*
* @author Roland Haeder <webmaster@ship-simu.org>
* @version 0.0.0
- * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2011 Core Developer Team
+ * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2012 Core Developer Team
* @license GNU GPL 3.0 or any newer version
* @link http://www.ship-simu.org
* @todo Find an interface for hub helper
}
/**
- * Creates a socket resource ("connection") for given recipient in package data
+ * Creates a half-connected socket resource ("connection") for given
+ * recipient in package data. After you called this method you still need to
+ * connect to the other node.
*
* @param $packageData Raw package data
* @return $socketResource Socket resource
- * @throws InvalidSocketException If the socket is invalid
+ * @throws SocketCreationException If the socket could not be created
+ * @throws SocketOptionException If a socket option could not be set
+ * @throws SocketConnectionException If a connection could not be opened
+ * @todo $errorCode/-Message are now in handleSocketError()'s call-back methods
*/
public static function createConnectionFromPackageData (array $packageData) {
// Create an instance
// Is the socket resource valid?
if (!is_resource($socketResource)) {
- // Something bad happened
- throw new InvalidSocketException(array($helperInstance, gettype($socketResource), 0, 'invalid'), BaseListener::EXCEPTION_INVALID_SOCKET);
+ /*
+ * Something bad happened, calling handleSocketError() is not
+ * possible here because that method would throw an
+ * InvalidSocketException back.
+ */
+ throw new SocketCreationException(array($helperInstance, gettype($socketResource)), BaseListener::EXCEPTION_SOCKET_CREATION_FAILED);
} // END - if
// Get socket error code for verification
// Check if there was an error else
if ($socketError > 0) {
- // Then throw again
- throw new InvalidSocketException(array($helperInstance, gettype($socketResource), $socketError, socket_strerror($socketError)), BaseListener::EXCEPTION_INVALID_SOCKET);
- } // END - if
-
- // Set the option to reuse the port
- if (!socket_set_option($socketResource, SOL_SOCKET, SO_REUSEADDR, 1)) {
- // Get socket error code for verification
- $socketError = socket_last_error($socketResource);
-
- // Get error message
- $errorMessage = socket_strerror($socketError);
+ // Handle this socket error with a faked recipientData array
+ $helperInstance->handleSocketError(__METHOD__, __LINE__, $socketResource, array('0.0.0.0', '0'));
- // Shutdown this socket
- $helperInstance->shutdownSocket($socketResource);
-
- // And throw again
- throw new InvalidSocketException(array($helperInstance, gettype($socketResource), $socketError, $errorMessage), BaseListener::EXCEPTION_INVALID_SOCKET);
+ // Then throw again
+ throw new SocketCreationException(array($helperInstance, gettype($socketResource), $socketError, socket_strerror($socketError)), BaseListener::EXCEPTION_SOCKET_CREATION_FAILED);
} // END - if
// Set the resource
$helperInstance->setSocketResource($socketResource);
- // Resolve any session ids; 0 = IP, 1 = Port
- $recipientData = explode(':', HubTools::resolveSessionId($packageData['recipient']));
+ // Init connection
+ $helperInstance->initConnection();
+
+ // @TODO The whole resolving part should be moved out and made more configurable
+ // Init recipient data
+ $recipientData = NULL;
+
+ // Try to solve the recipient
+ try {
+ // Resolve any session ids; 0 = IP, 1 = Port
+ $recipientData = explode(':', HubTools::resolveSessionId($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT]));
+ } catch (NoValidHostnameException $e) {
+ // Debug message
+ self::createDebugInstance(__CLASS__)->debugOutput('CONNECTION-HELPER[' . __LINE__ . ']: Failed to resolve ' . $packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT] . ':' . $e->getMessage());
+
+ // Is the recipient equal as configured IP
+ if (substr($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT], 0, strlen($helperInstance->getConfigInstance()->getConfigEntry('external_ip'))) == $helperInstance->getConfigInstance()->getConfigEntry('external_ip')) {
+ // This connects to ship-simu.org and requests /ip.php which will return our external IP number
+ $recipientData[0] = ConsoleTools::determineExternalIp();
+
+ // Do we have hostname:ip match?
+ if (strpos($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT], ':') === false) {
+ // No hostname:ip!
+ $helperInstance->debugInstance($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT] . ' does not contain ":". Please fix this.');
+ } // END - if
+
+ // "explode" the hostname:ip, so index 1 will be the port number
+ $recipientArray = explode(':', $packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT]);
+
+ // Add the port
+ $recipientData[1] = $recipientArray[1];
+ } else {
+ // It doesn't match, we need to take care of this later
+ $helperInstance->debugInstance($packageData[NetworkPackage::PACKAGE_DATA_RECIPIENT] . '!=' . $helperInstance->getConfigInstance()->getConfigEntry('external_ip'));
+ }
+ }
// Set ip/port
$helperInstance->setAddress($recipientData[0]);
$helperInstance->setPort($recipientData[1]);
- // Debug message
- $helperInstance->debugOutput('CONNECTION: Connecting to ' . $recipientData[0] . ':' . $recipientData[1]);
-
// Now connect to it
- if (!@socket_connect($socketResource, $recipientData[0], $recipientData[1])) {
- // Get socket error code for verification
- $socketError = socket_last_error($socketResource);
-
- // And throw again, but not for 'Operation now in progress', we should wait a little
- if ($socketError != 115) {
- // Get error message
- $errorMessage = socket_strerror($socketError);
-
- // Shutdown this socket
- $helperInstance->shutdownSocket($socketResource);
-
- // Throw it again
- throw new InvalidSocketException(array($helperInstance, gettype($socketResource), $socketError, $errorMessage), BaseListener::EXCEPTION_INVALID_SOCKET);
- } else {
- // Debug output
- $helperInstance->debugOutput('CONNECTION: Operation is in progress, this usual for non-blocking connections.');
- }
- } // END - if
-
- // Now, we want non-blocking mode
- if (!socket_set_nonblock($socketResource)) {
- // Get socket error code for verification
- $socketError = socket_last_error($socketResource);
-
- // Get error message
- $errorMessage = socket_strerror($socketError);
-
- // Shutdown this socket
- $helperInstance->shutdownSocket($socketResource);
-
- // And throw again
- throw new InvalidSocketException(array($helperInstance, gettype($socketResource), $socketError, $errorMessage), BaseListener::EXCEPTION_INVALID_SOCKET);
+ if (!$helperInstance->connectToPeerByRecipientData($recipientData)) {
+ // Handle socket error
+ $helperInstance->handleSocketError(__METHOD__, __LINE__, $socketResource, $recipientData);
} // END - if
- // Okay, that should be it. So return it...
+ // Okay, that should be it. Return it...
return $socketResource;
}
* @todo We may want to implement a filter for ease notification of other objects like our pool
*/
public function doShutdown () {
+ // Debug message
+ self::createDebugInstance(__CLASS__)->debugOutput('HELPER[' . __LINE__ . ']: Shutting down socket resource ' . $this->getSocketResource());
+
// Clear any previous errors
socket_clear_error($this->getSocketResource());
// Call the shutdown function on the currently set socket
- if (!@socket_shutdown($this->getSocketResource())) {
+ if (!socket_shutdown($this->getSocketResource())) {
// Could not shutdown socket, this is fine if e.g. the other side is not connected, so analyse it
if (socket_last_error($this->getSocketResource()) != 107) {
// Something bad happened while we shutdown a socket
} // END - if
} // END - if
+ // Try to make blocking IO for socket_close()
+ socket_set_block($this->getSocketResource());
+
+ // Drop all data (don't sent any on socket closure)
+ socket_set_option($this->getSocketResource(), SOL_SOCKET, SO_LINGER, array('l_onoff' => 1, 'l_linger' => 0));
+
+ // Finally close socket to free some resources
+ socket_close($this->getSocketResource());
+
// Mark this connection as shutted down
- $this->markConnectionShutdown();
+ $this->markConnectionShuttedDown();
}
}