A lot rewrites, engine base template added, naval architecture added:
[shipsimu.git] / application / ship-simu / templates / de / game / technology / glass_making.xml
index 85d63d59d4820a54f95fa56e953b2a451747a65f..0dca8217a32c512b8325b15760edce3d6384a387 100644 (file)
@@ -44,9 +44,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>
                                                <level>{?technology_level_level?}</level>
                                        </technology-level-dependency>
                                </technology-level-dependency-list>
-                               <!-- All research dependencies for this technology. //-->
+                               <!-- All research proposal dependencies for this technology. //-->
                                <research-level-dependency-list>
-                                       <!-- A research dependency for this technology. //-->
+                                       <!-- A research proposal dependency for this technology. //-->
                                        <research-level-dependency>
                                                <name>{?research_level_name?}</name>
                                                <level>{?research_level_level?}</level>
@@ -66,9 +66,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>
                                <level>{?technology_level?}</level>
                        </technology-dependency>
                </technology-dependency-list>
-               <!-- All research dependencies for this technology. //-->
+               <!-- All research proposal dependencies for this technology. //-->
                <research-dependency-list>
-                       <!-- A research dependency for this technology. //-->
+                       <!-- A research proposal dependency for this technology. //-->
                        <research-dependency>
                                <name>{?research_name?}</name>
                                <level>{?research_level?}</level>