Updated 'core' + renamed 'main' -> 'classes'.
[shipsimu.git] / application / shipsimu / classes / companies / class_ShippingCompany.php
diff --git a/application/shipsimu/classes/companies/class_ShippingCompany.php b/application/shipsimu/classes/companies/class_ShippingCompany.php
new file mode 100644 (file)
index 0000000..cee5ccc
--- /dev/null
@@ -0,0 +1,666 @@
+<?php
+/**
+ * A shipping company may be founded with this class
+ *
+ * @author             Roland Haeder <webmaster@shipsimu.org>
+ * @version            0.0.0
+ * @copyright  Copyright (c) 2007, 2008 Roland Haeder, 2009 Ship-Simu Developer Team
+ * @license            GNU GPL 3.0 or any newer version
+ * @link               http://www.shipsimu.org
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+class ShippingCompany extends BaseSimulator implements Customer, ContractPartner {
+       /**
+        * Full name of this company
+        */
+       private $companyName     = "Namenlose Reederei";
+
+       /**
+        * Shorted name of this company
+        */
+       private $shortName       = "";
+
+       /**
+        * Instance of the founder
+        */
+       private $founderInstance = null;
+
+       /**
+        * Headquarter harbor instance
+        */
+       private $hqInstance      = null;
+
+       /**
+        * Employed people by this company
+        */
+       private $employeeList    = null;
+
+       /**
+        * List of all assigned shipyards
+        */
+       private $shipyardList   = null;
+
+       /**
+        * List of owned ships
+        */
+       private $ownedShips      = null;
+
+       /**
+        * Work constracts this company is currently working on
+        */
+       private $contractList    = null;
+
+       // Exception constants
+       const EXCEPTION_USER_OWNS_NO_COMPANY = 0x200;
+
+       /**
+        * Protected constructor
+        *
+        * @return      void
+        */
+       protected function __construct () {
+               // Call parent constructor
+               parent::__construct(__CLASS__);
+       }
+
+       /**
+        * Creates an instance of this company class or throws an exception if the
+        * given user owns no company.
+        *
+        * @param       $userInstance           A user class
+        * @return      $companyInstance        Prepared company instance
+        * @todo        Add functionality if user participates in a company
+        */
+       public static final function createShippingCompany (ManageableAccount $userInstance) {
+               // Get new instance
+               $companyInstance = new ShippingCompany();
+
+               // Does the given user owns a company?
+               if ($companyInstance->ifUserParticipatesInCompany($userInstance)) {
+                       // Then do some nasty caching here but don't throw an exception
+                       // because then you will hurt our web helpers... :/
+                       $companyInstance->partialStub("Don&#39;t throw exceptions here.");
+               } // END - if
+
+               // Init all lists
+               $companyInstance->initCompanyLists();
+
+               // Return instance
+               return $companyInstance;
+       }
+
+       /**
+        * Checks wether the given user participates in a company
+        *
+        * @param       $userInstance   An instance of a user class
+        * @return      $participates   Wether the user participates at lease in one company
+        */
+       protected function ifUserParticipatesInCompany (ManageableAccount $userInstance)  {
+               // By default no user owns any company... ;)
+               $participates = false;
+
+               // Get a company database wrapper class
+               $wrapperInstance = ObjectFactory::createObjectByConfiguredName('company_db_wrapper_class', array($this));
+
+               // Ask the wrapper if this user participates
+               $participates = $wrapperInstance->ifUserParticipatesInCompany($userInstance);
+
+               // Get the result instance
+               $resultInstance = $wrapperInstance->getResultInstance();
+
+               // Caches the result instance here, if set (we don't the wrapper anymore!)
+               if ($resultInstance instanceof SearchableResult) {
+                       // Set the result instance
+                       $this->setResultInstance($resultInstance);
+               } // END - if
+
+               // Return result
+               return $participates;
+       }
+
+       /**
+        * Checks wether the current user in registry is the company founder
+        *
+        * @return      $isFounder      Wether the current user is the company founder
+        * @todo        Check if user is company founder
+        */
+       public function ifUserIsFounder () {
+               // Default is not the founder
+               $isFounder = false;
+
+               // Get result instance
+               $resultInstance = $this->getResultInstance();
+
+               // Is it set?
+               if ($resultInstance instanceof SearchableResult) {
+                       // Result found so analyse it
+                       $this->partialStub("Check if user is company founder.");
+               } // END - if
+
+               // Return result
+               return $isFounder;
+       }
+
+       /**
+        * Checks wether the current user in registry is the company owner
+        *
+        * @return      $isOwner        Wether the current user is the company owner
+        * @todo        Check if user is company owner
+        */
+       public function ifUserIsOwner () {
+               // Default is not the owner
+               $isOwner = false;
+
+               // Get result instance
+               $resultInstance = $this->getResultInstance();
+
+               // Is it set?
+               if ($resultInstance instanceof SearchableResult) {
+                       // Result found so analyse it
+                       $this->partialStub("Check if user is company owner.");
+               } // END - if
+
+               // Return result
+               return $isOwner;
+       }
+
+       /**
+        * Checks wether the current user in registry is an employee in this company
+        *
+        * @return      $isOwner        Wether the current user is an employee in this company
+        */
+       public function ifUserIsEmployee () {
+               // Default is no employee
+               $isEmployee = false;
+
+               // Get result instance
+               $resultInstance = $this->getResultInstance();
+
+               // Is it set?
+               if ($resultInstance instanceof SearchableResult) {
+                       // Result found so he is employee
+                       $isEmployee = true;
+               } // END - if
+
+               // Return result
+               return $isEmployee;
+       }
+
+       //------------------------------------------------------------------------------\
+       // Below here is very old code which needs to be translated and changed heavily |
+       //------------------------------------------------------------------------------/
+
+       /**
+        * Intialize all lists
+        *
+        * @return      void
+        * @todo        Maybe we don't need these big lists anymore?! So we can deprecate/remove it
+        */
+       protected function initCompanyLists () {
+               // Employees
+               $this->employeeList = new FrameworkArrayObject("FakedEmployeeList");
+
+               // Ship yards
+               $this->shipyardList = new FrameworkArrayObject("FakedShipyardList");
+
+               // Contracts
+               $this->contractList = new FrameworkArrayObject("FakedContractList");
+       }
+
+       // Setter-Methode fuer Firmennamen
+       public final function setCompanyName ($companyName) {
+               $this->companyName = (string) $companyName;
+       }
+
+       // Getter-Methode fuer Firmennamen
+       public final function getCompanyName () {
+               return $this->companyName;
+       }
+
+       // Setter-Methode fuer Firmensitz
+       public final function setHQInstance (Harbor $hqInstance) {
+               $this->hqInstance = $hqInstance;
+       }
+
+       // Kuerzel setzen
+       private function initShortName () {
+               // Mindestens eine Leerstelle?
+               $dummy = explode(" ", $this->getCompanyName());
+               foreach ($dummy as $part) {
+                       $this->shortName .= substr($part, 0, 1);
+               } // END - if
+       }
+
+       // Reedereien Werften bauen lassen
+       public function createShipyardInHarbor($shipyardName, Harbor $harborInstance) {
+               if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> baut im <strong>%s</strong> eine Werft <strong>%s</strong>.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $harborInstance->getHarborName(),
+                       $shipyardName
+               ));
+
+               // Wird im HQ gebaut?
+               if ($this->hqInstance->equals($harborInstance)) {
+                       // Die neue Werft wird im HQ gebaut!
+                       $this->hqInstance->addNewShipyardNotify($shipyardName, $this);
+                       // Die Werft drueber in Kenntnis setzen, welcher Reederei sie angehoert
+               } else {
+                       // Ausserhalb des Heimathafens soll eine Werft gebaut werden
+                       $harborInstance->addNewShipyardNotify($shipyardName, $this);
+               }
+       }
+
+       // Setter fuer Reederei-Gruender
+       public final function setCompanyFounder(CompanyEmployee $founderInstance) {
+               $this->founderInstance = $founderInstance;
+       }
+
+       // Getter for founder instance
+       public final function getFounderInstance () {
+               return $this->founderInstance;
+       }
+
+       // Neue(n) Angestellte(n) in Angestellten-Liste aufnehmen
+       public function addNewEmployee (SimulatorPersonell $employeeInstance) {
+               $this->employeeList->append($employeeInstance);
+       }
+
+       // Neue Werft in Liste aufnehmen
+       public function addNewShipyard (Shipyard $shipyardInstance) {
+               $this->shipyardList->append($shipyardInstance);
+       }
+
+       // Neue Mitarbeiter per Zufall einstellen/rekrutieren
+       public function recruitRandomEmployees($amount, SimulatorPersonell $personellInstance) {
+               // Anzahl Mitarbeiter absichern
+               $amount = (int) $amount;
+
+               // Debug-Meldung ausgeben
+               if ((defined('DEBUG_COMPANY_EMPLOYEE')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> stellt per Zufall <strong>%d</strong> neue Mitarbeiter ein.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $amount
+               ));
+
+               // Gesamtanzahl verfuegbarer Erwerbsloser holen
+               $totalUnemployed = $personellInstance->getAllUnemployed();
+
+               // Existiert die gewuenschte Anzahl freier Arbeiter? (doppelt geht derzeit nicht)
+               if ($totalUnemployed < $amount) {
+                       // Reichte nicht aus!
+                       throw new ToMuchEmployeesException(array($amount, $personellInstance->getAllUnemployed()), self::EXCEPTION_NOT_ENOUGTH_UNEMPLOYEES);
+               } // END - if
+
+               // Get list for all unemployed people
+               $list = $personellInstance->getSpecialPersonellList(false); // Should be cached
+
+               // Get iterator of the list
+               $iterator = $list->getIterator();
+
+               // Get the requested amount of personell
+               for ($idx = 0; $idx < $amount; $idx++) {
+                       $employee = null;
+                       // Is this personl unemployed?
+                       while (is_null($employee) || $employee->isEmployed()) {
+                               // Generate random number
+                               $pos = mt_rand(0, ($totalUnemployed - 1)); // Don't remove the -1 here:
+                               // E.g. 100 entries means latest position is 99...
+
+                               // Seek for the position
+                               $iterator->seek($pos);
+
+                               // Is the current position valid?
+                               if ($iterator->valid() === false) {
+                                       // Should normally not happen... :(
+                                       throw new StructuresOutOfBoundsException($idx, self::EXCEPTION_INDEX_OUT_OF_BOUNDS);
+                               } // END - if
+
+                               // Get current element
+                               $employee = $iterator->current();
+                       } // END - while
+
+                       // A dummy just for the description and real class
+                       $dummy = CompanyEmployee::createCompanyEmployee("", "", "M", 1970, 1, 1, $employee->isMarried(), 0);
+
+                       // Make this person employed and give him some money to work
+                       $employee->setEmployed(true);
+                       $employee->setRealClass($dummy->__toString());
+                       $employee->increaseSalary((mt_rand(7, 14) * 100)); // Are 700 to 1400 EUR for the begin okay?
+
+                       // Debug message
+                       if ((defined('DEBUG_COMPANY_EMPLOYEE')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> stellt den/die Angestellte(n) <strong>%s %s</strong> ein.",
+                               __CLASS__,
+                               __LINE__,
+                               $this->getCompanyName(),
+                               $employee->getSurname(),
+                               $employee->getFamily()
+                       ));
+
+                       // Add this employee
+                       $this->addNewEmployee($employee);
+               } // End - for
+
+               // Cache resetten
+               $personellInstance->resetCache();
+
+               // Debug-Meldung ausgeben
+               if ((defined('DEBUG_COMPANY_EMPLOYEE')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> hat per Zufall <strong>%d</strong> neue Mitarbeiter eingestellt.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $amount
+               ));
+       } // End - method
+
+       // Distribute all personells on all shipyards
+       public function distributeAllPersonellOnShipyards () {
+               if ((defined('DEBUG_COMPANY_EMPLOYEE')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> verteilt alle ihre <strong>%d</strong> Mitarbeiter auf alle <strong>%d</strong> Werft(en).",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $this->getTotalEmployee(),
+                       $this->getTotalShipyards()
+               ));
+
+               // Do we have some shipyards?
+               if (is_null($this->shipyardList)) {
+                       // No shipyards created
+                       throw new NoShipyardsConstructedException($this, self::EXCEPTION_HARBOR_HAS_NO_SHIPYARDS);
+               }
+
+               // Get iterator for shipyards
+               $shipyardIter = $this->shipyardList->getIterator();
+
+               // Iterate through all employees
+               for ($idx = $this->employeeList->getIterator(); $idx->valid(); $idx->next()) {
+                       // Is the shipyard iterator still okay?
+                       if ($shipyardIter->valid() === false) {
+                               // Rewind to first position
+                               $shipyardIter->seek(0);
+                       } // END - if
+
+                       // Get Shipyard object
+                       $shipyard = $shipyardIter->current();
+
+                       // Is this a Shipyard object?
+                       if (is_null($shipyard)) {
+                               // No class returned
+                               throw new NullPointerException($this, self::EXCEPTION_IS_NULL_POINTER);
+                       } elseif (!is_object($shipyard)) {
+                               // Not an object! ;-(
+                               throw new InvalidObjectException($shipyard, self::EXCEPTION_IS_NO_OBJECT);
+                       } elseif ($shipyard->isClass("Shipyard") === false) {
+                               // Nope, so throw exception
+                               throw new ClassMismatchException(array($shipyard->__toString(), "Shipyard"), self::EXCEPTION_CLASSES_NOT_MATCHING);
+                       }
+
+                       // Add employee to the shipyard
+                       $shipyard->addNewPersonell($idx->current());
+
+                       // Continue to next shipyard
+                       $shipyardIter->next();
+               }
+       }
+
+       // Getter for total employees
+       public final function getTotalEmployee () {
+               // Count all...
+               $total = $this->employeeList->count();
+
+               // Debug message
+               if ((defined('DEBUG_COMPANY_EMPLOYEE')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> hat <strong>%d</strong> Mitarbeiter.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $total
+               ));
+
+               // Return amount
+               return $total;
+       }
+
+       // Getter for total shipyards
+       public final function getTotalShipyards () {
+               if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] F&uuml;r die Reederei <strong>%s</strong> werden die Anzahl der Werften in allen H&auml;fen ermittelt.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName()
+               ));
+
+               // Do we have some shipyards?
+               if (is_null($this->shipyardList)) {
+                       // No shipyards created
+                       throw new NoShipyardsConstructedException($this, self::EXCEPTION_HARBOR_HAS_NO_SHIPYARDS);
+               }
+
+               // Get iterator
+               $total = $this->shipyardList->count();
+
+               // Debug message
+               if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> hat <strong>%d</strong> Werft(en).",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $total
+               ));
+
+               // Return amount
+               return $total;
+       }
+
+       // Add a ship type (class) to all shipyards
+       public function addShipTypeToAllShipyards ($shipType) {
+               // Secure strings
+               $shipType = (string) $shipType;
+
+               // Is the class there?
+               if (!class_exists($shipType)) {
+                       // Throw exception
+                       throw new NoClassException($shipType, self::EXCEPTION_CLASS_NOT_FOUND);
+               }
+
+               // Create dummy ship
+               eval(sprintf("\$shipInstance = %s::create%s(\"M/S Dummy\");",
+                       $shipType,
+                       $shipType
+               ));
+
+               // Iterate shipyard list
+               for ($idx = $this->shipyardList->getIterator(); $idx->valid(); $idx->next()) {
+                       // Get current element
+                       $shipyard = $idx->current();
+
+                       // Is this a shipyard?
+                       if (is_null($shipyard)) {
+                               // Opps! Empty list?
+                               throw new NullPointerException($this, self::EXCEPTION_IS_NULL_POINTER);
+                       } elseif (!is_object($shipyard)) {
+                               // Not an object! ;-(
+                               throw new InvalidObjectException($shipyard, self::EXCEPTION_IS_NO_OBJECT);
+                       } elseif ($shipyard->isClass("Shipyard") === false) {
+                               // Class is not a shipyard
+                               throw new ClassMismatchException(array($shipyard->__toString(), "Shipyard"), self::EXCEPTION_CLASSES_NOT_MATCHING);
+                       }
+
+                       // Add the new ship type to the shipyard
+                       $shipyard->addNewConstructableShipType($shipType);
+               } // END - for
+       }
+
+       // Validate the requested ship type with the company if they can construct it
+       public function validateWorksContractShipType (SignableContract $contractInstance) {
+               // First get the ship type
+               $shipInstance = $contractInstance->getShipInstance();
+
+               // Ist there a ship instance?
+               if (is_null($shipInstance)) {
+                       // Opps! Empty entry?
+                       throw new NullPointerException($this, self::EXCEPTION_IS_NULL_POINTER);
+               } elseif (!is_object($shipInstance)) {
+                       // Not an object! ;-(
+                       throw new InvalidObjectException($shipInstance, self::EXCEPTION_IS_NO_OBJECT);
+               }
+
+               // Get it's real class name
+               $shipType = $shipInstance->__toString();
+
+               // Now check if ship type is in any list and return the result
+               return ($this->isShipTypeConstructable($shipType));
+       }
+
+       // Is the ship type constructable?
+       public function isShipTypeConstructable ($shipType) {
+               // The type must be a string!
+               $shipType = (string) $shipType;
+
+               // Debug message
+               if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> fragt alle Werften ab, ob diese Schiffe vom Typ <strong>%s</strong> bauen k&ouml;nnen.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $shipType
+               ));
+
+               // First everthing is failed...
+               $result = false;
+
+               // Iterate through all shipyards
+               for ($idx = $this->shipyardList->getIterator(); $idx->valid(); $idx->next()) {
+                       // Get current Shipyard instance
+                       $shipyard = $idx->current();
+
+                       // Is this a shipyard?
+                       if (is_null($shipyard)) {
+                               // Opps! Empty list?
+                               throw new NullPointerException($this, self::EXCEPTION_IS_NULL_POINTER);
+                       } elseif (!is_object($shipyard)) {
+                               // Not an object! ;-(
+                               throw new InvalidObjectException($shipyard, self::EXCEPTION_IS_NO_OBJECT);
+                       } elseif ($shipyard->isClass("Shipyard") === false) {
+                               // Class is not a shipyard
+                               throw new ClassMismatchException(array($shipyard->__toString(), "Shipyard"), self::EXCEPTION_CLASSES_NOT_MATCHING);
+                       }
+
+                       // Validate if first found shipyard can construct the requested type
+                       $result = $shipyard->isShipTypeConstructable($shipType);
+
+                       // Does this shipyard construct the requested ship type?
+                       if ($result) break; // Then abort the search!
+               } // END - for
+
+               // Debug message
+               if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> hat die Suche nach einer Werft beendet, die Schiffe vom Typ <strong>%s</strong> bauen kann.",
+                       __CLASS__,
+                       __LINE__,
+                       $this->getCompanyName(),
+                       $shipType
+               ));
+
+               // Return result
+               return $result;
+       }
+
+       // As a customer the shipping company can add new contracts
+       public function addNewWorksContract (SignableContract $contractInstance) {
+               $this->contractList->append($contractInstance);
+       }
+
+       // As a customer the shippng company can withdraw from a contract
+       public function withdrawFromContract (SignableContract $contractInstance) {
+               ApplicationEntryPoint::app_exit("WITHDRAW:<pre>".print_r($contractInstance, true)."</pre>");
+       }
+
+       // Get latest added contract instance
+       public final function getLastContractInstance () {
+               // Get iterator
+               $iter = $this->contractList->getIterator();
+
+               // Get latest entry (total - 1)
+               $iter->seek($iter->count() - 1);
+
+               // Return entry
+               return $iter->current();
+       }
+
+       // Sign a contract with an other party which must also implement Customer
+       public function signContract (SignableContract $contractInstance, ContractPartner $partnerInstance) {
+               // Check wether the other party is our contract partner
+               if ($partnerInstance->isContractPartner($contractInstance) === false) {
+                       // Invalid contract partner!
+                       throw new InvalidContractPartnerException($partnerInstance, self::EXCEPTION_CONTRACT_PARTNER_INVALID);
+               } // END - if
+
+               // Determine if company "signs" own contract (must be done) or with an other party
+               if ($this->equals($partnerInstance)) {
+                       // With itself
+                       if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> erteilt an sich selbst einen Bauauftrag f&uuml;r das <strong>%s</strong> &quot;<strong>%s</strong>&quot;.",
+                               __CLASS__,
+                               __LINE__,
+                               $this->getCompanyName(),
+                               $contractInstance->getShipInstance()->getObjectDescription(),
+                               $contractInstance->getShipInstance()->getShipName()
+                       ));
+               } else {
+                       // Other external company
+                       if ((defined('DEBUG_COMPANY')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Reederei <strong>%s</strong> unterzeichnet einen Bauauftrag f&uuml;r das <strong>%s</strong> &quot;<strong>%s</strong>&quot; mit der <strong>%s</strong>.",
+                               __CLASS__,
+                               __LINE__,
+                               $this->getCompanyName(),
+                               $contractInstance->getShipInstance()->getObjectDescription(),
+                               $contractInstance->getShipInstance()->getShipName(),
+                               $partnerInstance->getCompanyName()
+                       ));
+               }
+
+               // Sign the contract
+               $contractInstance->signContract($this, $partnerInstance);
+
+               /**
+                * @todo        Maybe do something more here...
+                */
+       }
+
+       // Is this the right contract partner?
+       public function isContractPartner (SignableContract $contractInstance) {
+               // Get contract partner instance and compare it with $this contract partner
+               return ($this->equals($contractInstance->getContractPartner()));
+       }
+
+       // Setter for merchant instance
+       public final function setMerchantInstance (Merchant $merchantInstance) {
+               // Get contract
+               $contractInstance = $this->getLastContractInstance();
+
+               if (is_null($contractInstance)) {
+                       // Opps! Empty contract instance?
+                       throw new NullPointerException($this, self::EXCEPTION_IS_NULL_POINTER);
+               } elseif (!is_object($contractInstance)) {
+                       // Not an object! ;-(
+                       throw new InvalidObjectException($contractInstance, self::EXCEPTION_IS_NO_OBJECT);
+               } elseif ($contractInstance->isClass("WorksContract") === false) {
+                       // Is not a merchant
+                       throw new ClassMismatchException(array($contractInstance->__toString(), "WorksContract"), self::EXCEPTION_CLASSES_NOT_MATCHING);
+               }
+
+               // Set the merchant in the contract (for getting prices)
+               $contractInstance->setMerchantInstance($merchantInstance);
+       }
+}
+
+// [EOF]
+?>