Debug mailer finished and debug messages removed:
[shipsimu.git] / application / ship-simu / main / constructions / yards / class_Shipyard.php
index 29084843a2294ceb728f2a2e011ff9787e42839b..474821a237f8118d0dc8dce20e5f5e94bc3d9488 100644 (file)
@@ -5,9 +5,9 @@
  *
  * @author             Roland Haeder <webmaster@ship-simu.org>
  * @version            0.0.0
- * @copyright  Copyright(c) 2007, 2008 Roland Haeder, this is free software
+ * @copyright  Copyright (c) 2007, 2008 Roland Haeder, this is free software
  * @license            GNU GPL 3.0 or any newer version
- * @link               http://www.ship-simu.org
+ * @link               http://www.ship-simu.org
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -27,10 +27,10 @@ class Shipyard extends BaseConstruction {
        private $shipyardName    = "Namenlose Werft";
 
        // Arbeiter-Liste
-       private $staffList       = null;
+       private $staffList = null;
 
        // Queue-Liste fuer zu bauende Schiffe
-       private $queueList       = null;
+       private $queueList = null;
 
        // Aktuell im Bau befindliches Schiff
        private $currShipInConst = null;
@@ -49,14 +49,6 @@ class Shipyard extends BaseConstruction {
                // Call parent constructor
                parent::__construct(__CLASS__);
 
-               // Debug message
-               if (((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) && (defined('DEBUG_CONSTRUCT'))) {
-                       $this->getDebugInstance()->output(sprintf("[%s:%d] Konstruktor erreicht.<br />\n",
-                               __CLASS__,
-                               __LINE__
-                       ));
-               }
-
                // Set description
                $this->setObjectDescription("Werft");
 
@@ -65,7 +57,7 @@ class Shipyard extends BaseConstruction {
                $this->createShipTypeList();
 
                // Generate unique ID number
-               $this->createUniqueID();
+               $this->generateUniqueId();
        }
 
        // Create a shipyard and notify it about it's owner
@@ -89,7 +81,7 @@ class Shipyard extends BaseConstruction {
                $shipyardInstance = new Shipyard();
 
                // Debug message
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->getDebugInstance()->output(sprintf("[%s:%d] Eine Werft mit dem Namen <strong>%s</strong> wird im Hafen <strong>%s</strong> konstruiert.<br />\n",
+               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->debugOutput(sprintf("[%s:%d] Eine Werft mit dem Namen <strong>%s</strong> wird im Hafen <strong>%s</strong> konstruiert.",
                        __CLASS__,
                        __LINE__,
                        $shipyardName,
@@ -112,7 +104,7 @@ class Shipyard extends BaseConstruction {
                $shipyardInstance->removeSystemArray();
 
                // Debug-Meldung
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->getDebugInstance()->output(sprintf("[%s:%d] Die Werft <strong>%s</strong> wurde gebaut.<br />\n",
+               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->debugOutput(sprintf("[%s:%d] Die Werft <strong>%s</strong> wurde gebaut.",
                        __CLASS__,
                        __LINE__,
                        $shipyardName
@@ -124,22 +116,12 @@ class Shipyard extends BaseConstruction {
 
        // Create staff list
        private function createStaffList () {
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft <strong>%s</strong> erh&auml;lt eine Arbeiterliste.<br />\n",
-                       __CLASS__,
-                       __LINE__,
-                       $this->getShipyardName()
-               ));
-               $this->staffList = new FrameworkArrayObject();
+               $this->staffList = new FrameworkArrayObject("FakedStaffList");
        }
 
        // Create ship type list
        private function createShipTypeList () {
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft <strong>%s</strong> erh&auml;lt eine Typenliste.<br />\n",
-                       __CLASS__,
-                       __LINE__,
-                       $this->getShipyardName()
-               ));
-               $this->shipTypeList = new FrameworkArrayObject();
+               $this->shipTypeList = new FrameworkArrayObject("FakedShipTypeList");
        }
 
        // Setter-Methode fuer Werft-Name
@@ -174,11 +156,6 @@ class Shipyard extends BaseConstruction {
 
        // Add new personell
        public function addNewPersonell ($personell) {
-               if (is_null($this->staffList)) {
-                       // Opps, not initialized!
-                       ApplicationEntryPoint::app_die("New personell: <pre>".print_r($this, true)."</pre>");
-               }
-
                // Add to list
                $this->staffList->append($personell);
        }
@@ -189,7 +166,7 @@ class Shipyard extends BaseConstruction {
                $shipType = (string) $shipType;
 
                // Debug message
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft <strong>%s</strong> kann bald Schiffe vom Typ <strong>%s</strong> bauen.<br />\n",
+               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Werft <strong>%s</strong> kann bald Schiffe vom Typ <strong>%s</strong> bauen.",
                        __CLASS__,
                        __LINE__,
                        $this->getShipyardName(),
@@ -209,7 +186,7 @@ class Shipyard extends BaseConstruction {
                $shipType = (string) $shipType;
 
                // Debug message
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft <strong>%s</strong> pr&uuml;ft, ob Schiffe vom Typ <strong>%s</strong> baubar sind.<br />\n",
+               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Werft <strong>%s</strong> pr&uuml;ft, ob Schiffe vom Typ <strong>%s</strong> baubar sind.",
                        __CLASS__,
                        __LINE__,
                        $this->getShipyardName(),
@@ -229,7 +206,7 @@ class Shipyard extends BaseConstruction {
                }
 
                // Debug message
-               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft <strong>%s</strong> hat die Suche nach dem Schiffstyp <strong>%s</strong> abgeschlossen.<br />\n",
+               if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Werft <strong>%s</strong> hat die Suche nach dem Schiffstyp <strong>%s</strong> abgeschlossen.",
                        __CLASS__,
                        __LINE__,
                        $this->getShipyardName(),
@@ -239,23 +216,6 @@ class Shipyard extends BaseConstruction {
                // Return result
                return $result;
        }
-
-       /**
-        * Stub!
-        */
-       public function saveObjectToDatabase () {
-               $this->getDebugInstance()->output(sprintf("[%s:] Stub <strong>%s</strong> erreicht.",
-                       $this->__toString(),
-                       __FUNCTION__
-               ));
-       }
-
-       /**
-        * Limits this object with an ObjectLimits instance
-        */
-       public function limitObject (ObjectLimits $limitInstance) {
-               ApplicationEntryPoint::app_die("".__METHOD__." reached! Stub!");
-       }
 }
 
 // [EOF]