__CLASS__,
__LINE__
));
- }
+ } // END - if
// Set ship's name
$passInstance->setShipName($shipName);
if (is_null($struct)) {
// Empty structures list!
throw new EmptyStructuresListException($this, self::EXCEPTION_EMPTY_STRUCTURES_ARRAY);
- }
+ } // END - if
// Anzahl Betten auf 0 setzen
$numBeds = 0;
$el->getObjectDescription()
));
}
- }
+ } // END - for
if ((defined('DEBUG_SHIP')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das <strong>%s</strong> mit dem Namen <strong>%s</strong> hat <strong>%d</strong> Betten.<br />\n",
__CLASS__,
/**
* Reduces the volume of a processed object.
*
- * @param $limitInstance An instance to ObjectLimits which holds
- * attribute names that we want to include in the processing
- * phase. Other attributes except $uniqueID and $realClass will
- * be ignored and keept out.
+ * @param $limitInstance An instance to ObjectLimits which holds
+ * attribute names that we want to include in the processing phase.
+ * Other attributes except $uniqueID and $realClass will be ignored
+ * and keept out.
* @return void
*/
function limitObject (ObjectLimits $limitInstance) {