]> git.mxchange.org Git - quix0rs-blobwars.git/blob - src/CGame.h
Don't link pak tool with SDL.
[quix0rs-blobwars.git] / src / CGame.h
1 /*
2 Copyright (C) 2004-2011 Parallel Realities
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
19 */
20
21 class Game {
22
23         private:
24         
25                 int objectiveCheckPointX, objectiveCheckPointY;
26
27         public:
28
29                 char mapName[50];
30                 char stageName[50];
31
32                 int gore, skill, soundVol, musicVol, output, brightness, autoSaveSlot, autoSave;
33
34                 int score, stagesCleared;
35                 int totalHours, totalMinutes, totalSeconds;
36                 int currentMissionHours, currentMissionMinutes, currentMissionSeconds;
37                 int totalEnemiesDefeated, totalItemsCollected, totalBonusesCollected;
38                 int currentMissionEnemiesDefeated, currentMissionItemsCollected;
39                 int totalObjectivesCompleted, totalMIAsRescued;
40
41                 unsigned char currentWeapon;
42                 unsigned int bulletsFired[5], bulletsHit[5];
43
44                 int checkPointX, checkPointY;
45                 int teleportPointX, teleportPointY;
46
47                 bool hasAquaLung, hasJetPack, continueFromCheckPoint;
48
49                 int lastComboTime;
50                 unsigned char currentComboHits, maxComboHits;
51
52                 unsigned int missionOverReason;
53                 unsigned long missionOver;
54                 
55                 unsigned int continuesUsed;
56                 unsigned int levelsStarted;
57                 unsigned int escapes;
58                 
59                 int canContinue;
60
61                 Game();
62                 void clear();
63                 void destroy();
64                 void incrementMissionTime();
65                 void setCheckPoint(float x, float y);
66                 void getCheckPoint(float *x, float *y) const;
67                 void setObjectiveCheckPoint();
68                 void useObjectiveCheckPoint();
69                 void doCombo();
70                 void incBulletsFired();
71                 void incBulletsHit();
72                 int getWeaponAccuracy(int weapon);
73                 int getTotalBulletsFired() const;
74                 int getTotalAccuracy();
75                 int getMostUsedWeapon();
76                 void totalUpStats();
77                 void setStageName(const char *name);
78                 void setMapName(const char *name);
79                 void setMissionOver(int reason);
80                 void resetMissionOver();
81
82 };