<?php
-
+/**
+ * A passenger ship with one or more decks, cabins, bridge (replacement for the
+ * captain) and many more
+ *
+ * @author Roland Haeder <webmaster@ship-simu.org>
+ * @version 0.0.0
+ * @copyright Copyright (c) 2007, 2008 Roland Haeder, this is free software
+ * @license GNU GPL 3.0 or any newer version
+ * @link http://www.ship-simu.org
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
class PassengerShip extends BaseShip implements ConstructableShip {
// Konstruktor
- private function __construct () {
+ protected function __construct () {
// Eltern-Kontruktor aufrufen
- parent::constructor(__CLASS__);
-
- // Debug message
- if (((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) && (defined('DEBUG_CONSTRUCT'))) {
- $this->getDebugInstance()->output(sprintf("[%s:%d] Konstruktor erreicht.<br />\n",
- __CLASS__,
- __LINE__
- ));
- }
+ parent::__construct(__CLASS__);
// Set description
- $this->setPartDescr("Passagier-Schiff");
+ $this->setObjectDescription("Passagier-Schiff");
// Generate unique ID number
- $this->createUniqueID();
+ $this->generateUniqueId();
// Clean up a little
$this->removeSystemArray();
}
// Passagier-Schiff erstellen
- public static function createPassengerShip ($shipName) {
- // Instanz holen
+ public final static function createPassengerShip ($shipName) {
+ // Get new instance
$passInstance = new PassengerShip();
// Debug message
if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) {
- $passInstance->getDebugInstance()->output(sprintf("[%s:%d] Ein Passagier-Schiff wird erstellt.<br />\n",
+ $passInstance->debugOutput(sprintf("[%s:%d] Ein Passagier-Schiff wird erstellt.",
__CLASS__,
__LINE__
));
- }
+ } // END - if
// Set ship's name
$passInstance->setShipName($shipName);
if (is_null($struct)) {
// Empty structures list!
throw new EmptyStructuresListException($this, self::EXCEPTION_EMPTY_STRUCTURES_ARRAY);
- }
+ } // END - if
// Anzahl Betten auf 0 setzen
$numBeds = 0;
// Debug-Meldung ausgeben?
if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) {
- // Instanz holen
+ // Get new instance
$cabType = "Kabine ohne Namen";
$cab = $el->getPartInstance();
if (!is_null($cab)) {
// Kabinenbeschreibung holen
- $cabType = $cab->getPartDescr();
+ $cabType = $cab->getObjectDescription();
}
// Debug-Meldung ausgeben
- $this->getDebugInstance()->output(sprintf("[%s:%d] Es stehen <strong>%d</strong> Betten vom Kabinen-Typ <strong>%s</strong> bereit.<br />\n",
+ $this->debugOutput(sprintf("[%s:%d] Es stehen <strong>%d</strong> Betten vom Kabinen-Typ <strong>%s</strong> bereit.",
__CLASS__,
__LINE__,
$total,
}
} else {
// Keine Kabine!
- if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] <strong>%s</strong> ist keine Kabine.<br />\n",
+ if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] <strong>%s</strong> ist keine Kabine.",
__CLASS__,
__LINE__,
- $el->getPartDescr()
+ $el->getObjectDescription()
));
}
- }
+ } // END - for
- if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das <strong>%s</strong> mit dem Namen <strong>%s</strong> hat <strong>%d</strong> Betten.<br />\n",
+ if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Das <strong>%s</strong> mit dem Namen <strong>%s</strong> hat <strong>%d</strong> Betten.",
__CLASS__,
__LINE__,
- $this->getPartDescr(),
+ $this->getObjectDescription(),
$this->getShipName(),
$numBeds
));
-
+
// Anzahl zurueckliefern
return $numBeds;
}
-
- /**
- * Stub!
- */
- public function saveObjectToDatabase () {
- $this->getDebugInstance()->output(sprintf("[%s:] Stub <strong>%s</strong> erreicht.",
- $this->__toString(),
- __FUNCTION__
- ));
- }
-
- /**
- * Limits this object with an ObjectLimits instance
- */
- public function limitObject (ObjectLimits $limitInstance) {
- ApplicationEntryPoint::app_die("".__METHOD__." reached! Stub!");
- }
}
// [EOF]