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[shipsimu.git] / application / ship-simu / main / structures / extended / cabines / class_BaseCabin.php
diff --git a/application/ship-simu/main/structures/extended/cabines/class_BaseCabin.php b/application/ship-simu/main/structures/extended/cabines/class_BaseCabin.php
new file mode 100644 (file)
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+<?php
+// Kabinen allgemein
+class BaseCabin extends BaseCabinStructure {
+       // Konstruktor
+       private function __construct ($class) {
+               // Eltern-Konstruktor aufrufen
+               parent::constructor($class);
+
+               // Debug message
+               if (((defined('DEBUG_CABIN')) || (defined('DEBUG_ALL'))) && (defined('DEBUG_CONSTRUCT'))) {
+                       $this->getDebugInstance()->output(sprintf("[%s:%d] Konstruktor erreicht.<br />\n",
+                               __CLASS__,
+                               __LINE__
+                       ));
+               }
+
+               // Beschreibung setzen
+               $this->setPartDescr("Kabine");
+
+               // Maybe clean up a little
+               if ($class == __CLASS__) {
+                       $this->removeSystemArray();
+               }
+       }
+
+       // Konstruktor aufrufen
+       public function constructor ($class) {
+               $this->__construct($class);
+       }
+
+       // Allgemeine Kabine erstellen
+       public static function createBaseCabin () {
+               // Instanz holen
+               $cabinInstance = new BaseCabin(__CLASS__);
+
+               // Debug message
+               if ((defined('DEBUG_CABIN')) || (defined('DEBUG_ALL'))) $cabinInstance->getDebugInstance()->output(sprintf("[%s:%d] Eine allgemeine Kabine wird erstellt.<br />\n",
+                       __CLASS__,
+                       __LINE__
+               ));
+
+               // Unique-ID erzeugen
+               $cabinInstance->createUniqueID();
+
+               // Instanz zurueckgeben
+               return $cabinInstance;
+       }
+
+       // Is this a cabin?
+       public function isCabin () {
+               return ($this->isClass("BaseCabin"));
+       }
+
+       /**
+        * Stub!
+        */
+       public function saveObjectToDatabase () {
+               $this->getDebugInstance()->output(sprintf("[%s:] Stub <strong>%s</strong> erreicht.",
+                       $this->__toString(),
+                       __FUNCTION__
+               ));
+       }
+
+       /**
+        * Limits this object with an ObjectLimits instance
+        */
+       public function limitObject (ObjectLimits $limitInstance) {
+               ApplicationEntryPoint::app_die("".__METHOD__." reached! Stub!");
+       }
+}
+
+// [EOF]
+?>