*
* @author Roland Haeder <webmaster@shipsimu.org>
* @version 0.0.0
- * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2012 Hub Developer Team
+ * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2015 Hub Developer Team
* @license GNU GPL 3.0 or any newer version
* @link http://www.shipsimu.org
*
* it is every other state.
*
* @return void
- * @throws InvalidStateException If the state is not 'connected'
+ * @throws UnexpectedStateException If the state is not 'connected'
*/
public function validatePeerStateConnected () {
// Just compare it...
if (!$this->isPeerStateConnected()) {
// Throw the exception
- throw new InvalidStateException($this, self::EXCEPTION_INVALID_STATE);
+ throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE);
} // END - if
}
/**
* Checks whether the peer's state is 'connected'
*
- * @return $isConnected Whether the state is 'connected'
+ * @return $isConnected Whether the state is 'connected'
*/
public function isPeerStateConnected () {
// Just compare it...