A lot rewrites, engine base template added, naval architecture added:
[shipsimu.git] / application / ship-simu / templates / de / game / mineral / base_mineral.xml
index e114e4bfa186e3d867e9034704f1f03f1dbdb44f..e7fa9764958290883f7db81ecea70fe9942b7d7f 100644 (file)
@@ -30,18 +30,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>
                <id>{?id?}</id>
                <type>{?type?}</type>
                <!-- A summary for this mineral. //-->
-               <mineral-summary>
+               <summary>
                        <![CDATA[{?summary?}]]>
-               </mineral-summary>
+               </summary>
                <!-- A full description for this mineral. //-->
-               <mineral-description>
+               <description>
                        <![CDATA[{?description?}]]>
-               </mineral-description>
+               </description>
        </general-data>
        <!-- To mine some minerals some knowledge in one or two technologies is
             required. Here you can list each technology with its required level. //-->
        <technology-dependency-list>
                <!-- A single technology required to mine this mineral. //-->
-               <technology-dependency id="{?technology_id?}" level="{?technology_level?}" />
+               <technology-dependency>
+                       <id>{?technology_id?}</id>
+                       <name>{?technology_name?}</name>
+                       <level>{?technology_level?}</level>
+               </technology-dependency>
        </technology-dependency-list>
 </mineral>