Copyright updated, menu class added for 'home'
[shipsimu.git] / application / ship-simu / main / ships / class_BaseShip.php
index c8079a1e96151282146a23e30d3be3074090a97d..14ed9d2a7a41b7b15b615603f77d36df8c720b4b 100644 (file)
@@ -4,7 +4,7 @@
  *
  * @author             Roland Haeder <webmaster@ship-simu.org>
  * @version            0.0.0
- * @copyright  Copyright(c) 2007, 2008 Roland Haeder, this is free software
+ * @copyright  Copyright (c) 2007, 2008 Roland Haeder, 2009 Ship-Simu Developer Team
  * @license            GNU GPL 3.0 or any newer version
  * @link               http://www.ship-simu.org
  *
@@ -42,15 +42,11 @@ class BaseShip extends BaseSimulator {
                // Call parent constructor
                parent::__construct($className);
 
-               // Set object description
-               $this->setObjectDescription("Allgemeines Schiff");
-
                // Prepare array object for all structures
                $this->createStructuresArray();
 
                // Clean-up a little
                $this->removePartInstance();
-               $this->removeNumberFormaters();
        }
 
        // Array-Objekt anlegen
@@ -62,7 +58,7 @@ class BaseShip extends BaseSimulator {
        // buildInstance = Das was in das Schiffsteil evtl. eingebaut werden soll (null = kein besonderes Teil einbauen!)
        // partClass = Das zu konstruierende Schiffsteil
        public function createShipPart (ConstructableShipPart $buildInstance, $partClass) {
-               if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> erh&auml;lt ein neues Schiffsteil (%s).",
+               if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das Schiff <strong>%s</strong> erh&auml;lt ein neues Schiffsteil (%s).",
                        __CLASS__,
                        __LINE__,
                        $this->getShipName(),
@@ -70,19 +66,19 @@ class BaseShip extends BaseSimulator {
                ));
 
                // Ist die gewuenschte Klasse vorhanden?
-               if (class_exists($partClass)) {
-                       // Get an instance back from our object factory
-                       $partInstance = ObjectFactory::createObjectByName($partClass);
-               } else {
+               if (!class_exists($partClass)) {
                        // Nicht vorhanden, dann Ausnahme werfen!
                        throw new ClassNotFoundException($partClass, self::EXCEPTION_CLASS_NOT_FOUND);
-               }
+               } // END - if
+
+               // Get an instance back from our object factory
+               $partInstance = ObjectFactory::createObjectByName($partClass);
 
                // Das Einbauen versuchen...
                try {
                        $partInstance->addShipPartToShip($this, $buildInstance);
                } catch (MotorShipMismatchException $e) {
-                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keinen Motor erhalten! Grund: <strong>%s</strong>",
+                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keinen Motor erhalten! Grund: <strong>%s</strong>",
                                __CLASS__,
                                __LINE__,
                                $this->getShipName(),
@@ -90,7 +86,7 @@ class BaseShip extends BaseSimulator {
                        ));
                        return false;
                } catch (RoomShipMismatchException $e) {
-                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keinen Maschinenraum erhalten! Grund: <strong>%s</strong>",
+                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keinen Maschinenraum erhalten! Grund: <strong>%s</strong>",
                                __CLASS__,
                                __LINE__,
                                $this->getShipName(),
@@ -99,7 +95,7 @@ class BaseShip extends BaseSimulator {
                        return false;
 
                } catch (StructureShipMismatchException $e) {
-                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keine Aufbauten erhalten! Grund: <strong>%s</strong>",
+                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keine Aufbauten erhalten! Grund: <strong>%s</strong>",
                                __CLASS__,
                                __LINE__,
                                $this->getShipName(),
@@ -107,7 +103,7 @@ class BaseShip extends BaseSimulator {
                        ));
                        return false;
                } catch (CabinShipMismatchException $e) {
-                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keine Kabine erhalten! Grund: <strong>%s</strong>",
+                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat keine Kabine erhalten! Grund: <strong>%s</strong>",
                                __CLASS__,
                                __LINE__,
                                $this->getShipName(),
@@ -115,7 +111,7 @@ class BaseShip extends BaseSimulator {
                        ));
                        return false;
                } catch (DeckShipMismatchException $e) {
-                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat kein Deck erhalten! Grund: <strong>%s</strong>",
+                       if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat kein Deck erhalten! Grund: <strong>%s</strong>",
                                __CLASS__,
                                __LINE__,
                                $this->getShipName(),
@@ -127,14 +123,6 @@ class BaseShip extends BaseSimulator {
                // Instanz im Aufbauten-Array vermerken
                $this->structures->append($partInstance);
 
-               // Debug-Meldung ausgeben
-               if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Schiff <strong>%s</strong> hat das Schiffsteil <strong>%s</strong> eingebaut bekommen.",
-                       __CLASS__,
-                       __LINE__,
-                       $this->getShipName(),
-                       $partInstance->getObjectDescription()
-               ));
-
                // Alles klar!
                return true;
        }