]> git.mxchange.org Git - shipsimu.git/blobdiff - application/ship-simu/main/structures/extended/class_BaseDeckStructure.php
'public static final' is correct
[shipsimu.git] / application / ship-simu / main / structures / extended / class_BaseDeckStructure.php
index 60ec1c712f83de5a3de35586e77cd49ff83c47bc..c6ad9d1b3fea720c41d53aa025d72866009bcf05 100644 (file)
@@ -4,7 +4,7 @@
  *
  * @author             Roland Haeder <webmaster@ship-simu.org>
  * @version            0.0.0
- * @copyright  Copyright(c) 2007, 2008 Roland Haeder, this is free software
+ * @copyright  Copyright (c) 2007, 2008 Roland Haeder, 2009 Ship-Simu Developer Team
  * @license            GNU GPL 3.0 or any newer version
  * @link               http://www.ship-simu.org
  *
@@ -29,41 +29,20 @@ class BaseDeckStructure extends BaseStructure {
        protected function __construct ($className) {
                // Call parent constructor
                parent::__construct($className);
-
-               // Set description
-               $this->setObjectDescription("Deckstruktur");
        }
 
        // Deckstruktur dem Schiff hinzufuegen
        public function addShipPartToShip (ConstructableShip $shipInstance, ConstructableShipPart $deckInstance) {
-               if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Deck <strong>%s</strong> wird f&uuml;r das Schiff <strong>%s</strong> konstruiert.<br />\n",
-                       __CLASS__,
-                       __LINE__,
-                       $deckInstance->getObjectDescription(),
-                       $shipInstance->getShipName()
-               ));
-
                // Eltern-Methode aufrufen
                parent::addShipPartToShip($shipInstance, $deckInstance);
 
                // Andere Daten uebertragen und von der Quelle loeschen
                $this->setNumDecks($deckInstance->getNumDecks());
                $deckInstance->removeNumDecks();
-
-               if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Das Deck <strong>%s</strong> wurde in das Schiff <strong>%s</strong> eingebaut.<br />\n",
-                       __CLASS__,
-                       __LINE__,
-                       $deckInstance->getObjectDescription(),
-                       $shipInstance->getShipName()
-               ));
        }
 
        // Deckanzahl entfernen
        public final function removeNumDecks() {
-               if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Anzahl Decks wurde gel&ouml;scht.<br />\n",
-                       __CLASS__,
-                       __LINE__
-               ));
                unset($this->numDecks);
        }