapY);}
- if (engine.keyState[SDL_SCANCODE_
s]) {saveMap(game.mapName); engine.keyState[SDL_SCANCODE_s
] = 0;}
+ if (engine.keyState[SDL_SCANCODE_
S]) {saveMap(game.mapName); engine.keyState[SDL_SCANCODE_S
] = 0;}
if (mapX < 0) mapX = 0;
if (mapY < 0) mapY = 0;