/**
* A generic state resolver class
*
- * @author Roland Haeder <webmaster@ship-simu.org>
+ * @author Roland Haeder <webmaster@shipsimu.org>
* @version 0.0.0
- * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2012 Hub Developer Team
+ * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2015 Hub Developer Team
* @license GNU GPL 3.0 or any newer version
- * @link http://www.ship-simu.org
+ * @link http://www.shipsimu.org
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
$stateInstance = NULL;
// Create state class name
- $className = $this->getStatePrefix() . '' . $this->convertToClassName($stateName) . 'State';
+ $className = $this->getStatePrefix() . '' . self::convertToClassName($stateName) . 'State';
// ... and set it
$this->setClassName($className);
*/
public function isStateValid ($stateName) {
// By default nothing shall be valid
- $isValid = false;
+ $isValid = FALSE;
// Is a state set?
if (empty($stateName)) {
} // END - if
// Create class name
- $className = $this->statePrefix . $this->convertToClassName($stateName) . 'State';
+ $className = $this->statePrefix . self::convertToClassName($stateName) . 'State';
// Now, let us create the full name of the state class
$this->setClassName($className);
// Try it hard to get an state
- while ($isValid === false) {
+ while ($isValid === FALSE) {
// Is this class already loaded?
if (class_exists($this->getClassName())) {
// This class does exist. :-)
- $isValid = true;
+ $isValid = TRUE;
} elseif ($this->getClassName() != $this->statePrefix . 'DefaultState') {
// Set default state
$this->setClassName($this->statePrefix . 'DefaultState');