More renamed
[shipsimu.git] / application / ship-simu / main / structures / extended / class_BaseDeckStructure.php
index af8c74d61cc10a62603dd72604499f11f26f94b8..0f44a5518679c1b6ab103a875c19b655c72bc899 100644 (file)
@@ -2,11 +2,11 @@
 /**
  * A general deck structure class
  *
- * @author             Roland Haeder <webmaster@ship-simu.org>
+ * @author             Roland Haeder <webmaster@shipsimu.org>
  * @version            0.0.0
- * @copyright  Copyright(c) 2007, 2008 Roland Haeder, this is free software
+ * @copyright  Copyright (c) 2007, 2008 Roland Haeder, 2009 Ship-Simu Developer Team
  * @license            GNU GPL 3.0 or any newer version
- * @link               http://www.ship-simu.org
+ * @link               http://www.shipsimu.org
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -26,44 +26,23 @@ class BaseDeckStructure extends BaseStructure {
        private $numDecks = 0;
 
        // Konstruktor
-       protected function __construct ($class) {
+       protected function __construct ($className) {
                // Call parent constructor
-               parent::__construct($class);
-
-               // Set description
-               $this->setObjectDescription("Deckstruktur");
+               parent::__construct($className);
        }
 
        // Deckstruktur dem Schiff hinzufuegen
        public function addShipPartToShip (ConstructableShip $shipInstance, ConstructableShipPart $deckInstance) {
-               if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Deck <strong>%s</strong> wird f&uuml;r das Schiff <strong>%s</strong> konstruiert.<br />\n",
-                       __CLASS__,
-                       __LINE__,
-                       $deckInstance->getObjectDescription(),
-                       $shipInstance->getShipName()
-               ));
-
                // Eltern-Methode aufrufen
                parent::addShipPartToShip($shipInstance, $deckInstance);
 
                // Andere Daten uebertragen und von der Quelle loeschen
                $this->setNumDecks($deckInstance->getNumDecks());
                $deckInstance->removeNumDecks();
-
-               if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Deck <strong>%s</strong> wurde in das Schiff <strong>%s</strong> eingebaut.<br />\n",
-                       __CLASS__,
-                       __LINE__,
-                       $deckInstance->getObjectDescription(),
-                       $shipInstance->getShipName()
-               ));
        }
 
        // Deckanzahl entfernen
        public final function removeNumDecks() {
-               if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Anzahl Decks wurde gel&ouml;scht.<br />\n",
-                       __CLASS__,
-                       __LINE__
-               ));
                unset($this->numDecks);
        }