]> git.mxchange.org Git - hub.git/blobdiff - application/hub/main/states/node/class_BaseNodeState.php
Updated 'core' + renamed 'main' -> 'classes'.
[hub.git] / application / hub / main / states / node / class_BaseNodeState.php
diff --git a/application/hub/main/states/node/class_BaseNodeState.php b/application/hub/main/states/node/class_BaseNodeState.php
deleted file mode 100644 (file)
index 171331d..0000000
+++ /dev/null
@@ -1,98 +0,0 @@
-<?php
-/**
- * A general node state class
- *
- * @author             Roland Haeder <webmaster@shipsimu.org>
- * @version            0.0.0
- * @copyright  Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2015 Hub Developer Team
- * @license            GNU GPL 3.0 or any newer version
- * @link               http://www.shipsimu.org
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program.  If not, see <http://www.gnu.org/licenses/>.
- */
-class BaseNodeState extends BaseState {
-       /**
-        * Protected constructor
-        *
-        * @param       $className      Name of the class
-        * @return      void
-        */
-       protected function __construct ($className) {
-               // Call parent constructor
-               parent::__construct($className);
-       }
-
-       /**
-        * Validates whether the state is 'active' or throws an exception if
-        * it is every other state.
-        *
-        * @return      void
-        * @throws      UnexpectedStateException        If the state is not 'active'
-        */
-       public function validateNodeStateIsActive () {
-               // Just compare it...
-               if (!$this instanceof NodeActiveState) {
-                       // Throw the exception
-                       throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE);
-               } // END - if
-       }
-
-       /**
-        * Validates whether the state is 'active' or 'announcing' or throws an
-        * exception if it is every other state.
-        *
-        * @return      void
-        * @throws      UnexpectedStateException        If the state is not 'active' and not 'announcing'
-        */
-       public function validateNodeStateIsActiveOrAnnouncing () {
-               // Just compare it...
-               if ((!$this instanceof NodeActiveState) && (!$this instanceof NodeAnnouncingState)) {
-                       // Throw the exception
-                       throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE);
-               } // END - if
-       }
-
-       /**
-        * Validates whether the state is 'active' or 'reachable' or throws an
-        * exception if it is every other state.
-        *
-        * @return      void
-        * @throws      UnexpectedStateException        If the state is not 'active' and not 'reachable'
-        */
-       public function validateNodeStateIsActiveOrReachable () {
-               // Just compare it...
-               if ((!$this instanceof NodeActiveState) && (!$this instanceof NodeReachableState)) {
-                       // Throw the exception
-                       throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE);
-               } // END - if
-       }
-
-       /**
-        * Validates if the state is 'announcement_completed' or throws an
-        * exception if it is every other state.
-        *
-        * @return      void
-        * @throws      UnexpectedStateException        If the state is not 'active' and not 'announcing'
-        */
-       public function validateNodeStateIsAnnouncementCompleted () {
-               // Just compare it...
-               if (!$this instanceof NodeAnnouncementCompletedState) {
-                       // Throw the exception
-                       throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE);
-               } // END - if
-       }
-}
-
-// [EOF]
-?>