// Then register it
$registryInstance->registerSocket($helperInstance, $socketResource, $packageData);
} elseif (!$helperInstance->getStateInstance()->isPeerStateConnected()) {
// Is not connected, then we cannot send
// Then register it
$registryInstance->registerSocket($helperInstance, $socketResource, $packageData);
} elseif (!$helperInstance->getStateInstance()->isPeerStateConnected()) {
// Is not connected, then we cannot send