2 Copyright (C) 2004-2011 Parallel Realities
3 Copyright (C) 2011-2015 Perpendicular Dimensions
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 See the GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 void SDL_SetAlpha(SDL_Surface *surface, uint8_t value);
31 SDL_Color fontForeground, fontBackground;
45 char chatString[1024];
47 SDL_Surface *medalMessage;
48 int medalMessageTimer;
51 SDL_Surface *fadeBlack;
52 SDL_Surface *infoMessage;
58 SurfaceCache(): text(NULL), surface(NULL) {}
61 bool takeRandomScreenShots;
64 SDL_Renderer *renderer;
66 SDL_Surface *screen, *background;
67 SDL_Surface *tile[MAX_TILES];
69 SDL_Surface *medal[4];
70 SDL_Surface *license[2];
74 int red, yellow, green, darkGreen, skyBlue, blue, cyan, white, lightGrey, grey, darkGrey, black;
79 void registerEngine(Engine *engine);
81 Sprite *getSpriteHead();
82 void setTransparent(SDL_Surface *sprite);
84 bool canShowMedalMessage() const;
86 void RGBtoHSV(float r, float g, float b, float *h, float *s, float *v);
87 void HSVtoRGB(float *r, float *g, float *b, float h, float s, float v);
88 SDL_Surface *loadImage(const char *filename, bool srcalpha = false);
89 SDL_Surface *loadImage(const char *filename, int hue, int sat, int value);
90 SDL_Surface *quickSprite(const char *name, SDL_Surface *image);
91 void fade(int amount);
93 void loadMapTiles(const char *baseDir);
94 void loadFont(int i, const char *filename, int pixelSize);
95 Sprite *addSprite(const char *name);
96 Sprite *getSprite(const char *name, bool required);
97 void animateSprites();
98 int getWaterAnim() const;
99 int getSlimeAnim() const;
100 int getLavaAnim() const;
101 int getLavaAnim(int current);
102 void loadBackground(const char *filename);
103 void putPixel(int x, int y, Uint32 pixel, SDL_Surface *dest);
104 Uint32 getPixel(SDL_Surface *surface, int x, int y);
105 void drawLine(float startX, float startY, float endX, float endY, int color, SDL_Surface *dest);
106 void blit(SDL_Surface *image, int x, int y, SDL_Surface *dest, bool centered);
107 void drawBackground();
108 void drawBackground(SDL_Rect *r);
109 void drawRect(int x, int y, int w, int h, int color, SDL_Surface *dest);
110 void drawRect(int x, int y, int w, int h, int color, int borderColor, SDL_Surface *dest);
111 void setFontColor(int red, int green, int blue, int red2, int green2, int blue2);
112 void setFontSize(int size);
113 SDL_Surface *getString(const char *in, bool transparent);
114 void drawString(const char *in, int x, int y, int alignment, SDL_Surface *dest);
115 void drawString(const char *in, int x, int y, int alignment, SDL_Surface *dest, SurfaceCache &cache);
116 void clearChatString();
117 void createChatString(const char *in);
118 void showMedalMessage(int type, const char *in);
119 void drawChatString(SDL_Surface *surface, int y);
120 void drawWidgetRect(int x, int y, int w, int h);
121 SDL_Surface *createSurface(int width, int height);
122 SDL_Surface *alphaRect(int width, int height, Uint8 red, Uint8 green, Uint8 blue);
123 void colorize(SDL_Surface *image, int red, int green, int blue);
124 void lock(SDL_Surface *surface);
125 void unlock(SDL_Surface *surface);
127 void showLoading(int amount, int max);
128 void showErrorAndExit(const char *error, const char *param);
129 void showLicenseErrorAndExit();
130 void showRootWarning();