Added .gitignore to ignore certain files + fixed access rights on Makefile* as
[quix0rs-blobwars.git] / src /
2015-12-04 Raphael Kubo da... Use time_t to store time data.
2015-11-21 Guus SliepenFix showing the minimap using the joystick.
2015-11-21 Guus SliepenDon't try to #include <libintl.h> on Mac OS X.
2015-11-21 Guus SliepenDon't redefine strlcat()/strlcpy() on Mac OS X.
2015-11-21 Guus SliepenSet the window icon.
2015-11-21 Guus SliepenOnly try to chdir(PAKLOCATION) if it's actually set.
2015-11-21 Guus SliepenCall SDL_RenderClear() after every frame.
2015-11-21 Guus SliepenFix hub pointer motion.
2015-11-21 Guus SliepenHandle joystick hat (aka digital pad) events.
2015-11-21 Guus SliepenFix all issues found by the Clang Static Analyzer.
2015-11-21 Guus SliepenFix missing pointer initialization.
2015-11-21 Guus SliepenAdd bounds checking to map->isFoo() functions.
2015-11-21 Guus SliepenGet rid of false positive warnings from cppcheck.
2015-11-21 Guus SliepenFix warnings from -W.
2015-08-10 Guus SliepenSet LC_NUMERIC to C.
2015-08-10 Guus SliepenDon't define variables in header files.
2015-08-10 Guus SliepenFix reading one element past the end of an array.
2015-08-10 Guus SliepenAllow scrolling the credits faster (up and down).
2015-08-10 Guus SliepenFix position of the Alien Device in the credits.
2015-08-10 Guus SliepenRemove the C++11 requirement for now.
2015-08-10 Guus SliepenFix compilation using mingw.
2015-08-09 Guus SliepenRedo music credits during the game.
2015-08-09 Guus SliepenRemove font size guessing hack.
2015-08-09 Guus SliepenFix compilation with USEPAK=1.
2015-08-09 Guus SliepenFix grenades going backwards when the player is moving.
2015-08-09 Guus SliepenFix throwing grenades from moving platforms.
2015-08-09 Guus SliepenFix some more fallout from the conversion to SDL2.
2015-08-09 Guus SliepenReduce stereo angle for sound effects a bit.
2015-08-09 Guus SliepenDon't let bubbles escape the liquid they are in.
2015-08-09 Guus SliepenFix addColorParticles() when color is not -1.
2015-08-09 Guus SliepenFix minimap rendering.
2015-08-09 Guus SliepenAdd position information to sounds effects.
2015-08-09 Guus SliepenAllow playing sounds with stereo effects.
2015-08-09 Guus SliepenPrevent a segmentation fault when using the -map option...
2015-08-09 Guus SliepenFix compilation of the mapEditor.
2015-08-09 Guus SliepenMake the window resizable, and set a reasonable initial...
2015-08-08 Guus SliepenMention that we are now using SDL2 in the manual and...
2015-08-08 Guus SliepenEnable vsync if available.
2015-08-08 Guus SliepenFix display of key names in the keyboard configuration...
2015-08-06 Guus SliepenMake the game playable using only a gamepad.
2015-08-06 Guus SliepenFix mouse scaling in fullscreen mode.
2015-08-06 Guus SliepenBetter default joystick configuration.
2015-08-06 Guus SliepenUpdate copyright statements.
2015-08-06 Guus SliepenCoalesce printf() statements in main.cpp, make them...
2015-08-06 Guus SliepenRemove duplication of showVersion().
2015-08-06 Guus SliepenAdd the -window option as a counterpart to -fullscreen.
2015-08-06 Guus SliepenLoad configuration before parsing command line options.
2015-08-06 Guus SliepenShow help when encountering an unknown argument on...
2015-08-06 Guus SliepenFix compiling blobwars without SDL1 headers present.
2013-10-01 Guus SliepenDelay switching to fullscreen mode.
2013-10-01 Guus SliepenFix color key and alpha blending.
2013-10-01 Guus SliepenInitial conversion to SDL2.
2013-07-07 Guus SliepenDon't use gzclose() on a FILE *.
2012-09-04 Cyril RoelandtFix building with clang.
2011-08-29 Guus SliepenTell SDL to use double buffering if available.
2011-08-04 Alan TrulockDon't use sdlmain in the pak tool
2011-08-04 Alan TrulockIncorrect reference to SDL_FRMEWORK
2011-07-25 Alan TrulockAdd SDL_net to frameworks
2011-04-22 Hans de GoedeCheck return value of chdir
2011-04-17 Guus SliepenUpdate copyrights to 2011.
2011-04-17 Guus SliepenFix posting medals to the medal server.
2011-02-14 Guus SliepenChdir() to the data directory when RELEASE is #defined.
2011-02-14 Hans de GoedeFix -Wunused-result compiler warnings
2011-02-13 Hans de GoedeFix new compiler warnings thrown by gcc-4.6
2011-02-13 Guus SliepenRemove unnecessary delay while initialising.
2011-02-13 Guus SliepenAllow music tags to be stored in the pak file.
2011-02-13 Guus SliepenDon't enable gettext support on Windows for now.
2010-12-30 Guus SliepenUpdate copyrights.
2010-12-30 Guus SliepenFix and localise exit screen.
2010-12-30 Guus SliepenAdd exit screen with pointers to Blobwars 2 and The...
2010-12-26 Guus SliepenUse field width limits with fscanf().
2010-12-26 Guus SliepenRemove unused hash calculation from fileExists().
2010-12-26 Guus SliepenRemove redundant NULL pointer checks when deallocating.
2010-12-26 Guus SliepenMake functions const where possible.
2010-12-25 Guus SliepenFix #includes for SDL_mutex and SDL_thread.
2010-12-24 Guus SliepenRemove extension from sound samples.
2010-12-21 Guus SliepenAdd missing closedir() after opendir().
2010-12-21 Guus SliepenFix mismatched allocation and deallocation and memory...
2010-12-21 Guus SliepenFix reading past end of array containing the record...
2010-12-21 Guus SliepenSet vertical speed of target to zero when Aquablob...
2010-07-27 Guus SliepenIncrease storage size for message strings.
2010-07-27 Guus SliepenUse strlcat() and strlcpy(), #define wrappers when...
2010-07-07 Guus SliepenCache text surfaces.
2010-07-07 Guus SliepenDo not fill in comboString when we are not using it.
2010-07-04 Guus SliepenShow music credits after some time in title screen...
2010-07-04 Guus SliepenPut a dark grey rectangle behind music credits to impro...
2010-07-03 Guus SliepenRemove unused source files.
2010-07-03 Guus SliepenNicer wind particles in Arctic Wastes.
2010-07-03 Guus SliepenVarious fixes for bugs valgrind found.
2010-07-03 Guus SliepenRemove a debug message.
2010-07-03 Guus SliepenShow music credits during start of a level and when...
2010-07-03 Guus SliepenDo not load music when we do not need to show a cutscene.
2010-07-03 Guus SliepenReplace music filenames with generic filenames.
2010-07-02 Guus SliepenAllow the game to run without sounds.
2010-06-28 Guus SliepenUse UNIX line endings everywhere.
2010-06-28 Guus SliepenMake sure mapeditor can be linked.
2010-06-28 Guus SliepenEnsure the map editor can be compiled.
2010-06-28 Guus SliepenUse DEBUG instead of USEPAK to enable debugging code.
2010-06-28 Guus SliepenDo not print a string into itself.
2010-06-28 Guus SliepenUse snprintf() and strncpy().
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