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Added .gitignore to ignore certain files + fixed access rights on Makefile* as
[quix0rs-blobwars.git]
/
src
/
2015-12-04
Raphael Kubo da...
Use time_t to store time data.
tree
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commitdiff
2015-11-21
Guus Sliepen
Fix showing the minimap using the joystick.
tree
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commitdiff
2015-11-21
Guus Sliepen
Don't try to #include <libintl.h> on Mac OS X.
tree
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commitdiff
2015-11-21
Guus Sliepen
Don't redefine strlcat()/strlcpy() on Mac OS X.
tree
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commitdiff
2015-11-21
Guus Sliepen
Set the window icon.
tree
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commitdiff
2015-11-21
Guus Sliepen
Only try to chdir(PAKLOCATION) if it's actually set.
tree
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commitdiff
2015-11-21
Guus Sliepen
Call SDL_RenderClear() after every frame.
tree
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commitdiff
2015-11-21
Guus Sliepen
Fix hub pointer motion.
tree
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commitdiff
2015-11-21
Guus Sliepen
Handle joystick hat (aka digital pad) events.
tree
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commitdiff
2015-11-21
Guus Sliepen
Fix all issues found by the Clang Static Analyzer.
tree
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commitdiff
2015-11-21
Guus Sliepen
Fix missing pointer initialization.
tree
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commitdiff
2015-11-21
Guus Sliepen
Add bounds checking to map->isFoo() functions.
tree
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commitdiff
2015-11-21
Guus Sliepen
Get rid of false positive warnings from cppcheck.
tree
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commitdiff
2015-11-21
Guus Sliepen
Fix warnings from -W.
tree
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commitdiff
2015-08-10
Guus Sliepen
Set LC_NUMERIC to C.
tree
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commitdiff
2015-08-10
Guus Sliepen
Don't define variables in header files.
tree
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commitdiff
2015-08-10
Guus Sliepen
Fix reading one element past the end of an array.
tree
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commitdiff
2015-08-10
Guus Sliepen
Allow scrolling the credits faster (up and down).
tree
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commitdiff
2015-08-10
Guus Sliepen
Fix position of the Alien Device in the credits.
tree
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commitdiff
2015-08-10
Guus Sliepen
Remove the C++11 requirement for now.
tree
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commitdiff
2015-08-10
Guus Sliepen
Fix compilation using mingw.
tree
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commitdiff
2015-08-09
Guus Sliepen
Redo music credits during the game.
tree
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commitdiff
2015-08-09
Guus Sliepen
Remove font size guessing hack.
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix compilation with USEPAK=1.
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix grenades going backwards when the player is moving.
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix throwing grenades from moving platforms.
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix some more fallout from the conversion to SDL2.
tree
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commitdiff
2015-08-09
Guus Sliepen
Reduce stereo angle for sound effects a bit.
tree
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commitdiff
2015-08-09
Guus Sliepen
Don't let bubbles escape the liquid they are in.
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix addColorParticles() when color is not -1.
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix minimap rendering.
tree
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commitdiff
2015-08-09
Guus Sliepen
Add position information to sounds effects.
tree
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commitdiff
2015-08-09
Guus Sliepen
Allow playing sounds with stereo effects.
tree
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commitdiff
2015-08-09
Guus Sliepen
Prevent a segmentation fault when using the -map option...
tree
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commitdiff
2015-08-09
Guus Sliepen
Fix compilation of the mapEditor.
tree
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commitdiff
2015-08-09
Guus Sliepen
Make the window resizable, and set a reasonable initial...
tree
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commitdiff
2015-08-08
Guus Sliepen
Mention that we are now using SDL2 in the manual and...
tree
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commitdiff
2015-08-08
Guus Sliepen
Enable vsync if available.
tree
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commitdiff
2015-08-08
Guus Sliepen
Fix display of key names in the keyboard configuration...
tree
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commitdiff
2015-08-06
Guus Sliepen
Make the game playable using only a gamepad.
tree
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commitdiff
2015-08-06
Guus Sliepen
Fix mouse scaling in fullscreen mode.
tree
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commitdiff
2015-08-06
Guus Sliepen
Better default joystick configuration.
tree
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commitdiff
2015-08-06
Guus Sliepen
Update copyright statements.
tree
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commitdiff
2015-08-06
Guus Sliepen
Coalesce printf() statements in main.cpp, make them...
tree
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commitdiff
2015-08-06
Guus Sliepen
Remove duplication of showVersion().
tree
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commitdiff
2015-08-06
Guus Sliepen
Add the -window option as a counterpart to -fullscreen.
tree
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commitdiff
2015-08-06
Guus Sliepen
Load configuration before parsing command line options.
tree
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commitdiff
2015-08-06
Guus Sliepen
Show help when encountering an unknown argument on...
tree
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commitdiff
2015-08-06
Guus Sliepen
Fix compiling blobwars without SDL1 headers present.
tree
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commitdiff
2013-10-01
Guus Sliepen
Delay switching to fullscreen mode.
tree
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commitdiff
2013-10-01
Guus Sliepen
Fix color key and alpha blending.
tree
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commitdiff
2013-10-01
Guus Sliepen
Initial conversion to SDL2.
tree
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commitdiff
2013-07-07
Guus Sliepen
Don't use gzclose() on a FILE *.
tree
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commitdiff
2012-09-04
Cyril Roelandt
Fix building with clang.
tree
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commitdiff
2011-08-29
Guus Sliepen
Tell SDL to use double buffering if available.
tree
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commitdiff
2011-08-04
Alan Trulock
Don't use sdlmain in the pak tool
tree
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commitdiff
2011-08-04
Alan Trulock
Incorrect reference to SDL_FRMEWORK
tree
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commitdiff
2011-07-25
Alan Trulock
Add SDL_net to frameworks
tree
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commitdiff
2011-04-22
Hans de Goede
Check return value of chdir
tree
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commitdiff
2011-04-17
Guus Sliepen
Update copyrights to 2011.
tree
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commitdiff
2011-04-17
Guus Sliepen
Fix posting medals to the medal server.
tree
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commitdiff
2011-02-14
Guus Sliepen
Chdir() to the data directory when RELEASE is #defined.
tree
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commitdiff
2011-02-14
Hans de Goede
Fix -Wunused-result compiler warnings
tree
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commitdiff
2011-02-13
Hans de Goede
Fix new compiler warnings thrown by gcc-4.6
tree
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commitdiff
2011-02-13
Guus Sliepen
Remove unnecessary delay while initialising.
tree
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commitdiff
2011-02-13
Guus Sliepen
Allow music tags to be stored in the pak file.
tree
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commitdiff
2011-02-13
Guus Sliepen
Don't enable gettext support on Windows for now.
tree
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commitdiff
2010-12-30
Guus Sliepen
Update copyrights.
tree
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commitdiff
2010-12-30
Guus Sliepen
Fix and localise exit screen.
tree
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commitdiff
2010-12-30
Guus Sliepen
Add exit screen with pointers to Blobwars 2 and The...
tree
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commitdiff
2010-12-26
Guus Sliepen
Use field width limits with fscanf().
tree
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commitdiff
2010-12-26
Guus Sliepen
Remove unused hash calculation from fileExists().
tree
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commitdiff
2010-12-26
Guus Sliepen
Remove redundant NULL pointer checks when deallocating.
tree
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commitdiff
2010-12-26
Guus Sliepen
Make functions const where possible.
tree
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commitdiff
2010-12-25
Guus Sliepen
Fix #includes for SDL_mutex and SDL_thread.
tree
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commitdiff
2010-12-24
Guus Sliepen
Remove extension from sound samples.
tree
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commitdiff
2010-12-21
Guus Sliepen
Add missing closedir() after opendir().
tree
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commitdiff
2010-12-21
Guus Sliepen
Fix mismatched allocation and deallocation and memory...
tree
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commitdiff
2010-12-21
Guus Sliepen
Fix reading past end of array containing the record...
tree
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commitdiff
2010-12-21
Guus Sliepen
Set vertical speed of target to zero when Aquablob...
tree
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commitdiff
2010-07-27
Guus Sliepen
Increase storage size for message strings.
tree
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commitdiff
2010-07-27
Guus Sliepen
Use strlcat() and strlcpy(), #define wrappers when...
tree
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commitdiff
2010-07-07
Guus Sliepen
Cache text surfaces.
tree
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commitdiff
2010-07-07
Guus Sliepen
Do not fill in comboString when we are not using it.
tree
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commitdiff
2010-07-04
Guus Sliepen
Show music credits after some time in title screen...
tree
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commitdiff
2010-07-04
Guus Sliepen
Put a dark grey rectangle behind music credits to impro...
tree
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commitdiff
2010-07-03
Guus Sliepen
Remove unused source files.
tree
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commitdiff
2010-07-03
Guus Sliepen
Nicer wind particles in Arctic Wastes.
tree
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commitdiff
2010-07-03
Guus Sliepen
Various fixes for bugs valgrind found.
tree
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commitdiff
2010-07-03
Guus Sliepen
Remove a debug message.
tree
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commitdiff
2010-07-03
Guus Sliepen
Show music credits during start of a level and when...
tree
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commitdiff
2010-07-03
Guus Sliepen
Do not load music when we do not need to show a cutscene.
tree
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commitdiff
2010-07-03
Guus Sliepen
Replace music filenames with generic filenames.
tree
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commitdiff
2010-07-02
Guus Sliepen
Allow the game to run without sounds.
tree
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commitdiff
2010-06-28
Guus Sliepen
Use UNIX line endings everywhere.
tree
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commitdiff
2010-06-28
Guus Sliepen
Make sure mapeditor can be linked.
tree
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commitdiff
2010-06-28
Guus Sliepen
Ensure the map editor can be compiled.
tree
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commitdiff
2010-06-28
Guus Sliepen
Use DEBUG instead of USEPAK to enable debugging code.
tree
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commitdiff
2010-06-28
Guus Sliepen
Do not print a string into itself.
tree
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commitdiff
2010-06-28
Guus Sliepen
Use snprintf() and strncpy().
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