* Adds a socket resource to the peer pool
*
* @param $socketResource A valid (must be!) socket resource
+ * @param $connectionType Type of connection, can only be 'incoming', 'outgoing' or 'server'
* @return void
* @throws InvalidSocketException If the given resource is invalid or errorous
+ * @throws InvalidConnectionTypeException If the provided connection type is not valid
*/
- public function addPeer ($socketResource) {
+ public function addPeer ($socketResource, $connectionType) {
+ // Debug message
+ //* NOISY-DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput(__METHOD__ . ': socketResource[' . gettype($socketResource) . ']=' . $socketResource . ',connectionType=' . $connectionType . ' - ENTERED!');
+
// Validate the socket
$this->validateSocket($socketResource);
+ // Is the connection type valid?
+ if (!$this->isValidConnectionType($connectionType)) {
+ // Is not a valid connection type!
+ throw new InvalidConnectionTypeException(array($this, $connectionType), self::EXCEPTION_INVALID_CONNECTION_TYPE);
+ } // END - if
+
// Default is this peer's IP
$peerName = '0.0.0.0';
} // END - if
} else {
// Server sockets won't work with socket_getpeername()
- $this->debugOutput('POOL: Socket resource is server socket (' . $socketResource . '). This is not a bug.');
+ self::createDebugInstance(__CLASS__)->debugOutput('POOL[' . __LINE__ . ']: Socket resource is server socket (' . $socketResource . '). This is not a bug.');
}
// Debug message
- $this->debugOutput('POOL: Adding peer ' . $peerName . ',socketResource=' . $socketResource);
-
- // Create the fake array
- $packageData = array(
- NetworkPackage::PACKAGE_DATA_SENDER => $peerName . ':0',
- NetworkPackage::PACKAGE_DATA_RECIPIENT => $this->getSessionId(),
- NetworkPackage::PACKAGE_DATA_PROTOCOL => $this->getListenerInstance()->getProtocol(),
- NetworkPackage::PACKAGE_DATA_STATUS => NetworkPackage::PACKAGE_STATUS_FAKED
- );
+ self::createDebugInstance(__CLASS__)->debugOutput('POOL[' . __LINE__ . ']: Adding peer ' . $peerName . ',socketResource=' . $socketResource . ',type=' . $connectionType);
- // Get a socket registry
- $registryInstance = SocketRegistryFactory::createSocketRegistryInstance();
-
- // Register the socket with the registry and with a half-fake array
- $registryInstance->registerSocket($this->getListenerInstane(), $socketResource, $packageData);
+ // Construct the array
+ $socketArray = array(
+ self::SOCKET_ARRAY_RESOURCE => $socketResource,
+ self::SOCKET_ARRAY_CONN_TYPE => $connectionType
+ );
// Add it finally to the pool
- $this->addPoolEntry($socketResource);
+ $this->addPoolEntry($socketArray);
}
/**
return $sockets;
}
+ /**
+ * Getter for array of all socket arrays
+ *
+ * @return $sockets An array with all socket arrays
+ */
+ public final function getAllSingleSockets () {
+ // Get the array list
+ $socketArrays = $this->getArrayFromList('pool');
+
+ // Init socket array
+ $sockets = array();
+
+ // "Walk" through all socket arrays
+ foreach ($socketArrays as $socketArray) {
+ // Add the socket
+ array_push($sockets, $socketArray[self::SOCKET_ARRAY_RESOURCE]);
+ } // END - foreach
+
+ // Return it
+ return $sockets;
+ }
+
+ /**
+ * "Getter" for all sockets of specified type
+ *
+ * @param $connectionType Type of connection, can only be 'incoming', 'outgoing' or 'server'
+ * @return $sockets An array with sockets of given type
+ * @throws InvalidConnectionTypeException If the provided connection type is not valid
+ */
+ public function getSocketsByConnectionType ($connectionType) {
+ // Is the connection type valid?
+ if (!$this->isValidConnectionType($connectionType)) {
+ // Is not a valid connection type!
+ throw new InvalidConnectionTypeException(array($this, $connectionType), self::EXCEPTION_INVALID_CONNECTION_TYPE);
+ } // END - if
+
+ // Get the array list
+ $socketArrays = $this->getArrayFromList('pool');
+
+ // Init socket array
+ $sockets = array();
+
+ // "Walk" through all socket arrays
+ foreach ($socketArrays as $socketArray) {
+ // Does it match?
+ if ($socketArray[self::SOCKET_ARRAY_CONN_TYPE] === $connectionType) {
+ // Add the socket
+ array_push($sockets, $socketArray[self::SOCKET_ARRAY_RESOURCE]);
+ } // END - if
+ } // END - foreach
+
+ // Return it
+ return $sockets;
+ }
+
/**
* "Getter" for a valid socket resource from given packae data.
*
* @param $packageData Raw package data
+ * @param $connectionType Type of connection, can be 'incoming', 'outgoing', 'server' or default
* @return $socketResource Socket resource
+ * @throws InvalidConnectionTypeException If the provided connection type is not valid
*/
- public function getSocketFromPackageData (array $packageData) {
+ public function getSocketFromPackageData (array $packageData, $connectionType = NULL) {
// Default is no socket
- $socketResource = false;
+ $socketResource = FALSE;
// Temporary resolve recipient field
- $recipientIpArray = explode(':', HubTools::resolveSessionId($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT], $packageData[NetworkPackage::PACKAGE_DATA_PROTOCOL]));
+ $recipientIpArray = explode(':', HubTools::resolveSessionId($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT]));
// Make sure it is a valid ip:port array (2 elements)
assert(count($recipientIpArray) == 2);
// Debug message
- /* NOISY-DEBUG: */ $this->debugOutput('POOL: Checking ' . count($this->getAllSockets()) . ' socket(s), recipientIpArray[0]=' . $recipientIpArray[0] . ' ...');
+ /* NOISY-DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('POOL[' . __LINE__ . ']: Checking ' . count($this->getAllSockets()) . ' socket(s),recipientIpArray[0]=' . $recipientIpArray[0] . ',recipientIpArray[1]=' . $recipientIpArray[1] . ' ...');
+
+ // Default is all sockets
+ $sockets = $this->getAllSockets();
+
+ // Is connection type set?
+ if ((is_string($connectionType)) && ($this->isValidConnectionType($connectionType))) {
+ // Then get a list of this type
+ $sockets = $this->getSocketsByConnectionType($connectionType);
+ } elseif (is_string($connectionType)) {
+ // Is not a valid connection type!
+ throw new InvalidConnectionTypeException(array($this, $connectionType), self::EXCEPTION_INVALID_CONNECTION_TYPE);
+ }
// Get all sockets and check them, skip the server socket
- foreach ($this->getAllSockets() as $socket) {
+ foreach ($sockets as $socketArray) {
// Is this a server socket?
- if ($socket === $this->getListenerInstance()->getSocketResource()) {
+ if ($socketArray[self::SOCKET_ARRAY_RESOURCE] === $this->getListenerInstance()->getSocketResource()) {
// Skip 'server' sockets (local socket)
- /* NOISY-DEBUG: */ $this->debugOutput('POOL: Skipping local socket ' . $socket . ' ...');
+ /* NOISY-DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('POOL[' . __LINE__ . ']: Skipping server socket ' . $socketArray[self::SOCKET_ARRAY_RESOURCE] . ' ...');
continue;
} // END - if
// Try to get the "peer"'s name
- if (!socket_getpeername($socket, $peerIp)) {
+ if (!socket_getpeername($socketArray[self::SOCKET_ARRAY_RESOURCE], $peerIp)) {
// Handle the socket error with given package data
- $this->handleSocketError(__METHOD__, __LINE__, $socket, explode(':', $packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT]));
+ $this->handleSocketError(__METHOD__, __LINE__, $socketArray[self::SOCKET_ARRAY_RESOURCE], explode(':', $packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT]));
} // END - if
+ // Get
// If the "peer" IP and recipient is same, use it
if ($peerIp == $recipientIpArray[0]) {
// IPs match, so take the socket and quit this loop
- $socketResource = $socket;
+ $socketResource = $socketArray[self::SOCKET_ARRAY_RESOURCE];
// Debug message
- /* NOISY-DEBUG: */ $this->debugOutput('POOL: peerIp=' . $peerIp . ' matches with recipient IP address. Taking socket=' . $socket);
+ /* NOISY-DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('POOL[' . __LINE__ . ']: peerIp=' . $peerIp . ' matches with recipient IP address. Taking socket=' . $socketArray[self::SOCKET_ARRAY_RESOURCE] . ',type=' . $socketArray[self::SOCKET_ARRAY_CONN_TYPE]);
break;
} // END - if
} // END - foreach
// Return the determined socket resource
- /* NOISY-DEBUG: */ $this->debugOutput('POOL: socketResource[' . gettype($socketResource) . ']=' . $socketResource);
+ /* NOISY-DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('POOL[' . __LINE__ . ']: socketResource[' . gettype($socketResource) . ']=' . $socketResource);
return $socketResource;
}
}