getDebugInstance()->output(sprintf("[%s:%d] Konstruktor erreicht.
\n", __CLASS__, __LINE__ )); } // Set description $this->setPartDescr("Maschinenraum"); // Generate unique ID number $this->createUniqueID(); // Clean up a little $this->removeSystemArray(); } // Maschinenraum erstellen public static function createMaschineRoom () { // Get new instance $roomInstance = new MaschineRoom(); // Debug message if ((defined('DEBUG_MODE')) || (defined('DEBUG_ALL'))) $roomInstance->getDebugInstance()->output(sprintf("[%s:%d] Ein Maschinenraum wird konstruiert.
\n", __CLASS__, __LINE__ )); // Umrechnungsfaktoren setzen $roomInstance->setResizeFactorElement('width' , 1.3); $roomInstance->setResizeFactorElement('height', 1.8); $roomInstance->setResizeFactorElement('length', 1.3); // Instanz zurueckgeben return $roomInstance; } /** * Stub! */ public function saveObjectToDatabase () { $this->getDebugInstance()->output(sprintf("[%s:] Stub %s erreicht.", $this->__toString(), __FUNCTION__ )); } /** * Limits this object with an ObjectLimits instance */ public function limitObject (ObjectLimits $limitInstance) { ApplicationEntryPoint::app_die("".__METHOD__." reached! Stub!"); } } // [EOF] ?>