]> git.mxchange.org Git - quix0rs-blobwars.git/blob - src/graphics.cpp
Capitalize Makefiles.
[quix0rs-blobwars.git] / src / graphics.cpp
1 /*
2 Copyright (C) 2004-2011 Parallel Realities
3 Copyright (C) 2011-2015 Perpendicular Dimensions
4
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13
14 See the GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 */
21
22 #include "graphics.h"
23
24 void showAllSprites()
25 {
26         loadResources();
27
28         Sprite *sprite = graphics.getSpriteHead();
29
30         int x, y, h;
31
32         unsigned int frameLimit = SDL_GetTicks() + 16;
33
34         while (true)
35         {
36                 x = y = h = 0;
37
38                 graphics.updateScreen();
39                 graphics.animateSprites();
40                 engine.getInput();
41                 config.populate();
42
43                 SDL_FillRect(graphics.screen, NULL, graphics.black);
44
45                 sprite = graphics.getSpriteHead();
46
47                 while (sprite->next != NULL)
48                 {
49                         sprite = (Sprite*)sprite->next;
50
51                         if (strcmp(sprite->name, "optionsBackground"))
52                         {
53                                 graphics.blit(sprite->getCurrentFrame(), x, y, graphics.screen, false);
54
55                                 x += sprite->image[0]->w + 5;
56                                 h = max(h, sprite->image[0]->h + 5);
57
58                                 if (x >= 600)
59                                 {
60                                 x = 0;
61                                         y += h;
62                                         h = 0;
63                                 }
64                         }
65                 }
66                 
67                 engine.delay(frameLimit);
68                 frameLimit = SDL_GetTicks() + 16;
69
70         }
71 }