/**
* A general peer state class
*
- * @author Roland Haeder <webmaster@ship-simu.org>
+ * @author Roland Haeder <webmaster@shipsimu.org>
* @version 0.0.0
- * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2011 Hub Developer Team
+ * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 - 2015 Hub Developer Team
* @license GNU GPL 3.0 or any newer version
- * @link http://www.ship-simu.org
+ * @link http://www.shipsimu.org
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
// Call parent constructor
parent::__construct($className);
}
+
+ /**
+ * Validates whether the state is 'connected' or throws an exception if
+ * it is every other state.
+ *
+ * @return void
+ * @throws UnexpectedStateException If the state is not 'connected'
+ */
+ public function validatePeerStateConnected () {
+ // Just compare it...
+ if (!$this->isPeerStateConnected()) {
+ // Throw the exception
+ throw new UnexpectedStateException($this, self::EXCEPTION_INVALID_STATE);
+ } // END - if
+ }
+
+ /**
+ * Checks whether the peer's state is 'connected'
+ *
+ * @return $isConnected Whether the state is 'connected'
+ */
+ public function isPeerStateConnected () {
+ // Just compare it...
+ return ($this instanceof ConnectedPeerState);
+ }
}
// [EOF]