1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Andrei Barbu "T"Eval" teval@myrealbox.com
27 Designed and implemented the current version of the FlightGear website.
30 Michael Basler <pmb@knUUt.de>
31 Author of the Getting Started guide.
34 Paul Beardsley <Beardspa@hotmail.com>
35 The 1903 Wright Flyer was inspired by a model contributed by Paul
36 Beardsley. Very little of the original model remains, but without
37 Paul's excellent work we might not have our own 1903 Flyer. Model
38 was reworked and retextured by Jim Wilson.
41 Jon S. Berndt <jon@jsbsim.org>
42 Chief architect of JSBSim, the default flight dynamics model (FDM)
43 for FlightGear. Jon's professional work has involved simulation and
44 prototyping for vehicles ranging from the F-16 to his current work
45 on the space shuttle and future manned launch vehicles. Since 1998
46 Jon has been working on creating JSBSim together with co-author Tony
47 Peden. JSBSim is an object-oriented, multi-platform aerospace
48 vehicle simulator that can be integrated with broader flight
49 simulation programs (since it provides no visual model), or run in a
50 standalone mode for batch runs. For more information, see the JSBSim
51 home page at: http://www.jsbsim.org
54 Paul Bleisch <pbleisch@acm.org>
55 Paul redid the "debug" system so that it would be much more flexible,
56 so it could be easily disabled for production system, and so that
57 messages for certain subsystems could be selectively enabled.
58 Also contributed a first stab at a config file/command line parsing
62 Jim Brennan <jj@kingmont.com>
63 Provided a big chunk of online space to store USA scenery for Flight Gear.
66 Bernie Bright <bbright@bigpond.net.au>
67 Many C++ style, usage, and implementation improvements.
68 STL portability, tons o' stuff. :-)
69 Threading support and threaded tile pager.
72 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
73 Contributed the README.Linux
74 Co-Author of the "Getting Started Manual"
77 Gene Buckle <geneb@deltasoft.com>
78 Gene has done a lot of work getting FG to compile with the MSVC++
79 compiler. Also, he has pushed, proded, and bugged me endlessly to
80 do my stuff right. (I mean that in a good way, because sometimes
81 when the little nudge in the right direction isn't working, I need
82 a good hard shove.) :-)
85 Ralph Carmichael <ralph@pdas.com>
86 Thanks to Ralph for his support of the FlightGear project. At
87 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
88 packed with great programs of use to aeronautical engineers. At this web
89 site there are also some sample downloads to show what is on the CD.
93 Didier Chauveau <chauveau@math.univ-mlv.fr>
94 Provided some initial code to parse the 30 arcsec DEM files found at:
95 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
98 John Check <j4strngs@rockfish.net>
99 Maintains the base package repository
102 New instrument panel configurations
105 Dave Cornish <dmc@halcyon.com>
106 Created our new, super cool, runway textures.
107 Created some of our cloud textures.
110 Oliver Delise <delise@mail.isis.de>
111 FAQ Maintainer, Documentation, Public Relations.
112 Author of (the now depreciated) networking / multi-user support.
113 Founder of the FlightGear MultiPilot Project :
114 http://www.isis.de/members/~odelise/progs/flightgear
117 Dave Eberly <eberly@magic-software.com>
118 Contributed some sphere interpolation code used by Christian Mayer's
119 weather data base system. Go to Dave's web site. He has a ton of
120 really useful looking code available there.
121 http://www.magic-software.com
125 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
126 Graphics Gems IV ed. Paul S. Heckbert)
127 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
130 Francine Evans <evans@cs.sunysb.edu>
131 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
132 http://www.cs.sunysb.edu/~evans/stripe.html
135 Oscar Everitt <bigoc@premier.net>
136 Created single engine piston engine sounds as part of an F4U package
137 for FS98. They are pretty cool and Oscar was happy to contribute
138 them to our little project.
141 Bruce Finney <bfinney@gte.net>
145 Melchior Franz <a8603365@unet.univie.ac.at>
146 Made that joystick high/low support for joystick hats.
147 Nasal-ified the Saitek X45 joystick which now is the bases of a lot of
148 porgrammable joysticks.
149 Created the led.txf font.
150 Made some improvements of the telnet and the http interface.
151 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
152 Mantains the only fully working helicopter model in FlightGear.
155 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
156 Authors of the zlib library. Used for on-the-fly compression and
157 decompression routines.
158 http://www.cdrom.com/pub/infozip/zlib/
161 Thomas Gellekum <tg@ihf.rwth-aachen.de>
162 Changes and updates for compiling on FreeBSD
165 Neetha Girish <neethagirish@usa.net>
166 Contributed the xml configurable HUD changes.
169 Jeff Goeke-Smith <jgoeke@voyager.net>
170 Contributed our first autopilot. (Heading Hold)
171 Better autoconf check for external timezone/daylight variables in
175 Michael I. Gold <gold@puck.asd.sgi.com>
176 Patiently answered my endless "newbie" OpenGL questions.
177 His effort alone has made me a great SGI fan.
180 Habibie <habibie@MailandNews.com>
181 RedHat package building changes for SimGear.
184 Dave Haskell <dave@haskell.demon.co.uk>
185 Original exterior textures for the Cessna 310 U-3A model. Only a few
186 minor modifications were made.
189 Mike Hill <mikehill@flightsim.com>
190 Contributed 3d aircraft models to our project.
191 http://www.flightsimnetwork.com/mikehill/home.htm
194 Erik Hofman <erik@ehofman.com>
195 Major overhaul and parameterization of the sound module, to allow
196 aircraft-specific sound configuration at runtime.
197 Did a lot of code improvements and bug-hunting.
198 Creator of a lot of ground textures.
199 Creator of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
200 Maintains the Irix port.
201 Localization support.
204 Charlie Hotchkiss <clhotch@pacbell.net>
205 Worked on improving and enhancing the HUD code.
206 Lots of code style tips and code tweaks ...
209 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
210 Developed the LaRCsim code under funding by NASA which we use to provide
211 the flight model. Bruce has patiently answered my many, many questions.
212 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
215 Richard Kaszeta <bofh@me.umn.edu>
216 Contributed screen buffer to ppm screen shot routine.
217 Rich has also helped in the early development of the Flight Gear "altitude
218 hold autopilot module" by teaching Curt Olson the basics of Control Theory
219 and helping him code and debug early versions. Curt's "Boss" Bob Hain
220 also contributed <bob@me.umn.edu>. Further details available at:
221 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
222 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
225 Tom Knienieder <tom@knienieder.com>
226 Ported Steve's Audio library first to OpenBSD and IRIX and
227 after that also to Win32
230 Reto Koradi <kor@mol.biol.ethz.ch>
231 Helped me get on track with setting up fog effects.
232 http://www.mol.biol.ethz.ch/wuthrich/people/kor
235 Bob Kuehne <rpk@who.net>
236 Redid the Makefile system so it is simpler and more robust.
239 Chris Lampard <c.lampard@ntlworld.com>
240 Original exterior geometry for the Cessna 310 U-3A model. Several
241 modifications made but most of the exterior is as is converted from
242 Chris's original. The interior cockpit was added by Jim Wilson.
245 David Luff <david.luff@nottingham.ac.uk>
246 Contributed heavily to the IO360 piston engine model.
249 Lewis Magruder <blackhawk96@hotmail.com>
250 Original A-4 Blue Angels exterior model and textures. Lewis's work
251 is pretty much as converted from the original. The interior cockpit
252 was added by Jim Wilson.
255 Christian Mayer <flightgear@christianmayer.de>
256 Working on a multi-lingual conversion tools for fgfs
257 as a demonstration of technology ;-)
258 Contributed code to read msfs formated texture files.
259 Working on a completely new weather subsystem.
260 Working on a balloon simulator.
263 David Megginson <david@megginson.com>
264 Contributed a patch to allow mouse input to control the yoke.
265 Contributed financially towards hard drive space for use by the
267 Updates to README.running.
268 Working on getting fgfs and ssg to work without textures.
269 Also added the new 2D panel and the save/load support.
270 Reorganization of the GUI to make it XML configurable.
272 Generalized input module
273 3D model animation module
274 initial take of sound-effects module
275 Random ground cover objects
276 Vacuum and pitot systems.
279 Eric Mitchell <mitchell@mars.ark.com>
280 Contributed some topnotch scenery textures. His textures were
281 all original creations.
284 Cameron Moore <cameron@unbeatenpath.net>
287 Self-proclaimed code janitor.
291 Anders Morken <amrken@online.no>
292 Maintained the European mirror of the FG web pages.
293 Unfortunately this mirror has been taken down due to reglementation
294 changes including an enforcement to 10 MB space per subscriber limit
295 which was way too small for the evergrowing FGFS Project's Files.
296 He'd be happy to maintain a new one if he could find a place to put it,
297 so if you have an idea, contact him!
300 Alan Murta <amurta@cs.man.ac.uk>
301 http://www.cs.man.ac.uk/aig/staff/alan/software/
302 Created the Generic Polygon Clipping library
305 Phil Nelson <phil@cs.wwu.edu>
306 Author of GNU dbm. gdbm is a set of database routines that use
307 extendible hashing and works similar to the standard UNIX dbm routines.
310 Alexei Novikov <anovikov@heron.itep.ru>
311 Created European Scenery
312 Contributed a script to turn fgfs scenery into beautifully rendered
314 Contributed a first draft of a scenery creation howto.
317 Curt Olson <curt@flightgear.org>
318 Curt is responsible for overall project and source code management.
319 He has his hands in many of the areas, but is primarily responsible
320 for the scenery subsystem, as well as much of the infrastructure in
322 Handles most parts of the regular scenery rebuild, including lots of
323 improvements of the vertex calculation code.
324 Added the nw PID based, configurable autopilot code.
325 Added the Electrical system.
326 Added Runway lighting.
330 His TR Library: http://www.mesa3d.org/brianp/TR.html
331 And also Mesa of course: http://www.mesa3d.org
334 Tony Peden <apeden@earthlink.net>
335 Contributions on the flight model front, including a LaRCsim based
336 Cessna 172. JSBsim: the initial conditions code, a more complete
337 standard atmosphere model, and other bugfixes/additions.
340 Robin Peel <robin@cpwd.com>
341 Maintains the ever growing worldwide airport, runway, and navigation
342 aid database for the Flight Gear project as well as for X-Plane.
345 Alex Perry <alex.perry@ieee.org>
346 Contributed code to more accurately model VSI, DG, Altitude.
347 Contributed to the Install and Getting Started manual.
350 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
351 Contributed beginnings of a textured instrument panel.
354 Frederic Bouvier <frbouvi@wanadoo.fr>
355 Added French language support
356 Keeps FlightGear MSVC compatible.
357 Did a number of code changes to improve the animation code.
358 Added a number of animations that improves the visual system quite a lot.
359 Did a nice job populating the San Francisco bay area by adding a lot
363 Petter Reinholdtsen <pere@games.no>
364 Incorporated the Gnu automake/autoconf system (with libtool).
365 This should streamline and standardize the build process for all
366 Unix-like platforms. It should have little effect on IDE type
367 environments since the don't use the Unix make system.
370 William Riley <riley@technologist.com>
371 Contributed code to add "brakes".
372 Patch to support a first joystick with more than two axes.
373 World scenery based on vmap0 data.
376 Andy Ross <andy@plausible.org>
377 Contributed a new configurable FDM, "YASim", based on geometry
378 information rather than aerodynamic coefficients.
379 Added support for placing 2D panel objects in 3D space.
380 Modified the HUD code to make it more accurate and added 3D support.
381 Modiefied the UI code to allow a far more flexible grouping system.
382 Added the Nasal scripting language and added FlightGear integration.
385 Paul Schlyter <pausch@saaf.se>
386 Mr. Schlyter provided Durk Talsma with all the information
387 he needed to write the astro code. Mr. S. is also willing
388 to answer astro-related questions whenever one needs to.
389 http://welcome.to/pausch
392 Chris Schoeneman <crs@millpond.engr.sgi.com>
393 Contributed some 3d sound playing code for Irix, Win32, and Linux
394 It is unclear if this code will be used directly, but it certainly
395 will have an influence on the development of our own audio library.
398 Phil Schubert <philip@zedley.com>
399 Contributed various textures and engine modelling.
400 http://www.zedley.com/Philip/index.htm
403 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
404 Author of the Triangle program. Triangle is used to calculate the
405 Delauney triangulation of our irregular terrain.
408 Gordan Sikic <gsikic@public.srce.hr>
409 Contributed a cherokee flight model for LaRCsim.
410 Currently is not working and needs to be debugged.
411 Use configure --with-flight-model=cherokee
412 to build the cherokee instead of the navion.
415 Michael Smith <msmith99@flash.net>
416 Contributed cockpit graphics, 3d models, logos, and other images.
417 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
420 Martin Spott <Martin.Spott@uni-duisburg.de>
421 Contributed to the installation / user guide.
424 Martin Dressler <dr@musicabona.cz>
425 Created some outstanding panel instrumentation textures
426 for use in full-screen mode.
429 U.S. Geological Survey
430 Provided geographic data used by this project
431 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
434 Durk Talsma <d.talsma@chello.nl>
435 Accurate Sun, Moon, and Planets.
436 Sun changes color based on position in sky.
437 Moon has correct phase and blends well into the sky.
438 Planets are correctly positioned and have proper magnitude.
439 Help with time functions, gui, and other misc stuff.
440 2D Cloud layers (nifty).
441 http://people.a2000.nl/dtals
444 UIUC - Department of Aeronautical and Astronautical Engineering
445 Contributed modifications to LaRCsim to allow loading of aircraft
446 parameters from a file. These modifications were made as part of an
447 icing research project.
449 Did the coding and made it all work:
450 Jeff Scott <jscott@students.uiuc.edu>
451 Bipin Sehgal <bsehgal@uiuc.edu>
452 Michael Selig <m-selig@uiuc.edu>
454 Helped support the effort
455 Jay Thomas <jthomas2@uiuc.edu>
456 Eunice Lee <ey-lee@students.uiuc.edu>
457 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
458 Sudhi Uppuluri <suppulur@students.uiuc.edu>
461 Mark Vallevand <Mark.Vallevand@UNISYS.com>
462 Contributed some METAR parsing code.
463 Contributed some win32 screen printing routines.
466 Gary R. Van Sickle <tiberius@braemarinc.com>
467 Contributed some initial GameGLUT support and other fixes.
468 Has done some interesting preliminary work on a binary file format
469 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
471 Has set up a 'Cygwin Tips' site that has been very helpful to many
472 people in getting a Cygwin Unix-on-Windows build environment set up
473 so they can build FG effectively.
474 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
477 Norman Vine <nhv@yahoo.com>
478 Provided more than uncountable URL's to the "FlightGear Community".
479 Many performance optimizations throughout the code.
480 Many contributions and much advice for the scenery generation section.
481 Lots of windoze related contributions.
482 Contributed wgs84 distance and course routines.
483 Contributed a great circle route autopilot mode based on wgs84 routines.
484 Many other GUI, HUD, and autopilot contributions.
485 Contributed a patch to allow mouse input to control view direction.
486 Ultra hires tiled screen dumps.
487 Contributed the initial 'goto airport' and 'reset' functions
488 Contributed the initial http image server code
489 Did the build instructions for OpenAL (and SDL) under Cygwin.
492 Roland Voegtli <voegtli@sanw.unibe.ch>
493 Great photorealistic textures.
494 Founder of European Scenery Project for X-Plane
495 http://www.g-point.com/xpcity/esp/
498 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
499 Contributed some work to porting Flight Gear to the Metro Works
500 development environment (PC/Mac)
503 Darrell Walisser <dwaliss1@purdue.edu>
504 Contributed a large number of MacOS changes and has somehow managed
505 to get a pile of code written by a bunch of people who've never seen
506 a Mac to compile and run on said platform.
507 Provides MacOS-specific info in the docs.
510 Davud Culp <davidculp2@attbi.com>
511 Changed the layout of the conbtrolls section and added a great number
512 of extra controls which will prove to be usefull no and for the future.
513 Contributed a number of aircraft configuration files, including a T-38 and
515 Implemented the AIModels subsystem (originally based on the ATC traffic code)
516 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
518 Added a lot of updated to JSBSIm, esp. for the turbine section.
521 Ed Williams <Ed_Williams@compuserve.com>
522 Contributed magnetic variation code (impliments Nima WMM 2000)
523 We've also borrowed from Ed's wonderful aviation formulary at various
525 http://www.best.com/~williams/index.html
528 Jim Wilson <jimw@kelcomaine.com>
529 Wrote a major overhaul of the viewer code to make it more flexible
530 and modular. Contributed many small fixes and bug reports.
531 Contributed the the pui property browser.
532 Contributed to the autopilot.
533 Created several excellent 3D aircraft models, including the p-51,
534 Wright Flyer and the Boeing 747.
537 Jean-Claude Wippler <jcw@equi4.com>
538 Author of MetaKit - a portable, embeddible database with a portable
539 data file format. This software is not GPL'd but the author is kindly
540 allowing us to bundle MetaKit with our code. MetaKit has a liberal
541 X/MIT-style license. Please see the following URL for more info:
542 http://www.equi4.com/metakit
545 John Wojnaroski <castle@mminternet.com>
546 Open Glass Cockpit project
549 Lee Elliot <leee@spatial.freeserve.co.uk>
550 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
551 Did a lot of suggestions for better aircraft modelling, some of which
552 resulted in code changes to accomplish them.
554 Innis Cunningham <innisc@hotmail.com>
555 Added a number of excellent aircraft models including the Hawker Hunter
558 Space Imaging, Inc http://www.spaceimaging.com/
559 Space Imaging has allowed us to use the images in their archive for
560 commercial and non-commercial use, provided the original image can't be
561 extracted from the textures.
562 Some (if not all) of the best textures in use by FlightGear wouldn't be
563 possible without the satellite images provided by them.
566 Airservices Australia
567 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
568 FlightGear when putting together a demonstration to show the possibilities
569 of using Flightgear as the basis for an Air Traffic
572 SkyscraperPage.com http://skyscraperpage.com
573 SkyscraperPage.com has allowed us to use their building diagrams to
574 make textures and 3d models of their buildings.
577 WoodSoup Project http://www.woodsoup.org
578 [ FlightGear no longer uses woodsoup services, but we appreciate
579 the support provided to our project during the time they hosted us. ]
580 Provided computing resources and services so that the Flight Gear
581 project could have real home. This includes, web services,
582 ftp services, shell accounts, email lists, dns services, etc.
585 Robert Allan Zeh <raz@cmg.FCNBD.COM>
586 Helped me tremendously in figuring out the Cygnus win32 compiler and
587 how to link with .dll's. With out him the first runable win32
588 version of FG would have been impossible.
595 THIS DOCUMENT WAS INITIALLY WRITTEN BY
597 Curt L. Olson <curt@flightgear.org>
600 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
602 Oliver Delise <delise@mail.isis.de>
605 Updated 2001-12-11 by David Megginson, david@megginson.com
606 Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
607 Updated 2004-06-01 by Erik Hofman, erik@ehofman.com