*/
public function ifNodeHasAnnounced () {
// Debug message
- /* DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('NODE: ifNodeHasAnnouncementCompleted(): state=' . $this->getStateInstance()->getStateName());
+ /* DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('NODE: ifNodeHasAnnounced(): state=' . $this->getStateInstance()->getStateName());
// Simply check the state of this node
$hasAnnounced = ($this->getStateInstance() instanceof NodeAnnouncedState);
// Debug message
- /* DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('NODE: ifNodeHasAnnouncementCompleted(): hasAnnounced=' . intval($hasAnnounced));
+ /* DEBUG: */ self::createDebugInstance(__CLASS__)->debugOutput('NODE: ifNodeHasAnnounced(): hasAnnounced=' . intval($hasAnnounced));
// Return it
return $hasAnnounced;
* @todo Handle thrown exception
*/
public function handleAnswerStatusByMessageData (array $messageData, Receivable $packageInstance) {
+ // Is it not empty?
+ assert(!empty($messageData[NetworkPackage::MESSAGE_DATA_ANSWER_STATUS]));
+
// Construct configuration entry for handling class' name
- $classConfigEntry = strtolower($messageData[NetworkPackage::MESSAGE_ARRAY_TYPE] . '_status_' . $messageData[XmlAnnouncementAnswerTemplateEngine::ANNOUNCEMENT_DATA_ANSWER_STATUS]) . '_handler_class';
+ $classConfigEntry = strtolower($messageData[NetworkPackage::MESSAGE_ARRAY_TYPE] . '_status_' . $messageData[NetworkPackage::MESSAGE_DATA_ANSWER_STATUS]) . '_handler_class';
// Try to get a class
$handlerInstance = ObjectFactory::createObjectByConfiguredName($classConfigEntry);